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Move xxx_call_draw_string to text.h
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@@ -49,7 +49,6 @@ extern bool8 sub_80023E4(u32);
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extern u8 *sub_8098FB4();
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extern u8 *GetDungeonLocationInfo(void);
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extern u32 GetNumAdventures(void);
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extern void xxx_call_draw_string(u32 x, u32 y, const u8 *, u32, u32);
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extern void PrintDungeonLocationtoBuffer(u8 *, u8 *);
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extern void sub_80922B4(u8 *, const u8 *, u32);
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extern u32 sub_8001658(u32, u32);
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