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Finish out game options and FatalError
Some data cleanup as well. Thanks pika for the noreturn tip for FatalError.
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+3
-3
@@ -5,6 +5,7 @@
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#include "debug.h"
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extern void Hang();
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void FatalErrorHang(void) __attribute__((noreturn));
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extern bool32 gNDS_DebugEnabled;
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extern u8 gUnknown_203B150;
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@@ -236,8 +237,7 @@ void FatalErrorHang()
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Hang();
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}
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/*void
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FatalError(struct DebugLocation *debug, const char *text, ...)
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void FatalError(struct DebugLocation *debug, const char *text, ...)
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{
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char buf[0x100];
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va_list vArgv;
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@@ -248,4 +248,4 @@ FatalError(struct DebugLocation *debug, const char *text, ...)
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va_end(vArgv);
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FatalErrorFormatMessage(gUnknown_80D42D4, buf);
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FatalErrorHang();
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}*/
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}
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