#ifndef CODE_801EE10_H #define CODE_801EE10_H #include "input.h" #include "pokemon.h" #include "text.h" // size 0xBC typedef struct unkStruct_203B270 { u32 unk0; u8 unk4; u8 unk5; u8 unk6; u8 unk7; /* 0x8 */ PokemonStruct1 *pokeStruct; /* 0xC */ u8 isTeamLeader; /* 0x10 */ Move *moves; u8 fill14[0x1C - 0x14]; MenuInputStruct input; u32 unk50; u32 unk54; UnkTextStruct2 unk58[4]; u8 *text; } unkStruct_203B270; #endif