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wiicompiled/runtime/include/guest_abi/cpu_context.h
T
2026-10-18 16:47:28 +02:00

85 lines
2.1 KiB
C++

#pragma once
#include "isa/ppc_isa_fpenv.h"
#include <cstdint>
union PPC_FPR {
uint64_t raw;
double d;
struct {
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
float ps1; // Low word (Least Significant)
float ps0; // High word (Most Significant)
#else
float ps0; // High word
float ps1; // Low word
#endif
} paired;
};
// PowerPC CPU Context
struct CpuContext {
// Standard GPRs
uint32_t gpr[32];
// Special Purpose Registers defined by standard PPC
uint32_t cr; // Condition Register
uint32_t lr; // Link Register
uint32_t ctr; // Count Register
uint32_t xer; // Integer Exception Register
uint32_t fpscr; // Floating-Point Status and Control Register
// Program State
uint32_t pc; // Program Counter (not used alot tho)
// Floating Point Registers (Modified for Paired Single support)
PPC_FPR fpr[32];
// Broadway Specific Extensions
uint32_t gqr[8]; // Graphics Quantization Registers
uint32_t hid0; // HID0
uint32_t hid1; // HID1
uint32_t hid2; // HID2
uint32_t srr0; // Save/Restore Register 0
uint32_t srr1; // Save/Restore Register 1
uint32_t msr; // Machine State Register
};
inline thread_local CpuContext* g_currentCpuContext = nullptr;
class CpuContextScope {
public:
explicit CpuContextScope(CpuContext* ctx)
: previous_(g_currentCpuContext)
{
g_currentCpuContext = ctx;
savedMxcsr_ = MkwGetHostFpControl();
if (ctx != nullptr)
MkwApplyHostNiMode(ctx->fpscr);
}
~CpuContextScope()
{
g_currentCpuContext = previous_;
if (previous_ != nullptr)
MkwApplyHostNiMode(previous_->fpscr);
else
MkwRestoreHostMxcsr(savedMxcsr_);
}
CpuContextScope(const CpuContextScope&) = delete;
CpuContextScope& operator=(const CpuContextScope&) = delete;
private:
CpuContext* previous_ = nullptr;
uint32_t savedMxcsr_ = 0;
};
inline CpuContext* TryGetCpuContext() noexcept
{
return g_currentCpuContext;
}