AnonymousRandomPerson
fd5bcae6d5
Moved Kermalis's decomped functions to C
2024-07-21 14:33:08 -04:00
AnonymousRandomPerson
9258833539
Moved Kermalis's decomped functions to C
2024-07-19 20:38:08 -04:00
AnonymousRandomPerson
0f74237174
Fixed NONMATCHINGs breaking the build
2024-07-19 18:55:21 -04:00
Seth Barberee
b3c617dd7e
more decomp work
2024-04-22 15:23:03 -07:00
Seth Barberee
4cf3126551
more work
2024-04-19 16:11:10 -07:00
Seth Barberee
7efd9c44fc
more decomp work
2024-04-19 15:14:02 -07:00
Seth Barberee
6474da010b
more documenting
2024-04-01 14:08:57 -07:00
Seth Barberee
471597c387
Decomp sub_80479B8 and sub_80482FC
2024-04-01 14:08:57 -07:00
Seth Barberee
5ee826049e
move more data to src
2024-03-06 20:48:54 -08:00
Kermalis
fdcef19d85
Split+data code_8023144/code_80227B8
2023-09-20 22:26:35 -04:00
Kermalis
b9afeb7fd6
More typedef and data
2023-09-02 08:50:36 -04:00
Kermalis
72430d1072
Remove most "struct" which makes the repo smolr
2023-09-02 01:46:26 -04:00
Seth Barberee
5e521b7413
address review comments
2023-06-06 20:59:03 -07:00
Seth Barberee
028102655e
minor: code cleanup
2023-06-04 07:45:43 -07:00
Seth Barberee
6ecb88d3d2
matched sub_8048A68 thanks to @YohannDR
2023-06-04 07:31:44 -07:00
Seth Barberee
f3be2cd407
more decomp
2023-06-03 19:59:48 -07:00
AnonymousRandomPerson
b22feb80af
Merge remote-tracking branch 'upstream/master'
2023-01-13 22:36:16 -05:00
AnonymousRandomPerson
be20f60ee0
Synced some symbol names with EoS hacking
2023-01-08 04:23:00 -05:00
Seth Barberee
ad30396f48
split dungeon_ai into move_effects_target and dungeon_ai
2022-12-15 21:06:04 -08:00
Seth Barberee
e12e133458
document more functions and cleanup some code
2022-11-18 10:00:22 -08:00
Seth Barberee
0d02904c9b
finish decomp of code_8075BA4.s
2022-11-17 19:50:37 -08:00
Seth Barberee
4c760a92cb
more decomp
2022-11-11 16:49:48 -08:00
Seth Barberee
7a26ec4d06
more decomping and some cleanup
2022-08-22 11:54:53 -07:00
Seth Barberee
7fd9ef920a
continue decomping more dungeon side
2022-08-20 10:03:09 -07:00
Seth Barberee
5675d9a1a9
more decomp
2022-07-10 16:10:28 -07:00
Seth Barberee
217cd7774d
Rename GetMoveUnk12 to GetMoveMaxPowerBoost
2022-05-30 10:03:08 -07:00
Seth Barberee
7780e0eba6
do some more decomp
2022-05-28 22:27:11 -07:00
Cheng Hann Gan
c98fb2c112
Decomped DecideAction() ( #66 )
...
* Decomped DecideAction()
* Defined dungeon Pokémon array sizes
2021-10-22 10:20:01 -07:00
Cheng Hann Gan
8237e29a16
Defined more in-dungeon structs and enums ( #53 )
...
* Defined DungeonEntity
* Rename EntityType enums
* Revert EntityType rename
* Defined more in-dungeon structs and enums
* Added more dungeon global structs/enums
* Prefixed dungeonGlobalData with g
* Fixed compile errors
* Removed some CRLFs
* Fixed compile after merge
* Revert Makefile
* Rename DungeonEntityData.entityType
Co-authored-by: Seth Barberee <seth.barberee@gmail.com >
* Renamed symbols per PR comments
Co-authored-by: Cheng Hann Gan <chenghann_gan@ultimatesoftware.com >
Co-authored-by: Seth Barberee <seth.barberee@gmail.com >
2021-09-09 16:22:48 -07:00
Cheng Hann Gan
0313c6bbc5
Defined DungeonEntity ( #51 )
...
* Defined DungeonEntity
* Rename EntityType enums
* Revert EntityType rename
2021-09-03 21:47:29 -07:00
Seth Barberee
eaa141c612
Keep on keepin on ( #38 )
...
* end of may dump of work
* move save text to src
* decomp a little more
2021-05-23 16:19:35 -05:00
Seth Barberee
f65dee5a14
Wonder mail and some boss dialogues ( #36 )
...
* more wonder mail and main menu work
* Lots of things.. doc'ing, decomping, and other things
* continue decomping boss scenes
* up to Suicune
* up to Mewtwo dialogue
* up to Raquaza
* fix spelling error on Rayquaza and decomp a few more
* up to groudon
* divide > shift
2021-04-19 23:55:40 -05:00
Seth Barberee
a2d206665c
Move some data and Splitting ( #32 )
...
* move friend area settings to src
* split out playtime into different C file and decomp a few more funcs
* time -> play_time
* fix include
* split out more wonder mail stuff
* unify 203B2C0 and unkDungeon structs. snuck in a decomp func too
* split out more menu screens
* work some more on trade items
* doc a few more things
* add a close nonmatch and decomp nullsub and small func
* rollback struct attempt since it causes nonmatchings
* only one func left in asm
* death to trade_item asm and unify into one C file
* more docing and cleanup
* label main menu and trade items menu global menu struct
* doc itemMode
2021-03-30 13:11:51 -05:00
Seth Barberee
d72e17b5f5
Miscellaneous decomp/labeling/splitting ( #29 )
...
* lots of wonder mail work, credits and label some stuff
* nonmatch one intr func, match another, and label unused intr func
* seperate credits out
* split out debug menu and other stuff that isn't main menu
* label another func
* label some more funcs
2021-02-27 12:16:45 -06:00
Seth Barberee
c754c2a046
Decomp more of personality_test ( #27 )
...
* decomp most of personality_test
* just gonna move the funcs to src in assembly for now so I can combine stuff
* label another func and some cleanup
* one func of personality test left in asm
* small cleanups and labeling of funcs
2021-02-19 18:01:53 -06:00
Seth Barberee
d010378f72
mass doc'ing of symbols and some tiny decomp work
2021-01-20 16:02:26 -06:00
Seth Barberee
ec192a8fa8
5% wooo
2021-01-09 10:33:29 -06:00
Seth Barberee
4dee2a71d4
fix nonmatching.. needed a volatile
2020-11-02 10:47:57 -06:00
Seth Barberee
bad9c1bf1f
some more func work
2020-10-25 22:52:36 -05:00
Seth Barberee
1a649b9146
split, decomp, rinse, repeat
2020-09-25 00:10:54 -05:00