mirror of https://github.com/xbmc/xbmc
25 lines
1.4 KiB
Groff
25 lines
1.4 KiB
Groff
.TH TexturePacker 1
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.SH NAME
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TexturePacker \- Compile all images used in a XBMC / Kodi skin into a single file
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.SH SYNOPSIS
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.B TexturePacker
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[\fB\-dupecheck\fR]
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[\fB\-\-input\fR \fIDIRECTORY\fR]
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[\fB\-\-output\fR \fIFILE.xbt\fR]
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.SH DESCRIPTION
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Kodi uses a tool named TexturePacker to compile all images used in a skin into a single file. The benefit of it is that images inside the Textures.xbt will load faster in the skin. This is done by converting all images into a format that take less processing by Kodi when they need to be rendered onto the screen.
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A common misconception is that TexturPacker will just compress the images into a single file. This if far from the truth, so don't be surprised if the Textures.xbt file is much larger than the total size of all the individual images.
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The optional -dupecheck option is useful if you have included the same image multiple times in your media folder. For example, if your skin includes a lot of studio logos, most likely a lot of them are included multiple times but with a slightly different filename. The '-dupecheck' option will make sure each unique image is included only once in the Textures.xbt file, thus keeping the size of it as small as possible.
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.SH OPTIONS
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.TP
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.BR \-dupecheck
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Check for image duplicates first
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.TP
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.BR \-input
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fully-qualified name of input directory with images
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.TP
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.BR \-output
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fully-qualified name of resulting compressed XBT file
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