Commit Graph

39 Commits

Author SHA1 Message Date
Isaiah Deppong 01922e2a21 decomp for sub_8099328 2024-10-17 15:50:06 -04:00
Mateusz Naściszewski ae3c563713 Mega rename 2024-09-15 20:29:02 +02:00
Mateusz Naściszewski 5775f36bd5 More names 2024-07-22 16:54:39 +02:00
Seth Barberee baf04031e4 split out some more stuff and decomp 2024-01-28 19:51:57 -08:00
Kermalis 0909353890 Clean post_office_guide 2023-09-03 00:13:15 -04:00
Kermalis 09d6c61f84 Rename gTeamInventoryRef and gTeamInventory 2023-08-05 13:46:05 -04:00
Kermalis 9917619da8 Pascal naming 2023-08-05 13:20:00 -04:00
Kermalis 417eb19802 Clean Kangaskhan 2/2 2023-08-05 12:56:50 -04:00
Kermalis 0db7804d6b gUnknown_203B210 -> gKecleonBrosWork 2023-08-05 11:42:20 -04:00
Kermalis 7cf567e51b Clean kecleon_bros function signatures 2023-08-05 11:32:30 -04:00
Kermalis 0290a45172 Forgor these two funcs 2023-08-04 01:08:38 -04:00
Seth Barberee 9e11c7a651 document more kangaskhan and found more gulpin shop 2023-07-29 15:32:29 -07:00
Kermalis f510d377e0 Clean/Correct some structs
Changed UnkTextStruct2_sub to ushorts because they are loaded as int16s in text.s (which I was working on)
That might change some current nonmatchings since they revolve around this struct
2023-07-25 01:41:05 -04:00
AnonymousRandomPerson b22feb80af Merge remote-tracking branch 'upstream/master' 2023-01-13 22:36:16 -05:00
Seth Barberee bbd78961d8 document luminous cave and some more kecleon 2023-01-13 17:22:41 -08:00
Seth Barberee 391f1bf01a label both game option pointers 2023-01-13 17:22:41 -08:00
Seth Barberee 33f621ea79 label/document game options 2023-01-13 17:22:41 -08:00
AnonymousRandomPerson be20f60ee0 Synced some symbol names with EoS hacking 2023-01-08 04:23:00 -05:00
Seth Barberee 8d7e774e81 more labeling 2022-12-02 11:56:36 -08:00
Seth Barberee 1572a015b2 continue documenting music 2022-07-10 16:10:28 -07:00
Seth Barberee 6746cb699a continue labeling more music stuff 2022-06-17 11:39:29 -07:00
Seth Barberee ad9c25598d some more decomp 2022-06-03 17:53:07 -07:00
AnonymousRandomPerson 83d097624b Renamed sprintf() duplicate function 2022-03-10 22:33:13 -05:00
mid-kid 99a038284b Translate all .include to #include
This decision was made to reduce the complexity of using .include whilst
juggling with tools/scaninc and tools/preproc:
- tools/scaninc doesn't apply the proper search rules for .include (it
  assumes #include behavior). In particular, it doesn't consider paths
  starting from $PWD, and doesn't scan the included files as a result.
- .include had to be processed before #include by preproc in many cases,
  as code was being included that had to be preprocessed by CPP (think
  of #define). This contradicts standard GCC behavior.

To make include paths consistent across the asm/ data/ and src/
directories, the following files were moved:
- constants/ → include/asm/constants/
- asm/macros/ → include/asm/macros/
- asm/macros.inc → include/asm/macros.inc
- include/macros/m4a.inc → include/asm/macros/m4a.inc

As part of the necessary changes for this to work, the scaninc method in
the makefile was improved to generate .d files that don't choke when
files are missing.
2021-12-20 16:29:12 +01:00
Seth Barberee 561ea52847 Luminous cave (#72)
* fully decomp luminous cave

* remove header file. this one isn't ready yet

* doc few fields and func

* doc more of luminous cave
2021-11-10 08:43:51 -08:00
Seth Barberee d988394595 More data dumping and some code cleaning (#46)
* more data dumping and some code cleaning

* split out cutscene scripts

* initial start at script conversion

* more script work

* use correct type

* clearer up struct field names

* split known scripts into seperate files

* no need to preproc pure ascii strings in debug

* more cutscene work

* split out personality test scripts

* solidify text macros and doc some dungeon fields

* more scripting work
2021-08-12 17:26:01 -07:00
Dennis 92a8e55fdd Decompiled some item related functions (#42)
* decompile sub_8091290

* decompile sub_80912c8

* rename functions / struct field

* more names

* decompile 80913A0

* decompile GetItemMove

* decompile sub_80913E0

* rename function

* decompile CanSellItem function

* rename inventory struct

* add some item check functions

* fix renaming stuff

* this file shouldnt have been here

* forgot merge conflict

* decompile more item functions

* rename some stuff

* fix HM/TM naming

* Update src/code_801AFA4.c

Use enum value for USED_TM

* Fix incorrect value

Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
2021-07-10 11:23:20 -05:00
Seth Barberee 377bd14ea6 Dungeon pokemon/Floor ID JSON Part 1 (#39)
* move Thunderwave and Tiny Woods pokemon to json

* rule tweaking to actually build tool before parsing JSON

* delete .inc pokemon for tiny Woods and Thunderwave

* silence git complaining about br_ips and ips_patch

* use defines for species and pass the header file for species

* convert sinister woods

* convert MtThunderPeak

* convert silent chasm

* add trial floor_id w/ tiny woods

* change make rule name to fix compile

* MtSteel converted and bugfix

* convert few floor headers and great canyon pokemon

* code cleanup

* unify unkData into UnkTextStruct2

* more code cleanup and some text decomp

* doc more funcs and decomp/split some stuff

* document more save stuff

* more save work and move some data

* pika sniped UpdateNatureTotal

* decomp a litle and convert a few more dungeons

* better scanning for json files

* mt freeze and peak
2021-06-09 22:54:21 -05:00
Seth Barberee eaa141c612 Keep on keepin on (#38)
* end of may dump of work

* move save text to src

* decomp a little more
2021-05-23 16:19:35 -05:00
Seth Barberee f402e46cd3 Sese's April/May Dump (#37)
* splitting lots of pokemon square and labeling lots of other things

* actually commit this stuff

* more moving data and things

* more screen work

* split out some pokemon dungeon data

* lots of data work

* push more data work

* split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more

* lots of item work

* label more item things

* subtype -> category and doc types/category
2021-05-15 18:59:55 -05:00
Seth Barberee 7b142311a7 Miscellaneous Work (Again) (#30)
* work on debug menu and document that and main menu

* split, decomp, label more funcs

* split exclusive pokemon data out into C

* macro-ize exlusive pokemon data

* decomp 2 more funcs

* decomp a few more

* finally match PromptNewQuestion

* woot 7% aka more debug menu stuff
2021-03-12 15:39:07 -06:00
Seth Barberee d72e17b5f5 Miscellaneous decomp/labeling/splitting (#29)
* lots of wonder mail work, credits and label some stuff

* nonmatch one intr func, match another, and label unused intr func

* seperate credits out

* split out debug menu and other stuff that isn't main menu

* label another func

* label some more funcs
2021-02-27 12:16:45 -06:00
Seth Barberee 8dfd044ef3 Some Personality and data (#26)
* decomp few personality funcs and clean up some pointers in the dungeon data

* de-pointer-ify friend area dialogue

* clean pointers on a personality test question

* decomp a few more main menu funcs and dump some more data

* label some funcs
2021-02-07 21:10:12 -06:00
Seth Barberee cb77386b65 more headway on Pokemon funcs and labeled in asm 2021-01-22 10:39:42 -06:00
Seth Barberee d010378f72 mass doc'ing of symbols and some tiny decomp work 2021-01-20 16:02:26 -06:00
Mateusz Naściszewski 372d737a12 Label funcs and globals 2020-12-28 20:13:22 -06:00
Seth Barberee db6ed3e526 some more work on decomping funcs 2020-11-20 18:57:36 -06:00
Seth Barberee 9df5bb1bcb more decomp work on some funcs 2020-11-05 22:27:43 -06:00
Seth Barberee 3106e30102 some more splitting and decomping 2020-10-17 00:51:33 -05:00