#include "global.h" #include "constants/input.h" #include "code_800D090.h" #include "pokemon.h" #include "input.h" #include "memory.h" #include "text1.h" #include "text2.h" #include "text_util.h" #include "menu_input.h" #include "code_80118A4.h" struct unkStruct_203B2AC { struct MenuInputStruct input; u32 unk34[3]; u8 unk40[0x48 - 0x40]; s16 speciesNum; u32 unk4C; u8 unk50[0xB0 - 0x50]; u32 unkB0; u8 fillB4[0xE0 - 0xB4]; u32 unkE0; struct UnkTextStruct2 *unkE4; struct UnkTextStruct2 unkE8[4]; u8 unk148[4]; }; extern struct unkStruct_203B2AC *gUnknown_203B2AC; struct unkStruct_3001B60 { u32 unk0; u32 sortMethod; u32 unk8; u32 unkC; u32 unk10; u8 fill14[0x18 - 0x14]; s16 unk18; s16 unk1A[2]; u8 fill1C[0x370 - 0x1E]; s16 unk370; s16 unk372; s16 unk374; s16 unk376; }; extern struct unkStruct_3001B60 *gUnknown_3001B60; extern struct UnkTextStruct2 gUnknown_80DC9B0; extern struct UnkTextStruct2 gUnknown_80DC9C8; extern bool8 sub_80023E4(u32); extern void sub_808FF20(u32 *, struct PokemonStruct *, bool8); extern void CreatePokemonInfoTabScreen(u32, s16, u32 *, u32 *, u32); extern void sub_802452C(void); bool8 ComparePokemonNames(s16 a1, s16 a2); void sub_8024588(void); void sub_80245D0(void); void sub_8024604(void); extern u8 gUnknown_80DC9A4[]; void SortbyInternalNo(s32 param_1, s32 param_2); void SortbyAlphabetNo(s32 param_1,s32 param_2); void SortbyName(s32 param_1,s32 param_2); bool8 sub_8024184(struct PokemonStruct *pokemon, u8 area) { if(area == GetFriendArea(pokemon->speciesNum)) return TRUE; else return FALSE; } void sub_80241A8(void) { switch(gUnknown_3001B60->sortMethod) { case 2: if (gUnknown_3001B60->unkC != gUnknown_3001B60->unk10) { SortbyAlphabetNo(gUnknown_3001B60->unkC, gUnknown_3001B60->unk10); } if (gUnknown_3001B60->unk10 != gUnknown_3001B60->unk8) { SortbyAlphabetNo(gUnknown_3001B60->unk10, gUnknown_3001B60->unk8); } break; case 3: if (gUnknown_3001B60->unkC != gUnknown_3001B60->unk10) { SortbyName(gUnknown_3001B60->unkC, gUnknown_3001B60->unk10); } if (gUnknown_3001B60->unk10 != gUnknown_3001B60->unk8) { SortbyName(gUnknown_3001B60->unk10, gUnknown_3001B60->unk8); } break; case 1: if (gUnknown_3001B60->unkC != gUnknown_3001B60->unk10) { SortbyInternalNo(gUnknown_3001B60->unkC, gUnknown_3001B60->unk10); } if (gUnknown_3001B60->unk10 != gUnknown_3001B60->unk8) { SortbyInternalNo(gUnknown_3001B60->unk10, gUnknown_3001B60->unk8); } break; } } void SortbyInternalNo(s32 param_1, s32 param_2) { s16 *r4; s32 iVar4; s16 *r10; s16 *r5; s32 r6; s32 r1; s32 r7; s32 r9; r10 = &gUnknown_3001B60->unk18 + param_2; r7 = param_1; r1 = param_2 - 1; if (r7 < r1) { r9 = r1; do { r4 = r10; r6 = r1; iVar4 = r7 + 1; for (; r6 > r7; r6--) { if (GetInternalNo(gRecruitedPokemonRef->pokemon[r5 = r4 - 1, *r5].speciesNum) > GetInternalNo(gRecruitedPokemonRef->pokemon[*r4].speciesNum)) { r1 = *r4; *r4 = *r5; *r5 = r1; } r4 = r5; } r7 = iVar4; r1 = r9; } while (iVar4 < r1); } } void SortbyAlphabetNo(s32 param_1,s32 param_2) { s16 *r4; s32 iVar4; s16 *r10; s16 *r5; s32 r6; s32 r1; s32 r7; s32 r9; r10 = &gUnknown_3001B60->unk18 + param_2; r7 = param_1; r1 = param_2 - 1; if (r7 < r1) { r9 = r1; do { r4 = r10; r6 = r1; iVar4 = r7 + 1; for (; r6 > r7; r6--) { if (GetAlphabetParentNo(gRecruitedPokemonRef->pokemon[r5 = r4 - 1, *r5].speciesNum, 0) > GetAlphabetParentNo(gRecruitedPokemonRef->pokemon[*r4].speciesNum, 0)) { r1 = *r4; *r4 = *r5; *r5 = r1; } r4 = r5; } r7 = iVar4; r1 = r9; } while (iVar4 < r1); } } void SortbyName(s32 param_1,s32 param_2) { s16 *r4; s32 iVar4; s16 *r10; s16 *r5; s32 r6; s32 r1; s32 r7; s32 r9; r10 = &gUnknown_3001B60->unk18 + param_2; r7 = param_1; r1 = param_2 - 1; if (r7 < r1) { r9 = r1; do { r4 = r10; r6 = r1; iVar4 = r7 + 1; for (; r6 > r7; r6--) { r5 = r4 - 1; if (ComparePokemonNames(*r5, *r4)) { r1 = *r4; *r4 = *r5; *r5 = r1; } r4 = r5; } r7 = iVar4; r1 = r9; } while (iVar4 < r1); } } struct PokemonStruct *sub_80243E8(void) { u8 buffer [40]; u8 nameBuffer [20]; struct PokemonStruct *pokeStruct = &gRecruitedPokemonRef->pokemon[gUnknown_3001B60->unk1A[gUnknown_3001B60->unk376 * gUnknown_3001B60->unk374 + gUnknown_3001B60->unk370]]; sub_80922B4(nameBuffer, pokeStruct->name, POKEMON_NAME_LENGTH); sprintfStatic(buffer, gUnknown_80DC9A4,nameBuffer); // %s return pokeStruct; } bool8 sub_8024458(s16 speciesNum, s32 param_2) { s32 speciesNum_s32 = speciesNum; gUnknown_203B2AC = MemoryAlloc(sizeof(struct unkStruct_203B2AC), 8); gUnknown_203B2AC->speciesNum = speciesNum_s32; gUnknown_203B2AC->unkE0 = param_2; gUnknown_203B2AC->unkE4 = &gUnknown_203B2AC->unkE8[param_2]; sub_8006518(gUnknown_203B2AC->unkE8); gUnknown_203B2AC->unkE8[gUnknown_203B2AC->unkE0] = gUnknown_80DC9C8; gUnknown_203B2AC->unkE4->unk14 = gUnknown_203B2AC->unk148; gUnknown_203B2AC->unk148[2] = 10; sub_8024604(); sub_802452C(); sub_8013984(&gUnknown_203B2AC->input); return TRUE; } u8 sub_80244E4(void) { switch(GetKeyPress(&gUnknown_203B2AC->input)) { case INPUT_B_BUTTON: PlayMenuSoundEffect(1); return 2; case INPUT_A_BUTTON: PlayMenuSoundEffect(0); return 3; default: if (sub_8013938(&gUnknown_203B2AC->input) != 0) { sub_802452C(); return 1; } else { return 0; } } } void sub_802452C(void) { sub_8024588(); sub_80245D0(); } void sub_802453C(void) { if(gUnknown_203B2AC) { gUnknown_203B2AC->unkE8[gUnknown_203B2AC->unkE0] = gUnknown_80DC9B0; ResetUnusedInputStruct(); sub_800641C(gUnknown_203B2AC->unkE8, 1, 1); MemoryFree(gUnknown_203B2AC); gUnknown_203B2AC = NULL; } } void sub_8024588(void) { gUnknown_203B2AC->unk148[0] = gUnknown_203B2AC->input.unk20; gUnknown_203B2AC->unk148[1] = gUnknown_203B2AC->input.unk1E; gUnknown_203B2AC->unk148[3] = 0; ResetUnusedInputStruct(); sub_800641C(gUnknown_203B2AC->unkE8,1,1); } void sub_80245D0(void) { CreatePokemonInfoTabScreen (gUnknown_203B2AC->unk34[gUnknown_203B2AC->input.unk1E], gUnknown_203B2AC->input.unk1E,&gUnknown_203B2AC->unk4C, &gUnknown_203B2AC->unkB0,gUnknown_203B2AC->unkE0); } void sub_8024604(void) { struct PokemonStruct *pokeStruct; u32 *iVar3; gUnknown_203B2AC->unk34[0] = 2; gUnknown_203B2AC->unk34[1] = 3; gUnknown_203B2AC->unk34[2] = 5; sub_8013818(&gUnknown_203B2AC->input,3,1,gUnknown_203B2AC->unkE0); iVar3 = &gUnknown_203B2AC->unk4C; pokeStruct = &gRecruitedPokemonRef->pokemon[gUnknown_203B2AC->speciesNum]; sub_808FF20(iVar3,pokeStruct, sub_80023E4(7)); }