decomp a few more easy ones

This commit is contained in:
Seth Barberee
2022-02-05 06:32:18 -06:00
parent 8e0ba3615a
commit e2eb257c19
5 changed files with 27 additions and 34 deletions
+18
View File
@@ -37,6 +37,9 @@ enum ItemTargetFlag
};
extern void sub_8077274(struct DungeonEntity *, struct DungeonEntity *);
extern void sub_8067110(struct DungeonEntity *);
extern void sub_80671A0(struct DungeonEntity *);
extern void sub_8073D14(struct DungeonEntity *);
extern s32 gNumPotentialTargets;
extern u32 gPotentialTargetWeights[NUM_DIRECTIONS];
@@ -428,3 +431,18 @@ void TargetThrownItem(struct DungeonEntity *pokemon, struct DungeonEntity *targe
gNumPotentialTargets++;
}
}
void sub_8073CF0(struct DungeonEntity *pokemon)
{
sub_8067110(pokemon);
}
void sub_8073CFC(struct DungeonEntity *pokemon)
{
sub_80671A0(pokemon);
}
void sub_8073D08(struct DungeonEntity *pokemon)
{
sub_8073D14(pokemon);
}
+7
View File
@@ -5,6 +5,13 @@
#include "dungeon_map_access.h"
#include "map.h"
extern void sub_8082FE0(u32, u32, u32);
void sub_8083288(u32 r0, u32 r1, u32 r2)
{
sub_8082FE0(r0, r1, r2);
}
bool8 InSameRoom_2(struct Position *pos1, struct Position *pos2)
{
u8 pos1RoomIndex;