Mateon1
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4c8a8f4b30
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GetTile -> const Tile*
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2024-11-16 19:43:16 +01:00 |
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Mateon1
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8ba2124f1e
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Rename Positions
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2024-11-16 19:42:40 +01:00 |
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Seth Barberee
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24e64900dd
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address review comments and clean up code thanks to @mateon1
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2024-07-21 09:18:33 -07:00 |
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Seth Barberee
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4c35bc3067
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Add more ewram and iwram
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2024-07-20 10:26:34 -07:00 |
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Seth Barberee
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55f516ec5e
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Add more ewram and iwram
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2024-07-20 10:15:17 -07:00 |
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AnonymousRandomPerson
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9258833539
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Moved Kermalis's decomped functions to C
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2024-07-19 20:38:08 -04:00 |
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Kermalis
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fdcef19d85
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Split+data code_8023144/code_80227B8
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2023-09-20 22:26:35 -04:00 |
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Kermalis
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72430d1072
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Remove most "struct" which makes the repo smolr
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2023-09-02 01:46:26 -04:00 |
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Seth Barberee
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ee7171825a
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combine dungeon_movement
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2023-06-03 13:52:44 -07:00 |
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AnonymousRandomPerson
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26a7012be1
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Removed function address comments in favor of .map file
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2022-03-10 22:33:12 -05:00 |
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AnonymousRandomPerson
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42909d0333
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Decomped GetCrossableTerrain()
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2022-01-25 23:17:27 -05:00 |
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Cheng Hann Gan
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dd128d78c6
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Decomped more dungeon AI (#67)
* Decomped IsMovingClient()
* Fixed typos in boss dialogue
* Fixed spelling of Pelipper
* Decomped CannotUseItems
* Decomped ShouldAvoidEnemies()
* Decomped HasAbility()
* Decomped HasTactic()
* Decomped CannotMove
* Decomped CannotAct() and IsCharging()
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2021-10-28 09:01:07 -07:00 |
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Cheng Hann Gan
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c98fb2c112
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Decomped DecideAction() (#66)
* Decomped DecideAction()
* Defined dungeon Pokémon array sizes
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2021-10-22 10:20:01 -07:00 |
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