Commit Graph

20 Commits

Author SHA1 Message Date
Kermalis 09d6c61f84 Rename gTeamInventoryRef and gTeamInventory 2023-08-05 13:46:05 -04:00
AnonymousRandomPerson 1446ae3d57 Labeled last unknown dungeon data field 2023-02-14 16:17:59 -05:00
AnonymousRandomPerson 62f51f6d28 Fixed some labels on dungeon data struct 2023-02-14 15:09:39 -05:00
AnonymousRandomPerson b783cb9f0e Label more dungeon entry fields 2023-02-12 00:49:57 -05:00
AnonymousRandomPerson b22feb80af Merge remote-tracking branch 'upstream/master' 2023-01-13 22:36:16 -05:00
Seth Barberee 391f1bf01a label both game option pointers 2023-01-13 17:22:41 -08:00
Seth Barberee 33f621ea79 label/document game options 2023-01-13 17:22:41 -08:00
Seth Barberee 55dd6ee272 more labeling 2023-01-13 17:22:41 -08:00
AnonymousRandomPerson be20f60ee0 Synced some symbol names with EoS hacking 2023-01-08 04:23:00 -05:00
Seth Barberee 0d02904c9b finish decomp of code_8075BA4.s 2022-11-17 19:50:37 -08:00
Seth Barberee 7fd9ef920a continue decomping more dungeon side 2022-08-20 10:03:09 -07:00
Seth Barberee 3a467af07a decomping decomp 2022-05-20 16:04:12 -07:00
Seth Barberee 3477f61cf2 continue doing some more decomp 2022-03-13 17:48:04 -07:00
AnonymousRandomPerson 9a4864c1cf Decomped WeightWeakTypePicker() 2022-03-10 22:32:17 -05:00
AnonymousRandomPerson 60a19d681c Decomped GetMapTile_2 2022-02-20 21:59:23 -05:00
AnonymousRandomPerson 05768ae71d Decomped RoundUpFixedPoint() 2022-01-06 23:11:38 -06:00
mid-kid 99a038284b Translate all .include to #include
This decision was made to reduce the complexity of using .include whilst
juggling with tools/scaninc and tools/preproc:
- tools/scaninc doesn't apply the proper search rules for .include (it
  assumes #include behavior). In particular, it doesn't consider paths
  starting from $PWD, and doesn't scan the included files as a result.
- .include had to be processed before #include by preproc in many cases,
  as code was being included that had to be preprocessed by CPP (think
  of #define). This contradicts standard GCC behavior.

To make include paths consistent across the asm/ data/ and src/
directories, the following files were moved:
- constants/ → include/asm/constants/
- asm/macros/ → include/asm/macros/
- asm/macros.inc → include/asm/macros.inc
- include/macros/m4a.inc → include/asm/macros/m4a.inc

As part of the necessary changes for this to work, the scaninc method in
the makefile was improved to generate .d files that don't choke when
files are missing.
2021-12-20 16:29:12 +01:00
AnonymousRandomPerson 0369264407 Decomped GetMapTileAtPosition() 2021-12-18 00:22:03 -05:00
mid-kid 087405b9d9 Dump and document status sprites 2021-12-13 10:44:48 -06:00
Seth Barberee fd8720b75c Label all entities in Boss Fight Cutscenes (#78)
* label all entities in cutscenes

* remove commented func.. wasn't matching anyway

* Skarmony -> Skarmory
2021-11-22 12:14:58 -06:00