diff --git a/data/ornament_sbin.s b/data/ornament_sbin.s deleted file mode 100644 index e093e260a..000000000 --- a/data/ornament_sbin.s +++ /dev/null @@ -1,2530 +0,0 @@ - .section .rodata - - -.string "pksdir0\0" -.global gFlag113Pal -gFlag113Pal: -.incbin "graphics/ornament/pal/flag113.pmdpal" -.global gAxFlag113 -gAxFlag113: -.string "SIRO" -.4byte sAxMainFlag113 -.4byte 0, 0 -.global sFlag113Pose1 -sFlag113Pose1: -.incbin "baserom.gba", 0x1E709B8, 0x14 -.global sFlag113Pose2 -sFlag113Pose2: -.incbin "baserom.gba", 0x1E709CC, 0x14 -.global sFlag113Pose3 -sFlag113Pose3: -.incbin "baserom.gba", 0x1E709E0, 0x14 -.global sFlag113Pose4 -sFlag113Pose4: -.incbin "baserom.gba", 0x1E709F4, 0x14 -.global sFlag113Pose5 -sFlag113Pose5: -.incbin "baserom.gba", 0x1E70A08, 0x14 -.global sFlag113Pose6 -sFlag113Pose6: -.incbin "baserom.gba", 0x1E70A1C, 0x14 -.global sFlag113Anims_1_1 -sFlag113Anims_1_1: -.incbin "baserom.gba", 0x1E70A30, 0x54 -.global sFlag113Gfx1 -sFlag113Gfx1: -.incbin "baserom.gba", 0x1E70A84, 0x180 -.global sFlag113Sprites1 -sFlag113Sprites1: -.4byte sFlag113Gfx1 -.incbin "baserom.gba", 0x1E70C08, 0x14 -.global sFlag113Gfx2 -sFlag113Gfx2: -.incbin "baserom.gba", 0x1E70C1C, 0x180 -.global sFlag113Sprites2 -sFlag113Sprites2: -.4byte sFlag113Gfx2 -.incbin "baserom.gba", 0x1E70DA0, 0x14 -.global sFlag113Gfx3 -sFlag113Gfx3: -.incbin "baserom.gba", 0x1E70DB4, 0x180 -.global sFlag113Sprites3 -sFlag113Sprites3: -.4byte sFlag113Gfx3 -.incbin "baserom.gba", 0x1E70F38, 0x14 -.global sFlag113Gfx4 -sFlag113Gfx4: -.incbin "baserom.gba", 0x1E70F4C, 0x180 -.global sFlag113Sprites4 -sFlag113Sprites4: -.4byte sFlag113Gfx4 -.incbin "baserom.gba", 0x1E710D0, 0x14 -.global sFlag113Gfx5 -sFlag113Gfx5: -.incbin "baserom.gba", 0x1E710E4, 0x180 -.global sFlag113Sprites5 -sFlag113Sprites5: -.4byte sFlag113Gfx5 -.incbin "baserom.gba", 0x1E71268, 0x14 -.global sFlag113Gfx6 -sFlag113Gfx6: -.incbin "baserom.gba", 0x1E7127C, 0x180 -.global sFlag113Sprites6 -sFlag113Sprites6: -.4byte sFlag113Gfx6 -.incbin "baserom.gba", 0x1E71400, 0x14 -.global sAxPosesFlag113 -sAxPosesFlag113: -.4byte sFlag113Pose1 -.4byte sFlag113Pose2 -.4byte sFlag113Pose3 -.4byte sFlag113Pose4 -.4byte sFlag113Pose5 -.4byte sFlag113Pose6 -.global sFlag113AnimTable1 -sFlag113AnimTable1: -.4byte sFlag113Anims_1_1 -.4byte sFlag113Anims_1_1 -.4byte sFlag113Anims_1_1 -.4byte sFlag113Anims_1_1 -.4byte sFlag113Anims_1_1 -.4byte sFlag113Anims_1_1 -.4byte sFlag113Anims_1_1 -.4byte sFlag113Anims_1_1 -.global sAxAnimationsFlag113 -sAxAnimationsFlag113: -.4byte sFlag113AnimTable1 -.global sAxSpritesFlag113 -sAxSpritesFlag113: -.4byte sFlag113Sprites1 -.4byte sFlag113Sprites2 -.4byte sFlag113Sprites3 -.4byte sFlag113Sprites4 -.4byte sFlag113Sprites5 -.4byte sFlag113Sprites6 -.global sAxMainFlag113 -sAxMainFlag113: -.4byte sAxPosesFlag113 -.4byte sAxAnimationsFlag113 -.incbin "baserom.gba", 0x1E71470, 0x4 -.4byte sAxSpritesFlag113 -.4byte 0 -.global gFlag114Pal -gFlag114Pal: -.incbin "graphics/ornament/pal/flag114.pmdpal" -.global gAxFlag114 -gAxFlag114: -.string "SIRO" -.4byte sAxMainFlag114 -.4byte 0, 0 -.global sFlag114Pose1 -sFlag114Pose1: -.incbin "baserom.gba", 0x1E714CC, 0x14 -.global sFlag114Pose2 -sFlag114Pose2: -.incbin "baserom.gba", 0x1E714E0, 0x14 -.global sFlag114Pose3 -sFlag114Pose3: -.incbin "baserom.gba", 0x1E714F4, 0x14 -.global sFlag114Pose4 -sFlag114Pose4: -.incbin "baserom.gba", 0x1E71508, 0x14 -.global sFlag114Pose5 -sFlag114Pose5: -.incbin "baserom.gba", 0x1E7151C, 0x14 -.global sFlag114Pose6 -sFlag114Pose6: -.incbin "baserom.gba", 0x1E71530, 0x14 -.global sFlag114Anims_1_1 -sFlag114Anims_1_1: -.incbin "baserom.gba", 0x1E71544, 0x54 -.global sFlag114Gfx1 -sFlag114Gfx1: -.incbin "baserom.gba", 0x1E71598, 0x180 -.global sFlag114Sprites1 -sFlag114Sprites1: -.4byte sFlag114Gfx1 -.incbin "baserom.gba", 0x1E7171C, 0x14 -.global sFlag114Gfx2 -sFlag114Gfx2: -.incbin "baserom.gba", 0x1E71730, 0x180 -.global sFlag114Sprites2 -sFlag114Sprites2: -.4byte sFlag114Gfx2 -.incbin "baserom.gba", 0x1E718B4, 0x14 -.global sFlag114Gfx3 -sFlag114Gfx3: -.incbin "baserom.gba", 0x1E718C8, 0x180 -.global sFlag114Sprites3 -sFlag114Sprites3: -.4byte sFlag114Gfx3 -.incbin "baserom.gba", 0x1E71A4C, 0x14 -.global sFlag114Gfx4 -sFlag114Gfx4: -.incbin "baserom.gba", 0x1E71A60, 0x180 -.global sFlag114Sprites4 -sFlag114Sprites4: -.4byte sFlag114Gfx4 -.incbin "baserom.gba", 0x1E71BE4, 0x14 -.global sFlag114Gfx5 -sFlag114Gfx5: -.incbin "baserom.gba", 0x1E71BF8, 0x180 -.global sFlag114Sprites5 -sFlag114Sprites5: -.4byte sFlag114Gfx5 -.incbin "baserom.gba", 0x1E71D7C, 0x14 -.global sFlag114Gfx6 -sFlag114Gfx6: -.incbin "baserom.gba", 0x1E71D90, 0x180 -.global sFlag114Sprites6 -sFlag114Sprites6: -.4byte sFlag114Gfx6 -.incbin "baserom.gba", 0x1E71F14, 0x14 -.global sAxPosesFlag114 -sAxPosesFlag114: -.4byte sFlag114Pose1 -.4byte sFlag114Pose2 -.4byte sFlag114Pose3 -.4byte sFlag114Pose4 -.4byte sFlag114Pose5 -.4byte sFlag114Pose6 -.global sFlag114AnimTable1 -sFlag114AnimTable1: -.4byte sFlag114Anims_1_1 -.4byte sFlag114Anims_1_1 -.4byte sFlag114Anims_1_1 -.4byte sFlag114Anims_1_1 -.4byte sFlag114Anims_1_1 -.4byte sFlag114Anims_1_1 -.4byte sFlag114Anims_1_1 -.4byte sFlag114Anims_1_1 -.global sAxAnimationsFlag114 -sAxAnimationsFlag114: -.4byte sFlag114AnimTable1 -.global sAxSpritesFlag114 -sAxSpritesFlag114: -.4byte sFlag114Sprites1 -.4byte sFlag114Sprites2 -.4byte sFlag114Sprites3 -.4byte sFlag114Sprites4 -.4byte sFlag114Sprites5 -.4byte sFlag114Sprites6 -.global sAxMainFlag114 -sAxMainFlag114: -.4byte sAxPosesFlag114 -.4byte sAxAnimationsFlag114 -.incbin "baserom.gba", 0x1E71F84, 0x4 -.4byte sAxSpritesFlag114 -.4byte 0 -.global gFlag11Pal -gFlag11Pal: -.incbin "graphics/ornament/pal/flag11.pmdpal" -.global gAxFlag11 -gAxFlag11: -.string "SIRO" -.4byte sAxMainFlag11 -.4byte 0, 0 -.global sFlag11Pose1 -sFlag11Pose1: -.incbin "baserom.gba", 0x1E71FE0, 0x14 -.global sFlag11Pose2 -sFlag11Pose2: -.incbin "baserom.gba", 0x1E71FF4, 0x14 -.global sFlag11Pose3 -sFlag11Pose3: -.incbin "baserom.gba", 0x1E72008, 0x14 -.global sFlag11Pose4 -sFlag11Pose4: -.incbin "baserom.gba", 0x1E7201C, 0x14 -.global sFlag11Pose5 -sFlag11Pose5: -.incbin "baserom.gba", 0x1E72030, 0x14 -.global sFlag11Pose6 -sFlag11Pose6: -.incbin "baserom.gba", 0x1E72044, 0x14 -.global sFlag11Anims_1_1 -sFlag11Anims_1_1: -.incbin "baserom.gba", 0x1E72058, 0x54 -.global sFlag11Gfx1 -sFlag11Gfx1: -.incbin "baserom.gba", 0x1E720AC, 0x180 -.global sFlag11Sprites1 -sFlag11Sprites1: -.4byte sFlag11Gfx1 -.incbin "baserom.gba", 0x1E72230, 0x14 -.global sFlag11Gfx2 -sFlag11Gfx2: -.incbin "baserom.gba", 0x1E72244, 0x180 -.global sFlag11Sprites2 -sFlag11Sprites2: -.4byte sFlag11Gfx2 -.incbin "baserom.gba", 0x1E723C8, 0x14 -.global sFlag11Gfx3 -sFlag11Gfx3: -.incbin "baserom.gba", 0x1E723DC, 0x180 -.global sFlag11Sprites3 -sFlag11Sprites3: -.4byte sFlag11Gfx3 -.incbin "baserom.gba", 0x1E72560, 0x14 -.global sFlag11Gfx4 -sFlag11Gfx4: -.incbin "baserom.gba", 0x1E72574, 0x180 -.global sFlag11Sprites4 -sFlag11Sprites4: -.4byte sFlag11Gfx4 -.incbin "baserom.gba", 0x1E726F8, 0x14 -.global sFlag11Gfx5 -sFlag11Gfx5: -.incbin "baserom.gba", 0x1E7270C, 0x180 -.global sFlag11Sprites5 -sFlag11Sprites5: -.4byte sFlag11Gfx5 -.incbin "baserom.gba", 0x1E72890, 0x14 -.global sFlag11Gfx6 -sFlag11Gfx6: -.incbin "baserom.gba", 0x1E728A4, 0x180 -.global sFlag11Sprites6 -sFlag11Sprites6: -.4byte sFlag11Gfx6 -.incbin "baserom.gba", 0x1E72A28, 0x14 -.global sAxPosesFlag11 -sAxPosesFlag11: -.4byte sFlag11Pose1 -.4byte sFlag11Pose2 -.4byte sFlag11Pose3 -.4byte sFlag11Pose4 -.4byte sFlag11Pose5 -.4byte sFlag11Pose6 -.global sFlag11AnimTable1 -sFlag11AnimTable1: -.4byte sFlag11Anims_1_1 -.4byte sFlag11Anims_1_1 -.4byte sFlag11Anims_1_1 -.4byte sFlag11Anims_1_1 -.4byte sFlag11Anims_1_1 -.4byte sFlag11Anims_1_1 -.4byte sFlag11Anims_1_1 -.4byte sFlag11Anims_1_1 -.global sAxAnimationsFlag11 -sAxAnimationsFlag11: -.4byte sFlag11AnimTable1 -.global sAxSpritesFlag11 -sAxSpritesFlag11: -.4byte sFlag11Sprites1 -.4byte sFlag11Sprites2 -.4byte sFlag11Sprites3 -.4byte sFlag11Sprites4 -.4byte sFlag11Sprites5 -.4byte sFlag11Sprites6 -.global sAxMainFlag11 -sAxMainFlag11: -.4byte sAxPosesFlag11 -.4byte sAxAnimationsFlag11 -.incbin "baserom.gba", 0x1E72A98, 0x4 -.4byte sAxSpritesFlag11 -.4byte 0 -.global gFlag12Pal -gFlag12Pal: -.incbin "graphics/ornament/pal/flag12.pmdpal" -.global gAxFlag12 -gAxFlag12: -.string "SIRO" -.4byte sAxMainFlag12 -.4byte 0, 0 -.global sFlag12Pose1 -sFlag12Pose1: -.incbin "baserom.gba", 0x1E72AF4, 0x14 -.global sFlag12Pose2 -sFlag12Pose2: -.incbin "baserom.gba", 0x1E72B08, 0x14 -.global sFlag12Pose3 -sFlag12Pose3: -.incbin "baserom.gba", 0x1E72B1C, 0x14 -.global sFlag12Pose4 -sFlag12Pose4: -.incbin "baserom.gba", 0x1E72B30, 0x14 -.global sFlag12Pose5 -sFlag12Pose5: -.incbin "baserom.gba", 0x1E72B44, 0x14 -.global sFlag12Pose6 -sFlag12Pose6: -.incbin "baserom.gba", 0x1E72B58, 0x14 -.global sFlag12Anims_1_1 -sFlag12Anims_1_1: -.incbin "baserom.gba", 0x1E72B6C, 0x54 -.global sFlag12Gfx1 -sFlag12Gfx1: -.incbin "baserom.gba", 0x1E72BC0, 0x180 -.global sFlag12Sprites1 -sFlag12Sprites1: -.4byte sFlag12Gfx1 -.incbin "baserom.gba", 0x1E72D44, 0x14 -.global sFlag12Gfx2 -sFlag12Gfx2: -.incbin "baserom.gba", 0x1E72D58, 0x180 -.global sFlag12Sprites2 -sFlag12Sprites2: -.4byte sFlag12Gfx2 -.incbin "baserom.gba", 0x1E72EDC, 0x14 -.global sFlag12Gfx3 -sFlag12Gfx3: -.incbin "baserom.gba", 0x1E72EF0, 0x180 -.global sFlag12Sprites3 -sFlag12Sprites3: -.4byte sFlag12Gfx3 -.incbin "baserom.gba", 0x1E73074, 0x14 -.global sFlag12Gfx4 -sFlag12Gfx4: -.incbin "baserom.gba", 0x1E73088, 0x180 -.global sFlag12Sprites4 -sFlag12Sprites4: -.4byte sFlag12Gfx4 -.incbin "baserom.gba", 0x1E7320C, 0x14 -.global sFlag12Gfx5 -sFlag12Gfx5: -.incbin "baserom.gba", 0x1E73220, 0x180 -.global sFlag12Sprites5 -sFlag12Sprites5: -.4byte sFlag12Gfx5 -.incbin "baserom.gba", 0x1E733A4, 0x14 -.global sFlag12Gfx6 -sFlag12Gfx6: -.incbin "baserom.gba", 0x1E733B8, 0x180 -.global sFlag12Sprites6 -sFlag12Sprites6: -.4byte sFlag12Gfx6 -.incbin "baserom.gba", 0x1E7353C, 0x14 -.global sAxPosesFlag12 -sAxPosesFlag12: -.4byte sFlag12Pose1 -.4byte sFlag12Pose2 -.4byte sFlag12Pose3 -.4byte sFlag12Pose4 -.4byte sFlag12Pose5 -.4byte sFlag12Pose6 -.global sFlag12AnimTable1 -sFlag12AnimTable1: -.4byte sFlag12Anims_1_1 -.4byte sFlag12Anims_1_1 -.4byte sFlag12Anims_1_1 -.4byte sFlag12Anims_1_1 -.4byte sFlag12Anims_1_1 -.4byte sFlag12Anims_1_1 -.4byte sFlag12Anims_1_1 -.4byte sFlag12Anims_1_1 -.global sAxAnimationsFlag12 -sAxAnimationsFlag12: -.4byte sFlag12AnimTable1 -.global sAxSpritesFlag12 -sAxSpritesFlag12: -.4byte sFlag12Sprites1 -.4byte sFlag12Sprites2 -.4byte sFlag12Sprites3 -.4byte sFlag12Sprites4 -.4byte sFlag12Sprites5 -.4byte sFlag12Sprites6 -.global sAxMainFlag12 -sAxMainFlag12: -.4byte sAxPosesFlag12 -.4byte sAxAnimationsFlag12 -.incbin "baserom.gba", 0x1E735AC, 0x4 -.4byte sAxSpritesFlag12 -.4byte 0 -.global gFlag13Pal -gFlag13Pal: -.incbin "graphics/ornament/pal/flag13.pmdpal" -.global gAxFlag13 -gAxFlag13: -.string "SIRO" -.4byte sAxMainFlag13 -.4byte 0, 0 -.global sFlag13Pose1 -sFlag13Pose1: -.incbin "baserom.gba", 0x1E73608, 0x14 -.global sFlag13Pose2 -sFlag13Pose2: -.incbin "baserom.gba", 0x1E7361C, 0x14 -.global sFlag13Pose3 -sFlag13Pose3: -.incbin "baserom.gba", 0x1E73630, 0x14 -.global sFlag13Pose4 -sFlag13Pose4: -.incbin "baserom.gba", 0x1E73644, 0x14 -.global sFlag13Pose5 -sFlag13Pose5: -.incbin "baserom.gba", 0x1E73658, 0x14 -.global sFlag13Pose6 -sFlag13Pose6: -.incbin "baserom.gba", 0x1E7366C, 0x14 -.global sFlag13Anims_1_1 -sFlag13Anims_1_1: -.incbin "baserom.gba", 0x1E73680, 0x54 -.global sFlag13Gfx1 -sFlag13Gfx1: -.incbin "baserom.gba", 0x1E736D4, 0x180 -.global sFlag13Sprites1 -sFlag13Sprites1: -.4byte sFlag13Gfx1 -.incbin "baserom.gba", 0x1E73858, 0x14 -.global sFlag13Gfx2 -sFlag13Gfx2: -.incbin "baserom.gba", 0x1E7386C, 0x180 -.global sFlag13Sprites2 -sFlag13Sprites2: -.4byte sFlag13Gfx2 -.incbin "baserom.gba", 0x1E739F0, 0x14 -.global sFlag13Gfx3 -sFlag13Gfx3: -.incbin "baserom.gba", 0x1E73A04, 0x180 -.global sFlag13Sprites3 -sFlag13Sprites3: -.4byte sFlag13Gfx3 -.incbin "baserom.gba", 0x1E73B88, 0x14 -.global sFlag13Gfx4 -sFlag13Gfx4: -.incbin "baserom.gba", 0x1E73B9C, 0x180 -.global sFlag13Sprites4 -sFlag13Sprites4: -.4byte sFlag13Gfx4 -.incbin "baserom.gba", 0x1E73D20, 0x14 -.global sFlag13Gfx5 -sFlag13Gfx5: -.incbin "baserom.gba", 0x1E73D34, 0x180 -.global sFlag13Sprites5 -sFlag13Sprites5: -.4byte sFlag13Gfx5 -.incbin "baserom.gba", 0x1E73EB8, 0x14 -.global sFlag13Gfx6 -sFlag13Gfx6: -.incbin "baserom.gba", 0x1E73ECC, 0x180 -.global sFlag13Sprites6 -sFlag13Sprites6: -.4byte sFlag13Gfx6 -.incbin "baserom.gba", 0x1E74050, 0x14 -.global sAxPosesFlag13 -sAxPosesFlag13: -.4byte sFlag13Pose1 -.4byte sFlag13Pose2 -.4byte sFlag13Pose3 -.4byte sFlag13Pose4 -.4byte sFlag13Pose5 -.4byte sFlag13Pose6 -.global sFlag13AnimTable1 -sFlag13AnimTable1: -.4byte sFlag13Anims_1_1 -.4byte sFlag13Anims_1_1 -.4byte sFlag13Anims_1_1 -.4byte sFlag13Anims_1_1 -.4byte sFlag13Anims_1_1 -.4byte sFlag13Anims_1_1 -.4byte sFlag13Anims_1_1 -.4byte sFlag13Anims_1_1 -.global sAxAnimationsFlag13 -sAxAnimationsFlag13: -.4byte sFlag13AnimTable1 -.global sAxSpritesFlag13 -sAxSpritesFlag13: -.4byte sFlag13Sprites1 -.4byte sFlag13Sprites2 -.4byte sFlag13Sprites3 -.4byte sFlag13Sprites4 -.4byte sFlag13Sprites5 -.4byte sFlag13Sprites6 -.global sAxMainFlag13 -sAxMainFlag13: -.4byte sAxPosesFlag13 -.4byte sAxAnimationsFlag13 -.incbin "baserom.gba", 0x1E740C0, 0x4 -.4byte sAxSpritesFlag13 -.4byte 0 -.global gFlag14Pal -gFlag14Pal: -.incbin "graphics/ornament/pal/flag14.pmdpal" -.global gAxFlag14 -gAxFlag14: -.string "SIRO" -.4byte sAxMainFlag14 -.4byte 0, 0 -.global sFlag14Pose1 -sFlag14Pose1: -.incbin "baserom.gba", 0x1E7411C, 0x14 -.global sFlag14Pose2 -sFlag14Pose2: -.incbin "baserom.gba", 0x1E74130, 0x14 -.global sFlag14Pose3 -sFlag14Pose3: -.incbin "baserom.gba", 0x1E74144, 0x14 -.global sFlag14Pose4 -sFlag14Pose4: -.incbin "baserom.gba", 0x1E74158, 0x14 -.global sFlag14Pose5 -sFlag14Pose5: -.incbin "baserom.gba", 0x1E7416C, 0x14 -.global sFlag14Pose6 -sFlag14Pose6: -.incbin "baserom.gba", 0x1E74180, 0x14 -.global sFlag14Anims_1_1 -sFlag14Anims_1_1: -.incbin "baserom.gba", 0x1E74194, 0x54 -.global sFlag14Gfx1 -sFlag14Gfx1: -.incbin "baserom.gba", 0x1E741E8, 0x160 -.global sFlag14Sprites1 -sFlag14Sprites1: -.4byte sFlag14Gfx1 -.incbin "baserom.gba", 0x1E7434C, 0x14 -.global sFlag14Gfx2 -sFlag14Gfx2: -.incbin "baserom.gba", 0x1E74360, 0x60 -.global sFlag14Gfx2_2 -sFlag14Gfx2_2: -.incbin "baserom.gba", 0x1E743C0, 0xE0 -.global sFlag14Sprites2 -sFlag14Sprites2: -.4byte sFlag14Gfx2 -.incbin "baserom.gba", 0x1E744A4, 0xC -.4byte sFlag14Gfx2_2 -.incbin "baserom.gba", 0x1E744B4, 0x14 -.global sFlag14Gfx3 -sFlag14Gfx3: -.incbin "baserom.gba", 0x1E744C8, 0x60 -.global sFlag14Gfx3_2 -sFlag14Gfx3_2: -.incbin "baserom.gba", 0x1E74528, 0x100 -.global sFlag14Sprites3 -sFlag14Sprites3: -.4byte sFlag14Gfx3 -.incbin "baserom.gba", 0x1E7462C, 0xC -.4byte sFlag14Gfx3_2 -.incbin "baserom.gba", 0x1E7463C, 0x14 -.global sFlag14Gfx4 -sFlag14Gfx4: -.incbin "baserom.gba", 0x1E74650, 0x60 -.global sFlag14Gfx4_2 -sFlag14Gfx4_2: -.incbin "baserom.gba", 0x1E746B0, 0x100 -.global sFlag14Sprites4 -sFlag14Sprites4: -.4byte sFlag14Gfx4 -.incbin "baserom.gba", 0x1E747B4, 0xC -.4byte sFlag14Gfx4_2 -.incbin "baserom.gba", 0x1E747C4, 0x14 -.global sFlag14Gfx5 -sFlag14Gfx5: -.incbin "baserom.gba", 0x1E747D8, 0x60 -.global sFlag14Gfx5_2 -sFlag14Gfx5_2: -.incbin "baserom.gba", 0x1E74838, 0x100 -.global sFlag14Sprites5 -sFlag14Sprites5: -.4byte sFlag14Gfx5 -.incbin "baserom.gba", 0x1E7493C, 0xC -.4byte sFlag14Gfx5_2 -.incbin "baserom.gba", 0x1E7494C, 0x14 -.global sFlag14Gfx6 -sFlag14Gfx6: -.incbin "baserom.gba", 0x1E74960, 0x160 -.global sFlag14Sprites6 -sFlag14Sprites6: -.4byte sFlag14Gfx6 -.incbin "baserom.gba", 0x1E74AC4, 0x14 -.global sAxPosesFlag14 -sAxPosesFlag14: -.4byte sFlag14Pose1 -.4byte sFlag14Pose2 -.4byte sFlag14Pose3 -.4byte sFlag14Pose4 -.4byte sFlag14Pose5 -.4byte sFlag14Pose6 -.global sFlag14AnimTable1 -sFlag14AnimTable1: -.4byte sFlag14Anims_1_1 -.4byte sFlag14Anims_1_1 -.4byte sFlag14Anims_1_1 -.4byte sFlag14Anims_1_1 -.4byte sFlag14Anims_1_1 -.4byte sFlag14Anims_1_1 -.4byte sFlag14Anims_1_1 -.4byte sFlag14Anims_1_1 -.global sAxAnimationsFlag14 -sAxAnimationsFlag14: -.4byte sFlag14AnimTable1 -.global sAxSpritesFlag14 -sAxSpritesFlag14: -.4byte sFlag14Sprites1 -.4byte sFlag14Sprites2 -.4byte sFlag14Sprites3 -.4byte sFlag14Sprites4 -.4byte sFlag14Sprites5 -.4byte sFlag14Sprites6 -.global sAxMainFlag14 -sAxMainFlag14: -.4byte sAxPosesFlag14 -.4byte sAxAnimationsFlag14 -.incbin "baserom.gba", 0x1E74B34, 0x4 -.4byte sAxSpritesFlag14 -.4byte 0 -.global gFlag15Pal -gFlag15Pal: -.incbin "graphics/ornament/pal/flag15.pmdpal" -.global gAxFlag15 -gAxFlag15: -.string "SIRO" -.4byte sAxMainFlag15 -.4byte 0, 0 -.global sFlag15Pose1 -sFlag15Pose1: -.incbin "baserom.gba", 0x1E74B90, 0x14 -.global sFlag15Pose2 -sFlag15Pose2: -.incbin "baserom.gba", 0x1E74BA4, 0x14 -.global sFlag15Pose3 -sFlag15Pose3: -.incbin "baserom.gba", 0x1E74BB8, 0x14 -.global sFlag15Pose4 -sFlag15Pose4: -.incbin "baserom.gba", 0x1E74BCC, 0x14 -.global sFlag15Pose5 -sFlag15Pose5: -.incbin "baserom.gba", 0x1E74BE0, 0x14 -.global sFlag15Pose6 -sFlag15Pose6: -.incbin "baserom.gba", 0x1E74BF4, 0x14 -.global sFlag15Anims_1_1 -sFlag15Anims_1_1: -.incbin "baserom.gba", 0x1E74C08, 0x54 -.global sFlag15Gfx1 -sFlag15Gfx1: -.incbin "baserom.gba", 0x1E74C5C, 0x180 -.global sFlag15Sprites1 -sFlag15Sprites1: -.4byte sFlag15Gfx1 -.incbin "baserom.gba", 0x1E74DE0, 0x14 -.global sFlag15Gfx2 -sFlag15Gfx2: -.incbin "baserom.gba", 0x1E74DF4, 0x180 -.global sFlag15Sprites2 -sFlag15Sprites2: -.4byte sFlag15Gfx2 -.incbin "baserom.gba", 0x1E74F78, 0x14 -.global sFlag15Gfx3 -sFlag15Gfx3: -.incbin "baserom.gba", 0x1E74F8C, 0x180 -.global sFlag15Sprites3 -sFlag15Sprites3: -.4byte sFlag15Gfx3 -.incbin "baserom.gba", 0x1E75110, 0x14 -.global sFlag15Gfx4 -sFlag15Gfx4: -.incbin "baserom.gba", 0x1E75124, 0x180 -.global sFlag15Sprites4 -sFlag15Sprites4: -.4byte sFlag15Gfx4 -.incbin "baserom.gba", 0x1E752A8, 0x14 -.global sFlag15Gfx5 -sFlag15Gfx5: -.incbin "baserom.gba", 0x1E752BC, 0x180 -.global sFlag15Sprites5 -sFlag15Sprites5: -.4byte sFlag15Gfx5 -.incbin "baserom.gba", 0x1E75440, 0x14 -.global sFlag15Gfx6 -sFlag15Gfx6: -.incbin "baserom.gba", 0x1E75454, 0x180 -.global sFlag15Sprites6 -sFlag15Sprites6: -.4byte sFlag15Gfx6 -.incbin "baserom.gba", 0x1E755D8, 0x14 -.global sAxPosesFlag15 -sAxPosesFlag15: -.4byte sFlag15Pose1 -.4byte sFlag15Pose2 -.4byte sFlag15Pose3 -.4byte sFlag15Pose4 -.4byte sFlag15Pose5 -.4byte sFlag15Pose6 -.global sFlag15AnimTable1 -sFlag15AnimTable1: -.4byte sFlag15Anims_1_1 -.4byte sFlag15Anims_1_1 -.4byte sFlag15Anims_1_1 -.4byte sFlag15Anims_1_1 -.4byte sFlag15Anims_1_1 -.4byte sFlag15Anims_1_1 -.4byte sFlag15Anims_1_1 -.4byte sFlag15Anims_1_1 -.global sAxAnimationsFlag15 -sAxAnimationsFlag15: -.4byte sFlag15AnimTable1 -.global sAxSpritesFlag15 -sAxSpritesFlag15: -.4byte sFlag15Sprites1 -.4byte sFlag15Sprites2 -.4byte sFlag15Sprites3 -.4byte sFlag15Sprites4 -.4byte sFlag15Sprites5 -.4byte sFlag15Sprites6 -.global sAxMainFlag15 -sAxMainFlag15: -.4byte sAxPosesFlag15 -.4byte sAxAnimationsFlag15 -.incbin "baserom.gba", 0x1E75648, 0x4 -.4byte sAxSpritesFlag15 -.4byte 0 -.global gFlag16Pal -gFlag16Pal: -.incbin "graphics/ornament/pal/flag16.pmdpal" -.global gAxFlag16 -gAxFlag16: -.string "SIRO" -.4byte sAxMainFlag16 -.4byte 0, 0 -.global sFlag16Pose1 -sFlag16Pose1: -.incbin "baserom.gba", 0x1E756A4, 0x14 -.global sFlag16Pose2 -sFlag16Pose2: -.incbin "baserom.gba", 0x1E756B8, 0x14 -.global sFlag16Pose3 -sFlag16Pose3: -.incbin "baserom.gba", 0x1E756CC, 0x14 -.global sFlag16Pose4 -sFlag16Pose4: -.incbin "baserom.gba", 0x1E756E0, 0x14 -.global sFlag16Pose5 -sFlag16Pose5: -.incbin "baserom.gba", 0x1E756F4, 0x14 -.global sFlag16Pose6 -sFlag16Pose6: -.incbin "baserom.gba", 0x1E75708, 0x14 -.global sFlag16Anims_1_1 -sFlag16Anims_1_1: -.incbin "baserom.gba", 0x1E7571C, 0x54 -.global sFlag16Gfx1 -sFlag16Gfx1: -.incbin "baserom.gba", 0x1E75770, 0x180 -.global sFlag16Sprites1 -sFlag16Sprites1: -.4byte sFlag16Gfx1 -.incbin "baserom.gba", 0x1E758F4, 0x14 -.global sFlag16Gfx2 -sFlag16Gfx2: -.incbin "baserom.gba", 0x1E75908, 0x180 -.global sFlag16Sprites2 -sFlag16Sprites2: -.4byte sFlag16Gfx2 -.incbin "baserom.gba", 0x1E75A8C, 0x14 -.global sFlag16Gfx3 -sFlag16Gfx3: -.incbin "baserom.gba", 0x1E75AA0, 0x180 -.global sFlag16Sprites3 -sFlag16Sprites3: -.4byte sFlag16Gfx3 -.incbin "baserom.gba", 0x1E75C24, 0x14 -.global sFlag16Gfx4 -sFlag16Gfx4: -.incbin "baserom.gba", 0x1E75C38, 0x180 -.global sFlag16Sprites4 -sFlag16Sprites4: -.4byte sFlag16Gfx4 -.incbin "baserom.gba", 0x1E75DBC, 0x14 -.global sFlag16Gfx5 -sFlag16Gfx5: -.incbin "baserom.gba", 0x1E75DD0, 0x180 -.global sFlag16Sprites5 -sFlag16Sprites5: -.4byte sFlag16Gfx5 -.incbin "baserom.gba", 0x1E75F54, 0x14 -.global sFlag16Gfx6 -sFlag16Gfx6: -.incbin "baserom.gba", 0x1E75F68, 0x180 -.global sFlag16Sprites6 -sFlag16Sprites6: -.4byte sFlag16Gfx6 -.incbin "baserom.gba", 0x1E760EC, 0x14 -.global sAxPosesFlag16 -sAxPosesFlag16: -.4byte sFlag16Pose1 -.4byte sFlag16Pose2 -.4byte sFlag16Pose3 -.4byte sFlag16Pose4 -.4byte sFlag16Pose5 -.4byte sFlag16Pose6 -.global sFlag16AnimTable1 -sFlag16AnimTable1: -.4byte sFlag16Anims_1_1 -.4byte sFlag16Anims_1_1 -.4byte sFlag16Anims_1_1 -.4byte sFlag16Anims_1_1 -.4byte sFlag16Anims_1_1 -.4byte sFlag16Anims_1_1 -.4byte sFlag16Anims_1_1 -.4byte sFlag16Anims_1_1 -.global sAxAnimationsFlag16 -sAxAnimationsFlag16: -.4byte sFlag16AnimTable1 -.global sAxSpritesFlag16 -sAxSpritesFlag16: -.4byte sFlag16Sprites1 -.4byte sFlag16Sprites2 -.4byte sFlag16Sprites3 -.4byte sFlag16Sprites4 -.4byte sFlag16Sprites5 -.4byte sFlag16Sprites6 -.global sAxMainFlag16 -sAxMainFlag16: -.4byte sAxPosesFlag16 -.4byte sAxAnimationsFlag16 -.incbin "baserom.gba", 0x1E7615C, 0x4 -.4byte sAxSpritesFlag16 -.4byte 0 -.string"pksdir0\0" -.global gAxItem01 -gAxItem01: -.string "SIRO" -.4byte sAxMainItem01 -.4byte 0, 0 -.global sItem01Pose1 -sItem01Pose1: -.incbin "baserom.gba", 0x1E76180, 0x14 -.global sItem01Pose2 -sItem01Pose2: -.incbin "baserom.gba", 0x1E76194, 0x14 -.global sItem01Pose3 -sItem01Pose3: -.incbin "baserom.gba", 0x1E761A8, 0x14 -.global sItem01Pose4 -sItem01Pose4: -.incbin "baserom.gba", 0x1E761BC, 0x14 -.global sItem01Pose5 -sItem01Pose5: -.incbin "baserom.gba", 0x1E761D0, 0x14 -.global sItem01Pose6 -sItem01Pose6: -.incbin "baserom.gba", 0x1E761E4, 0x14 -.global sItem01Pose7 -sItem01Pose7: -.incbin "baserom.gba", 0x1E761F8, 0x14 -.global sItem01Pose8 -sItem01Pose8: -.incbin "baserom.gba", 0x1E7620C, 0x14 -.global sItem01Pose9 -sItem01Pose9: -.incbin "baserom.gba", 0x1E76220, 0x14 -.global sItem01Pose10 -sItem01Pose10: -.incbin "baserom.gba", 0x1E76234, 0x14 -.global sItem01Pose11 -sItem01Pose11: -.incbin "baserom.gba", 0x1E76248, 0x14 -.global sItem01Pose12 -sItem01Pose12: -.incbin "baserom.gba", 0x1E7625C, 0x14 -.global sItem01Pose13 -sItem01Pose13: -.incbin "baserom.gba", 0x1E76270, 0x14 -.global sItem01Pose14 -sItem01Pose14: -.incbin "baserom.gba", 0x1E76284, 0x14 -.global sItem01Pose15 -sItem01Pose15: -.incbin "baserom.gba", 0x1E76298, 0x14 -.global sItem01Pose16 -sItem01Pose16: -.incbin "baserom.gba", 0x1E762AC, 0x14 -.global sItem01Pose17 -sItem01Pose17: -.incbin "baserom.gba", 0x1E762C0, 0x14 -.global sItem01Pose18 -sItem01Pose18: -.incbin "baserom.gba", 0x1E762D4, 0x14 -.global sItem01Pose19 -sItem01Pose19: -.incbin "baserom.gba", 0x1E762E8, 0x14 -.global sItem01Pose20 -sItem01Pose20: -.incbin "baserom.gba", 0x1E762FC, 0x14 -.global sItem01Pose21 -sItem01Pose21: -.incbin "baserom.gba", 0x1E76310, 0x14 -.global sItem01Pose22 -sItem01Pose22: -.incbin "baserom.gba", 0x1E76324, 0x14 -.global sItem01Pose23 -sItem01Pose23: -.incbin "baserom.gba", 0x1E76338, 0x14 -.global sItem01Pose24 -sItem01Pose24: -.incbin "baserom.gba", 0x1E7634C, 0x14 -.global sItem01Anims_1_1 -sItem01Anims_1_1: -.incbin "baserom.gba", 0x1E76360, 0x18 -.global sItem01Anims_1_2 -sItem01Anims_1_2: -.incbin "baserom.gba", 0x1E76378, 0x18 -.global sItem01Anims_1_3 -sItem01Anims_1_3: -.incbin "baserom.gba", 0x1E76390, 0x18 -.global sItem01Anims_1_4 -sItem01Anims_1_4: -.incbin "baserom.gba", 0x1E763A8, 0x18 -.global sItem01Anims_1_5 -sItem01Anims_1_5: -.incbin "baserom.gba", 0x1E763C0, 0x18 -.global sItem01Anims_1_6 -sItem01Anims_1_6: -.incbin "baserom.gba", 0x1E763D8, 0x18 -.global sItem01Anims_1_7 -sItem01Anims_1_7: -.incbin "baserom.gba", 0x1E763F0, 0x18 -.global sItem01Anims_1_8 -sItem01Anims_1_8: -.incbin "baserom.gba", 0x1E76408, 0x18 -.global sItem01Gfx1 -sItem01Gfx1: -.incbin "baserom.gba", 0x1E76420, 0x80 -.global sItem01Sprites1 -sItem01Sprites1: -.4byte sItem01Gfx1 -.incbin "baserom.gba", 0x1E764A4, 0xC -.global sItem01Gfx2 -sItem01Gfx2: -.incbin "baserom.gba", 0x1E764B0, 0x80 -.global sItem01Sprites2 -sItem01Sprites2: -.4byte sItem01Gfx2 -.incbin "baserom.gba", 0x1E76534, 0xC -.global sItem01Gfx3 -sItem01Gfx3: -.incbin "baserom.gba", 0x1E76540, 0x80 -.global sItem01Sprites3 -sItem01Sprites3: -.4byte sItem01Gfx3 -.incbin "baserom.gba", 0x1E765C4, 0xC -.global sItem01Gfx4 -sItem01Gfx4: -.incbin "baserom.gba", 0x1E765D0, 0x80 -.global sItem01Sprites4 -sItem01Sprites4: -.4byte sItem01Gfx4 -.incbin "baserom.gba", 0x1E76654, 0xC -.global sItem01Gfx5 -sItem01Gfx5: -.incbin "baserom.gba", 0x1E76660, 0x80 -.global sItem01Sprites5 -sItem01Sprites5: -.4byte sItem01Gfx5 -.incbin "baserom.gba", 0x1E766E4, 0xC -.global sItem01Gfx6 -sItem01Gfx6: -.incbin "baserom.gba", 0x1E766F0, 0x80 -.global sItem01Sprites6 -sItem01Sprites6: -.4byte sItem01Gfx6 -.incbin "baserom.gba", 0x1E76774, 0xC -.global sItem01Gfx7 -sItem01Gfx7: -.incbin "baserom.gba", 0x1E76780, 0x80 -.global sItem01Sprites7 -sItem01Sprites7: -.4byte sItem01Gfx7 -.incbin "baserom.gba", 0x1E76804, 0xC -.global sItem01Gfx8 -sItem01Gfx8: -.incbin "baserom.gba", 0x1E76810, 0x80 -.global sItem01Sprites8 -sItem01Sprites8: -.4byte sItem01Gfx8 -.incbin "baserom.gba", 0x1E76894, 0xC -.global sItem01Gfx9 -sItem01Gfx9: -.incbin "baserom.gba", 0x1E768A0, 0x80 -.global sItem01Sprites9 -sItem01Sprites9: -.4byte sItem01Gfx9 -.incbin "baserom.gba", 0x1E76924, 0xC -.global sItem01Gfx10 -sItem01Gfx10: -.incbin "baserom.gba", 0x1E76930, 0x80 -.global sItem01Sprites10 -sItem01Sprites10: -.4byte sItem01Gfx10 -.incbin "baserom.gba", 0x1E769B4, 0xC -.global sItem01Gfx11 -sItem01Gfx11: -.incbin "baserom.gba", 0x1E769C0, 0x80 -.global sItem01Sprites11 -sItem01Sprites11: -.4byte sItem01Gfx11 -.incbin "baserom.gba", 0x1E76A44, 0xC -.global sItem01Gfx12 -sItem01Gfx12: -.incbin "baserom.gba", 0x1E76A50, 0x80 -.global sItem01Sprites12 -sItem01Sprites12: -.4byte sItem01Gfx12 -.incbin "baserom.gba", 0x1E76AD4, 0xC -.global sItem01Gfx13 -sItem01Gfx13: -.incbin "baserom.gba", 0x1E76AE0, 0x80 -.global sItem01Sprites13 -sItem01Sprites13: -.4byte sItem01Gfx13 -.incbin "baserom.gba", 0x1E76B64, 0xC -.global sItem01Gfx14 -sItem01Gfx14: -.incbin "baserom.gba", 0x1E76B70, 0x80 -.global sItem01Sprites14 -sItem01Sprites14: -.4byte sItem01Gfx14 -.incbin "baserom.gba", 0x1E76BF4, 0xC -.global sItem01Gfx15 -sItem01Gfx15: -.incbin "baserom.gba", 0x1E76C00, 0x80 -.global sItem01Sprites15 -sItem01Sprites15: -.4byte sItem01Gfx15 -.incbin "baserom.gba", 0x1E76C84, 0xC -.global sItem01Gfx16 -sItem01Gfx16: -.incbin "baserom.gba", 0x1E76C90, 0x80 -.global sItem01Sprites16 -sItem01Sprites16: -.4byte sItem01Gfx16 -.incbin "baserom.gba", 0x1E76D14, 0xC -.global sItem01Gfx17 -sItem01Gfx17: -.incbin "baserom.gba", 0x1E76D20, 0x80 -.global sItem01Sprites17 -sItem01Sprites17: -.4byte sItem01Gfx17 -.incbin "baserom.gba", 0x1E76DA4, 0xC -.global sItem01Gfx18 -sItem01Gfx18: -.incbin "baserom.gba", 0x1E76DB0, 0x80 -.global sItem01Sprites18 -sItem01Sprites18: -.4byte sItem01Gfx18 -.incbin "baserom.gba", 0x1E76E34, 0xC -.global sItem01Gfx19 -sItem01Gfx19: -.incbin "baserom.gba", 0x1E76E40, 0x80 -.global sItem01Sprites19 -sItem01Sprites19: -.4byte sItem01Gfx19 -.incbin "baserom.gba", 0x1E76EC4, 0xC -.global sItem01Gfx20 -sItem01Gfx20: -.incbin "baserom.gba", 0x1E76ED0, 0x80 -.global sItem01Sprites20 -sItem01Sprites20: -.4byte sItem01Gfx20 -.incbin "baserom.gba", 0x1E76F54, 0xC -.global sItem01Gfx21 -sItem01Gfx21: -.incbin "baserom.gba", 0x1E76F60, 0x80 -.global sItem01Sprites21 -sItem01Sprites21: -.4byte sItem01Gfx21 -.incbin "baserom.gba", 0x1E76FE4, 0xC -.global sItem01Gfx22 -sItem01Gfx22: -.incbin "baserom.gba", 0x1E76FF0, 0x80 -.global sItem01Sprites22 -sItem01Sprites22: -.4byte sItem01Gfx22 -.incbin "baserom.gba", 0x1E77074, 0xC -.global sItem01Gfx23 -sItem01Gfx23: -.incbin "baserom.gba", 0x1E77080, 0x80 -.global sItem01Sprites23 -sItem01Sprites23: -.4byte sItem01Gfx23 -.incbin "baserom.gba", 0x1E77104, 0xC -.global sItem01Gfx24 -sItem01Gfx24: -.incbin "baserom.gba", 0x1E77110, 0x80 -.global sItem01Sprites24 -sItem01Sprites24: -.4byte sItem01Gfx24 -.incbin "baserom.gba", 0x1E77194, 0xC -.global sAxPosesItem01 -sAxPosesItem01: -.4byte sItem01Pose1 -.4byte sItem01Pose2 -.4byte sItem01Pose3 -.4byte sItem01Pose4 -.4byte sItem01Pose5 -.4byte sItem01Pose6 -.4byte sItem01Pose7 -.4byte sItem01Pose8 -.4byte sItem01Pose9 -.4byte sItem01Pose10 -.4byte sItem01Pose11 -.4byte sItem01Pose12 -.4byte sItem01Pose13 -.4byte sItem01Pose14 -.4byte sItem01Pose15 -.4byte sItem01Pose16 -.4byte sItem01Pose17 -.4byte sItem01Pose18 -.4byte sItem01Pose19 -.4byte sItem01Pose20 -.4byte sItem01Pose21 -.4byte sItem01Pose22 -.4byte sItem01Pose23 -.4byte sItem01Pose24 -.global sItem01AnimTable1 -sItem01AnimTable1: -.4byte sItem01Anims_1_1 -.4byte sItem01Anims_1_2 -.4byte sItem01Anims_1_3 -.4byte sItem01Anims_1_4 -.4byte sItem01Anims_1_5 -.4byte sItem01Anims_1_6 -.4byte sItem01Anims_1_7 -.4byte sItem01Anims_1_8 -.global sAxAnimationsItem01 -sAxAnimationsItem01: -.4byte sItem01AnimTable1 -.global sAxSpritesItem01 -sAxSpritesItem01: -.4byte sItem01Sprites1 -.4byte sItem01Sprites2 -.4byte sItem01Sprites3 -.4byte sItem01Sprites4 -.4byte sItem01Sprites5 -.4byte sItem01Sprites6 -.4byte sItem01Sprites7 -.4byte sItem01Sprites8 -.4byte sItem01Sprites9 -.4byte sItem01Sprites10 -.4byte sItem01Sprites11 -.4byte sItem01Sprites12 -.4byte sItem01Sprites13 -.4byte sItem01Sprites14 -.4byte sItem01Sprites15 -.4byte sItem01Sprites16 -.4byte sItem01Sprites17 -.4byte sItem01Sprites18 -.4byte sItem01Sprites19 -.4byte sItem01Sprites20 -.4byte sItem01Sprites21 -.4byte sItem01Sprites22 -.4byte sItem01Sprites23 -.4byte sItem01Sprites24 -.global sAxMainItem01 -sAxMainItem01: -.4byte sAxPosesItem01 -.4byte sAxAnimationsItem01 -.incbin "baserom.gba", 0x1E7728C, 0x4 -.4byte sAxSpritesItem01 -.4byte 0 -.global gAxNpc01 -gAxNpc01: -.string "SIRO" -.4byte sAxMainNpc01 -.4byte 0, 0 -.global sNpc01Pose1 -sNpc01Pose1: -.incbin "baserom.gba", 0x1E772A8, 0x14 -.global sNpc01Anims_1_1 -sNpc01Anims_1_1: -.incbin "baserom.gba", 0x1E772BC, 0x18 -.global sNpc01Gfx1 -sNpc01Gfx1: -.incbin "baserom.gba", 0x1E772D4, 0x20 -.global sNpc01Gfx1_2 -sNpc01Gfx1_2: -.incbin "baserom.gba", 0x1E772F4, 0x60 -.global sNpc01Gfx1_3 -sNpc01Gfx1_3: -.incbin "baserom.gba", 0x1E77354, 0x60 -.global sNpc01Gfx1_4 -sNpc01Gfx1_4: -.incbin "baserom.gba", 0x1E773B4, 0x60 -.global sNpc01Sprites1 -sNpc01Sprites1: -.incbin "baserom.gba", 0x1E77414, 0x8 -.4byte sNpc01Gfx1 -.incbin "baserom.gba", 0x1E77420, 0xC -.4byte sNpc01Gfx1_2 -.incbin "baserom.gba", 0x1E77430, 0xC -.4byte sNpc01Gfx1_3 -.incbin "baserom.gba", 0x1E77440, 0xC -.4byte sNpc01Gfx1_4 -.incbin "baserom.gba", 0x1E77450, 0x14 -.global sAxPosesNpc01 -sAxPosesNpc01: -.4byte sNpc01Pose1 -.global sNpc01AnimTable1 -sNpc01AnimTable1: -.4byte sNpc01Anims_1_1 -.4byte sNpc01Anims_1_1 -.4byte sNpc01Anims_1_1 -.4byte sNpc01Anims_1_1 -.4byte sNpc01Anims_1_1 -.4byte sNpc01Anims_1_1 -.4byte sNpc01Anims_1_1 -.4byte sNpc01Anims_1_1 -.global sAxAnimationsNpc01 -sAxAnimationsNpc01: -.4byte sNpc01AnimTable1 -.global sAxSpritesNpc01 -sAxSpritesNpc01: -.4byte sNpc01Sprites1 -.global sAxMainNpc01 -sAxMainNpc01: -.4byte sAxPosesNpc01 -.4byte sAxAnimationsNpc01 -.incbin "baserom.gba", 0x1E77498, 0x4 -.4byte sAxSpritesNpc01 -.4byte 0 -.global gAxNpc02 -gAxNpc02: -.string "SIRO" -.4byte sAxMainNpc02 -.4byte 0, 0 -.global sNpc02Pose1 -sNpc02Pose1: -.incbin "baserom.gba", 0x1E774B4, 0x14 -.global sNpc02Anims_1_1 -sNpc02Anims_1_1: -.incbin "baserom.gba", 0x1E774C8, 0x18 -.global sNpc02Gfx1 -sNpc02Gfx1: -.incbin "baserom.gba", 0x1E774E0, 0x200 -.global sNpc02Sprites1 -sNpc02Sprites1: -.4byte sNpc02Gfx1 -.incbin "baserom.gba", 0x1E776E4, 0xC -.global sAxPosesNpc02 -sAxPosesNpc02: -.4byte sNpc02Pose1 -.global sNpc02AnimTable1 -sNpc02AnimTable1: -.4byte sNpc02Anims_1_1 -.4byte sNpc02Anims_1_1 -.4byte sNpc02Anims_1_1 -.4byte sNpc02Anims_1_1 -.4byte sNpc02Anims_1_1 -.4byte sNpc02Anims_1_1 -.4byte sNpc02Anims_1_1 -.4byte sNpc02Anims_1_1 -.global sAxAnimationsNpc02 -sAxAnimationsNpc02: -.4byte sNpc02AnimTable1 -.global sAxSpritesNpc02 -sAxSpritesNpc02: -.4byte sNpc02Sprites1 -.global sAxMainNpc02 -sAxMainNpc02: -.4byte sAxPosesNpc02 -.4byte sAxAnimationsNpc02 -.incbin "baserom.gba", 0x1E77724, 0x4 -.4byte sAxSpritesNpc02 -.4byte 0 -.global gAxNpc03 -gAxNpc03: -.string "SIRO" -.4byte sAxMainNpc03 -.4byte 0, 0 -.global sNpc03Pose1 -sNpc03Pose1: -.incbin "baserom.gba", 0x1E77740, 0x14 -.global sNpc03Anims_1_1 -sNpc03Anims_1_1: -.incbin "baserom.gba", 0x1E77754, 0x18 -.global sNpc03Gfx1 -sNpc03Gfx1: -.incbin "baserom.gba", 0x1E7776C, 0x1E0 -.global sNpc03Sprites1 -sNpc03Sprites1: -.incbin "baserom.gba", 0x1E7794C, 0x8 -.4byte sNpc03Gfx1 -.incbin "baserom.gba", 0x1E77958, 0xC -.global sAxPosesNpc03 -sAxPosesNpc03: -.4byte sNpc03Pose1 -.global sNpc03AnimTable1 -sNpc03AnimTable1: -.4byte sNpc03Anims_1_1 -.4byte sNpc03Anims_1_1 -.4byte sNpc03Anims_1_1 -.4byte sNpc03Anims_1_1 -.4byte sNpc03Anims_1_1 -.4byte sNpc03Anims_1_1 -.4byte sNpc03Anims_1_1 -.4byte sNpc03Anims_1_1 -.global sAxAnimationsNpc03 -sAxAnimationsNpc03: -.4byte sNpc03AnimTable1 -.global sAxSpritesNpc03 -sAxSpritesNpc03: -.4byte sNpc03Sprites1 -.global sAxMainNpc03 -sAxMainNpc03: -.4byte sAxPosesNpc03 -.4byte sAxAnimationsNpc03 -.incbin "baserom.gba", 0x1E77998, 0x4 -.4byte sAxSpritesNpc03 -.4byte 0 -.global gAxNpc04 -gAxNpc04: -.string "SIRO" -.4byte sAxMainNpc04 -.4byte 0, 0 -.global sNpc04Pose1 -sNpc04Pose1: -.incbin "baserom.gba", 0x1E779B4, 0x14 -.global sNpc04Anims_1_1 -sNpc04Anims_1_1: -.incbin "baserom.gba", 0x1E779C8, 0x18 -.global sNpc04Gfx1 -sNpc04Gfx1: -.incbin "baserom.gba", 0x1E779E0, 0x100 -.global sNpc04Sprites1 -sNpc04Sprites1: -.4byte sNpc04Gfx1 -.incbin "baserom.gba", 0x1E77AE4, 0xC -.global sAxPosesNpc04 -sAxPosesNpc04: -.4byte sNpc04Pose1 -.global sNpc04AnimTable1 -sNpc04AnimTable1: -.4byte sNpc04Anims_1_1 -.4byte sNpc04Anims_1_1 -.4byte sNpc04Anims_1_1 -.4byte sNpc04Anims_1_1 -.4byte sNpc04Anims_1_1 -.4byte sNpc04Anims_1_1 -.4byte sNpc04Anims_1_1 -.4byte sNpc04Anims_1_1 -.global sAxAnimationsNpc04 -sAxAnimationsNpc04: -.4byte sNpc04AnimTable1 -.global sAxSpritesNpc04 -sAxSpritesNpc04: -.4byte sNpc04Sprites1 -.global sAxMainNpc04 -sAxMainNpc04: -.4byte sAxPosesNpc04 -.4byte sAxAnimationsNpc04 -.incbin "baserom.gba", 0x1E77B24, 0x4 -.4byte sAxSpritesNpc04 -.4byte 0 -.global gStoneimPal -gStoneimPal: -.incbin "graphics/ornament/pal/stoneim.pmdpal" -.global gAxTitlebg1 -gAxTitlebg1: -.string "SIRO" -.4byte sAxMainTitlebg1 -.4byte 0, 0 -.global sTitlebg1Pose1 -sTitlebg1Pose1: -.incbin "baserom.gba", 0x1E77B80, 0x82 -.global sTitlebg1Pose2 -sTitlebg1Pose2: -.incbin "baserom.gba", 0x1E77C02, 0x82 -.global sTitlebg1Pose3 -sTitlebg1Pose3: -.incbin "baserom.gba", 0x1E77C84, 0x82 -.global sTitlebg1Pose4 -sTitlebg1Pose4: -.incbin "baserom.gba", 0x1E77D06, 0x82 -.global sTitlebg1Pose5 -sTitlebg1Pose5: -.incbin "baserom.gba", 0x1E77D88, 0x82 -.global sTitlebg1Pose6 -sTitlebg1Pose6: -.incbin "baserom.gba", 0x1E77E0A, 0x82 -.global sTitlebg1Pose7 -sTitlebg1Pose7: -.incbin "baserom.gba", 0x1E77E8C, 0x82 -.global sTitlebg1Pose8 -sTitlebg1Pose8: -.incbin "baserom.gba", 0x1E77F0E, 0x82 -.global sTitlebg1Pose9 -sTitlebg1Pose9: -.incbin "baserom.gba", 0x1E77F90, 0x82 -.global sTitlebg1Pose10 -sTitlebg1Pose10: -.incbin "baserom.gba", 0x1E78012, 0x82 -.global sTitlebg1Pose11 -sTitlebg1Pose11: -.incbin "baserom.gba", 0x1E78094, 0x82 -.global sTitlebg1Pose12 -sTitlebg1Pose12: -.incbin "baserom.gba", 0x1E78116, 0x82 -.global sTitlebg1Anims_1_1 -sTitlebg1Anims_1_1: -.incbin "baserom.gba", 0x1E78198, 0x9C -.global sTitlebg1Gfx1 -sTitlebg1Gfx1: -.incbin "baserom.gba", 0x1E78234, 0x200 -.global sTitlebg1Sprites1 -sTitlebg1Sprites1: -.4byte sTitlebg1Gfx1 -.incbin "baserom.gba", 0x1E78438, 0xC -.global sTitlebg1Gfx2 -sTitlebg1Gfx2: -.incbin "baserom.gba", 0x1E78444, 0x200 -.global sTitlebg1Sprites2 -sTitlebg1Sprites2: -.4byte sTitlebg1Gfx2 -.incbin "baserom.gba", 0x1E78648, 0xC -.global sTitlebg1Gfx3 -sTitlebg1Gfx3: -.incbin "baserom.gba", 0x1E78654, 0x200 -.global sTitlebg1Sprites3 -sTitlebg1Sprites3: -.4byte sTitlebg1Gfx3 -.incbin "baserom.gba", 0x1E78858, 0xC -.global sTitlebg1Gfx4 -sTitlebg1Gfx4: -.incbin "baserom.gba", 0x1E78864, 0x100 -.global sTitlebg1Gfx4_2 -sTitlebg1Gfx4_2: -.incbin "baserom.gba", 0x1E78964, 0x80 -.global sTitlebg1Sprites4 -sTitlebg1Sprites4: -.4byte sTitlebg1Gfx4 -.incbin "baserom.gba", 0x1E789E8, 0xC -.4byte sTitlebg1Gfx4_2 -.incbin "baserom.gba", 0x1E789F8, 0xC -.global sTitlebg1Gfx5 -sTitlebg1Gfx5: -.incbin "baserom.gba", 0x1E78A04, 0x200 -.global sTitlebg1Sprites5 -sTitlebg1Sprites5: -.4byte sTitlebg1Gfx5 -.incbin "baserom.gba", 0x1E78C08, 0xC -.global sTitlebg1Gfx6 -sTitlebg1Gfx6: -.incbin "baserom.gba", 0x1E78C14, 0x200 -.global sTitlebg1Sprites6 -sTitlebg1Sprites6: -.4byte sTitlebg1Gfx6 -.incbin "baserom.gba", 0x1E78E18, 0xC -.global sTitlebg1Gfx7 -sTitlebg1Gfx7: -.incbin "baserom.gba", 0x1E78E24, 0x200 -.global sTitlebg1Sprites7 -sTitlebg1Sprites7: -.4byte sTitlebg1Gfx7 -.incbin "baserom.gba", 0x1E79028, 0xC -.global sTitlebg1Gfx8 -sTitlebg1Gfx8: -.incbin "baserom.gba", 0x1E79034, 0x200 -.global sTitlebg1Sprites8 -sTitlebg1Sprites8: -.4byte sTitlebg1Gfx8 -.incbin "baserom.gba", 0x1E79238, 0xC -.global sTitlebg1Gfx9 -sTitlebg1Gfx9: -.incbin "baserom.gba", 0x1E79244, 0x200 -.global sTitlebg1Sprites9 -sTitlebg1Sprites9: -.4byte sTitlebg1Gfx9 -.incbin "baserom.gba", 0x1E79448, 0xC -.global sTitlebg1Gfx10 -sTitlebg1Gfx10: -.incbin "baserom.gba", 0x1E79454, 0x200 -.global sTitlebg1Sprites10 -sTitlebg1Sprites10: -.4byte sTitlebg1Gfx10 -.incbin "baserom.gba", 0x1E79658, 0xC -.global sTitlebg1Gfx11 -sTitlebg1Gfx11: -.incbin "baserom.gba", 0x1E79664, 0x200 -.global sTitlebg1Sprites11 -sTitlebg1Sprites11: -.4byte sTitlebg1Gfx11 -.incbin "baserom.gba", 0x1E79868, 0xC -.global sTitlebg1Gfx12 -sTitlebg1Gfx12: -.incbin "baserom.gba", 0x1E79874, 0x200 -.global sTitlebg1Sprites12 -sTitlebg1Sprites12: -.4byte sTitlebg1Gfx12 -.incbin "baserom.gba", 0x1E79A78, 0xC -.global sTitlebg1Gfx13 -sTitlebg1Gfx13: -.incbin "baserom.gba", 0x1E79A84, 0x200 -.global sTitlebg1Sprites13 -sTitlebg1Sprites13: -.4byte sTitlebg1Gfx13 -.incbin "baserom.gba", 0x1E79C88, 0xC -.global sTitlebg1Gfx14 -sTitlebg1Gfx14: -.incbin "baserom.gba", 0x1E79C94, 0x200 -.global sTitlebg1Sprites14 -sTitlebg1Sprites14: -.4byte sTitlebg1Gfx14 -.incbin "baserom.gba", 0x1E79E98, 0xC -.global sTitlebg1Gfx15 -sTitlebg1Gfx15: -.incbin "baserom.gba", 0x1E79EA4, 0x200 -.global sTitlebg1Sprites15 -sTitlebg1Sprites15: -.4byte sTitlebg1Gfx15 -.incbin "baserom.gba", 0x1E7A0A8, 0xC -.global sTitlebg1Gfx16 -sTitlebg1Gfx16: -.incbin "baserom.gba", 0x1E7A0B4, 0x200 -.global sTitlebg1Sprites16 -sTitlebg1Sprites16: -.4byte sTitlebg1Gfx16 -.incbin "baserom.gba", 0x1E7A2B8, 0xC -.global sTitlebg1Gfx17 -sTitlebg1Gfx17: -.incbin "baserom.gba", 0x1E7A2C4, 0x200 -.global sTitlebg1Sprites17 -sTitlebg1Sprites17: -.4byte sTitlebg1Gfx17 -.incbin "baserom.gba", 0x1E7A4C8, 0xC -.global sTitlebg1Gfx18 -sTitlebg1Gfx18: -.incbin "baserom.gba", 0x1E7A4D4, 0x200 -.global sTitlebg1Sprites18 -sTitlebg1Sprites18: -.4byte sTitlebg1Gfx18 -.incbin "baserom.gba", 0x1E7A6D8, 0xC -.global sTitlebg1Gfx19 -sTitlebg1Gfx19: -.incbin "baserom.gba", 0x1E7A6E4, 0x200 -.global sTitlebg1Sprites19 -sTitlebg1Sprites19: -.4byte sTitlebg1Gfx19 -.incbin "baserom.gba", 0x1E7A8E8, 0xC -.global sTitlebg1Gfx20 -sTitlebg1Gfx20: -.incbin "baserom.gba", 0x1E7A8F4, 0x200 -.global sTitlebg1Sprites20 -sTitlebg1Sprites20: -.4byte sTitlebg1Gfx20 -.incbin "baserom.gba", 0x1E7AAF8, 0xC -.global sTitlebg1Gfx21 -sTitlebg1Gfx21: -.incbin "baserom.gba", 0x1E7AB04, 0x200 -.global sTitlebg1Sprites21 -sTitlebg1Sprites21: -.4byte sTitlebg1Gfx21 -.incbin "baserom.gba", 0x1E7AD08, 0xC -.global sTitlebg1Gfx22 -sTitlebg1Gfx22: -.incbin "baserom.gba", 0x1E7AD14, 0x200 -.global sTitlebg1Sprites22 -sTitlebg1Sprites22: -.4byte sTitlebg1Gfx22 -.incbin "baserom.gba", 0x1E7AF18, 0xC -.global sTitlebg1Gfx23 -sTitlebg1Gfx23: -.incbin "baserom.gba", 0x1E7AF24, 0x200 -.global sTitlebg1Sprites23 -sTitlebg1Sprites23: -.4byte sTitlebg1Gfx23 -.incbin "baserom.gba", 0x1E7B128, 0xC -.global sTitlebg1Gfx24 -sTitlebg1Gfx24: -.incbin "baserom.gba", 0x1E7B134, 0x200 -.global sTitlebg1Sprites24 -sTitlebg1Sprites24: -.4byte sTitlebg1Gfx24 -.incbin "baserom.gba", 0x1E7B338, 0xC -.global sTitlebg1Gfx25 -sTitlebg1Gfx25: -.incbin "baserom.gba", 0x1E7B344, 0x200 -.global sTitlebg1Sprites25 -sTitlebg1Sprites25: -.4byte sTitlebg1Gfx25 -.incbin "baserom.gba", 0x1E7B548, 0xC -.global sTitlebg1Gfx26 -sTitlebg1Gfx26: -.incbin "baserom.gba", 0x1E7B554, 0x200 -.global sTitlebg1Sprites26 -sTitlebg1Sprites26: -.4byte sTitlebg1Gfx26 -.incbin "baserom.gba", 0x1E7B758, 0xC -.global sAxPosesTitlebg1 -sAxPosesTitlebg1: -.4byte sTitlebg1Pose1 -.4byte sTitlebg1Pose2 -.4byte sTitlebg1Pose3 -.4byte sTitlebg1Pose4 -.4byte sTitlebg1Pose5 -.4byte sTitlebg1Pose6 -.4byte sTitlebg1Pose7 -.4byte sTitlebg1Pose8 -.4byte sTitlebg1Pose9 -.4byte sTitlebg1Pose10 -.4byte sTitlebg1Pose11 -.4byte sTitlebg1Pose12 -.global sTitlebg1AnimTable1 -sTitlebg1AnimTable1: -.4byte sTitlebg1Anims_1_1 -.4byte sTitlebg1Anims_1_1 -.4byte sTitlebg1Anims_1_1 -.4byte sTitlebg1Anims_1_1 -.4byte sTitlebg1Anims_1_1 -.4byte sTitlebg1Anims_1_1 -.4byte sTitlebg1Anims_1_1 -.4byte sTitlebg1Anims_1_1 -.global sAxAnimationsTitlebg1 -sAxAnimationsTitlebg1: -.4byte sTitlebg1AnimTable1 -.global sAxSpritesTitlebg1 -sAxSpritesTitlebg1: -.4byte sTitlebg1Sprites1 -.4byte sTitlebg1Sprites2 -.4byte sTitlebg1Sprites3 -.4byte sTitlebg1Sprites4 -.4byte sTitlebg1Sprites5 -.4byte sTitlebg1Sprites6 -.4byte sTitlebg1Sprites7 -.4byte sTitlebg1Sprites8 -.4byte sTitlebg1Sprites9 -.4byte sTitlebg1Sprites10 -.4byte sTitlebg1Sprites11 -.4byte sTitlebg1Sprites12 -.4byte sTitlebg1Sprites13 -.4byte sTitlebg1Sprites14 -.4byte sTitlebg1Sprites15 -.4byte sTitlebg1Sprites16 -.4byte sTitlebg1Sprites17 -.4byte sTitlebg1Sprites18 -.4byte sTitlebg1Sprites19 -.4byte sTitlebg1Sprites20 -.4byte sTitlebg1Sprites21 -.4byte sTitlebg1Sprites22 -.4byte sTitlebg1Sprites23 -.4byte sTitlebg1Sprites24 -.4byte sTitlebg1Sprites25 -.4byte sTitlebg1Sprites26 -.global sAxMainTitlebg1 -sAxMainTitlebg1: -.4byte sAxPosesTitlebg1 -.4byte sAxAnimationsTitlebg1 -.incbin "baserom.gba", 0x1E7B828, 0x4 -.4byte sAxSpritesTitlebg1 -.4byte 0 -.global gTitlebgPal -gTitlebgPal: -.incbin "graphics/ornament/pal/titlebg.pmdpal" -.global gAxTitleop1 -gAxTitleop1: -.string "SIRO" -.4byte sAxMainTitleop1 -.4byte 0, 0 -.global sTitleop1Pose1 -sTitleop1Pose1: -.incbin "baserom.gba", 0x1E7B884, 0x1E -.global sTitleop1Pose2 -sTitleop1Pose2: -.incbin "baserom.gba", 0x1E7B8A2, 0x1E -.global sTitleop1Pose3 -sTitleop1Pose3: -.incbin "baserom.gba", 0x1E7B8C0, 0x1E -.global sTitleop1Pose4 -sTitleop1Pose4: -.incbin "baserom.gba", 0x1E7B8DE, 0x1E -.global sTitleop1Pose5 -sTitleop1Pose5: -.incbin "baserom.gba", 0x1E7B8FC, 0x1E -.global sTitleop1Pose6 -sTitleop1Pose6: -.incbin "baserom.gba", 0x1E7B91A, 0x1E -.global sTitleop1Pose7 -sTitleop1Pose7: -.incbin "baserom.gba", 0x1E7B938, 0x28 -.global sTitleop1Pose8 -sTitleop1Pose8: -.incbin "baserom.gba", 0x1E7B960, 0x1E -.global sTitleop1Pose9 -sTitleop1Pose9: -.incbin "baserom.gba", 0x1E7B97E, 0x28 -.global sTitleop1Pose10 -sTitleop1Pose10: -.incbin "baserom.gba", 0x1E7B9A6, 0x28 -.global sTitleop1Pose11 -sTitleop1Pose11: -.incbin "baserom.gba", 0x1E7B9CE, 0x3C -.global sTitleop1Pose12 -sTitleop1Pose12: -.incbin "baserom.gba", 0x1E7BA0A, 0x1E -.global sTitleop1Pose13 -sTitleop1Pose13: -.incbin "baserom.gba", 0x1E7BA28, 0x1E -.global sTitleop1Pose14 -sTitleop1Pose14: -.incbin "baserom.gba", 0x1E7BA46, 0x1E -.global sTitleop1Pose15 -sTitleop1Pose15: -.incbin "baserom.gba", 0x1E7BA64, 0x1E -.global sTitleop1Pose16 -sTitleop1Pose16: -.incbin "baserom.gba", 0x1E7BA82, 0x1E -.global sTitleop1Pose17 -sTitleop1Pose17: -.incbin "baserom.gba", 0x1E7BAA0, 0x1E -.global sTitleop1Pose18 -sTitleop1Pose18: -.incbin "baserom.gba", 0x1E7BABE, 0x28 -.global sTitleop1Pose19 -sTitleop1Pose19: -.incbin "baserom.gba", 0x1E7BAE6, 0x1E -.global sTitleop1Pose20 -sTitleop1Pose20: -.incbin "baserom.gba", 0x1E7BB04, 0x28 -.global sTitleop1Pose21 -sTitleop1Pose21: -.incbin "baserom.gba", 0x1E7BB2C, 0x28 -.global sTitleop1Pose22 -sTitleop1Pose22: -.incbin "baserom.gba", 0x1E7BB54, 0x3C -.global sTitleop1Pose23 -sTitleop1Pose23: -.incbin "baserom.gba", 0x1E7BB90, 0x14 -.global sTitleop1Pose24 -sTitleop1Pose24: -.incbin "baserom.gba", 0x1E7BBA4, 0x14 -.global sTitleop1Pose25 -sTitleop1Pose25: -.incbin "baserom.gba", 0x1E7BBB8, 0x14 -.global sTitleop1Pose26 -sTitleop1Pose26: -.incbin "baserom.gba", 0x1E7BBCC, 0x14 -.global sTitleop1Pose27 -sTitleop1Pose27: -.incbin "baserom.gba", 0x1E7BBE0, 0x14 -.global sTitleop1Pose28 -sTitleop1Pose28: -.incbin "baserom.gba", 0x1E7BBF4, 0x14 -.global sTitleop1Pose29 -sTitleop1Pose29: -.incbin "baserom.gba", 0x1E7BC08, 0x14 -.global sTitleop1Pose30 -sTitleop1Pose30: -.incbin "baserom.gba", 0x1E7BC1C, 0x14 -.global sTitleop1Pose31 -sTitleop1Pose31: -.incbin "baserom.gba", 0x1E7BC30, 0x1E -.global sTitleop1Pose32 -sTitleop1Pose32: -.incbin "baserom.gba", 0x1E7BC4E, 0x1E -.global sTitleop1Pose33 -sTitleop1Pose33: -.incbin "baserom.gba", 0x1E7BC6C, 0x1E -.global sTitleop1Pose34 -sTitleop1Pose34: -.incbin "baserom.gba", 0x1E7BC8A, 0x1E -.global sTitleop1Pose35 -sTitleop1Pose35: -.incbin "baserom.gba", 0x1E7BCA8, 0x1E -.global sTitleop1Pose36 -sTitleop1Pose36: -.incbin "baserom.gba", 0x1E7BCC6, 0x1E -.global sTitleop1Pose37 -sTitleop1Pose37: -.incbin "baserom.gba", 0x1E7BCE4, 0x28 -.global sTitleop1Pose38 -sTitleop1Pose38: -.incbin "baserom.gba", 0x1E7BD0C, 0x1E -.global sTitleop1Pose39 -sTitleop1Pose39: -.incbin "baserom.gba", 0x1E7BD2A, 0x28 -.global sTitleop1Pose40 -sTitleop1Pose40: -.incbin "baserom.gba", 0x1E7BD52, 0x28 -.global sTitleop1Pose41 -sTitleop1Pose41: -.incbin "baserom.gba", 0x1E7BD7A, 0x3C -.global sTitleop1Pose42 -sTitleop1Pose42: -.incbin "baserom.gba", 0x1E7BDB6, 0x1E -.global sTitleop1Pose43 -sTitleop1Pose43: -.incbin "baserom.gba", 0x1E7BDD4, 0x1E -.global sTitleop1Pose44 -sTitleop1Pose44: -.incbin "baserom.gba", 0x1E7BDF2, 0x1E -.global sTitleop1Pose45 -sTitleop1Pose45: -.incbin "baserom.gba", 0x1E7BE10, 0x1E -.global sTitleop1Pose46 -sTitleop1Pose46: -.incbin "baserom.gba", 0x1E7BE2E, 0x1E -.global sTitleop1Pose47 -sTitleop1Pose47: -.incbin "baserom.gba", 0x1E7BE4C, 0x1E -.global sTitleop1Pose48 -sTitleop1Pose48: -.incbin "baserom.gba", 0x1E7BE6A, 0x28 -.global sTitleop1Pose49 -sTitleop1Pose49: -.incbin "baserom.gba", 0x1E7BE92, 0x1E -.global sTitleop1Pose50 -sTitleop1Pose50: -.incbin "baserom.gba", 0x1E7BEB0, 0x28 -.global sTitleop1Pose51 -sTitleop1Pose51: -.incbin "baserom.gba", 0x1E7BED8, 0x28 -.global sTitleop1Pose52 -sTitleop1Pose52: -.incbin "baserom.gba", 0x1E7BF00, 0x3C -.global sTitleop1Pose53 -sTitleop1Pose53: -.incbin "baserom.gba", 0x1E7BF3C, 0x14 -.global sTitleop1Pose54 -sTitleop1Pose54: -.incbin "baserom.gba", 0x1E7BF50, 0x14 -.global sTitleop1Pose55 -sTitleop1Pose55: -.incbin "baserom.gba", 0x1E7BF64, 0x14 -.global sTitleop1Pose56 -sTitleop1Pose56: -.incbin "baserom.gba", 0x1E7BF78, 0x14 -.global sTitleop1Pose57 -sTitleop1Pose57: -.incbin "baserom.gba", 0x1E7BF8C, 0x14 -.global sTitleop1Pose58 -sTitleop1Pose58: -.incbin "baserom.gba", 0x1E7BFA0, 0x14 -.global sTitleop1Pose59 -sTitleop1Pose59: -.incbin "baserom.gba", 0x1E7BFB4, 0x14 -.global sTitleop1Pose60 -sTitleop1Pose60: -.incbin "baserom.gba", 0x1E7BFC8, 0x14 -.global sTitleop1Anims_1_1 -sTitleop1Anims_1_1: -.incbin "baserom.gba", 0x1E7BFDC, 0x54 -.global sTitleop1Anims_1_2 -sTitleop1Anims_1_2: -.incbin "baserom.gba", 0x1E7C030, 0x18 -.global sTitleop1Anims_1_3 -sTitleop1Anims_1_3: -.incbin "baserom.gba", 0x1E7C048, 0x18 -.global sTitleop1Anims_1_4 -sTitleop1Anims_1_4: -.incbin "baserom.gba", 0x1E7C060, 0x18 -.global sTitleop1Anims_1_5 -sTitleop1Anims_1_5: -.incbin "baserom.gba", 0x1E7C078, 0x18 -.global sTitleop1Anims_1_6 -sTitleop1Anims_1_6: -.incbin "baserom.gba", 0x1E7C090, 0x18 -.global sTitleop1Anims_1_7 -sTitleop1Anims_1_7: -.incbin "baserom.gba", 0x1E7C0A8, 0x18 -.global sTitleop1Anims_1_8 -sTitleop1Anims_1_8: -.incbin "baserom.gba", 0x1E7C0C0, 0x54 -.global sTitleop1Anims_2_1 -sTitleop1Anims_2_1: -.incbin "baserom.gba", 0x1E7C114, 0x54 -.global sTitleop1Anims_2_2 -sTitleop1Anims_2_2: -.incbin "baserom.gba", 0x1E7C168, 0x18 -.global sTitleop1Anims_2_3 -sTitleop1Anims_2_3: -.incbin "baserom.gba", 0x1E7C180, 0x18 -.global sTitleop1Anims_2_4 -sTitleop1Anims_2_4: -.incbin "baserom.gba", 0x1E7C198, 0x18 -.global sTitleop1Anims_2_5 -sTitleop1Anims_2_5: -.incbin "baserom.gba", 0x1E7C1B0, 0x18 -.global sTitleop1Anims_2_6 -sTitleop1Anims_2_6: -.incbin "baserom.gba", 0x1E7C1C8, 0x18 -.global sTitleop1Anims_2_7 -sTitleop1Anims_2_7: -.incbin "baserom.gba", 0x1E7C1E0, 0x18 -.global sTitleop1Anims_2_8 -sTitleop1Anims_2_8: -.incbin "baserom.gba", 0x1E7C1F8, 0x54 -.global sTitleop1Gfx1 -sTitleop1Gfx1: -.incbin "baserom.gba", 0x1E7C24C, 0x20 -.global sTitleop1Gfx1_2 -sTitleop1Gfx1_2: -.incbin "baserom.gba", 0x1E7C26C, 0x100 -.global sTitleop1Gfx1_3 -sTitleop1Gfx1_3: -.incbin "baserom.gba", 0x1E7C36C, 0x60 -.global sTitleop1Sprites1 -sTitleop1Sprites1: -.incbin "baserom.gba", 0x1E7C3CC, 0x8 -.4byte sTitleop1Gfx1 -.incbin "baserom.gba", 0x1E7C3D8, 0xC -.4byte sTitleop1Gfx1_2 -.incbin "baserom.gba", 0x1E7C3E8, 0xC -.4byte sTitleop1Gfx1_3 -.incbin "baserom.gba", 0x1E7C3F8, 0xC -.global sTitleop1Gfx2 -sTitleop1Gfx2: -.incbin "baserom.gba", 0x1E7C404, 0x80 -.global sTitleop1Sprites2 -sTitleop1Sprites2: -.incbin "baserom.gba", 0x1E7C484, 0x8 -.4byte sTitleop1Gfx2 -.incbin "baserom.gba", 0x1E7C490, 0x14 -.global sTitleop1Gfx3 -sTitleop1Gfx3: -.incbin "baserom.gba", 0x1E7C4A4, 0x40 -.global sTitleop1Gfx3_2 -sTitleop1Gfx3_2: -.incbin "baserom.gba", 0x1E7C4E4, 0x160 -.global sTitleop1Sprites3 -sTitleop1Sprites3: -.incbin "baserom.gba", 0x1E7C644, 0x8 -.4byte sTitleop1Gfx3 -.incbin "baserom.gba", 0x1E7C650, 0xC -.4byte sTitleop1Gfx3_2 -.incbin "baserom.gba", 0x1E7C660, 0xC -.global sTitleop1Gfx4 -sTitleop1Gfx4: -.incbin "baserom.gba", 0x1E7C66C, 0x80 -.global sTitleop1Sprites4 -sTitleop1Sprites4: -.incbin "baserom.gba", 0x1E7C6EC, 0x8 -.4byte sTitleop1Gfx4 -.incbin "baserom.gba", 0x1E7C6F8, 0xC -.global sTitleop1Gfx5 -sTitleop1Gfx5: -.incbin "baserom.gba", 0x1E7C704, 0x40 -.global sTitleop1Gfx5_2 -sTitleop1Gfx5_2: -.incbin "baserom.gba", 0x1E7C744, 0x60 -.global sTitleop1Gfx5_3 -sTitleop1Gfx5_3: -.incbin "baserom.gba", 0x1E7C7A4, 0xE0 -.global sTitleop1Sprites5 -sTitleop1Sprites5: -.incbin "baserom.gba", 0x1E7C884, 0x8 -.4byte sTitleop1Gfx5 -.incbin "baserom.gba", 0x1E7C890, 0xC -.4byte sTitleop1Gfx5_2 -.incbin "baserom.gba", 0x1E7C8A0, 0xC -.4byte sTitleop1Gfx5_3 -.incbin "baserom.gba", 0x1E7C8B0, 0xC -.global sTitleop1Gfx6 -sTitleop1Gfx6: -.incbin "baserom.gba", 0x1E7C8BC, 0x20 -.global sTitleop1Gfx6_2 -sTitleop1Gfx6_2: -.incbin "baserom.gba", 0x1E7C8DC, 0x20 -.global sTitleop1Gfx6_3 -sTitleop1Gfx6_3: -.incbin "baserom.gba", 0x1E7C8FC, 0x20 -.global sTitleop1Sprites6 -sTitleop1Sprites6: -.incbin "baserom.gba", 0x1E7C91C, 0x8 -.4byte sTitleop1Gfx6 -.incbin "baserom.gba", 0x1E7C928, 0xC -.4byte sTitleop1Gfx6_2 -.incbin "baserom.gba", 0x1E7C938, 0xC -.4byte sTitleop1Gfx6_3 -.incbin "baserom.gba", 0x1E7C948, 0x14 -.global sTitleop1Gfx7 -sTitleop1Gfx7: -.incbin "baserom.gba", 0x1E7C95C, 0x40 -.global sTitleop1Gfx7_2 -sTitleop1Gfx7_2: -.incbin "baserom.gba", 0x1E7C99C, 0x160 -.global sTitleop1Sprites7 -sTitleop1Sprites7: -.incbin "baserom.gba", 0x1E7CAFC, 0x8 -.4byte sTitleop1Gfx7 -.incbin "baserom.gba", 0x1E7CB08, 0xC -.4byte sTitleop1Gfx7_2 -.incbin "baserom.gba", 0x1E7CB18, 0xC -.global sTitleop1Gfx8 -sTitleop1Gfx8: -.incbin "baserom.gba", 0x1E7CB24, 0x20 -.global sTitleop1Gfx8_2 -sTitleop1Gfx8_2: -.incbin "baserom.gba", 0x1E7CB44, 0x20 -.global sTitleop1Gfx8_3 -sTitleop1Gfx8_3: -.incbin "baserom.gba", 0x1E7CB64, 0x20 -.global sTitleop1Sprites8 -sTitleop1Sprites8: -.incbin "baserom.gba", 0x1E7CB84, 0x8 -.4byte sTitleop1Gfx8 -.incbin "baserom.gba", 0x1E7CB90, 0xC -.4byte sTitleop1Gfx8_2 -.incbin "baserom.gba", 0x1E7CBA0, 0xC -.4byte sTitleop1Gfx8_3 -.incbin "baserom.gba", 0x1E7CBB0, 0x14 -.global sTitleop1Gfx9 -sTitleop1Gfx9: -.incbin "baserom.gba", 0x1E7CBC4, 0x20 -.global sTitleop1Gfx9_2 -sTitleop1Gfx9_2: -.incbin "baserom.gba", 0x1E7CBE4, 0x100 -.global sTitleop1Gfx9_3 -sTitleop1Gfx9_3: -.incbin "baserom.gba", 0x1E7CCE4, 0x60 -.global sTitleop1Sprites9 -sTitleop1Sprites9: -.incbin "baserom.gba", 0x1E7CD44, 0x8 -.4byte sTitleop1Gfx9 -.incbin "baserom.gba", 0x1E7CD50, 0xC -.4byte sTitleop1Gfx9_2 -.incbin "baserom.gba", 0x1E7CD60, 0xC -.4byte sTitleop1Gfx9_3 -.incbin "baserom.gba", 0x1E7CD70, 0xC -.global sTitleop1Gfx10 -sTitleop1Gfx10: -.incbin "baserom.gba", 0x1E7CD7C, 0x80 -.global sTitleop1Sprites10 -sTitleop1Sprites10: -.incbin "baserom.gba", 0x1E7CDFC, 0x8 -.4byte sTitleop1Gfx10 -.incbin "baserom.gba", 0x1E7CE08, 0x14 -.global sTitleop1Gfx11 -sTitleop1Gfx11: -.incbin "baserom.gba", 0x1E7CE1C, 0x40 -.global sTitleop1Gfx11_2 -sTitleop1Gfx11_2: -.incbin "baserom.gba", 0x1E7CE5C, 0x80 -.global sTitleop1Gfx11_3 -sTitleop1Gfx11_3: -.incbin "baserom.gba", 0x1E7CEDC, 0x60 -.global sTitleop1Gfx11_4 -sTitleop1Gfx11_4: -.incbin "baserom.gba", 0x1E7CF3C, 0x60 -.global sTitleop1Sprites11 -sTitleop1Sprites11: -.4byte sTitleop1Gfx11 -.incbin "baserom.gba", 0x1E7CFA0, 0xC -.4byte sTitleop1Gfx11_2 -.incbin "baserom.gba", 0x1E7CFB0, 0xC -.4byte sTitleop1Gfx11_3 -.incbin "baserom.gba", 0x1E7CFC0, 0xC -.4byte sTitleop1Gfx11_4 -.incbin "baserom.gba", 0x1E7CFD0, 0xC -.global sTitleop1Gfx12 -sTitleop1Gfx12: -.incbin "baserom.gba", 0x1E7CFDC, 0xA0 -.global sTitleop1Sprites12 -sTitleop1Sprites12: -.4byte sTitleop1Gfx12 -.incbin "baserom.gba", 0x1E7D080, 0x14 -.global sTitleop1Gfx13 -sTitleop1Gfx13: -.incbin "baserom.gba", 0x1E7D094, 0xE0 -.global sTitleop1Gfx13_2 -sTitleop1Gfx13_2: -.incbin "baserom.gba", 0x1E7D174, 0x60 -.global sTitleop1Gfx13_3 -sTitleop1Gfx13_3: -.incbin "baserom.gba", 0x1E7D1D4, 0x40 -.global sTitleop1Sprites13 -sTitleop1Sprites13: -.incbin "baserom.gba", 0x1E7D214, 0x8 -.4byte sTitleop1Gfx13 -.incbin "baserom.gba", 0x1E7D220, 0xC -.4byte sTitleop1Gfx13_2 -.incbin "baserom.gba", 0x1E7D230, 0xC -.4byte sTitleop1Gfx13_3 -.incbin "baserom.gba", 0x1E7D240, 0xC -.global sTitleop1Gfx14 -sTitleop1Gfx14: -.incbin "baserom.gba", 0x1E7D24C, 0x80 -.global sTitleop1Sprites14 -sTitleop1Sprites14: -.incbin "baserom.gba", 0x1E7D2CC, 0x8 -.4byte sTitleop1Gfx14 -.incbin "baserom.gba", 0x1E7D2D8, 0x14 -.global sTitleop1Gfx15 -sTitleop1Gfx15: -.incbin "baserom.gba", 0x1E7D2EC, 0x40 -.global sTitleop1Sprites15 -sTitleop1Sprites15: -.incbin "baserom.gba", 0x1E7D32C, 0x8 -.4byte sTitleop1Gfx15 -.incbin "baserom.gba", 0x1E7D338, 0x14 -.global sTitleop1Gfx16 -sTitleop1Gfx16: -.incbin "baserom.gba", 0x1E7D34C, 0x100 -.global sTitleop1Gfx16_2 -sTitleop1Gfx16_2: -.incbin "baserom.gba", 0x1E7D44C, 0x60 -.global sTitleop1Gfx16_3 -sTitleop1Gfx16_3: -.incbin "baserom.gba", 0x1E7D4AC, 0x40 -.global sTitleop1Sprites16 -sTitleop1Sprites16: -.4byte sTitleop1Gfx16 -.incbin "baserom.gba", 0x1E7D4F0, 0xC -.4byte sTitleop1Gfx16_2 -.incbin "baserom.gba", 0x1E7D500, 0xC -.4byte sTitleop1Gfx16_3 -.incbin "baserom.gba", 0x1E7D510, 0xC -.global sTitleop1Gfx17 -sTitleop1Gfx17: -.incbin "baserom.gba", 0x1E7D51C, 0x20 -.global sTitleop1Gfx17_2 -sTitleop1Gfx17_2: -.incbin "baserom.gba", 0x1E7D53C, 0x120 -.global sTitleop1Sprites17 -sTitleop1Sprites17: -.4byte sTitleop1Gfx17 -.incbin "baserom.gba", 0x1E7D660, 0xC -.4byte sTitleop1Gfx17_2 -.incbin "baserom.gba", 0x1E7D670, 0x14 -.global sTitleop1Gfx18 -sTitleop1Gfx18: -.incbin "baserom.gba", 0x1E7D684, 0x100 -.global sTitleop1Gfx18_2 -sTitleop1Gfx18_2: -.incbin "baserom.gba", 0x1E7D784, 0x60 -.global sTitleop1Gfx18_3 -sTitleop1Gfx18_3: -.incbin "baserom.gba", 0x1E7D7E4, 0x40 -.global sTitleop1Sprites18 -sTitleop1Sprites18: -.4byte sTitleop1Gfx18 -.incbin "baserom.gba", 0x1E7D828, 0xC -.4byte sTitleop1Gfx18_2 -.incbin "baserom.gba", 0x1E7D838, 0xC -.4byte sTitleop1Gfx18_3 -.incbin "baserom.gba", 0x1E7D848, 0xC -.global sTitleop1Gfx19 -sTitleop1Gfx19: -.incbin "baserom.gba", 0x1E7D854, 0x20 -.global sTitleop1Gfx19_2 -sTitleop1Gfx19_2: -.incbin "baserom.gba", 0x1E7D874, 0x140 -.global sTitleop1Sprites19 -sTitleop1Sprites19: -.4byte sTitleop1Gfx19 -.incbin "baserom.gba", 0x1E7D9B8, 0xC -.4byte sTitleop1Gfx19_2 -.incbin "baserom.gba", 0x1E7D9C8, 0x14 -.global sTitleop1Gfx20 -sTitleop1Gfx20: -.incbin "baserom.gba", 0x1E7D9DC, 0x40 -.global sTitleop1Sprites20 -sTitleop1Sprites20: -.incbin "baserom.gba", 0x1E7DA1C, 0x8 -.4byte sTitleop1Gfx20 -.incbin "baserom.gba", 0x1E7DA28, 0x14 -.global sTitleop1Gfx21 -sTitleop1Gfx21: -.incbin "baserom.gba", 0x1E7DA3C, 0x100 -.global sTitleop1Gfx21_2 -sTitleop1Gfx21_2: -.incbin "baserom.gba", 0x1E7DB3C, 0x60 -.global sTitleop1Gfx21_3 -sTitleop1Gfx21_3: -.incbin "baserom.gba", 0x1E7DB9C, 0x40 -.global sTitleop1Sprites21 -sTitleop1Sprites21: -.4byte sTitleop1Gfx21 -.incbin "baserom.gba", 0x1E7DBE0, 0xC -.4byte sTitleop1Gfx21_2 -.incbin "baserom.gba", 0x1E7DBF0, 0xC -.4byte sTitleop1Gfx21_3 -.incbin "baserom.gba", 0x1E7DC00, 0xC -.global sTitleop1Gfx22 -sTitleop1Gfx22: -.incbin "baserom.gba", 0x1E7DC0C, 0x40 -.global sTitleop1Gfx22_2 -sTitleop1Gfx22_2: -.incbin "baserom.gba", 0x1E7DC4C, 0x160 -.global sTitleop1Sprites22 -sTitleop1Sprites22: -.4byte sTitleop1Gfx22 -.incbin "baserom.gba", 0x1E7DDB0, 0xC -.4byte sTitleop1Gfx22_2 -.incbin "baserom.gba", 0x1E7DDC0, 0x14 -.global sTitleop1Gfx23 -sTitleop1Gfx23: -.incbin "baserom.gba", 0x1E7DDD4, 0x20 -.global sTitleop1Gfx23_2 -sTitleop1Gfx23_2: -.incbin "baserom.gba", 0x1E7DDF4, 0x80 -.global sTitleop1Sprites23 -sTitleop1Sprites23: -.4byte sTitleop1Gfx23 -.incbin "baserom.gba", 0x1E7DE78, 0xC -.4byte sTitleop1Gfx23_2 -.incbin "baserom.gba", 0x1E7DE88, 0x14 -.global sTitleop1Gfx24 -sTitleop1Gfx24: -.incbin "baserom.gba", 0x1E7DE9C, 0x100 -.global sTitleop1Gfx24_2 -sTitleop1Gfx24_2: -.incbin "baserom.gba", 0x1E7DF9C, 0x60 -.global sTitleop1Gfx24_3 -sTitleop1Gfx24_3: -.incbin "baserom.gba", 0x1E7DFFC, 0x40 -.global sTitleop1Sprites24 -sTitleop1Sprites24: -.4byte sTitleop1Gfx24 -.incbin "baserom.gba", 0x1E7E040, 0xC -.4byte sTitleop1Gfx24_2 -.incbin "baserom.gba", 0x1E7E050, 0xC -.4byte sTitleop1Gfx24_3 -.incbin "baserom.gba", 0x1E7E060, 0xC -.global sTitleop1Gfx25 -sTitleop1Gfx25: -.incbin "baserom.gba", 0x1E7E06C, 0x1E0 -.global sTitleop1Sprites25 -sTitleop1Sprites25: -.4byte sTitleop1Gfx25 -.incbin "baserom.gba", 0x1E7E250, 0x14 -.global sTitleop1Gfx26 -sTitleop1Gfx26: -.incbin "baserom.gba", 0x1E7E264, 0x180 -.global sTitleop1Sprites26 -sTitleop1Sprites26: -.4byte sTitleop1Gfx26 -.incbin "baserom.gba", 0x1E7E3E8, 0x14 -.global sTitleop1Gfx27 -sTitleop1Gfx27: -.incbin "baserom.gba", 0x1E7E3FC, 0x40 -.global sTitleop1Sprites27 -sTitleop1Sprites27: -.4byte sTitleop1Gfx27 -.incbin "baserom.gba", 0x1E7E440, 0xC -.global sTitleop1Gfx28 -sTitleop1Gfx28: -.incbin "baserom.gba", 0x1E7E44C, 0x80 -.global sTitleop1Sprites28 -sTitleop1Sprites28: -.4byte sTitleop1Gfx28 -.incbin "baserom.gba", 0x1E7E4D0, 0xC -.global sTitleop1Gfx29 -sTitleop1Gfx29: -.incbin "baserom.gba", 0x1E7E4DC, 0x20 -.global sTitleop1Sprites29 -sTitleop1Sprites29: -.4byte sTitleop1Gfx29 -.incbin "baserom.gba", 0x1E7E500, 0xC -.global sTitleop1Gfx30 -sTitleop1Gfx30: -.incbin "baserom.gba", 0x1E7E50C, 0x20 -.global sTitleop1Sprites30 -sTitleop1Sprites30: -.4byte sTitleop1Gfx30 -.incbin "baserom.gba", 0x1E7E530, 0xC -.global sTitleop1Gfx31 -sTitleop1Gfx31: -.incbin "baserom.gba", 0x1E7E53C, 0x20 -.global sTitleop1Sprites31 -sTitleop1Sprites31: -.4byte sTitleop1Gfx31 -.incbin "baserom.gba", 0x1E7E560, 0xC -.global sTitleop1Gfx32 -sTitleop1Gfx32: -.incbin "baserom.gba", 0x1E7E56C, 0x20 -.global sTitleop1Sprites32 -sTitleop1Sprites32: -.4byte sTitleop1Gfx32 -.incbin "baserom.gba", 0x1E7E590, 0xC -.global sAxPosesTitleop1 -sAxPosesTitleop1: -.4byte sTitleop1Pose1 -.4byte sTitleop1Pose2 -.4byte sTitleop1Pose3 -.4byte sTitleop1Pose4 -.4byte sTitleop1Pose5 -.4byte sTitleop1Pose6 -.4byte sTitleop1Pose7 -.4byte sTitleop1Pose8 -.4byte sTitleop1Pose9 -.4byte sTitleop1Pose10 -.4byte sTitleop1Pose11 -.4byte sTitleop1Pose12 -.4byte sTitleop1Pose13 -.4byte sTitleop1Pose14 -.4byte sTitleop1Pose15 -.4byte sTitleop1Pose16 -.4byte sTitleop1Pose17 -.4byte sTitleop1Pose18 -.4byte sTitleop1Pose19 -.4byte sTitleop1Pose20 -.4byte sTitleop1Pose21 -.4byte sTitleop1Pose22 -.4byte sTitleop1Pose23 -.4byte sTitleop1Pose24 -.4byte sTitleop1Pose25 -.4byte sTitleop1Pose26 -.4byte sTitleop1Pose27 -.4byte sTitleop1Pose28 -.4byte sTitleop1Pose29 -.4byte sTitleop1Pose30 -.4byte sTitleop1Pose31 -.4byte sTitleop1Pose32 -.4byte sTitleop1Pose33 -.4byte sTitleop1Pose34 -.4byte sTitleop1Pose35 -.4byte sTitleop1Pose36 -.4byte sTitleop1Pose37 -.4byte sTitleop1Pose38 -.4byte sTitleop1Pose39 -.4byte sTitleop1Pose40 -.4byte sTitleop1Pose41 -.4byte sTitleop1Pose42 -.4byte sTitleop1Pose43 -.4byte sTitleop1Pose44 -.4byte sTitleop1Pose45 -.4byte sTitleop1Pose46 -.4byte sTitleop1Pose47 -.4byte sTitleop1Pose48 -.4byte sTitleop1Pose49 -.4byte sTitleop1Pose50 -.4byte sTitleop1Pose51 -.4byte sTitleop1Pose52 -.4byte sTitleop1Pose53 -.4byte sTitleop1Pose54 -.4byte sTitleop1Pose55 -.4byte sTitleop1Pose56 -.4byte sTitleop1Pose57 -.4byte sTitleop1Pose58 -.4byte sTitleop1Pose59 -.4byte sTitleop1Pose60 -.global sTitleop1AnimTable1 -sTitleop1AnimTable1: -.4byte sTitleop1Anims_1_1 -.4byte sTitleop1Anims_1_2 -.4byte sTitleop1Anims_1_3 -.4byte sTitleop1Anims_1_4 -.4byte sTitleop1Anims_1_5 -.4byte sTitleop1Anims_1_6 -.4byte sTitleop1Anims_1_7 -.4byte sTitleop1Anims_1_8 -.global sTitleop1AnimTable2 -sTitleop1AnimTable2: -.4byte sTitleop1Anims_2_1 -.4byte sTitleop1Anims_2_2 -.4byte sTitleop1Anims_2_3 -.4byte sTitleop1Anims_2_4 -.4byte sTitleop1Anims_2_5 -.4byte sTitleop1Anims_2_6 -.4byte sTitleop1Anims_2_7 -.4byte sTitleop1Anims_2_8 -.global sAxAnimationsTitleop1 -sAxAnimationsTitleop1: -.4byte sTitleop1AnimTable1 -.4byte sTitleop1AnimTable2 -.global sAxSpritesTitleop1 -sAxSpritesTitleop1: -.4byte sTitleop1Sprites1 -.4byte sTitleop1Sprites2 -.4byte sTitleop1Sprites3 -.4byte sTitleop1Sprites4 -.4byte sTitleop1Sprites5 -.4byte sTitleop1Sprites6 -.4byte sTitleop1Sprites7 -.4byte sTitleop1Sprites8 -.4byte sTitleop1Sprites9 -.4byte sTitleop1Sprites10 -.4byte sTitleop1Sprites11 -.4byte sTitleop1Sprites12 -.4byte sTitleop1Sprites13 -.4byte sTitleop1Sprites14 -.4byte sTitleop1Sprites15 -.4byte sTitleop1Sprites16 -.4byte sTitleop1Sprites17 -.4byte sTitleop1Sprites18 -.4byte sTitleop1Sprites19 -.4byte sTitleop1Sprites20 -.4byte sTitleop1Sprites21 -.4byte sTitleop1Sprites22 -.4byte sTitleop1Sprites23 -.4byte sTitleop1Sprites24 -.4byte sTitleop1Sprites25 -.4byte sTitleop1Sprites26 -.4byte sTitleop1Sprites27 -.4byte sTitleop1Sprites28 -.4byte sTitleop1Sprites29 -.4byte sTitleop1Sprites30 -.4byte sTitleop1Sprites31 -.4byte sTitleop1Sprites32 -.global sAxMainTitleop1 -sAxMainTitleop1: -.4byte sAxPosesTitleop1 -.4byte sAxAnimationsTitleop1 -.incbin "baserom.gba", 0x1E7E75C, 0x4 -.4byte sAxSpritesTitleop1 -.4byte 0 -.global gAxTitleop2 -gAxTitleop2: -.string "SIRO" -.4byte sAxMainTitleop2 -.4byte 0, 0 -.global sTitleop2Pose1 -sTitleop2Pose1: -.incbin "baserom.gba", 0x1E7E778, 0x14 -.global sTitleop2Anims_1_1 -sTitleop2Anims_1_1: -.incbin "baserom.gba", 0x1E7E78C, 0x18 -.global sTitleop2Anims_1_2 -sTitleop2Anims_1_2: -.incbin "baserom.gba", 0x1E7E7A4, 0xCC -.global sTitleop2Anims_1_3 -sTitleop2Anims_1_3: -.incbin "baserom.gba", 0x1E7E870, 0x18 -.global sTitleop2Anims_1_4 -sTitleop2Anims_1_4: -.incbin "baserom.gba", 0x1E7E888, 0x18 -.global sTitleop2Anims_1_5 -sTitleop2Anims_1_5: -.incbin "baserom.gba", 0x1E7E8A0, 0x18 -.global sTitleop2Anims_1_6 -sTitleop2Anims_1_6: -.incbin "baserom.gba", 0x1E7E8B8, 0x18 -.global sTitleop2Anims_1_7 -sTitleop2Anims_1_7: -.incbin "baserom.gba", 0x1E7E8D0, 0x18 -.global sTitleop2Anims_1_8 -sTitleop2Anims_1_8: -.incbin "baserom.gba", 0x1E7E8E8, 0x18 -.global sTitleop2Gfx1 -sTitleop2Gfx1: -.incbin "baserom.gba", 0x1E7E900, 0x100 -.global sTitleop2Gfx1_2 -sTitleop2Gfx1_2: -.incbin "baserom.gba", 0x1E7EA00, 0x60 -.global sTitleop2Sprites1 -sTitleop2Sprites1: -.4byte sTitleop2Gfx1 -.incbin "baserom.gba", 0x1E7EA64, 0xC -.4byte sTitleop2Gfx1_2 -.incbin "baserom.gba", 0x1E7EA74, 0x14 -.global sAxPosesTitleop2 -sAxPosesTitleop2: -.4byte sTitleop2Pose1 -.global sTitleop2AnimTable1 -sTitleop2AnimTable1: -.4byte sTitleop2Anims_1_1 -.4byte sTitleop2Anims_1_2 -.4byte sTitleop2Anims_1_3 -.4byte sTitleop2Anims_1_4 -.4byte sTitleop2Anims_1_5 -.4byte sTitleop2Anims_1_6 -.4byte sTitleop2Anims_1_7 -.4byte sTitleop2Anims_1_8 -.global sAxAnimationsTitleop2 -sAxAnimationsTitleop2: -.4byte sTitleop2AnimTable1 -.global sAxSpritesTitleop2 -sAxSpritesTitleop2: -.4byte sTitleop2Sprites1 -.global sAxMainTitleop2 -sAxMainTitleop2: -.4byte sAxPosesTitleop2 -.4byte sAxAnimationsTitleop2 -.incbin "baserom.gba", 0x1E7EABC, 0x4 -.4byte sAxSpritesTitleop2 -.4byte 0 -.global gTitleopPal -gTitleopPal: -.incbin "graphics/ornament/pal/titleop.pmdpal" diff --git a/ld_script.ld b/ld_script.ld index cf4d8f83d..ec6508d9c 100755 --- a/ld_script.ld +++ b/ld_script.ld @@ -1038,7 +1038,8 @@ SECTIONS { src/ornament_gfx1.o(.rodata); src/ornament_gfx2.o(.rodata); src/ornament_gfx3.o(.rodata); - data/ornament_sbin.o(.rodata); + src/ornament_gfx4.o(.rodata); + src/ornament_gfx5.o(.rodata); } > ROM =0 unk_9E7EB08_section : diff --git a/src/ornament_gfx4.c b/src/ornament_gfx4.c new file mode 100644 index 000000000..ec2e6dc3e --- /dev/null +++ b/src/ornament_gfx4.c @@ -0,0 +1,936 @@ +#include "global.h" +#include "globaldata.h" +#include "ornament_gfx.h" + +const RGB gFlag113Pal[] = { INCBIN_RGB("graphics/ornament/pal/flag113.pmdpal") }; + +static const axmain sAxMainFlag113; +const SiroArchive gAxFlag113 = {"SIRO", &sAxMainFlag113}; + +static const ax_pose sFlag113Pose1[] = { + AX_POSE(0, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag113Pose2[] = { + AX_POSE(1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag113Pose3[] = { + AX_POSE(2, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag113Pose4[] = { + AX_POSE(3, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag113Pose5[] = { + AX_POSE(4, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag113Pose6[] = { + AX_POSE(5, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_anim sFlag113Anims_1_1[] = { + { .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 1, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 2, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 3, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 4, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 5, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const u8 sFlag113Gfx1[] = INCBIN_U8("graphics/ornament/Flag113/sprite_1.4bpp"); +static const ax_sprite sFlag113Sprites1[] = { + {sFlag113Gfx1, ARRAY_COUNT(sFlag113Gfx1)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag113Gfx2[] = INCBIN_U8("graphics/ornament/Flag113/sprite_2.4bpp"); +static const ax_sprite sFlag113Sprites2[] = { + {sFlag113Gfx2, ARRAY_COUNT(sFlag113Gfx2)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag113Gfx3[] = INCBIN_U8("graphics/ornament/Flag113/sprite_3.4bpp"); +static const ax_sprite sFlag113Sprites3[] = { + {sFlag113Gfx3, ARRAY_COUNT(sFlag113Gfx3)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag113Gfx4[] = INCBIN_U8("graphics/ornament/Flag113/sprite_4.4bpp"); +static const ax_sprite sFlag113Sprites4[] = { + {sFlag113Gfx4, ARRAY_COUNT(sFlag113Gfx4)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag113Gfx5[] = INCBIN_U8("graphics/ornament/Flag113/sprite_5.4bpp"); +static const ax_sprite sFlag113Sprites5[] = { + {sFlag113Gfx5, ARRAY_COUNT(sFlag113Gfx5)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag113Gfx6[] = INCBIN_U8("graphics/ornament/Flag113/sprite_6.4bpp"); +static const ax_sprite sFlag113Sprites6[] = { + {sFlag113Gfx6, ARRAY_COUNT(sFlag113Gfx6)}, + {NULL, 128}, + {NULL, 0}, +}; + +static const ax_pose *const sAxPosesFlag113[] = { + sFlag113Pose1, + sFlag113Pose2, + sFlag113Pose3, + sFlag113Pose4, + sFlag113Pose5, + sFlag113Pose6, +}; + +static const ax_anim *const sFlag113AnimTable1[] = { + sFlag113Anims_1_1, + sFlag113Anims_1_1, + sFlag113Anims_1_1, + sFlag113Anims_1_1, + sFlag113Anims_1_1, + sFlag113Anims_1_1, + sFlag113Anims_1_1, + sFlag113Anims_1_1, +}; + +static const ax_anim *const *const sAxAnimationsFlag113[] = { + sFlag113AnimTable1, +}; + +static const ax_sprite *const sAxSpritesFlag113[] = { + sFlag113Sprites1, + sFlag113Sprites2, + sFlag113Sprites3, + sFlag113Sprites4, + sFlag113Sprites5, + sFlag113Sprites6, +}; + +static const axmain sAxMainFlag113 = { + .poses = sAxPosesFlag113, + .animations = sAxAnimationsFlag113, + .animCount = ARRAY_COUNT(sAxAnimationsFlag113), + .spriteData = sAxSpritesFlag113, + .positions = NULL, +}; +const RGB gFlag114Pal[] = { INCBIN_RGB("graphics/ornament/pal/flag114.pmdpal") }; + +static const axmain sAxMainFlag114; +const SiroArchive gAxFlag114 = {"SIRO", &sAxMainFlag114}; + +static const ax_pose sFlag114Pose1[] = { + AX_POSE(0, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag114Pose2[] = { + AX_POSE(1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag114Pose3[] = { + AX_POSE(2, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag114Pose4[] = { + AX_POSE(3, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag114Pose5[] = { + AX_POSE(4, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag114Pose6[] = { + AX_POSE(5, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_anim sFlag114Anims_1_1[] = { + { .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 1, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 2, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 3, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 4, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 5, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const u8 sFlag114Gfx1[] = INCBIN_U8("graphics/ornament/Flag114/sprite_1.4bpp"); +static const ax_sprite sFlag114Sprites1[] = { + {sFlag114Gfx1, ARRAY_COUNT(sFlag114Gfx1)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag114Gfx2[] = INCBIN_U8("graphics/ornament/Flag114/sprite_2.4bpp"); +static const ax_sprite sFlag114Sprites2[] = { + {sFlag114Gfx2, ARRAY_COUNT(sFlag114Gfx2)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag114Gfx3[] = INCBIN_U8("graphics/ornament/Flag114/sprite_3.4bpp"); +static const ax_sprite sFlag114Sprites3[] = { + {sFlag114Gfx3, ARRAY_COUNT(sFlag114Gfx3)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag114Gfx4[] = INCBIN_U8("graphics/ornament/Flag114/sprite_4.4bpp"); +static const ax_sprite sFlag114Sprites4[] = { + {sFlag114Gfx4, ARRAY_COUNT(sFlag114Gfx4)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag114Gfx5[] = INCBIN_U8("graphics/ornament/Flag114/sprite_5.4bpp"); +static const ax_sprite sFlag114Sprites5[] = { + {sFlag114Gfx5, ARRAY_COUNT(sFlag114Gfx5)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag114Gfx6[] = INCBIN_U8("graphics/ornament/Flag114/sprite_6.4bpp"); +static const ax_sprite sFlag114Sprites6[] = { + {sFlag114Gfx6, ARRAY_COUNT(sFlag114Gfx6)}, + {NULL, 128}, + {NULL, 0}, +}; + +static const ax_pose *const sAxPosesFlag114[] = { + sFlag114Pose1, + sFlag114Pose2, + sFlag114Pose3, + sFlag114Pose4, + sFlag114Pose5, + sFlag114Pose6, +}; + +static const ax_anim *const sFlag114AnimTable1[] = { + sFlag114Anims_1_1, + sFlag114Anims_1_1, + sFlag114Anims_1_1, + sFlag114Anims_1_1, + sFlag114Anims_1_1, + sFlag114Anims_1_1, + sFlag114Anims_1_1, + sFlag114Anims_1_1, +}; + +static const ax_anim *const *const sAxAnimationsFlag114[] = { + sFlag114AnimTable1, +}; + +static const ax_sprite *const sAxSpritesFlag114[] = { + sFlag114Sprites1, + sFlag114Sprites2, + sFlag114Sprites3, + sFlag114Sprites4, + sFlag114Sprites5, + sFlag114Sprites6, +}; + +static const axmain sAxMainFlag114 = { + .poses = sAxPosesFlag114, + .animations = sAxAnimationsFlag114, + .animCount = ARRAY_COUNT(sAxAnimationsFlag114), + .spriteData = sAxSpritesFlag114, + .positions = NULL, +}; +const RGB gFlag11Pal[] = { INCBIN_RGB("graphics/ornament/pal/flag11.pmdpal") }; + +static const axmain sAxMainFlag11; +const SiroArchive gAxFlag11 = {"SIRO", &sAxMainFlag11}; + +static const ax_pose sFlag11Pose1[] = { + AX_POSE(0, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag11Pose2[] = { + AX_POSE(1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag11Pose3[] = { + AX_POSE(2, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag11Pose4[] = { + AX_POSE(3, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag11Pose5[] = { + AX_POSE(4, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag11Pose6[] = { + AX_POSE(5, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_anim sFlag11Anims_1_1[] = { + { .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 1, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 2, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 3, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 4, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 5, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const u8 sFlag11Gfx1[] = INCBIN_U8("graphics/ornament/Flag11/sprite_1.4bpp"); +static const ax_sprite sFlag11Sprites1[] = { + {sFlag11Gfx1, ARRAY_COUNT(sFlag11Gfx1)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag11Gfx2[] = INCBIN_U8("graphics/ornament/Flag11/sprite_2.4bpp"); +static const ax_sprite sFlag11Sprites2[] = { + {sFlag11Gfx2, ARRAY_COUNT(sFlag11Gfx2)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag11Gfx3[] = INCBIN_U8("graphics/ornament/Flag11/sprite_3.4bpp"); +static const ax_sprite sFlag11Sprites3[] = { + {sFlag11Gfx3, ARRAY_COUNT(sFlag11Gfx3)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag11Gfx4[] = INCBIN_U8("graphics/ornament/Flag11/sprite_4.4bpp"); +static const ax_sprite sFlag11Sprites4[] = { + {sFlag11Gfx4, ARRAY_COUNT(sFlag11Gfx4)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag11Gfx5[] = INCBIN_U8("graphics/ornament/Flag11/sprite_5.4bpp"); +static const ax_sprite sFlag11Sprites5[] = { + {sFlag11Gfx5, ARRAY_COUNT(sFlag11Gfx5)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag11Gfx6[] = INCBIN_U8("graphics/ornament/Flag11/sprite_6.4bpp"); +static const ax_sprite sFlag11Sprites6[] = { + {sFlag11Gfx6, ARRAY_COUNT(sFlag11Gfx6)}, + {NULL, 128}, + {NULL, 0}, +}; + +static const ax_pose *const sAxPosesFlag11[] = { + sFlag11Pose1, + sFlag11Pose2, + sFlag11Pose3, + sFlag11Pose4, + sFlag11Pose5, + sFlag11Pose6, +}; + +static const ax_anim *const sFlag11AnimTable1[] = { + sFlag11Anims_1_1, + sFlag11Anims_1_1, + sFlag11Anims_1_1, + sFlag11Anims_1_1, + sFlag11Anims_1_1, + sFlag11Anims_1_1, + sFlag11Anims_1_1, + sFlag11Anims_1_1, +}; + +static const ax_anim *const *const sAxAnimationsFlag11[] = { + sFlag11AnimTable1, +}; + +static const ax_sprite *const sAxSpritesFlag11[] = { + sFlag11Sprites1, + sFlag11Sprites2, + sFlag11Sprites3, + sFlag11Sprites4, + sFlag11Sprites5, + sFlag11Sprites6, +}; + +static const axmain sAxMainFlag11 = { + .poses = sAxPosesFlag11, + .animations = sAxAnimationsFlag11, + .animCount = ARRAY_COUNT(sAxAnimationsFlag11), + .spriteData = sAxSpritesFlag11, + .positions = NULL, +}; +const RGB gFlag12Pal[] = { INCBIN_RGB("graphics/ornament/pal/flag12.pmdpal") }; + +static const axmain sAxMainFlag12; +const SiroArchive gAxFlag12 = {"SIRO", &sAxMainFlag12}; + +static const ax_pose sFlag12Pose1[] = { + AX_POSE(0, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag12Pose2[] = { + AX_POSE(1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag12Pose3[] = { + AX_POSE(2, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag12Pose4[] = { + AX_POSE(3, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag12Pose5[] = { + AX_POSE(4, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag12Pose6[] = { + AX_POSE(5, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_anim sFlag12Anims_1_1[] = { + { .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 1, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 2, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 3, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 4, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 5, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const u8 sFlag12Gfx1[] = INCBIN_U8("graphics/ornament/Flag12/sprite_1.4bpp"); +static const ax_sprite sFlag12Sprites1[] = { + {sFlag12Gfx1, ARRAY_COUNT(sFlag12Gfx1)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag12Gfx2[] = INCBIN_U8("graphics/ornament/Flag12/sprite_2.4bpp"); +static const ax_sprite sFlag12Sprites2[] = { + {sFlag12Gfx2, ARRAY_COUNT(sFlag12Gfx2)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag12Gfx3[] = INCBIN_U8("graphics/ornament/Flag12/sprite_3.4bpp"); +static const ax_sprite sFlag12Sprites3[] = { + {sFlag12Gfx3, ARRAY_COUNT(sFlag12Gfx3)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag12Gfx4[] = INCBIN_U8("graphics/ornament/Flag12/sprite_4.4bpp"); +static const ax_sprite sFlag12Sprites4[] = { + {sFlag12Gfx4, ARRAY_COUNT(sFlag12Gfx4)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag12Gfx5[] = INCBIN_U8("graphics/ornament/Flag12/sprite_5.4bpp"); +static const ax_sprite sFlag12Sprites5[] = { + {sFlag12Gfx5, ARRAY_COUNT(sFlag12Gfx5)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag12Gfx6[] = INCBIN_U8("graphics/ornament/Flag12/sprite_6.4bpp"); +static const ax_sprite sFlag12Sprites6[] = { + {sFlag12Gfx6, ARRAY_COUNT(sFlag12Gfx6)}, + {NULL, 128}, + {NULL, 0}, +}; + +static const ax_pose *const sAxPosesFlag12[] = { + sFlag12Pose1, + sFlag12Pose2, + sFlag12Pose3, + sFlag12Pose4, + sFlag12Pose5, + sFlag12Pose6, +}; + +static const ax_anim *const sFlag12AnimTable1[] = { + sFlag12Anims_1_1, + sFlag12Anims_1_1, + sFlag12Anims_1_1, + sFlag12Anims_1_1, + sFlag12Anims_1_1, + sFlag12Anims_1_1, + sFlag12Anims_1_1, + sFlag12Anims_1_1, +}; + +static const ax_anim *const *const sAxAnimationsFlag12[] = { + sFlag12AnimTable1, +}; + +static const ax_sprite *const sAxSpritesFlag12[] = { + sFlag12Sprites1, + sFlag12Sprites2, + sFlag12Sprites3, + sFlag12Sprites4, + sFlag12Sprites5, + sFlag12Sprites6, +}; + +static const axmain sAxMainFlag12 = { + .poses = sAxPosesFlag12, + .animations = sAxAnimationsFlag12, + .animCount = ARRAY_COUNT(sAxAnimationsFlag12), + .spriteData = sAxSpritesFlag12, + .positions = NULL, +}; +const RGB gFlag13Pal[] = { INCBIN_RGB("graphics/ornament/pal/flag13.pmdpal") }; + +static const axmain sAxMainFlag13; +const SiroArchive gAxFlag13 = {"SIRO", &sAxMainFlag13}; + +static const ax_pose sFlag13Pose1[] = { + AX_POSE(0, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag13Pose2[] = { + AX_POSE(1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag13Pose3[] = { + AX_POSE(2, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag13Pose4[] = { + AX_POSE(3, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag13Pose5[] = { + AX_POSE(4, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag13Pose6[] = { + AX_POSE(5, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_anim sFlag13Anims_1_1[] = { + { .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 1, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 2, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 3, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 4, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 5, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const u8 sFlag13Gfx1[] = INCBIN_U8("graphics/ornament/Flag13/sprite_1.4bpp"); +static const ax_sprite sFlag13Sprites1[] = { + {sFlag13Gfx1, ARRAY_COUNT(sFlag13Gfx1)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag13Gfx2[] = INCBIN_U8("graphics/ornament/Flag13/sprite_2.4bpp"); +static const ax_sprite sFlag13Sprites2[] = { + {sFlag13Gfx2, ARRAY_COUNT(sFlag13Gfx2)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag13Gfx3[] = INCBIN_U8("graphics/ornament/Flag13/sprite_3.4bpp"); +static const ax_sprite sFlag13Sprites3[] = { + {sFlag13Gfx3, ARRAY_COUNT(sFlag13Gfx3)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag13Gfx4[] = INCBIN_U8("graphics/ornament/Flag13/sprite_4.4bpp"); +static const ax_sprite sFlag13Sprites4[] = { + {sFlag13Gfx4, ARRAY_COUNT(sFlag13Gfx4)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag13Gfx5[] = INCBIN_U8("graphics/ornament/Flag13/sprite_5.4bpp"); +static const ax_sprite sFlag13Sprites5[] = { + {sFlag13Gfx5, ARRAY_COUNT(sFlag13Gfx5)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag13Gfx6[] = INCBIN_U8("graphics/ornament/Flag13/sprite_6.4bpp"); +static const ax_sprite sFlag13Sprites6[] = { + {sFlag13Gfx6, ARRAY_COUNT(sFlag13Gfx6)}, + {NULL, 128}, + {NULL, 0}, +}; + +static const ax_pose *const sAxPosesFlag13[] = { + sFlag13Pose1, + sFlag13Pose2, + sFlag13Pose3, + sFlag13Pose4, + sFlag13Pose5, + sFlag13Pose6, +}; + +static const ax_anim *const sFlag13AnimTable1[] = { + sFlag13Anims_1_1, + sFlag13Anims_1_1, + sFlag13Anims_1_1, + sFlag13Anims_1_1, + sFlag13Anims_1_1, + sFlag13Anims_1_1, + sFlag13Anims_1_1, + sFlag13Anims_1_1, +}; + +static const ax_anim *const *const sAxAnimationsFlag13[] = { + sFlag13AnimTable1, +}; + +static const ax_sprite *const sAxSpritesFlag13[] = { + sFlag13Sprites1, + sFlag13Sprites2, + sFlag13Sprites3, + sFlag13Sprites4, + sFlag13Sprites5, + sFlag13Sprites6, +}; + +static const axmain sAxMainFlag13 = { + .poses = sAxPosesFlag13, + .animations = sAxAnimationsFlag13, + .animCount = ARRAY_COUNT(sAxAnimationsFlag13), + .spriteData = sAxSpritesFlag13, + .positions = NULL, +}; +const RGB gFlag14Pal[] = { INCBIN_RGB("graphics/ornament/pal/flag14.pmdpal") }; + +static const axmain sAxMainFlag14; +const SiroArchive gAxFlag14 = {"SIRO", &sAxMainFlag14}; + +static const ax_pose sFlag14Pose1[] = { + AX_POSE(0, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag14Pose2[] = { + AX_POSE(1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag14Pose3[] = { + AX_POSE(2, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag14Pose4[] = { + AX_POSE(3, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag14Pose5[] = { + AX_POSE(4, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag14Pose6[] = { + AX_POSE(5, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_anim sFlag14Anims_1_1[] = { + { .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 1, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 2, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 3, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 4, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 5, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const u8 sFlag14Gfx1[] = INCBIN_U8("graphics/ornament/Flag14/sprite_1.4bpp"); +static const ax_sprite sFlag14Sprites1[] = { + {sFlag14Gfx1, ARRAY_COUNT(sFlag14Gfx1)}, + {NULL, 160}, + {NULL, 0}, +}; +static const u8 sFlag14Gfx2[] = INCBIN_U8("graphics/ornament/Flag14/sprite_2.4bpp"); +static const u8 sFlag14Gfx2_2[] = INCBIN_U8("graphics/ornament/Flag14/sprite_2_2.4bpp"); +static const ax_sprite sFlag14Sprites2[] = { + {sFlag14Gfx2, ARRAY_COUNT(sFlag14Gfx2)}, + {NULL, 32}, + {sFlag14Gfx2_2, ARRAY_COUNT(sFlag14Gfx2_2)}, + {NULL, 160}, + {NULL, 0}, +}; +static const u8 sFlag14Gfx3[] = INCBIN_U8("graphics/ornament/Flag14/sprite_3.4bpp"); +static const u8 sFlag14Gfx3_2[] = INCBIN_U8("graphics/ornament/Flag14/sprite_3_2.4bpp"); +static const ax_sprite sFlag14Sprites3[] = { + {sFlag14Gfx3, ARRAY_COUNT(sFlag14Gfx3)}, + {NULL, 32}, + {sFlag14Gfx3_2, ARRAY_COUNT(sFlag14Gfx3_2)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag14Gfx4[] = INCBIN_U8("graphics/ornament/Flag14/sprite_4.4bpp"); +static const u8 sFlag14Gfx4_2[] = INCBIN_U8("graphics/ornament/Flag14/sprite_4_2.4bpp"); +static const ax_sprite sFlag14Sprites4[] = { + {sFlag14Gfx4, ARRAY_COUNT(sFlag14Gfx4)}, + {NULL, 32}, + {sFlag14Gfx4_2, ARRAY_COUNT(sFlag14Gfx4_2)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag14Gfx5[] = INCBIN_U8("graphics/ornament/Flag14/sprite_5.4bpp"); +static const u8 sFlag14Gfx5_2[] = INCBIN_U8("graphics/ornament/Flag14/sprite_5_2.4bpp"); +static const ax_sprite sFlag14Sprites5[] = { + {sFlag14Gfx5, ARRAY_COUNT(sFlag14Gfx5)}, + {NULL, 32}, + {sFlag14Gfx5_2, ARRAY_COUNT(sFlag14Gfx5_2)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag14Gfx6[] = INCBIN_U8("graphics/ornament/Flag14/sprite_6.4bpp"); +static const ax_sprite sFlag14Sprites6[] = { + {sFlag14Gfx6, ARRAY_COUNT(sFlag14Gfx6)}, + {NULL, 160}, + {NULL, 0}, +}; + +static const ax_pose *const sAxPosesFlag14[] = { + sFlag14Pose1, + sFlag14Pose2, + sFlag14Pose3, + sFlag14Pose4, + sFlag14Pose5, + sFlag14Pose6, +}; + +static const ax_anim *const sFlag14AnimTable1[] = { + sFlag14Anims_1_1, + sFlag14Anims_1_1, + sFlag14Anims_1_1, + sFlag14Anims_1_1, + sFlag14Anims_1_1, + sFlag14Anims_1_1, + sFlag14Anims_1_1, + sFlag14Anims_1_1, +}; + +static const ax_anim *const *const sAxAnimationsFlag14[] = { + sFlag14AnimTable1, +}; + +static const ax_sprite *const sAxSpritesFlag14[] = { + sFlag14Sprites1, + sFlag14Sprites2, + sFlag14Sprites3, + sFlag14Sprites4, + sFlag14Sprites5, + sFlag14Sprites6, +}; + +static const axmain sAxMainFlag14 = { + .poses = sAxPosesFlag14, + .animations = sAxAnimationsFlag14, + .animCount = ARRAY_COUNT(sAxAnimationsFlag14), + .spriteData = sAxSpritesFlag14, + .positions = NULL, +}; +const RGB gFlag15Pal[] = { INCBIN_RGB("graphics/ornament/pal/flag15.pmdpal") }; + +static const axmain sAxMainFlag15; +const SiroArchive gAxFlag15 = {"SIRO", &sAxMainFlag15}; + +static const ax_pose sFlag15Pose1[] = { + AX_POSE(0, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag15Pose2[] = { + AX_POSE(1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag15Pose3[] = { + AX_POSE(2, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag15Pose4[] = { + AX_POSE(3, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag15Pose5[] = { + AX_POSE(4, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag15Pose6[] = { + AX_POSE(5, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_anim sFlag15Anims_1_1[] = { + { .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 1, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 2, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 3, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 4, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 5, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const u8 sFlag15Gfx1[] = INCBIN_U8("graphics/ornament/Flag15/sprite_1.4bpp"); +static const ax_sprite sFlag15Sprites1[] = { + {sFlag15Gfx1, ARRAY_COUNT(sFlag15Gfx1)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag15Gfx2[] = INCBIN_U8("graphics/ornament/Flag15/sprite_2.4bpp"); +static const ax_sprite sFlag15Sprites2[] = { + {sFlag15Gfx2, ARRAY_COUNT(sFlag15Gfx2)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag15Gfx3[] = INCBIN_U8("graphics/ornament/Flag15/sprite_3.4bpp"); +static const ax_sprite sFlag15Sprites3[] = { + {sFlag15Gfx3, ARRAY_COUNT(sFlag15Gfx3)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag15Gfx4[] = INCBIN_U8("graphics/ornament/Flag15/sprite_4.4bpp"); +static const ax_sprite sFlag15Sprites4[] = { + {sFlag15Gfx4, ARRAY_COUNT(sFlag15Gfx4)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag15Gfx5[] = INCBIN_U8("graphics/ornament/Flag15/sprite_5.4bpp"); +static const ax_sprite sFlag15Sprites5[] = { + {sFlag15Gfx5, ARRAY_COUNT(sFlag15Gfx5)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag15Gfx6[] = INCBIN_U8("graphics/ornament/Flag15/sprite_6.4bpp"); +static const ax_sprite sFlag15Sprites6[] = { + {sFlag15Gfx6, ARRAY_COUNT(sFlag15Gfx6)}, + {NULL, 128}, + {NULL, 0}, +}; + +static const ax_pose *const sAxPosesFlag15[] = { + sFlag15Pose1, + sFlag15Pose2, + sFlag15Pose3, + sFlag15Pose4, + sFlag15Pose5, + sFlag15Pose6, +}; + +static const ax_anim *const sFlag15AnimTable1[] = { + sFlag15Anims_1_1, + sFlag15Anims_1_1, + sFlag15Anims_1_1, + sFlag15Anims_1_1, + sFlag15Anims_1_1, + sFlag15Anims_1_1, + sFlag15Anims_1_1, + sFlag15Anims_1_1, +}; + +static const ax_anim *const *const sAxAnimationsFlag15[] = { + sFlag15AnimTable1, +}; + +static const ax_sprite *const sAxSpritesFlag15[] = { + sFlag15Sprites1, + sFlag15Sprites2, + sFlag15Sprites3, + sFlag15Sprites4, + sFlag15Sprites5, + sFlag15Sprites6, +}; + +static const axmain sAxMainFlag15 = { + .poses = sAxPosesFlag15, + .animations = sAxAnimationsFlag15, + .animCount = ARRAY_COUNT(sAxAnimationsFlag15), + .spriteData = sAxSpritesFlag15, + .positions = NULL, +}; +const RGB gFlag16Pal[] = { INCBIN_RGB("graphics/ornament/pal/flag16.pmdpal") }; + +static const axmain sAxMainFlag16; +const SiroArchive gAxFlag16 = {"SIRO", &sAxMainFlag16}; + +static const ax_pose sFlag16Pose1[] = { + AX_POSE(0, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag16Pose2[] = { + AX_POSE(1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag16Pose3[] = { + AX_POSE(2, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag16Pose4[] = { + AX_POSE(3, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag16Pose5[] = { + AX_POSE(4, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sFlag16Pose6[] = { + AX_POSE(5, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_anim sFlag16Anims_1_1[] = { + { .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 1, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 2, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 3, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 4, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 5, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const u8 sFlag16Gfx1[] = INCBIN_U8("graphics/ornament/Flag16/sprite_1.4bpp"); +static const ax_sprite sFlag16Sprites1[] = { + {sFlag16Gfx1, ARRAY_COUNT(sFlag16Gfx1)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag16Gfx2[] = INCBIN_U8("graphics/ornament/Flag16/sprite_2.4bpp"); +static const ax_sprite sFlag16Sprites2[] = { + {sFlag16Gfx2, ARRAY_COUNT(sFlag16Gfx2)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag16Gfx3[] = INCBIN_U8("graphics/ornament/Flag16/sprite_3.4bpp"); +static const ax_sprite sFlag16Sprites3[] = { + {sFlag16Gfx3, ARRAY_COUNT(sFlag16Gfx3)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag16Gfx4[] = INCBIN_U8("graphics/ornament/Flag16/sprite_4.4bpp"); +static const ax_sprite sFlag16Sprites4[] = { + {sFlag16Gfx4, ARRAY_COUNT(sFlag16Gfx4)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag16Gfx5[] = INCBIN_U8("graphics/ornament/Flag16/sprite_5.4bpp"); +static const ax_sprite sFlag16Sprites5[] = { + {sFlag16Gfx5, ARRAY_COUNT(sFlag16Gfx5)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sFlag16Gfx6[] = INCBIN_U8("graphics/ornament/Flag16/sprite_6.4bpp"); +static const ax_sprite sFlag16Sprites6[] = { + {sFlag16Gfx6, ARRAY_COUNT(sFlag16Gfx6)}, + {NULL, 128}, + {NULL, 0}, +}; + +static const ax_pose *const sAxPosesFlag16[] = { + sFlag16Pose1, + sFlag16Pose2, + sFlag16Pose3, + sFlag16Pose4, + sFlag16Pose5, + sFlag16Pose6, +}; + +static const ax_anim *const sFlag16AnimTable1[] = { + sFlag16Anims_1_1, + sFlag16Anims_1_1, + sFlag16Anims_1_1, + sFlag16Anims_1_1, + sFlag16Anims_1_1, + sFlag16Anims_1_1, + sFlag16Anims_1_1, + sFlag16Anims_1_1, +}; + +static const ax_anim *const *const sAxAnimationsFlag16[] = { + sFlag16AnimTable1, +}; + +static const ax_sprite *const sAxSpritesFlag16[] = { + sFlag16Sprites1, + sFlag16Sprites2, + sFlag16Sprites3, + sFlag16Sprites4, + sFlag16Sprites5, + sFlag16Sprites6, +}; + +static const axmain sAxMainFlag16 = { + .poses = sAxPosesFlag16, + .animations = sAxAnimationsFlag16, + .animCount = ARRAY_COUNT(sAxAnimationsFlag16), + .spriteData = sAxSpritesFlag16, + .positions = NULL, +}; diff --git a/src/ornament_gfx5.c b/src/ornament_gfx5.c new file mode 100644 index 000000000..a07abe4fe --- /dev/null +++ b/src/ornament_gfx5.c @@ -0,0 +1,1833 @@ +#include "global.h" +#include "globaldata.h" +#include "ornament_gfx.h" + +static const axmain sAxMainItem01; +const SiroArchive gAxItem01 = {"SIRO", &sAxMainItem01}; + +static const ax_pose sItem01Pose1[] = { + AX_POSE(0, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 4)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose2[] = { + AX_POSE(1, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 4)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose3[] = { + AX_POSE(2, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 7)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose4[] = { + AX_POSE(3, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 3)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose5[] = { + AX_POSE(4, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 12)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose6[] = { + AX_POSE(5, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 4)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose7[] = { + AX_POSE(6, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 12)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose8[] = { + AX_POSE(7, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 2)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose9[] = { + AX_POSE(8, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 2)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose10[] = { + AX_POSE(9, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 2)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose11[] = { + AX_POSE(10, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 6)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose12[] = { + AX_POSE(11, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 6)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose13[] = { + AX_POSE(12, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 4)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose14[] = { + AX_POSE(13, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 4)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose15[] = { + AX_POSE(14, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 8)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose16[] = { + AX_POSE(15, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 4)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose17[] = { + AX_POSE(16, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 12)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose18[] = { + AX_POSE(17, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose19[] = { + AX_POSE(18, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose20[] = { + AX_POSE(19, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 4)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose21[] = { + AX_POSE(20, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 6)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose22[] = { + AX_POSE(21, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 6)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose23[] = { + AX_POSE(22, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 6)), + AX_POSE_TERMINATOR +}; +static const ax_pose sItem01Pose24[] = { + AX_POSE(23, OAM1(248, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_1, FLIP(0, 0), 2, 0), OAM3(0, 3, 10)), + AX_POSE_TERMINATOR +}; +static const ax_anim sItem01Anims_1_1[] = { + { .frames = 4, .unkFlags = 0, .poseId = 2, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sItem01Anims_1_2[] = { + { .frames = 4, .unkFlags = 0, .poseId = 3, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sItem01Anims_1_3[] = { + { .frames = 4, .unkFlags = 0, .poseId = 11, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sItem01Anims_1_4[] = { + { .frames = 4, .unkFlags = 0, .poseId = 17, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sItem01Anims_1_5[] = { + { .frames = 4, .unkFlags = 0, .poseId = 19, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sItem01Anims_1_6[] = { + { .frames = 4, .unkFlags = 0, .poseId = 19, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sItem01Anims_1_7[] = { + { .frames = 4, .unkFlags = 0, .poseId = 19, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sItem01Anims_1_8[] = { + { .frames = 4, .unkFlags = 0, .poseId = 19, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const u8 sItem01Gfx1[] = INCBIN_U8("graphics/ornament/Item01/sprite_1.4bpp"); +static const ax_sprite sItem01Sprites1[] = { + {sItem01Gfx1, ARRAY_COUNT(sItem01Gfx1)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx2[] = INCBIN_U8("graphics/ornament/Item01/sprite_2.4bpp"); +static const ax_sprite sItem01Sprites2[] = { + {sItem01Gfx2, ARRAY_COUNT(sItem01Gfx2)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx3[] = INCBIN_U8("graphics/ornament/Item01/sprite_3.4bpp"); +static const ax_sprite sItem01Sprites3[] = { + {sItem01Gfx3, ARRAY_COUNT(sItem01Gfx3)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx4[] = INCBIN_U8("graphics/ornament/Item01/sprite_4.4bpp"); +static const ax_sprite sItem01Sprites4[] = { + {sItem01Gfx4, ARRAY_COUNT(sItem01Gfx4)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx5[] = INCBIN_U8("graphics/ornament/Item01/sprite_5.4bpp"); +static const ax_sprite sItem01Sprites5[] = { + {sItem01Gfx5, ARRAY_COUNT(sItem01Gfx5)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx6[] = INCBIN_U8("graphics/ornament/Item01/sprite_6.4bpp"); +static const ax_sprite sItem01Sprites6[] = { + {sItem01Gfx6, ARRAY_COUNT(sItem01Gfx6)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx7[] = INCBIN_U8("graphics/ornament/Item01/sprite_7.4bpp"); +static const ax_sprite sItem01Sprites7[] = { + {sItem01Gfx7, ARRAY_COUNT(sItem01Gfx7)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx8[] = INCBIN_U8("graphics/ornament/Item01/sprite_8.4bpp"); +static const ax_sprite sItem01Sprites8[] = { + {sItem01Gfx8, ARRAY_COUNT(sItem01Gfx8)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx9[] = INCBIN_U8("graphics/ornament/Item01/sprite_9.4bpp"); +static const ax_sprite sItem01Sprites9[] = { + {sItem01Gfx9, ARRAY_COUNT(sItem01Gfx9)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx10[] = INCBIN_U8("graphics/ornament/Item01/sprite_10.4bpp"); +static const ax_sprite sItem01Sprites10[] = { + {sItem01Gfx10, ARRAY_COUNT(sItem01Gfx10)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx11[] = INCBIN_U8("graphics/ornament/Item01/sprite_11.4bpp"); +static const ax_sprite sItem01Sprites11[] = { + {sItem01Gfx11, ARRAY_COUNT(sItem01Gfx11)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx12[] = INCBIN_U8("graphics/ornament/Item01/sprite_12.4bpp"); +static const ax_sprite sItem01Sprites12[] = { + {sItem01Gfx12, ARRAY_COUNT(sItem01Gfx12)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx13[] = INCBIN_U8("graphics/ornament/Item01/sprite_13.4bpp"); +static const ax_sprite sItem01Sprites13[] = { + {sItem01Gfx13, ARRAY_COUNT(sItem01Gfx13)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx14[] = INCBIN_U8("graphics/ornament/Item01/sprite_14.4bpp"); +static const ax_sprite sItem01Sprites14[] = { + {sItem01Gfx14, ARRAY_COUNT(sItem01Gfx14)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx15[] = INCBIN_U8("graphics/ornament/Item01/sprite_15.4bpp"); +static const ax_sprite sItem01Sprites15[] = { + {sItem01Gfx15, ARRAY_COUNT(sItem01Gfx15)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx16[] = INCBIN_U8("graphics/ornament/Item01/sprite_16.4bpp"); +static const ax_sprite sItem01Sprites16[] = { + {sItem01Gfx16, ARRAY_COUNT(sItem01Gfx16)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx17[] = INCBIN_U8("graphics/ornament/Item01/sprite_17.4bpp"); +static const ax_sprite sItem01Sprites17[] = { + {sItem01Gfx17, ARRAY_COUNT(sItem01Gfx17)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx18[] = INCBIN_U8("graphics/ornament/Item01/sprite_18.4bpp"); +static const ax_sprite sItem01Sprites18[] = { + {sItem01Gfx18, ARRAY_COUNT(sItem01Gfx18)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx19[] = INCBIN_U8("graphics/ornament/Item01/sprite_19.4bpp"); +static const ax_sprite sItem01Sprites19[] = { + {sItem01Gfx19, ARRAY_COUNT(sItem01Gfx19)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx20[] = INCBIN_U8("graphics/ornament/Item01/sprite_20.4bpp"); +static const ax_sprite sItem01Sprites20[] = { + {sItem01Gfx20, ARRAY_COUNT(sItem01Gfx20)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx21[] = INCBIN_U8("graphics/ornament/Item01/sprite_21.4bpp"); +static const ax_sprite sItem01Sprites21[] = { + {sItem01Gfx21, ARRAY_COUNT(sItem01Gfx21)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx22[] = INCBIN_U8("graphics/ornament/Item01/sprite_22.4bpp"); +static const ax_sprite sItem01Sprites22[] = { + {sItem01Gfx22, ARRAY_COUNT(sItem01Gfx22)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx23[] = INCBIN_U8("graphics/ornament/Item01/sprite_23.4bpp"); +static const ax_sprite sItem01Sprites23[] = { + {sItem01Gfx23, ARRAY_COUNT(sItem01Gfx23)}, + {NULL, 0}, +}; +static const u8 sItem01Gfx24[] = INCBIN_U8("graphics/ornament/Item01/sprite_24.4bpp"); +static const ax_sprite sItem01Sprites24[] = { + {sItem01Gfx24, ARRAY_COUNT(sItem01Gfx24)}, + {NULL, 0}, +}; + +static const ax_pose *const sAxPosesItem01[] = { + sItem01Pose1, + sItem01Pose2, + sItem01Pose3, + sItem01Pose4, + sItem01Pose5, + sItem01Pose6, + sItem01Pose7, + sItem01Pose8, + sItem01Pose9, + sItem01Pose10, + sItem01Pose11, + sItem01Pose12, + sItem01Pose13, + sItem01Pose14, + sItem01Pose15, + sItem01Pose16, + sItem01Pose17, + sItem01Pose18, + sItem01Pose19, + sItem01Pose20, + sItem01Pose21, + sItem01Pose22, + sItem01Pose23, + sItem01Pose24, +}; + +static const ax_anim *const sItem01AnimTable1[] = { + sItem01Anims_1_1, + sItem01Anims_1_2, + sItem01Anims_1_3, + sItem01Anims_1_4, + sItem01Anims_1_5, + sItem01Anims_1_6, + sItem01Anims_1_7, + sItem01Anims_1_8, +}; + +static const ax_anim *const *const sAxAnimationsItem01[] = { + sItem01AnimTable1, +}; + +static const ax_sprite *const sAxSpritesItem01[] = { + sItem01Sprites1, + sItem01Sprites2, + sItem01Sprites3, + sItem01Sprites4, + sItem01Sprites5, + sItem01Sprites6, + sItem01Sprites7, + sItem01Sprites8, + sItem01Sprites9, + sItem01Sprites10, + sItem01Sprites11, + sItem01Sprites12, + sItem01Sprites13, + sItem01Sprites14, + sItem01Sprites15, + sItem01Sprites16, + sItem01Sprites17, + sItem01Sprites18, + sItem01Sprites19, + sItem01Sprites20, + sItem01Sprites21, + sItem01Sprites22, + sItem01Sprites23, + sItem01Sprites24, +}; + +static const axmain sAxMainItem01 = { + .poses = sAxPosesItem01, + .animations = sAxAnimationsItem01, + .animCount = ARRAY_COUNT(sAxAnimationsItem01), + .spriteData = sAxSpritesItem01, + .positions = NULL, +}; +static const axmain sAxMainNpc01; +const SiroArchive gAxNpc01 = {"SIRO", &sAxMainNpc01}; + +static const ax_pose sNpc01Pose1[] = { + AX_POSE(0, OAM1(229, ST_OAM_SQUARE , 1), OAM2(243, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 6)), + AX_POSE_TERMINATOR +}; +static const ax_anim sNpc01Anims_1_1[] = { + { .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const u8 sNpc01Gfx1[] = INCBIN_U8("graphics/ornament/Npc01/sprite_1.4bpp"); +static const u8 sNpc01Gfx1_2[] = INCBIN_U8("graphics/ornament/Npc01/sprite_1_2.4bpp"); +static const u8 sNpc01Gfx1_3[] = INCBIN_U8("graphics/ornament/Npc01/sprite_1_3.4bpp"); +static const u8 sNpc01Gfx1_4[] = INCBIN_U8("graphics/ornament/Npc01/sprite_1_4.4bpp"); +static const ax_sprite sNpc01Sprites1[] = { + {NULL, 32}, + {sNpc01Gfx1, ARRAY_COUNT(sNpc01Gfx1)}, + {NULL, 64}, + {sNpc01Gfx1_2, ARRAY_COUNT(sNpc01Gfx1_2)}, + {NULL, 32}, + {sNpc01Gfx1_3, ARRAY_COUNT(sNpc01Gfx1_3)}, + {NULL, 32}, + {sNpc01Gfx1_4, ARRAY_COUNT(sNpc01Gfx1_4)}, + {NULL, 32}, + {NULL, 0}, +}; + +static const ax_pose *const sAxPosesNpc01[] = { + sNpc01Pose1, +}; + +static const ax_anim *const sNpc01AnimTable1[] = { + sNpc01Anims_1_1, + sNpc01Anims_1_1, + sNpc01Anims_1_1, + sNpc01Anims_1_1, + sNpc01Anims_1_1, + sNpc01Anims_1_1, + sNpc01Anims_1_1, + sNpc01Anims_1_1, +}; + +static const ax_anim *const *const sAxAnimationsNpc01[] = { + sNpc01AnimTable1, +}; + +static const ax_sprite *const sAxSpritesNpc01[] = { + sNpc01Sprites1, +}; + +static const axmain sAxMainNpc01 = { + .poses = sAxPosesNpc01, + .animations = sAxAnimationsNpc01, + .animCount = ARRAY_COUNT(sAxAnimationsNpc01), + .spriteData = sAxSpritesNpc01, + .positions = NULL, +}; +static const axmain sAxMainNpc02; +const SiroArchive gAxNpc02 = {"SIRO", &sAxMainNpc02}; + +static const ax_pose sNpc02Pose1[] = { + AX_POSE(0, OAM1(227, ST_OAM_SQUARE , 1), OAM2(242, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 6)), + AX_POSE_TERMINATOR +}; +static const ax_anim sNpc02Anims_1_1[] = { + { .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const u8 sNpc02Gfx1[] = INCBIN_U8("graphics/ornament/Npc02/sprite_1.4bpp"); +static const ax_sprite sNpc02Sprites1[] = { + {sNpc02Gfx1, ARRAY_COUNT(sNpc02Gfx1)}, + {NULL, 0}, +}; + +static const ax_pose *const sAxPosesNpc02[] = { + sNpc02Pose1, +}; + +static const ax_anim *const sNpc02AnimTable1[] = { + sNpc02Anims_1_1, + sNpc02Anims_1_1, + sNpc02Anims_1_1, + sNpc02Anims_1_1, + sNpc02Anims_1_1, + sNpc02Anims_1_1, + sNpc02Anims_1_1, + sNpc02Anims_1_1, +}; + +static const ax_anim *const *const sAxAnimationsNpc02[] = { + sNpc02AnimTable1, +}; + +static const ax_sprite *const sAxSpritesNpc02[] = { + sNpc02Sprites1, +}; + +static const axmain sAxMainNpc02 = { + .poses = sAxPosesNpc02, + .animations = sAxAnimationsNpc02, + .animCount = ARRAY_COUNT(sAxAnimationsNpc02), + .spriteData = sAxSpritesNpc02, + .positions = NULL, +}; +static const axmain sAxMainNpc03; +const SiroArchive gAxNpc03 = {"SIRO", &sAxMainNpc03}; + +static const ax_pose sNpc03Pose1[] = { + AX_POSE(0, OAM1(227, ST_OAM_SQUARE , 1), OAM2(241, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_anim sNpc03Anims_1_1[] = { + { .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const u8 sNpc03Gfx1[] = INCBIN_U8("graphics/ornament/Npc03/sprite_1.4bpp"); +static const ax_sprite sNpc03Sprites1[] = { + {NULL, 32}, + {sNpc03Gfx1, ARRAY_COUNT(sNpc03Gfx1)}, + {NULL, 0}, +}; + +static const ax_pose *const sAxPosesNpc03[] = { + sNpc03Pose1, +}; + +static const ax_anim *const sNpc03AnimTable1[] = { + sNpc03Anims_1_1, + sNpc03Anims_1_1, + sNpc03Anims_1_1, + sNpc03Anims_1_1, + sNpc03Anims_1_1, + sNpc03Anims_1_1, + sNpc03Anims_1_1, + sNpc03Anims_1_1, +}; + +static const ax_anim *const *const sAxAnimationsNpc03[] = { + sNpc03AnimTable1, +}; + +static const ax_sprite *const sAxSpritesNpc03[] = { + sNpc03Sprites1, +}; + +static const axmain sAxMainNpc03 = { + .poses = sAxPosesNpc03, + .animations = sAxAnimationsNpc03, + .animCount = ARRAY_COUNT(sAxAnimationsNpc03), + .spriteData = sAxSpritesNpc03, + .positions = NULL, +}; +static const axmain sAxMainNpc04; +const SiroArchive gAxNpc04 = {"SIRO", &sAxMainNpc04}; + +static const ax_pose sNpc04Pose1[] = { + AX_POSE(0, OAM1(233, ST_OAM_V_RECTANGLE, 1), OAM2(248, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 6)), + AX_POSE_TERMINATOR +}; +static const ax_anim sNpc04Anims_1_1[] = { + { .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const u8 sNpc04Gfx1[] = INCBIN_U8("graphics/ornament/Npc04/sprite_1.4bpp"); +static const ax_sprite sNpc04Sprites1[] = { + {sNpc04Gfx1, ARRAY_COUNT(sNpc04Gfx1)}, + {NULL, 0}, +}; + +static const ax_pose *const sAxPosesNpc04[] = { + sNpc04Pose1, +}; + +static const ax_anim *const sNpc04AnimTable1[] = { + sNpc04Anims_1_1, + sNpc04Anims_1_1, + sNpc04Anims_1_1, + sNpc04Anims_1_1, + sNpc04Anims_1_1, + sNpc04Anims_1_1, + sNpc04Anims_1_1, + sNpc04Anims_1_1, +}; + +static const ax_anim *const *const sAxAnimationsNpc04[] = { + sNpc04AnimTable1, +}; + +static const ax_sprite *const sAxSpritesNpc04[] = { + sNpc04Sprites1, +}; + +static const axmain sAxMainNpc04 = { + .poses = sAxPosesNpc04, + .animations = sAxAnimationsNpc04, + .animCount = ARRAY_COUNT(sAxAnimationsNpc04), + .spriteData = sAxSpritesNpc04, + .positions = NULL, +}; +const RGB gStoneimPal[] = { INCBIN_RGB("graphics/ornament/pal/stoneim.pmdpal") }; + +static const axmain sAxMainTitlebg1; +const SiroArchive gAxTitlebg1 = {"SIRO", &sAxMainTitlebg1}; + +static const ax_pose sTitlebg1Pose1[] = { + AX_POSE(0, OAM1(240, ST_OAM_SQUARE , 1), OAM2(192, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(1, OAM1(228, ST_OAM_SQUARE , 1), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(-1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(32, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(-1, OAM1(228, ST_OAM_SQUARE , 1), OAM2(0, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE(2, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(160, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(64, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(3, OAM1(4, ST_OAM_SQUARE , 2), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(48, 3, 13)), + AX_POSE(-1, OAM1(4, ST_OAM_SQUARE , 2), OAM2(0, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(48, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitlebg1Pose2[] = { + AX_POSE(4, OAM1(240, ST_OAM_SQUARE , 1), OAM2(192, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(5, OAM1(228, ST_OAM_SQUARE , 1), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(-1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(32, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(-1, OAM1(228, ST_OAM_SQUARE , 1), OAM2(0, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE(2, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(160, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(64, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(3, OAM1(4, ST_OAM_SQUARE , 2), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(48, 3, 13)), + AX_POSE(-1, OAM1(4, ST_OAM_SQUARE , 2), OAM2(0, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(48, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitlebg1Pose3[] = { + AX_POSE(6, OAM1(240, ST_OAM_SQUARE , 1), OAM2(192, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(7, OAM1(228, ST_OAM_SQUARE , 1), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(-1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(32, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(-1, OAM1(228, ST_OAM_SQUARE , 1), OAM2(0, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE(2, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(160, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(64, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(3, OAM1(4, ST_OAM_SQUARE , 2), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(48, 3, 13)), + AX_POSE(-1, OAM1(4, ST_OAM_SQUARE , 2), OAM2(0, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(48, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitlebg1Pose4[] = { + AX_POSE(8, OAM1(240, ST_OAM_SQUARE , 1), OAM2(192, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(9, OAM1(228, ST_OAM_SQUARE , 1), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(-1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(32, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(-1, OAM1(228, ST_OAM_SQUARE , 1), OAM2(0, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE(2, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(160, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(64, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(3, OAM1(4, ST_OAM_SQUARE , 2), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(48, 3, 13)), + AX_POSE(-1, OAM1(4, ST_OAM_SQUARE , 2), OAM2(0, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(48, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitlebg1Pose5[] = { + AX_POSE(10, OAM1(240, ST_OAM_SQUARE , 1), OAM2(192, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(11, OAM1(228, ST_OAM_SQUARE , 1), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(-1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(32, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(-1, OAM1(228, ST_OAM_SQUARE , 1), OAM2(0, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE(2, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(160, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(64, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(3, OAM1(4, ST_OAM_SQUARE , 2), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(48, 3, 13)), + AX_POSE(-1, OAM1(4, ST_OAM_SQUARE , 2), OAM2(0, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(48, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitlebg1Pose6[] = { + AX_POSE(12, OAM1(240, ST_OAM_SQUARE , 1), OAM2(192, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(13, OAM1(228, ST_OAM_SQUARE , 1), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(-1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(32, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(-1, OAM1(228, ST_OAM_SQUARE , 1), OAM2(0, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE(2, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(160, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(64, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(3, OAM1(4, ST_OAM_SQUARE , 2), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(48, 3, 13)), + AX_POSE(-1, OAM1(4, ST_OAM_SQUARE , 2), OAM2(0, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(48, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitlebg1Pose7[] = { + AX_POSE(14, OAM1(240, ST_OAM_SQUARE , 1), OAM2(192, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(15, OAM1(228, ST_OAM_SQUARE , 1), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(-1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(32, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(-1, OAM1(228, ST_OAM_SQUARE , 1), OAM2(0, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE(2, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(160, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(64, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(3, OAM1(4, ST_OAM_SQUARE , 2), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(48, 3, 13)), + AX_POSE(-1, OAM1(4, ST_OAM_SQUARE , 2), OAM2(0, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(48, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitlebg1Pose8[] = { + AX_POSE(16, OAM1(240, ST_OAM_SQUARE , 1), OAM2(192, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(17, OAM1(228, ST_OAM_SQUARE , 1), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(-1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(32, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(-1, OAM1(228, ST_OAM_SQUARE , 1), OAM2(0, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE(2, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(160, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(64, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(3, OAM1(4, ST_OAM_SQUARE , 2), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(48, 3, 13)), + AX_POSE(-1, OAM1(4, ST_OAM_SQUARE , 2), OAM2(0, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(48, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitlebg1Pose9[] = { + AX_POSE(18, OAM1(240, ST_OAM_SQUARE , 1), OAM2(192, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(19, OAM1(228, ST_OAM_SQUARE , 1), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(-1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(32, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(-1, OAM1(228, ST_OAM_SQUARE , 1), OAM2(0, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE(2, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(160, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(64, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(3, OAM1(4, ST_OAM_SQUARE , 2), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(48, 3, 13)), + AX_POSE(-1, OAM1(4, ST_OAM_SQUARE , 2), OAM2(0, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(48, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitlebg1Pose10[] = { + AX_POSE(20, OAM1(240, ST_OAM_SQUARE , 1), OAM2(192, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(21, OAM1(228, ST_OAM_SQUARE , 1), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(-1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(32, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(-1, OAM1(228, ST_OAM_SQUARE , 1), OAM2(0, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE(2, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(160, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(64, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(3, OAM1(4, ST_OAM_SQUARE , 2), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(48, 3, 13)), + AX_POSE(-1, OAM1(4, ST_OAM_SQUARE , 2), OAM2(0, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(48, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitlebg1Pose11[] = { + AX_POSE(22, OAM1(240, ST_OAM_SQUARE , 1), OAM2(192, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(23, OAM1(228, ST_OAM_SQUARE , 1), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(-1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(32, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(-1, OAM1(228, ST_OAM_SQUARE , 1), OAM2(0, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE(2, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(160, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(64, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(3, OAM1(4, ST_OAM_SQUARE , 2), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(48, 3, 13)), + AX_POSE(-1, OAM1(4, ST_OAM_SQUARE , 2), OAM2(0, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(48, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitlebg1Pose12[] = { + AX_POSE(24, OAM1(240, ST_OAM_SQUARE , 1), OAM2(192, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(25, OAM1(228, ST_OAM_SQUARE , 1), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(-1, OAM1(240, ST_OAM_SQUARE , 1), OAM2(32, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(-1, OAM1(228, ST_OAM_SQUARE , 1), OAM2(0, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE(2, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(160, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(64, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(96, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(-1, OAM1(244, ST_OAM_SQUARE , 1), OAM2(128, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(3, OAM1(4, ST_OAM_SQUARE , 2), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(48, 3, 13)), + AX_POSE(-1, OAM1(4, ST_OAM_SQUARE , 2), OAM2(0, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(48, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_anim sTitlebg1Anims_1_1[] = { + { .frames = 6, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 6, .unkFlags = 0, .poseId = 1, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 6, .unkFlags = 0, .poseId = 2, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 6, .unkFlags = 0, .poseId = 3, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 6, .unkFlags = 0, .poseId = 4, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 6, .unkFlags = 0, .poseId = 5, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 6, .unkFlags = 0, .poseId = 6, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 6, .unkFlags = 0, .poseId = 7, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 6, .unkFlags = 0, .poseId = 8, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 6, .unkFlags = 0, .poseId = 9, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 6, .unkFlags = 0, .poseId = 10, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 6, .unkFlags = 0, .poseId = 11, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const u8 sTitlebg1Gfx1[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_1.4bpp"); +static const ax_sprite sTitlebg1Sprites1[] = { + {sTitlebg1Gfx1, ARRAY_COUNT(sTitlebg1Gfx1)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx2[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_2.4bpp"); +static const ax_sprite sTitlebg1Sprites2[] = { + {sTitlebg1Gfx2, ARRAY_COUNT(sTitlebg1Gfx2)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx3[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_3.4bpp"); +static const ax_sprite sTitlebg1Sprites3[] = { + {sTitlebg1Gfx3, ARRAY_COUNT(sTitlebg1Gfx3)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx4[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_4.4bpp"); +static const u8 sTitlebg1Gfx4_2[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_4_2.4bpp"); +static const ax_sprite sTitlebg1Sprites4[] = { + {sTitlebg1Gfx4, ARRAY_COUNT(sTitlebg1Gfx4)}, + {NULL, 128}, + {sTitlebg1Gfx4_2, ARRAY_COUNT(sTitlebg1Gfx4_2)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx5[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_5.4bpp"); +static const ax_sprite sTitlebg1Sprites5[] = { + {sTitlebg1Gfx5, ARRAY_COUNT(sTitlebg1Gfx5)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx6[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_6.4bpp"); +static const ax_sprite sTitlebg1Sprites6[] = { + {sTitlebg1Gfx6, ARRAY_COUNT(sTitlebg1Gfx6)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx7[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_7.4bpp"); +static const ax_sprite sTitlebg1Sprites7[] = { + {sTitlebg1Gfx7, ARRAY_COUNT(sTitlebg1Gfx7)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx8[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_8.4bpp"); +static const ax_sprite sTitlebg1Sprites8[] = { + {sTitlebg1Gfx8, ARRAY_COUNT(sTitlebg1Gfx8)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx9[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_9.4bpp"); +static const ax_sprite sTitlebg1Sprites9[] = { + {sTitlebg1Gfx9, ARRAY_COUNT(sTitlebg1Gfx9)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx10[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_10.4bpp"); +static const ax_sprite sTitlebg1Sprites10[] = { + {sTitlebg1Gfx10, ARRAY_COUNT(sTitlebg1Gfx10)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx11[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_11.4bpp"); +static const ax_sprite sTitlebg1Sprites11[] = { + {sTitlebg1Gfx11, ARRAY_COUNT(sTitlebg1Gfx11)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx12[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_12.4bpp"); +static const ax_sprite sTitlebg1Sprites12[] = { + {sTitlebg1Gfx12, ARRAY_COUNT(sTitlebg1Gfx12)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx13[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_13.4bpp"); +static const ax_sprite sTitlebg1Sprites13[] = { + {sTitlebg1Gfx13, ARRAY_COUNT(sTitlebg1Gfx13)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx14[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_14.4bpp"); +static const ax_sprite sTitlebg1Sprites14[] = { + {sTitlebg1Gfx14, ARRAY_COUNT(sTitlebg1Gfx14)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx15[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_15.4bpp"); +static const ax_sprite sTitlebg1Sprites15[] = { + {sTitlebg1Gfx15, ARRAY_COUNT(sTitlebg1Gfx15)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx16[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_16.4bpp"); +static const ax_sprite sTitlebg1Sprites16[] = { + {sTitlebg1Gfx16, ARRAY_COUNT(sTitlebg1Gfx16)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx17[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_17.4bpp"); +static const ax_sprite sTitlebg1Sprites17[] = { + {sTitlebg1Gfx17, ARRAY_COUNT(sTitlebg1Gfx17)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx18[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_18.4bpp"); +static const ax_sprite sTitlebg1Sprites18[] = { + {sTitlebg1Gfx18, ARRAY_COUNT(sTitlebg1Gfx18)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx19[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_19.4bpp"); +static const ax_sprite sTitlebg1Sprites19[] = { + {sTitlebg1Gfx19, ARRAY_COUNT(sTitlebg1Gfx19)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx20[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_20.4bpp"); +static const ax_sprite sTitlebg1Sprites20[] = { + {sTitlebg1Gfx20, ARRAY_COUNT(sTitlebg1Gfx20)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx21[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_21.4bpp"); +static const ax_sprite sTitlebg1Sprites21[] = { + {sTitlebg1Gfx21, ARRAY_COUNT(sTitlebg1Gfx21)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx22[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_22.4bpp"); +static const ax_sprite sTitlebg1Sprites22[] = { + {sTitlebg1Gfx22, ARRAY_COUNT(sTitlebg1Gfx22)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx23[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_23.4bpp"); +static const ax_sprite sTitlebg1Sprites23[] = { + {sTitlebg1Gfx23, ARRAY_COUNT(sTitlebg1Gfx23)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx24[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_24.4bpp"); +static const ax_sprite sTitlebg1Sprites24[] = { + {sTitlebg1Gfx24, ARRAY_COUNT(sTitlebg1Gfx24)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx25[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_25.4bpp"); +static const ax_sprite sTitlebg1Sprites25[] = { + {sTitlebg1Gfx25, ARRAY_COUNT(sTitlebg1Gfx25)}, + {NULL, 0}, +}; +static const u8 sTitlebg1Gfx26[] = INCBIN_U8("graphics/ornament/Titlebg1/sprite_26.4bpp"); +static const ax_sprite sTitlebg1Sprites26[] = { + {sTitlebg1Gfx26, ARRAY_COUNT(sTitlebg1Gfx26)}, + {NULL, 0}, +}; + +static const ax_pose *const sAxPosesTitlebg1[] = { + sTitlebg1Pose1, + sTitlebg1Pose2, + sTitlebg1Pose3, + sTitlebg1Pose4, + sTitlebg1Pose5, + sTitlebg1Pose6, + sTitlebg1Pose7, + sTitlebg1Pose8, + sTitlebg1Pose9, + sTitlebg1Pose10, + sTitlebg1Pose11, + sTitlebg1Pose12, +}; + +static const ax_anim *const sTitlebg1AnimTable1[] = { + sTitlebg1Anims_1_1, + sTitlebg1Anims_1_1, + sTitlebg1Anims_1_1, + sTitlebg1Anims_1_1, + sTitlebg1Anims_1_1, + sTitlebg1Anims_1_1, + sTitlebg1Anims_1_1, + sTitlebg1Anims_1_1, +}; + +static const ax_anim *const *const sAxAnimationsTitlebg1[] = { + sTitlebg1AnimTable1, +}; + +static const ax_sprite *const sAxSpritesTitlebg1[] = { + sTitlebg1Sprites1, + sTitlebg1Sprites2, + sTitlebg1Sprites3, + sTitlebg1Sprites4, + sTitlebg1Sprites5, + sTitlebg1Sprites6, + sTitlebg1Sprites7, + sTitlebg1Sprites8, + sTitlebg1Sprites9, + sTitlebg1Sprites10, + sTitlebg1Sprites11, + sTitlebg1Sprites12, + sTitlebg1Sprites13, + sTitlebg1Sprites14, + sTitlebg1Sprites15, + sTitlebg1Sprites16, + sTitlebg1Sprites17, + sTitlebg1Sprites18, + sTitlebg1Sprites19, + sTitlebg1Sprites20, + sTitlebg1Sprites21, + sTitlebg1Sprites22, + sTitlebg1Sprites23, + sTitlebg1Sprites24, + sTitlebg1Sprites25, + sTitlebg1Sprites26, +}; + +static const axmain sAxMainTitlebg1 = { + .poses = sAxPosesTitlebg1, + .animations = sAxAnimationsTitlebg1, + .animCount = ARRAY_COUNT(sAxAnimationsTitlebg1), + .spriteData = sAxSpritesTitlebg1, + .positions = NULL, +}; +const RGB gTitlebgPal[] = { INCBIN_RGB("graphics/ornament/pal/titlebg.pmdpal") }; + +static const axmain sAxMainTitleop1; +const SiroArchive gAxTitleop1 = {"SIRO", &sAxMainTitleop1}; + +static const ax_pose sTitleop1Pose1[] = { + AX_POSE(0, OAM1(236, ST_OAM_SQUARE , 1), OAM2(232, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(1, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(8, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose2[] = { + AX_POSE(2, OAM1(236, ST_OAM_SQUARE , 1), OAM2(232, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(3, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(8, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose3[] = { + AX_POSE(4, OAM1(236, ST_OAM_SQUARE , 1), OAM2(232, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(5, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(8, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose4[] = { + AX_POSE(6, OAM1(236, ST_OAM_SQUARE , 1), OAM2(232, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(7, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(8, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose5[] = { + AX_POSE(8, OAM1(236, ST_OAM_SQUARE , 1), OAM2(232, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(9, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(8, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose6[] = { + AX_POSE(10, OAM1(236, ST_OAM_SQUARE , 1), OAM2(232, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(11, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(8, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose7[] = { + AX_POSE(12, OAM1(240, ST_OAM_SQUARE , 1), OAM2(232, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(13, OAM1(240, ST_OAM_V_RECTANGLE, 1), OAM2(8, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE(14, OAM1(240, ST_OAM_V_RECTANGLE, 1), OAM2(24, ST_OAM_SIZE_1, FLIP(0, 0), 0, 1), OAM3(24, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose8[] = { + AX_POSE(15, OAM1(240, ST_OAM_SQUARE , 1), OAM2(228, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(16, OAM1(240, ST_OAM_SQUARE , 1), OAM2(4, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose9[] = { + AX_POSE(17, OAM1(240, ST_OAM_SQUARE , 1), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(18, OAM1(240, ST_OAM_SQUARE , 1), OAM2(0, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE(19, OAM1(240, ST_OAM_V_RECTANGLE, 1), OAM2(32, ST_OAM_SIZE_1, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose10[] = { + AX_POSE(20, OAM1(240, ST_OAM_SQUARE , 1), OAM2(220, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(21, OAM1(240, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(22, OAM1(240, ST_OAM_V_RECTANGLE, 1), OAM2(28, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose11[] = { + AX_POSE(23, OAM1(240, ST_OAM_SQUARE , 1), OAM2(212, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(24, OAM1(240, ST_OAM_SQUARE , 1), OAM2(244, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(25, OAM1(240, ST_OAM_SQUARE , 1), OAM2(20, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(26, OAM1(232, ST_OAM_H_RECTANGLE, 1), OAM2(244, ST_OAM_SIZE_0, FLIP(0, 0), 0, 0), OAM3(48, 3, 13)), + AX_POSE(27, OAM1(16, ST_OAM_H_RECTANGLE, 2), OAM2(236, ST_OAM_SIZE_1, FLIP(0, 0), 0, 0), OAM3(50, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose12[] = { + AX_POSE(0, OAM1(236, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(1, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(232, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose13[] = { + AX_POSE(2, OAM1(236, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(3, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(232, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose14[] = { + AX_POSE(4, OAM1(236, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(5, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(232, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose15[] = { + AX_POSE(6, OAM1(236, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(7, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(232, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose16[] = { + AX_POSE(8, OAM1(236, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(9, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(232, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose17[] = { + AX_POSE(10, OAM1(236, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(11, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(232, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose18[] = { + AX_POSE(12, OAM1(240, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(13, OAM1(240, ST_OAM_V_RECTANGLE, 1), OAM2(232, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(14, OAM1(240, ST_OAM_V_RECTANGLE, 1), OAM2(224, ST_OAM_SIZE_1, FLIP(1, 0), 0, 0), OAM3(24, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose19[] = { + AX_POSE(15, OAM1(240, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(16, OAM1(240, ST_OAM_SQUARE , 1), OAM2(220, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose20[] = { + AX_POSE(17, OAM1(240, ST_OAM_SQUARE , 1), OAM2(0, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(18, OAM1(240, ST_OAM_SQUARE , 1), OAM2(224, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(19, OAM1(240, ST_OAM_V_RECTANGLE, 1), OAM2(216, ST_OAM_SIZE_1, FLIP(1, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose21[] = { + AX_POSE(20, OAM1(240, ST_OAM_SQUARE , 1), OAM2(4, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(21, OAM1(240, ST_OAM_SQUARE , 1), OAM2(228, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(22, OAM1(240, ST_OAM_V_RECTANGLE, 1), OAM2(212, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose22[] = { + AX_POSE(23, OAM1(240, ST_OAM_SQUARE , 1), OAM2(12, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(24, OAM1(240, ST_OAM_SQUARE , 1), OAM2(236, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(25, OAM1(240, ST_OAM_SQUARE , 1), OAM2(204, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(26, OAM1(232, ST_OAM_H_RECTANGLE, 1), OAM2(252, ST_OAM_SIZE_0, FLIP(1, 0), 0, 0), OAM3(48, 3, 13)), + AX_POSE(27, OAM1(16, ST_OAM_H_RECTANGLE, 2), OAM2(244, ST_OAM_SIZE_1, FLIP(1, 0), 0, 0), OAM3(50, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose23[] = { + AX_POSE(28, OAM1(252, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_0, FLIP(0, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose24[] = { + AX_POSE(29, OAM1(252, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_0, FLIP(0, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose25[] = { + AX_POSE(30, OAM1(252, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_0, FLIP(0, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose26[] = { + AX_POSE(31, OAM1(252, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_0, FLIP(0, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose27[] = { + AX_POSE(28, OAM1(252, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_0, FLIP(1, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose28[] = { + AX_POSE(29, OAM1(252, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_0, FLIP(1, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose29[] = { + AX_POSE(30, OAM1(252, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_0, FLIP(1, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose30[] = { + AX_POSE(31, OAM1(252, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_0, FLIP(1, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose31[] = { + AX_POSE(0, OAM1(236, ST_OAM_SQUARE , 1), OAM2(232, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(1, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(8, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose32[] = { + AX_POSE(2, OAM1(236, ST_OAM_SQUARE , 1), OAM2(232, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(3, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(8, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose33[] = { + AX_POSE(4, OAM1(236, ST_OAM_SQUARE , 1), OAM2(232, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(5, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(8, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose34[] = { + AX_POSE(6, OAM1(236, ST_OAM_SQUARE , 1), OAM2(232, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(7, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(8, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose35[] = { + AX_POSE(8, OAM1(236, ST_OAM_SQUARE , 1), OAM2(232, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(9, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(8, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose36[] = { + AX_POSE(10, OAM1(236, ST_OAM_SQUARE , 1), OAM2(232, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(11, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(8, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose37[] = { + AX_POSE(12, OAM1(240, ST_OAM_SQUARE , 1), OAM2(232, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(13, OAM1(240, ST_OAM_V_RECTANGLE, 1), OAM2(8, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE(14, OAM1(240, ST_OAM_V_RECTANGLE, 1), OAM2(24, ST_OAM_SIZE_1, FLIP(0, 0), 0, 1), OAM3(24, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose38[] = { + AX_POSE(15, OAM1(240, ST_OAM_SQUARE , 1), OAM2(228, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(16, OAM1(240, ST_OAM_SQUARE , 1), OAM2(4, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose39[] = { + AX_POSE(17, OAM1(240, ST_OAM_SQUARE , 1), OAM2(224, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(18, OAM1(240, ST_OAM_SQUARE , 1), OAM2(0, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(16, 3, 13)), + AX_POSE(19, OAM1(240, ST_OAM_V_RECTANGLE, 1), OAM2(32, ST_OAM_SIZE_1, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose40[] = { + AX_POSE(20, OAM1(240, ST_OAM_SQUARE , 1), OAM2(220, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(21, OAM1(240, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(22, OAM1(240, ST_OAM_V_RECTANGLE, 1), OAM2(28, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose41[] = { + AX_POSE(23, OAM1(240, ST_OAM_SQUARE , 1), OAM2(212, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(24, OAM1(240, ST_OAM_SQUARE , 1), OAM2(244, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(25, OAM1(240, ST_OAM_SQUARE , 1), OAM2(20, ST_OAM_SIZE_2, FLIP(0, 0), 0, 1), OAM3(32, 3, 13)), + AX_POSE(26, OAM1(232, ST_OAM_H_RECTANGLE, 1), OAM2(244, ST_OAM_SIZE_0, FLIP(0, 0), 0, 0), OAM3(48, 3, 13)), + AX_POSE(27, OAM1(16, ST_OAM_H_RECTANGLE, 2), OAM2(236, ST_OAM_SIZE_1, FLIP(0, 0), 0, 0), OAM3(50, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose42[] = { + AX_POSE(0, OAM1(236, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(1, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(232, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose43[] = { + AX_POSE(2, OAM1(236, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(3, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(232, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose44[] = { + AX_POSE(4, OAM1(236, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(5, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(232, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose45[] = { + AX_POSE(6, OAM1(236, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(7, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(232, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose46[] = { + AX_POSE(8, OAM1(236, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(9, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(232, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose47[] = { + AX_POSE(10, OAM1(236, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(11, OAM1(236, ST_OAM_V_RECTANGLE, 1), OAM2(232, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose48[] = { + AX_POSE(12, OAM1(240, ST_OAM_SQUARE , 1), OAM2(248, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(13, OAM1(240, ST_OAM_V_RECTANGLE, 1), OAM2(232, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(14, OAM1(240, ST_OAM_V_RECTANGLE, 1), OAM2(224, ST_OAM_SIZE_1, FLIP(1, 0), 0, 0), OAM3(24, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose49[] = { + AX_POSE(15, OAM1(240, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE(16, OAM1(240, ST_OAM_SQUARE , 1), OAM2(220, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose50[] = { + AX_POSE(17, OAM1(240, ST_OAM_SQUARE , 1), OAM2(0, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(18, OAM1(240, ST_OAM_SQUARE , 1), OAM2(224, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(19, OAM1(240, ST_OAM_V_RECTANGLE, 1), OAM2(216, ST_OAM_SIZE_1, FLIP(1, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose51[] = { + AX_POSE(20, OAM1(240, ST_OAM_SQUARE , 1), OAM2(4, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(21, OAM1(240, ST_OAM_SQUARE , 1), OAM2(228, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(22, OAM1(240, ST_OAM_V_RECTANGLE, 1), OAM2(212, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose52[] = { + AX_POSE(23, OAM1(240, ST_OAM_SQUARE , 1), OAM2(12, ST_OAM_SIZE_2, FLIP(1, 0), 0, 1), OAM3(0, 3, 13)), + AX_POSE(24, OAM1(240, ST_OAM_SQUARE , 1), OAM2(236, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(16, 3, 13)), + AX_POSE(25, OAM1(240, ST_OAM_SQUARE , 1), OAM2(204, ST_OAM_SIZE_2, FLIP(1, 0), 0, 0), OAM3(32, 3, 13)), + AX_POSE(26, OAM1(232, ST_OAM_H_RECTANGLE, 1), OAM2(252, ST_OAM_SIZE_0, FLIP(1, 0), 0, 0), OAM3(48, 3, 13)), + AX_POSE(27, OAM1(16, ST_OAM_H_RECTANGLE, 2), OAM2(244, ST_OAM_SIZE_1, FLIP(1, 0), 0, 0), OAM3(50, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose53[] = { + AX_POSE(28, OAM1(252, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_0, FLIP(0, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose54[] = { + AX_POSE(29, OAM1(252, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_0, FLIP(0, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose55[] = { + AX_POSE(30, OAM1(252, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_0, FLIP(0, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose56[] = { + AX_POSE(31, OAM1(252, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_0, FLIP(0, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose57[] = { + AX_POSE(28, OAM1(252, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_0, FLIP(1, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose58[] = { + AX_POSE(29, OAM1(252, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_0, FLIP(1, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose59[] = { + AX_POSE(30, OAM1(252, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_0, FLIP(1, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_pose sTitleop1Pose60[] = { + AX_POSE(31, OAM1(252, ST_OAM_SQUARE , 1), OAM2(252, ST_OAM_SIZE_0, FLIP(1, 0), 0, 0), OAM3(0, 3, 5)), + AX_POSE_TERMINATOR +}; +static const ax_anim sTitleop1Anims_1_1[] = { + { .frames = 3, .unkFlags = 0, .poseId = 11, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 12, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 13, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 14, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 15, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 16, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop1Anims_1_2[] = { + { .frames = 9, .unkFlags = 0, .poseId = 11, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop1Anims_1_3[] = { + { .frames = 3, .unkFlags = 0, .poseId = 17, .offset = {1, -2}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop1Anims_1_4[] = { + { .frames = 3, .unkFlags = 0, .poseId = 18, .offset = {1, -3}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop1Anims_1_5[] = { + { .frames = 3, .unkFlags = 0, .poseId = 19, .offset = {0, -4}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop1Anims_1_6[] = { + { .frames = 3, .unkFlags = 0, .poseId = 20, .offset = {-1, -6}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop1Anims_1_7[] = { + { .frames = 8, .unkFlags = 0, .poseId = 21, .offset = {-2, -9}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop1Anims_1_8[] = { + { .frames = 3, .unkFlags = 0, .poseId = 26, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 27, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 28, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 29, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 28, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 27, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop1Anims_2_1[] = { + { .frames = 3, .unkFlags = 0, .poseId = 30, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 31, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 32, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 33, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 34, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 35, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop1Anims_2_2[] = { + { .frames = 9, .unkFlags = 0, .poseId = 30, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop1Anims_2_3[] = { + { .frames = 3, .unkFlags = 0, .poseId = 36, .offset = {-1, -1}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop1Anims_2_4[] = { + { .frames = 3, .unkFlags = 0, .poseId = 37, .offset = {0, -2}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop1Anims_2_5[] = { + { .frames = 3, .unkFlags = 0, .poseId = 38, .offset = {1, -3}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop1Anims_2_6[] = { + { .frames = 3, .unkFlags = 0, .poseId = 39, .offset = {2, -5}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop1Anims_2_7[] = { + { .frames = 8, .unkFlags = 0, .poseId = 40, .offset = {3, -8}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop1Anims_2_8[] = { + { .frames = 3, .unkFlags = 0, .poseId = 52, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 53, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 54, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 55, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 54, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 53, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const u8 sTitleop1Gfx1[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_1.4bpp"); +static const u8 sTitleop1Gfx1_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_1_2.4bpp"); +static const u8 sTitleop1Gfx1_3[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_1_3.4bpp"); +static const ax_sprite sTitleop1Sprites1[] = { + {NULL, 64}, + {sTitleop1Gfx1, ARRAY_COUNT(sTitleop1Gfx1)}, + {NULL, 32}, + {sTitleop1Gfx1_2, ARRAY_COUNT(sTitleop1Gfx1_2)}, + {NULL, 32}, + {sTitleop1Gfx1_3, ARRAY_COUNT(sTitleop1Gfx1_3)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_2.4bpp"); +static const ax_sprite sTitleop1Sprites2[] = { + {NULL, 64}, + {sTitleop1Gfx2, ARRAY_COUNT(sTitleop1Gfx2)}, + {NULL, 64}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx3[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_3.4bpp"); +static const u8 sTitleop1Gfx3_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_3_2.4bpp"); +static const ax_sprite sTitleop1Sprites3[] = { + {NULL, 64}, + {sTitleop1Gfx3, ARRAY_COUNT(sTitleop1Gfx3)}, + {NULL, 32}, + {sTitleop1Gfx3_2, ARRAY_COUNT(sTitleop1Gfx3_2)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx4[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_4.4bpp"); +static const ax_sprite sTitleop1Sprites4[] = { + {NULL, 128}, + {sTitleop1Gfx4, ARRAY_COUNT(sTitleop1Gfx4)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx5[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_5.4bpp"); +static const u8 sTitleop1Gfx5_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_5_2.4bpp"); +static const u8 sTitleop1Gfx5_3[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_5_3.4bpp"); +static const ax_sprite sTitleop1Sprites5[] = { + {NULL, 64}, + {sTitleop1Gfx5, ARRAY_COUNT(sTitleop1Gfx5)}, + {NULL, 32}, + {sTitleop1Gfx5_2, ARRAY_COUNT(sTitleop1Gfx5_2)}, + {NULL, 32}, + {sTitleop1Gfx5_3, ARRAY_COUNT(sTitleop1Gfx5_3)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx6[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_6.4bpp"); +static const u8 sTitleop1Gfx6_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_6_2.4bpp"); +static const u8 sTitleop1Gfx6_3[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_6_3.4bpp"); +static const ax_sprite sTitleop1Sprites6[] = { + {NULL, 64}, + {sTitleop1Gfx6, ARRAY_COUNT(sTitleop1Gfx6)}, + {NULL, 32}, + {sTitleop1Gfx6_2, ARRAY_COUNT(sTitleop1Gfx6_2)}, + {NULL, 32}, + {sTitleop1Gfx6_3, ARRAY_COUNT(sTitleop1Gfx6_3)}, + {NULL, 32}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx7[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_7.4bpp"); +static const u8 sTitleop1Gfx7_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_7_2.4bpp"); +static const ax_sprite sTitleop1Sprites7[] = { + {NULL, 64}, + {sTitleop1Gfx7, ARRAY_COUNT(sTitleop1Gfx7)}, + {NULL, 32}, + {sTitleop1Gfx7_2, ARRAY_COUNT(sTitleop1Gfx7_2)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx8[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_8.4bpp"); +static const u8 sTitleop1Gfx8_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_8_2.4bpp"); +static const u8 sTitleop1Gfx8_3[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_8_3.4bpp"); +static const ax_sprite sTitleop1Sprites8[] = { + {NULL, 64}, + {sTitleop1Gfx8, ARRAY_COUNT(sTitleop1Gfx8)}, + {NULL, 32}, + {sTitleop1Gfx8_2, ARRAY_COUNT(sTitleop1Gfx8_2)}, + {NULL, 32}, + {sTitleop1Gfx8_3, ARRAY_COUNT(sTitleop1Gfx8_3)}, + {NULL, 32}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx9[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_9.4bpp"); +static const u8 sTitleop1Gfx9_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_9_2.4bpp"); +static const u8 sTitleop1Gfx9_3[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_9_3.4bpp"); +static const ax_sprite sTitleop1Sprites9[] = { + {NULL, 64}, + {sTitleop1Gfx9, ARRAY_COUNT(sTitleop1Gfx9)}, + {NULL, 32}, + {sTitleop1Gfx9_2, ARRAY_COUNT(sTitleop1Gfx9_2)}, + {NULL, 32}, + {sTitleop1Gfx9_3, ARRAY_COUNT(sTitleop1Gfx9_3)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx10[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_10.4bpp"); +static const ax_sprite sTitleop1Sprites10[] = { + {NULL, 64}, + {sTitleop1Gfx10, ARRAY_COUNT(sTitleop1Gfx10)}, + {NULL, 64}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx11[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_11.4bpp"); +static const u8 sTitleop1Gfx11_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_11_2.4bpp"); +static const u8 sTitleop1Gfx11_3[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_11_3.4bpp"); +static const u8 sTitleop1Gfx11_4[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_11_4.4bpp"); +static const ax_sprite sTitleop1Sprites11[] = { + {sTitleop1Gfx11, ARRAY_COUNT(sTitleop1Gfx11)}, + {NULL, 64}, + {sTitleop1Gfx11_2, ARRAY_COUNT(sTitleop1Gfx11_2)}, + {NULL, 32}, + {sTitleop1Gfx11_3, ARRAY_COUNT(sTitleop1Gfx11_3)}, + {NULL, 32}, + {sTitleop1Gfx11_4, ARRAY_COUNT(sTitleop1Gfx11_4)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx12[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_12.4bpp"); +static const ax_sprite sTitleop1Sprites12[] = { + {sTitleop1Gfx12, ARRAY_COUNT(sTitleop1Gfx12)}, + {NULL, 96}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx13[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_13.4bpp"); +static const u8 sTitleop1Gfx13_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_13_2.4bpp"); +static const u8 sTitleop1Gfx13_3[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_13_3.4bpp"); +static const ax_sprite sTitleop1Sprites13[] = { + {NULL, 32}, + {sTitleop1Gfx13, ARRAY_COUNT(sTitleop1Gfx13)}, + {NULL, 32}, + {sTitleop1Gfx13_2, ARRAY_COUNT(sTitleop1Gfx13_2)}, + {NULL, 64}, + {sTitleop1Gfx13_3, ARRAY_COUNT(sTitleop1Gfx13_3)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx14[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_14.4bpp"); +static const ax_sprite sTitleop1Sprites14[] = { + {NULL, 64}, + {sTitleop1Gfx14, ARRAY_COUNT(sTitleop1Gfx14)}, + {NULL, 64}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx15[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_15.4bpp"); +static const ax_sprite sTitleop1Sprites15[] = { + {NULL, 32}, + {sTitleop1Gfx15, ARRAY_COUNT(sTitleop1Gfx15)}, + {NULL, 32}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx16[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_16.4bpp"); +static const u8 sTitleop1Gfx16_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_16_2.4bpp"); +static const u8 sTitleop1Gfx16_3[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_16_3.4bpp"); +static const ax_sprite sTitleop1Sprites16[] = { + {sTitleop1Gfx16, ARRAY_COUNT(sTitleop1Gfx16)}, + {NULL, 32}, + {sTitleop1Gfx16_2, ARRAY_COUNT(sTitleop1Gfx16_2)}, + {NULL, 64}, + {sTitleop1Gfx16_3, ARRAY_COUNT(sTitleop1Gfx16_3)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx17[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_17.4bpp"); +static const u8 sTitleop1Gfx17_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_17_2.4bpp"); +static const ax_sprite sTitleop1Sprites17[] = { + {sTitleop1Gfx17, ARRAY_COUNT(sTitleop1Gfx17)}, + {NULL, 96}, + {sTitleop1Gfx17_2, ARRAY_COUNT(sTitleop1Gfx17_2)}, + {NULL, 96}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx18[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_18.4bpp"); +static const u8 sTitleop1Gfx18_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_18_2.4bpp"); +static const u8 sTitleop1Gfx18_3[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_18_3.4bpp"); +static const ax_sprite sTitleop1Sprites18[] = { + {sTitleop1Gfx18, ARRAY_COUNT(sTitleop1Gfx18)}, + {NULL, 32}, + {sTitleop1Gfx18_2, ARRAY_COUNT(sTitleop1Gfx18_2)}, + {NULL, 64}, + {sTitleop1Gfx18_3, ARRAY_COUNT(sTitleop1Gfx18_3)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx19[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_19.4bpp"); +static const u8 sTitleop1Gfx19_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_19_2.4bpp"); +static const ax_sprite sTitleop1Sprites19[] = { + {sTitleop1Gfx19, ARRAY_COUNT(sTitleop1Gfx19)}, + {NULL, 96}, + {sTitleop1Gfx19_2, ARRAY_COUNT(sTitleop1Gfx19_2)}, + {NULL, 64}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx20[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_20.4bpp"); +static const ax_sprite sTitleop1Sprites20[] = { + {NULL, 32}, + {sTitleop1Gfx20, ARRAY_COUNT(sTitleop1Gfx20)}, + {NULL, 32}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx21[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_21.4bpp"); +static const u8 sTitleop1Gfx21_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_21_2.4bpp"); +static const u8 sTitleop1Gfx21_3[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_21_3.4bpp"); +static const ax_sprite sTitleop1Sprites21[] = { + {sTitleop1Gfx21, ARRAY_COUNT(sTitleop1Gfx21)}, + {NULL, 32}, + {sTitleop1Gfx21_2, ARRAY_COUNT(sTitleop1Gfx21_2)}, + {NULL, 64}, + {sTitleop1Gfx21_3, ARRAY_COUNT(sTitleop1Gfx21_3)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx22[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_22.4bpp"); +static const u8 sTitleop1Gfx22_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_22_2.4bpp"); +static const ax_sprite sTitleop1Sprites22[] = { + {sTitleop1Gfx22, ARRAY_COUNT(sTitleop1Gfx22)}, + {NULL, 32}, + {sTitleop1Gfx22_2, ARRAY_COUNT(sTitleop1Gfx22_2)}, + {NULL, 64}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx23[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_23.4bpp"); +static const u8 sTitleop1Gfx23_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_23_2.4bpp"); +static const ax_sprite sTitleop1Sprites23[] = { + {sTitleop1Gfx23, ARRAY_COUNT(sTitleop1Gfx23)}, + {NULL, 32}, + {sTitleop1Gfx23_2, ARRAY_COUNT(sTitleop1Gfx23_2)}, + {NULL, 64}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx24[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_24.4bpp"); +static const u8 sTitleop1Gfx24_2[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_24_2.4bpp"); +static const u8 sTitleop1Gfx24_3[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_24_3.4bpp"); +static const ax_sprite sTitleop1Sprites24[] = { + {sTitleop1Gfx24, ARRAY_COUNT(sTitleop1Gfx24)}, + {NULL, 32}, + {sTitleop1Gfx24_2, ARRAY_COUNT(sTitleop1Gfx24_2)}, + {NULL, 64}, + {sTitleop1Gfx24_3, ARRAY_COUNT(sTitleop1Gfx24_3)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx25[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_25.4bpp"); +static const ax_sprite sTitleop1Sprites25[] = { + {sTitleop1Gfx25, ARRAY_COUNT(sTitleop1Gfx25)}, + {NULL, 32}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx26[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_26.4bpp"); +static const ax_sprite sTitleop1Sprites26[] = { + {sTitleop1Gfx26, ARRAY_COUNT(sTitleop1Gfx26)}, + {NULL, 128}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx27[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_27.4bpp"); +static const ax_sprite sTitleop1Sprites27[] = { + {sTitleop1Gfx27, ARRAY_COUNT(sTitleop1Gfx27)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx28[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_28.4bpp"); +static const ax_sprite sTitleop1Sprites28[] = { + {sTitleop1Gfx28, ARRAY_COUNT(sTitleop1Gfx28)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx29[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_29.4bpp"); +static const ax_sprite sTitleop1Sprites29[] = { + {sTitleop1Gfx29, ARRAY_COUNT(sTitleop1Gfx29)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx30[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_30.4bpp"); +static const ax_sprite sTitleop1Sprites30[] = { + {sTitleop1Gfx30, ARRAY_COUNT(sTitleop1Gfx30)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx31[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_31.4bpp"); +static const ax_sprite sTitleop1Sprites31[] = { + {sTitleop1Gfx31, ARRAY_COUNT(sTitleop1Gfx31)}, + {NULL, 0}, +}; +static const u8 sTitleop1Gfx32[] = INCBIN_U8("graphics/ornament/Titleop1/sprite_32.4bpp"); +static const ax_sprite sTitleop1Sprites32[] = { + {sTitleop1Gfx32, ARRAY_COUNT(sTitleop1Gfx32)}, + {NULL, 0}, +}; + +static const ax_pose *const sAxPosesTitleop1[] = { + sTitleop1Pose1, + sTitleop1Pose2, + sTitleop1Pose3, + sTitleop1Pose4, + sTitleop1Pose5, + sTitleop1Pose6, + sTitleop1Pose7, + sTitleop1Pose8, + sTitleop1Pose9, + sTitleop1Pose10, + sTitleop1Pose11, + sTitleop1Pose12, + sTitleop1Pose13, + sTitleop1Pose14, + sTitleop1Pose15, + sTitleop1Pose16, + sTitleop1Pose17, + sTitleop1Pose18, + sTitleop1Pose19, + sTitleop1Pose20, + sTitleop1Pose21, + sTitleop1Pose22, + sTitleop1Pose23, + sTitleop1Pose24, + sTitleop1Pose25, + sTitleop1Pose26, + sTitleop1Pose27, + sTitleop1Pose28, + sTitleop1Pose29, + sTitleop1Pose30, + sTitleop1Pose31, + sTitleop1Pose32, + sTitleop1Pose33, + sTitleop1Pose34, + sTitleop1Pose35, + sTitleop1Pose36, + sTitleop1Pose37, + sTitleop1Pose38, + sTitleop1Pose39, + sTitleop1Pose40, + sTitleop1Pose41, + sTitleop1Pose42, + sTitleop1Pose43, + sTitleop1Pose44, + sTitleop1Pose45, + sTitleop1Pose46, + sTitleop1Pose47, + sTitleop1Pose48, + sTitleop1Pose49, + sTitleop1Pose50, + sTitleop1Pose51, + sTitleop1Pose52, + sTitleop1Pose53, + sTitleop1Pose54, + sTitleop1Pose55, + sTitleop1Pose56, + sTitleop1Pose57, + sTitleop1Pose58, + sTitleop1Pose59, + sTitleop1Pose60, +}; + +static const ax_anim *const sTitleop1AnimTable1[] = { + sTitleop1Anims_1_1, + sTitleop1Anims_1_2, + sTitleop1Anims_1_3, + sTitleop1Anims_1_4, + sTitleop1Anims_1_5, + sTitleop1Anims_1_6, + sTitleop1Anims_1_7, + sTitleop1Anims_1_8, +}; + +static const ax_anim *const sTitleop1AnimTable2[] = { + sTitleop1Anims_2_1, + sTitleop1Anims_2_2, + sTitleop1Anims_2_3, + sTitleop1Anims_2_4, + sTitleop1Anims_2_5, + sTitleop1Anims_2_6, + sTitleop1Anims_2_7, + sTitleop1Anims_2_8, +}; + +static const ax_anim *const *const sAxAnimationsTitleop1[] = { + sTitleop1AnimTable1, + sTitleop1AnimTable2, +}; + +static const ax_sprite *const sAxSpritesTitleop1[] = { + sTitleop1Sprites1, + sTitleop1Sprites2, + sTitleop1Sprites3, + sTitleop1Sprites4, + sTitleop1Sprites5, + sTitleop1Sprites6, + sTitleop1Sprites7, + sTitleop1Sprites8, + sTitleop1Sprites9, + sTitleop1Sprites10, + sTitleop1Sprites11, + sTitleop1Sprites12, + sTitleop1Sprites13, + sTitleop1Sprites14, + sTitleop1Sprites15, + sTitleop1Sprites16, + sTitleop1Sprites17, + sTitleop1Sprites18, + sTitleop1Sprites19, + sTitleop1Sprites20, + sTitleop1Sprites21, + sTitleop1Sprites22, + sTitleop1Sprites23, + sTitleop1Sprites24, + sTitleop1Sprites25, + sTitleop1Sprites26, + sTitleop1Sprites27, + sTitleop1Sprites28, + sTitleop1Sprites29, + sTitleop1Sprites30, + sTitleop1Sprites31, + sTitleop1Sprites32, +}; + +static const axmain sAxMainTitleop1 = { + .poses = sAxPosesTitleop1, + .animations = sAxAnimationsTitleop1, + .animCount = ARRAY_COUNT(sAxAnimationsTitleop1), + .spriteData = sAxSpritesTitleop1, + .positions = NULL, +}; +static const axmain sAxMainTitleop2; +const SiroArchive gAxTitleop2 = {"SIRO", &sAxMainTitleop2}; + +static const ax_pose sTitleop2Pose1[] = { + AX_POSE(0, OAM1(240, ST_OAM_SQUARE , 1), OAM2(240, ST_OAM_SIZE_2, FLIP(0, 0), 0, 0), OAM3(0, 3, 13)), + AX_POSE_TERMINATOR +}; +static const ax_anim sTitleop2Anims_1_1[] = { + { .frames = 3, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop2Anims_1_2[] = { + { .frames = 1, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 2, .unkFlags = 0, .poseId = 0, .offset = {1, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 0, .offset = {2, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {3, 0}, .shadow = {0, 0} }, + { .frames = 6, .unkFlags = 0, .poseId = 0, .offset = {4, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {3, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 0, .offset = {2, 0}, .shadow = {0, 0} }, + { .frames = 2, .unkFlags = 0, .poseId = 0, .offset = {1, 0}, .shadow = {0, 0} }, + { .frames = 1, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + { .frames = 2, .unkFlags = 0, .poseId = 0, .offset = {-1, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 0, .offset = {-2, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {-3, 0}, .shadow = {0, 0} }, + { .frames = 6, .unkFlags = 0, .poseId = 0, .offset = {-4, 0}, .shadow = {0, 0} }, + { .frames = 4, .unkFlags = 0, .poseId = 0, .offset = {-3, 0}, .shadow = {0, 0} }, + { .frames = 3, .unkFlags = 0, .poseId = 0, .offset = {-2, 0}, .shadow = {0, 0} }, + { .frames = 2, .unkFlags = 0, .poseId = 0, .offset = {-1, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop2Anims_1_3[] = { + { .frames = 3, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop2Anims_1_4[] = { + { .frames = 3, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop2Anims_1_5[] = { + { .frames = 3, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop2Anims_1_6[] = { + { .frames = 3, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop2Anims_1_7[] = { + { .frames = 3, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const ax_anim sTitleop2Anims_1_8[] = { + { .frames = 3, .unkFlags = 0, .poseId = 0, .offset = {0, 0}, .shadow = {0, 0} }, + AX_ANIM_TERMINATOR +}; +static const u8 sTitleop2Gfx1[] = INCBIN_U8("graphics/ornament/Titleop2/sprite_1.4bpp"); +static const u8 sTitleop2Gfx1_2[] = INCBIN_U8("graphics/ornament/Titleop2/sprite_1_2.4bpp"); +static const ax_sprite sTitleop2Sprites1[] = { + {sTitleop2Gfx1, ARRAY_COUNT(sTitleop2Gfx1)}, + {NULL, 32}, + {sTitleop2Gfx1_2, ARRAY_COUNT(sTitleop2Gfx1_2)}, + {NULL, 128}, + {NULL, 0}, +}; + +static const ax_pose *const sAxPosesTitleop2[] = { + sTitleop2Pose1, +}; + +static const ax_anim *const sTitleop2AnimTable1[] = { + sTitleop2Anims_1_1, + sTitleop2Anims_1_2, + sTitleop2Anims_1_3, + sTitleop2Anims_1_4, + sTitleop2Anims_1_5, + sTitleop2Anims_1_6, + sTitleop2Anims_1_7, + sTitleop2Anims_1_8, +}; + +static const ax_anim *const *const sAxAnimationsTitleop2[] = { + sTitleop2AnimTable1, +}; + +static const ax_sprite *const sAxSpritesTitleop2[] = { + sTitleop2Sprites1, +}; + +static const axmain sAxMainTitleop2 = { + .poses = sAxPosesTitleop2, + .animations = sAxAnimationsTitleop2, + .animCount = ARRAY_COUNT(sAxAnimationsTitleop2), + .spriteData = sAxSpritesTitleop2, + .positions = NULL, +}; +const RGB gTitleopPal[] = { INCBIN_RGB("graphics/ornament/pal/titleop.pmdpal") }; +