Commit Graph

23 Commits

Author SHA1 Message Date
Seth Barberee 55dd6ee272 more labeling 2023-01-13 17:22:41 -08:00
Seth Barberee ad30396f48 split dungeon_ai into move_effects_target and dungeon_ai 2022-12-15 21:06:04 -08:00
Seth Barberee 4d52451f80 rename funcs from github review 2022-12-14 17:51:26 -08:00
Seth Barberee 3c34810ca1 some more decomp 2022-12-10 10:14:35 -08:00
Seth Barberee 298f2c5c31 more decomp 2022-12-07 21:11:35 -08:00
Seth Barberee e12e133458 document more functions and cleanup some code 2022-11-18 10:00:22 -08:00
Seth Barberee 0d02904c9b finish decomp of code_8075BA4.s 2022-11-17 19:50:37 -08:00
Seth Barberee 1e54931d53 More decomp 2022-10-10 10:04:41 -07:00
Seth Barberee 20babe183e more decomping 2022-10-10 10:04:41 -07:00
Seth Barberee 7a26ec4d06 more decomping and some cleanup 2022-08-22 11:54:53 -07:00
Seth Barberee 7fd9ef920a continue decomping more dungeon side 2022-08-20 10:03:09 -07:00
Seth Barberee 482ade61be address review commnts, label almost all dialogue and few more funcs 2022-05-07 07:51:12 -07:00
Seth Barberee 519c9ebb6a lazy day so more decomp away 2022-04-22 19:02:28 -07:00
Seth Barberee 3de1f79307 add more to moves header 2022-02-17 18:59:53 -06:00
AnonymousRandomPerson 2a2a0805b4 Decomped HasType() 2022-02-13 23:15:33 -05:00
AnonymousRandomPerson c033aea36e Moved gDungeonGlobalData definition to dungeon_global_data.h 2021-12-17 23:39:50 -05:00
Cheng Hann Gan 938a88551f Labeled more symbols (#77)
* Labeled more symbols

* Fixed comment typo

* Renamed some functions
2021-11-20 08:47:46 -08:00
Seth Barberee 3a1db3dfac Moves and some friend_area_action_menu 2021-11-02 16:31:16 -07:00
Cheng Hann Gan 8237e29a16 Defined more in-dungeon structs and enums (#53)
* Defined DungeonEntity

* Rename EntityType enums

* Revert EntityType rename

* Defined more in-dungeon structs and enums

* Added more dungeon global structs/enums

* Prefixed dungeonGlobalData with g

* Fixed compile errors

* Removed some CRLFs

* Fixed compile after merge

* Revert Makefile

* Rename DungeonEntityData.entityType

Co-authored-by: Seth Barberee <seth.barberee@gmail.com>

* Renamed symbols per PR comments

Co-authored-by: Cheng Hann Gan <chenghann_gan@ultimatesoftware.com>
Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
2021-09-09 16:22:48 -07:00
Cheng Hann Gan 0313c6bbc5 Defined DungeonEntity (#51)
* Defined DungeonEntity

* Rename EntityType enums

* Revert EntityType rename
2021-09-03 21:47:29 -07:00
Dennis 92a8e55fdd Decompiled some item related functions (#42)
* decompile sub_8091290

* decompile sub_80912c8

* rename functions / struct field

* more names

* decompile 80913A0

* decompile GetItemMove

* decompile sub_80913E0

* rename function

* decompile CanSellItem function

* rename inventory struct

* add some item check functions

* fix renaming stuff

* this file shouldnt have been here

* forgot merge conflict

* decompile more item functions

* rename some stuff

* fix HM/TM naming

* Update src/code_801AFA4.c

Use enum value for USED_TM

* Fix incorrect value

Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
2021-07-10 11:23:20 -05:00
Seth Barberee eaa141c612 Keep on keepin on (#38)
* end of may dump of work

* move save text to src

* decomp a little more
2021-05-23 16:19:35 -05:00
Seth Barberee f65dee5a14 Wonder mail and some boss dialogues (#36)
* more wonder mail and main menu work

* Lots of things.. doc'ing, decomping, and other things

* continue decomping boss scenes

* up to Suicune

* up to Mewtwo dialogue

* up to Raquaza

* fix spelling error on Rayquaza and decomp a few more

* up to groudon

* divide > shift
2021-04-19 23:55:40 -05:00