#ifndef GUARD_STRINGS_H #define GUARD_STRINGS_H extern u8 gText_SaveFileDeleted[]; extern u8 gText_SaveFileCorrupted[]; extern u8 gText_NoSaveFile[]; extern u8 gText_SelectNumberPokemon[]; extern u8 gText_SelectPokemon[]; extern u8 gText_DoWhatWithMon[]; extern u8 gText_Switch[]; extern u8 gText_SendOut[]; extern u8 gText_Summary[]; extern u8 gText_Cancel[]; extern u8 gText_Select[]; extern u8 gText_Deselect[]; extern u8 gText_PokemonSkills[]; extern u8 gText_BattleMoves[]; extern u8 gText_Type[]; extern u8 gText_HP[]; extern u8 gText_Attack[]; extern u8 gText_Defense[]; extern u8 gText_SpAtk[]; extern u8 gText_SpDef[]; extern u8 gText_Speed[]; extern u8 gText_None[]; extern u8 gText_Berry[]; extern u8 gText_Cancel2[]; extern u8 gText_Info[]; extern u8 gText_1Dash[]; extern u8 gText_2Dashes[]; extern u8 gText_3Dashes[]; extern u8 gText_Power[]; extern u8 gText_Accuracy[]; extern u8 gText_Cancel3[]; extern u8 gText_Status[]; extern u8 gText_Space[]; extern u8 gText_Number[]; extern u8 gText_SelectAdditionalPokemon[]; extern u8 gText_Fight[]; extern u8 gText_GiveIn[]; extern u8 gText_Pokemon[]; extern u8 gText_WhatWillMonDo[]; extern u8 gText_PP[]; extern u8 gText_MoveType[]; extern u8 gText_Type_Normal[]; extern u8 gText_Type_Fighting[]; extern u8 gText_Type_Flying[]; extern u8 gText_Type_Poison[]; extern u8 gText_Type_Ground[]; extern u8 gText_Type_Rock[]; extern u8 gText_Type_Bug[]; extern u8 gText_Type_Ghost[]; extern u8 gText_Type_Steel[]; extern u8 gText_Type_Mystery[]; extern u8 gText_Type_Fire[]; extern u8 gText_Type_Water[]; extern u8 gText_Type_Grass[]; extern u8 gText_Type_Electric[]; extern u8 gText_Type_Psychic[]; extern u8 gText_Type_Ice[]; extern u8 gText_Type_Dragon[]; extern u8 gText_Type_Dark[]; extern u8 gText_WillYouGiveIn[]; extern u8 gText_Yes[]; extern u8 gText_No[]; extern u8 gText_MonCantSwitchOut[]; extern u8 gText_CantSwitchShadowTag[]; extern u8 gText_CantSwitchArenaTrap[]; extern u8 gText_CantSwitchMagnetPull[]; extern u8 gText_MoveDisabled[]; extern u8 gText_CantUseTorment[]; extern u8 gText_CantUseTaunt[]; extern u8 gText_CantUseImprison[]; extern u8 gText_CantUseChoiceBand[]; extern u8 gText_CantUsePP[]; extern u8 gText_NoEnergyLeft[]; extern u8 gText_AlreadyInBattle[]; extern u8 gText_AlreadySelected[]; extern u8 gText_CantSwitchWithFoe[]; extern u8 gText_NoMovesLeft[]; extern u8 gText_Charmander[]; extern u8 gText_Kangaskhan[]; extern u8 gText_Typhlosion[]; extern u8 gText_LinkStandby[]; extern u8 gText_Linking[]; extern u8 gText_DontTurnOffPower[]; extern u8 gText_SaveFailed[]; extern u8 gText_LinkInterrupted[]; extern u8 gText_CannotBeLinked[]; extern u8 gText_CannotTrade[]; extern u8 gText_ReceivingMoveData[]; extern u8 gText_ReceivingPokemonData[]; extern u8 gText_ReceivingBattlePokemonData[]; extern u8 gText_ReceivingBattleData[]; extern u8 gText_StartTrade[]; extern u8 gText_EndTrade[]; extern u8 gText_SendingCoupons[]; extern u8 gText_ReceivingCoupons[]; extern u8 gText_BerryProgramUpdated[]; extern u8 gText_UnableUpdateBerryProgram[]; extern u8 * gBattleStringsTable[]; extern u8 * gTypeNames[]; #endif // GUARD_STRINGS_H