decomp a few and combine few files

This commit is contained in:
Seth Barberee
2022-04-23 08:29:33 -07:00
parent 519c9ebb6a
commit 6e4fce8608
10 changed files with 181 additions and 250 deletions
+5
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@@ -3,7 +3,12 @@
#include "dungeon_entity.h"
bool8 IsAtJunction(struct DungeonEntity *pokemon);
bool8 ShouldAvoidFirstHit(struct DungeonEntity *pokemon, bool8 forceAvoid);
bool8 ShouldAvoidEnemies(struct DungeonEntity *pokemon);
bool8 ShouldAvoidEnemiesAndShowEffect(struct DungeonEntity *pokemon, bool8 showRunAwayEffect);
void CheckRunAwayVisualFlag(struct DungeonEntity *pokemon, bool8 showRunAwayEffect);
u8 CanTarget(struct DungeonEntity *pokemon, struct DungeonEntity *targetPokemon, bool8 ignoreInvisible, bool8 checkPetrified);
u8 sub_807167C(struct DungeonEntity * pokemon, struct DungeonEntity * target);
#endif
-8
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@@ -1,8 +0,0 @@
#ifndef GUARD_DUNGEON_AI_TARGETING_2_H
#define GUARD_DUNGEON_AI_TARGETING_2_H
#include "dungeon_entity.h"
u8 CanTarget(struct DungeonEntity *pokemon, struct DungeonEntity *targetPokemon, bool8 ignoreInvisible, bool8 checkPetrified);
#endif