mid-kid
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087405b9d9
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Dump and document status sprites
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2021-12-13 10:44:48 -06:00 |
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Cheng Hann Gan
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c53bdc35f8
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Dungeon random/AI decomp + converted positions to structs (#83)
* Decomped RollPercentChance()
* Decomped DungeonRandomCapped()
* Decomped DungeonRandom()
* Decomped FindRockItemTargets()
-Added position struct.
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2021-12-12 12:52:06 -08:00 |
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Seth Barberee
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4fc272fea6
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No wifi + 2 days on train = more decomp (#80)
* No wifi + 2 days on train = more decomp
* layin some more
* one func, one file
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2021-12-01 14:33:06 -08:00 |
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Seth Barberee
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fd8720b75c
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Label all entities in Boss Fight Cutscenes (#78)
* label all entities in cutscenes
* remove commented func.. wasn't matching anyway
* Skarmony -> Skarmory
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2021-11-22 12:14:58 -06:00 |
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Cheng Hann Gan
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938a88551f
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Labeled more symbols (#77)
* Labeled more symbols
* Fixed comment typo
* Renamed some functions
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2021-11-20 08:47:46 -08:00 |
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Seth Barberee
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bfaa55f2fe
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Label and doc iq skills and tactics info (#75)
* label/doc iq skills/tactics info
* decomp a few more dungeon_util and label some funcs
* doc the IQSkills field
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2021-11-15 11:02:26 -08:00 |
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Cheng Hann Gan
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0ea22237c9
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Decomped DecideUseItem (#73)
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2021-11-13 16:59:20 -08:00 |
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Seth Barberee
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3a1db3dfac
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Moves and some friend_area_action_menu
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2021-11-02 16:31:16 -07:00 |
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Cheng Hann Gan
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dd128d78c6
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Decomped more dungeon AI (#67)
* Decomped IsMovingClient()
* Fixed typos in boss dialogue
* Fixed spelling of Pelipper
* Decomped CannotUseItems
* Decomped ShouldAvoidEnemies()
* Decomped HasAbility()
* Decomped HasTactic()
* Decomped CannotMove
* Decomped CannotAct() and IsCharging()
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2021-10-28 09:01:07 -07:00 |
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Cheng Hann Gan
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c98fb2c112
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Decomped DecideAction() (#66)
* Decomped DecideAction()
* Defined dungeon Pokémon array sizes
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2021-10-22 10:20:01 -07:00 |
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