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move map script table to C
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@@ -13,6 +13,6 @@ typedef struct GroundConversionStruct
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/* 0x8 */ const u8 *text;
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} GroundConversionStruct;
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extern const GroundConversionStruct gGroundMapConversionTable[MAP_COUNT + 1];
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extern const GroundConversionStruct gGroundMapConversionTable[MAP_COUNT];
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#endif // GUARD_GROUND_MAP_CONVERSION_TABLE_H
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