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@@ -9,7 +9,7 @@ s32 VecDirection8Sign(PixelPos *param_1);
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s32 VecDirection4SignYX(PixelPos *param_1);
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s8 VecDirection8Radial(PixelPos *param_1);
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s8 VecDirection4Radial(PixelPos *param_1);
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s8 SizedDeltaDirection4(PixelPos *r0, PixelPos *r1, PixelPos *r2, PixelPos *r3);
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s8 SizedDeltaDirection8(PixelPos *r0, PixelPos *r1, PixelPos *r2, PixelPos *r3);
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s8 SizedDeltaDirection4(const PixelPos *r0, const PixelPos *r1, const PixelPos *r2, const PixelPos *r3);
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s8 SizedDeltaDirection8(const PixelPos *r0, const PixelPos *r1, const PixelPos *r2, const PixelPos *r3);
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#endif
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@@ -1,6 +1,25 @@
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#ifndef GUARD_GROUND_MAIN_H
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#define GUARD_GROUND_MAIN_H
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#include "structs/str_pokemon.h"
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#include "structs/str_wonder_mail.h"
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struct unkStruct_20398C8
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{
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u8 unk0;
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u8 unk1;
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u8 unk2;
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u8 unk3;
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u8 unk4;
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u8 fill5[0xB - 0x5];
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u8 unkB;
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u8 unkC;
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u8 unkD;
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WonderMailSub unk10;
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PokemonStruct1 unk18;
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u8 fill70[0x88 - 0x70];
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};
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// size: 0xC
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typedef struct GroundConversionStruct
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{
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@@ -82,7 +82,7 @@ typedef struct CallbackData
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/* 0x20 */ void (*setPositionBounds)(void*, PixelPos *from, PixelPos *to);
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/* 0x24 */ bool8 (*moveReal)(void*, PixelPos*);
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/* 0x28 */ void (*setPosHeight)(void*, u32 height);
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/* 0x2C */ s32 (*setDirection)(void*, s8 dir); // direction must be signed char!
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/* 0x2C */ s32 (*setDirection)(void*, s32 dir); // direction must be signed char!
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/* 0x30 */ void (*setEventIndex)(void*, u16);
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/* 0x34 */ void (*livesOnlyNullsub)(void*, u16);
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/* 0x38 */ void (*func38)(void*, s16, u32);
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