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clean-up
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+5
-6
@@ -1,7 +1,7 @@
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#include "global.h"
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#include "constants/type.h"
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#include "structs/str_pokemon.h"
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#include "code_8069D4C.h"
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#include "dungeon_misc.h"
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#include "code_80118A4.h"
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#include "code_803E668.h"
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#include "code_8045A00.h"
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@@ -38,7 +38,6 @@ extern u8 *gUnknown_80FA0C8[];
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extern u8 *gUnknown_80FA120[];
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extern u8 *gUnknown_80FA090[];
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void sub_8068FE0(Entity *, u32, Entity *);
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u8 sub_806B8CC();
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bool8 DungeonGiveNameToRecruitedMon(u8 *a0);
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void sub_8083D88();
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@@ -435,8 +434,8 @@ bool8 sub_806FA5C(Entity *entity1, Entity *entity2, struct unkStruct_8069D4C *pa
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for(iVar2 = 0; iVar2 < 2; iVar2++)
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{
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pokeStruct2->offense.att[iVar2] = param_3->offense.att[iVar2];
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pokeStruct2->offense.def[iVar2] = param_3->offense.def[iVar2];
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pokeStruct2->offense.att[iVar2] = param_3->att[iVar2];
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pokeStruct2->offense.def[iVar2] = param_3->def[iVar2];
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}
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pokeStruct2->currExp = param_3->exp;
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@@ -567,8 +566,8 @@ bool8 sub_806FDF4(Entity *entity1,Entity *entity2,Entity **entityPtr)
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for(index2 = 0; index2 < 2; index2++)
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{
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pokeStruct2->offense.att[index2] = local_74.offense.att[index2];
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pokeStruct2->offense.def[index2] = local_74.offense.def[index2];
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pokeStruct2->offense.att[index2] = local_74.att[index2];
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pokeStruct2->offense.def[index2] = local_74.def[index2];
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}
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pokeStruct2->currExp = local_74.exp;
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