more cleanup and move more ram stuff

This commit is contained in:
Seth Barberee
2024-05-27 08:37:58 -07:00
parent 55f516ec5e
commit b2a0fe8422
23 changed files with 61 additions and 98 deletions
+2
View File
@@ -4,5 +4,7 @@
#include "structs/dungeon_entity.h"
bool8 HasHeldItem(Entity *pokemon, u8 id);
void sub_8046CE4(Item *item, s32 param_2);
void sub_8046D20(void);
#endif
+1
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@@ -10,5 +10,6 @@ typedef struct unkStruct_202F190
Tile *GetTile(s32 x, s32 y);
Tile *GetTileSafe(s32 x, s32 y);
void sub_804AC20(Position *pos);
#endif
+3
View File
@@ -16,5 +16,8 @@ Trap* GetTrapData_1(Entity *entity);
Item *GetItemData(Entity *entity);
struct Tile *GetTileAtEntitySafe(Entity *entity);
Item *GetItemData_1(Entity *entity);
void sub_804535C(Entity *entity, Position32 *pos);
void SetEntityPixelPos(Entity *entity, s32 x, s32 y);
void IncreaseEntityPixelPos(Entity *entity, s32 x, s32 y);
#endif
+4
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@@ -3,9 +3,13 @@
#include "structs/dungeon_entity.h"
typedef void (*DungeonCallback)(Entity *);
Entity *xxx_call_GetLeader(void);
Entity *GetPartnerEntity(void);
void sub_80854D4(void);
void sub_80855E4(DungeonCallback func);
void sub_808563C(DungeonCallback func);
Entity *GetEntityFromClientType(u8 entityType);
void sub_80856C8(Entity * pokemon, s32 x, s32 y);
void sub_80856E0(Entity * pokemon, s32 direction);