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https://github.com/pret/pmd-red.git
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move map script table to C
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@@ -4,7 +4,7 @@
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#include "ground_place.h"
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#include "constants/ground_map.h"
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const GroundConversionStruct gGroundMapConversionTable[MAP_COUNT + 1] = {
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const GroundConversionStruct gGroundMapConversionTable[MAP_COUNT] = {
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[MAP_SQUARE] = {
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.unk0 = 1,
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.groundPlaceId = GROUND_PLACE_SQUARE,
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@@ -1545,63 +1545,63 @@ const GroundConversionStruct gGroundMapConversionTable[MAP_COUNT + 1] = {
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.unk6 = -1,
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.text = _("__ground_amd_conversion_00228"),
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},
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[MAP_D24] = {
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[MAP_D24_1] = {
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.unk0 = 3,
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.groundPlaceId = GROUND_PLACE_DUNGEON,
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.mapFileTableId = 229,
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.unk6 = -1,
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.text = _("__ground_amd_conversion_00229"),
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},
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[MAP_D25] = {
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[MAP_D24_2] = {
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.unk0 = 1,
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.groundPlaceId = GROUND_PLACE_DUNGEON,
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.mapFileTableId = 230,
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.unk6 = -1,
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.text = _("__ground_amd_conversion_00230"),
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},
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[MAP_PERSONALITY_TEST_MULTICOLOR] = {
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[MAP_D25] = {
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.unk0 = 10,
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.groundPlaceId = GROUND_PLACE_DUNGEON,
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.mapFileTableId = 231,
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.unk6 = -1,
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.text = _("__ground_amd_conversion_00231"),
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},
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[MAP_TITLE_SCREEN] = {
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[MAP_PERSONALITY_TEST_MULTICOLOR] = {
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.unk0 = 9,
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.groundPlaceId = GROUND_PLACE_SCENE,
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.mapFileTableId = 232,
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.unk6 = -1,
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.text = _("__ground_amd_conversion_00232"),
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},
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[MAP_INTRO] = {
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[MAP_TITLE_SCREEN] = {
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.unk0 = 9,
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.groundPlaceId = GROUND_PLACE_SCENE,
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.mapFileTableId = 233,
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.unk6 = -1,
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.text = _("__ground_amd_conversion_00233"),
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},
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[MAP_LOGO_POKEMON_COMPANY] = {
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[MAP_INTRO] = {
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.unk0 = 4,
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.groundPlaceId = GROUND_PLACE_SCENE,
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.mapFileTableId = 234,
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.unk6 = -1,
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.text = _("__ground_amd_conversion_00235"),
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},
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[MAP_LOGO_WARNING] = {
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[MAP_LOGO_POKEMON_COMPANY] = {
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.unk0 = 4,
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.groundPlaceId = GROUND_PLACE_SCENE,
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.mapFileTableId = 235,
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.unk6 = -1,
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.text = _("__ground_amd_conversion_00237"),
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},
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[MAP_TEAM_BASE_WALL_MAP] = {
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[MAP_LOGO_WARNING] = {
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.unk0 = 4,
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.groundPlaceId = GROUND_PLACE_SCENE,
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.mapFileTableId = 236,
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.unk6 = -1,
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.text = _("__ground_amd_conversion_00239"),
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},
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[MAP_COUNT] = {
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[MAP_TEAM_BASE_WALL_MAP] = {
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.unk0 = 4,
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.groundPlaceId = GROUND_PLACE_SCENE,
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.mapFileTableId = 237,
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