Commit Graph

30 Commits

Author SHA1 Message Date
Mateon1 f8f076d14d Clean up some script stuff, based on blue ROM 2024-11-16 19:43:17 +01:00
AnonymousRandomPerson 082fb078dc Merge branch 'master' of https://github.com/pret/pmd-red 2024-11-16 12:18:40 -05:00
AnonymousRandomPerson 5f48654c20 Sync some dungeon vars names with Sky 2024-11-15 00:00:57 -05:00
Kermalis 15b4b39ff7 Match sub_80948E4 2024-11-09 03:22:29 -05:00
DizzyEggg b71f4b17d8 rename format string related 2024-10-29 14:41:09 +01:00
Mateusz Naściszewski ae3c563713 Mega rename 2024-09-15 20:29:02 +02:00
Seth Barberee 3bfc80f8f7 decomped GroundScript_ExecuteTrigger 2024-08-15 01:32:36 -07:00
Seth Barberee 3438e615f3 more ground script work 2024-08-14 13:35:27 -07:00
Mateusz Naściszewski 6a420ad62d Holy shit! It's done! ExecuteScriptCommand matched 2024-07-22 21:11:52 +02:00
Mateusz Naściszewski fd2c4c42a8 Even more names 2024-07-22 19:29:12 +02:00
Mateusz Naściszewski 484343340a Split ground_script in preparation for ExecuteScriptCommand 2024-07-22 17:04:52 +02:00
Mateusz Naściszewski 5775f36bd5 More names 2024-07-22 16:54:39 +02:00
Seth Barberee ef9adf4db0 More ground script work 2023-08-27 21:51:45 -07:00
Kermalis 09d6c61f84 Rename gTeamInventoryRef and gTeamInventory 2023-08-05 13:46:05 -04:00
Seth Barberee 2116aef8c2 decomp another func and cleanup code 2023-05-25 08:02:53 -07:00
AnonymousRandomPerson b22feb80af Merge remote-tracking branch 'upstream/master' 2023-01-13 22:36:16 -05:00
Seth Barberee 93370c9481 more documentation of pelipper, mailbox, and job slots 2023-01-13 17:22:41 -08:00
AnonymousRandomPerson be20f60ee0 Synced some symbol names with EoS hacking 2023-01-08 04:23:00 -05:00
Seth Barberee 8d7e774e81 more labeling 2022-12-02 11:56:36 -08:00
Seth Barberee e9f8c788da more decomp 2022-11-02 22:05:20 -07:00
Seth Barberee fecaa92e5b more decomp and combining of files 2022-10-14 19:49:06 -07:00
Seth Barberee 04fa09ec81 more decomping 2022-10-10 10:04:41 -07:00
Seth Barberee 1572a015b2 continue documenting music 2022-07-10 16:10:28 -07:00
Seth Barberee dfffb31195 decomp UpdateSound and label more music stuff 2022-07-10 16:10:28 -07:00
Seth Barberee 6746cb699a continue labeling more music stuff 2022-06-17 11:39:29 -07:00
Seth Barberee 10248ae248 decomp most funcs with CreateRescueTitle 2022-06-12 18:18:09 -07:00
Seth Barberee 773510c329 decomp more of rescue password and label GetDungeonFloorCount 2022-05-16 20:23:45 -07:00
mid-kid 99a038284b Translate all .include to #include
This decision was made to reduce the complexity of using .include whilst
juggling with tools/scaninc and tools/preproc:
- tools/scaninc doesn't apply the proper search rules for .include (it
  assumes #include behavior). In particular, it doesn't consider paths
  starting from $PWD, and doesn't scan the included files as a result.
- .include had to be processed before #include by preproc in many cases,
  as code was being included that had to be preprocessed by CPP (think
  of #define). This contradicts standard GCC behavior.

To make include paths consistent across the asm/ data/ and src/
directories, the following files were moved:
- constants/ → include/asm/constants/
- asm/macros/ → include/asm/macros/
- asm/macros.inc → include/asm/macros.inc
- include/macros/m4a.inc → include/asm/macros/m4a.inc

As part of the necessary changes for this to work, the scaninc method in
the makefile was improved to generate .d files that don't choke when
files are missing.
2021-12-20 16:29:12 +01:00
Seth Barberee 561ea52847 Luminous cave (#72)
* fully decomp luminous cave

* remove header file. this one isn't ready yet

* doc few fields and func

* doc more of luminous cave
2021-11-10 08:43:51 -08:00
Seth Barberee 3e5dd1d047 Death by 74 files (#65)
* death by 74 files

* 20% reached

* doc move stuff in pokemon

* fix undef reference

* doc more and plumb a few more constanst for num party members and num moves

* that struct is def PokemonMove.. clean up all code with it
2021-10-22 10:01:07 -07:00