DizzyEggg
7141bae241
sub_8042B34
2024-10-09 14:04:10 +02:00
Seth Barberee
9d99557618
More decomp
2024-09-25 20:04:47 -07:00
DizzyEggg
3ee1739f91
review changes
2024-09-18 09:28:10 +02:00
DizzyEggg
3dd20e5803
some documentation on damage struct
2024-09-17 23:26:03 +02:00
Seth Barberee
2767ee285c
add to headers and clean up a little
2024-08-07 20:23:58 -07:00
DizzyEggg
a3c3fac301
merge again
2024-07-21 23:05:06 +02:00
AnonymousRandomPerson
fd5bcae6d5
Moved Kermalis's decomped functions to C
2024-07-21 14:33:08 -04:00
DizzyEggg
b151376995
merge
2024-07-21 12:47:24 +02:00
DizzyEggg
7672e9eb20
sub_805D8C8 failed attempt
2024-07-21 12:43:14 +02:00
AnonymousRandomPerson
9258833539
Moved Kermalis's decomped functions to C
2024-07-19 20:38:08 -04:00
Kermalis
edb1db5bc4
Stuff
2024-07-19 00:24:28 -04:00
Seth Barberee
55925c9eb5
Address review comments
2024-04-23 20:12:00 -07:00
Seth Barberee
b3c617dd7e
more decomp work
2024-04-22 15:23:03 -07:00
Seth Barberee
9b173ac970
more decomp work
2024-04-19 21:20:07 -07:00
Seth Barberee
4cf3126551
more work
2024-04-19 16:11:10 -07:00
Seth Barberee
7efd9c44fc
more decomp work
2024-04-19 15:14:02 -07:00
Seth Barberee
a012cdcb4c
decomp sub_80416A4
2023-11-24 09:53:18 -08:00
Seth Barberee
3b8bc8f67b
Match sub_80416E0 thanks to @Eebit
2023-11-17 15:33:57 -08:00
Kermalis
fdcef19d85
Split+data code_8023144/code_80227B8
2023-09-20 22:26:35 -04:00
Kermalis
72430d1072
Remove most "struct" which makes the repo smolr
2023-09-02 01:46:26 -04:00
Kermalis
98fa653569
Clean code_806CD90 and code_805D8C8
2023-09-01 02:02:08 -04:00
Seth Barberee
c3870ac73c
decomp, split, clean, repeat
2023-01-20 08:55:35 -08:00
AnonymousRandomPerson
8812a5241a
Fixed mismatch from merge
2023-01-13 22:42:01 -05:00
AnonymousRandomPerson
b22feb80af
Merge remote-tracking branch 'upstream/master'
2023-01-13 22:36:16 -05:00
Seth Barberee
f6decdd027
decomp a few more funcs
2023-01-13 17:22:41 -08:00
AnonymousRandomPerson
be20f60ee0
Synced some symbol names with EoS hacking
2023-01-08 04:23:00 -05:00
Seth Barberee
298f2c5c31
more decomp
2022-12-07 21:11:35 -08:00
Seth Barberee
e9f8c788da
more decomp
2022-11-02 22:05:20 -07:00
AnonymousRandomPerson
2a2a0805b4
Decomped HasType()
2022-02-13 23:15:33 -05:00
AnonymousRandomPerson
c033aea36e
Moved gDungeonGlobalData definition to dungeon_global_data.h
2021-12-17 23:39:50 -05:00
Seth Barberee
fd8720b75c
Label all entities in Boss Fight Cutscenes ( #78 )
...
* label all entities in cutscenes
* remove commented func.. wasn't matching anyway
* Skarmony -> Skarmory
2021-11-22 12:14:58 -06:00
Cheng Hann Gan
938a88551f
Labeled more symbols ( #77 )
...
* Labeled more symbols
* Fixed comment typo
* Renamed some functions
2021-11-20 08:47:46 -08:00
Cheng Hann Gan
8237e29a16
Defined more in-dungeon structs and enums ( #53 )
...
* Defined DungeonEntity
* Rename EntityType enums
* Revert EntityType rename
* Defined more in-dungeon structs and enums
* Added more dungeon global structs/enums
* Prefixed dungeonGlobalData with g
* Fixed compile errors
* Removed some CRLFs
* Fixed compile after merge
* Revert Makefile
* Rename DungeonEntityData.entityType
Co-authored-by: Seth Barberee <seth.barberee@gmail.com >
* Renamed symbols per PR comments
Co-authored-by: Cheng Hann Gan <chenghann_gan@ultimatesoftware.com >
Co-authored-by: Seth Barberee <seth.barberee@gmail.com >
2021-09-09 16:22:48 -07:00
Seth Barberee
4eff188244
Thank You Mail and minor DungeonEnitity Work ( #52 )
...
* Thank You Mail: split out code into own file w/ data
* use constant for facingDir
2021-09-08 21:32:59 -07:00
Cheng Hann Gan
0313c6bbc5
Defined DungeonEntity ( #51 )
...
* Defined DungeonEntity
* Rename EntityType enums
* Revert EntityType rename
2021-09-03 21:47:29 -07:00
Seth Barberee
db05ce306f
More PMD grind ( #50 )
...
* more sese grind
* match sub_802ABF8
* some more work
2021-09-01 18:05:30 -07:00
Seth Barberee
f402e46cd3
Sese's April/May Dump ( #37 )
...
* splitting lots of pokemon square and labeling lots of other things
* actually commit this stuff
* more moving data and things
* more screen work
* split out some pokemon dungeon data
* lots of data work
* push more data work
* split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more
* lots of item work
* label more item things
* subtype -> category and doc types/category
2021-05-15 18:59:55 -05:00
Seth Barberee
f65dee5a14
Wonder mail and some boss dialogues ( #36 )
...
* more wonder mail and main menu work
* Lots of things.. doc'ing, decomping, and other things
* continue decomping boss scenes
* up to Suicune
* up to Mewtwo dialogue
* up to Raquaza
* fix spelling error on Rayquaza and decomp a few more
* up to groudon
* divide > shift
2021-04-19 23:55:40 -05:00
Seth Barberee
a2d206665c
Move some data and Splitting ( #32 )
...
* move friend area settings to src
* split out playtime into different C file and decomp a few more funcs
* time -> play_time
* fix include
* split out more wonder mail stuff
* unify 203B2C0 and unkDungeon structs. snuck in a decomp func too
* split out more menu screens
* work some more on trade items
* doc a few more things
* add a close nonmatch and decomp nullsub and small func
* rollback struct attempt since it causes nonmatchings
* only one func left in asm
* death to trade_item asm and unify into one C file
* more docing and cleanup
* label main menu and trade items menu global menu struct
* doc itemMode
2021-03-30 13:11:51 -05:00
Seth Barberee
c754c2a046
Decomp more of personality_test ( #27 )
...
* decomp most of personality_test
* just gonna move the funcs to src in assembly for now so I can combine stuff
* label another func and some cleanup
* one func of personality test left in asm
* small cleanups and labeling of funcs
2021-02-19 18:01:53 -06:00
Seth Barberee
87cd9885a9
Friend Area Decomp Work ( #15 )
...
split out and work on friend area stuff
2020-12-31 18:30:16 -06:00
Seth Barberee
a0d2d8e951
some more work on decomping funcs
2020-11-01 11:12:39 -06:00
Seth Barberee
ba5da3812f
pretty simple decomp of funcs
2020-10-21 23:08:58 -05:00
Seth Barberee
e1f9c17e35
further splitting and decomping
2020-10-21 17:48:40 -05:00