Commit Graph

42 Commits

Author SHA1 Message Date
DizzyEggg ebf922c39a InterpretColorChar 2024-10-01 12:34:45 +02:00
DizzyEggg c579df2588 sub_8009408 2024-10-01 11:34:12 +02:00
DizzyEggg 7220a18265 xxx_draw_string 2024-09-30 11:27:38 +02:00
DizzyEggg d0fcc152fb sub_8008E58 2024-09-27 16:52:14 +02:00
DizzyEggg b9456e1d80 sub_80089AC 2024-09-27 15:22:51 +02:00
DizzyEggg 7d137ea3f8 unused sub_80086C8 2024-09-25 14:39:08 +02:00
DizzyEggg 6bd9c31ee9 xxx_get_next_char_from_string 2024-09-25 13:32:34 +02:00
DizzyEggg 82986f2b74 sub_800829C 2024-09-25 11:07:23 +02:00
DizzyEggg 751674c27a sub_8007E64 2024-09-25 09:50:56 +02:00
Mateusz Naściszewski 676504f0ab Address review comments 2024-09-18 16:59:25 +02:00
Mateusz Naściszewski ae3c563713 Mega rename 2024-09-15 20:29:02 +02:00
DizzyEggg ec272b5964 give better names to print string on window functions 2024-07-26 16:23:02 +02:00
Seth Barberee 1a646d1e9f name a func and add func to header 2024-07-20 10:18:26 -07:00
Kermalis 1b5b53d061 Match sub_80095E4 2023-09-06 01:16:47 -04:00
Kermalis 60a6b5745a sub_8007BA8 through nullsub_160 2023-08-08 22:16:14 -04:00
Kermalis 86b701114e sub_8007B7C + nullsub_158 2023-08-07 11:19:45 -04:00
Kermalis a10e7454fc NAKED sub_8007AA4 2023-08-07 11:11:58 -04:00
Kermalis e414e4c113 Match sub_8007A78 and nullsub_157 2023-08-07 10:14:52 -04:00
Kermalis c419a607d0 Nonmatch sub_8007958 for now 2023-08-07 10:09:14 -04:00
Kermalis 297b00a5a8 Match sub_800792C and nullsub_129 2023-08-07 08:36:03 -04:00
Kermalis 9dda160a0b Match sub_80078E8 2023-08-07 08:30:57 -04:00
Kermalis 5327e536bb Match sub_80078A4() 2023-08-07 08:26:38 -04:00
Kermalis 175400074e NAKED match xxx_draw_char() 2023-08-07 08:16:51 -04:00
Kermalis 315ae86101 Match sub_80073E0 through sub_8007464 2023-08-07 00:02:22 -04:00
Kermalis 3ee8225409 Match sub_80073B8 2023-08-06 22:20:16 -04:00
Kermalis 4d8fae99dd Nonmatch sub_8007334 and match nullsub_154 2023-08-06 20:01:46 -04:00
Kermalis d3f7533f1c nonmatch sub_8006E94 2023-08-05 22:34:59 -04:00
Kermalis d6baf52f33 Match sub_8006AC4 through sub_8006C44 2023-08-05 22:27:03 -04:00
Kermalis e31da7df5c Match sub_80069CC 2023-08-05 18:43:24 -04:00
Kermalis e83709c20e Match sub_800677C 2023-08-05 18:17:18 -04:00
Kermalis 80900fac6f Match sub_8006554 and document the WTFism 2023-08-03 09:27:56 -04:00
Seth Barberee b33cceb0ce match sub_80097B0 2023-07-27 21:46:31 -07:00
mid-kid 99a038284b Translate all .include to #include
This decision was made to reduce the complexity of using .include whilst
juggling with tools/scaninc and tools/preproc:
- tools/scaninc doesn't apply the proper search rules for .include (it
  assumes #include behavior). In particular, it doesn't consider paths
  starting from $PWD, and doesn't scan the included files as a result.
- .include had to be processed before #include by preproc in many cases,
  as code was being included that had to be preprocessed by CPP (think
  of #define). This contradicts standard GCC behavior.

To make include paths consistent across the asm/ data/ and src/
directories, the following files were moved:
- constants/ → include/asm/constants/
- asm/macros/ → include/asm/macros/
- asm/macros.inc → include/asm/macros.inc
- include/macros/m4a.inc → include/asm/macros/m4a.inc

As part of the necessary changes for this to work, the scaninc method in
the makefile was improved to generate .d files that don't choke when
files are missing.
2021-12-20 16:29:12 +01:00
Seth Barberee 377bd14ea6 Dungeon pokemon/Floor ID JSON Part 1 (#39)
* move Thunderwave and Tiny Woods pokemon to json

* rule tweaking to actually build tool before parsing JSON

* delete .inc pokemon for tiny Woods and Thunderwave

* silence git complaining about br_ips and ips_patch

* use defines for species and pass the header file for species

* convert sinister woods

* convert MtThunderPeak

* convert silent chasm

* add trial floor_id w/ tiny woods

* change make rule name to fix compile

* MtSteel converted and bugfix

* convert few floor headers and great canyon pokemon

* code cleanup

* unify unkData into UnkTextStruct2

* more code cleanup and some text decomp

* doc more funcs and decomp/split some stuff

* document more save stuff

* more save work and move some data

* pika sniped UpdateNatureTotal

* decomp a litle and convert a few more dungeons

* better scanning for json files

* mt freeze and peak
2021-06-09 22:54:21 -05:00
Seth Barberee d010378f72 mass doc'ing of symbols and some tiny decomp work 2021-01-20 16:02:26 -06:00
Mateusz Naściszewski 1d43c0efeb Decompile GameLoop and lots of renames 2020-12-28 20:13:22 -06:00
Mateusz Naściszewski efdaf621cb Translating Decompression
Hopefully part one of many, some NONMATCHINGs in the larger functions, sadly.
2020-12-15 00:51:45 +01:00
nullableVoidPtr a611b9673e "Finish" decompiling bg_palette_buffer.s and m4a_2.s, and rename text variables
We all have our breaking points :matchlikethis:
2018-11-21 18:48:44 +08:00
scnorton 192ee78bb9 through sub_8006438 2018-01-21 17:48:35 -05:00
scnorton 8bff047871 through sub_80063D8 2018-01-21 17:12:02 -05:00
scnorton 91c6c24400 sub_8006218 2018-01-21 16:51:04 -05:00
sceptillion 1941beb0cd split text.s 2017-12-11 16:40:00 -08:00