#include "global.h" #include "random.h" EWRAM_DATA_2 s32 gPRNGSequenceNum = {0}; void SeedRng(u8 *seed) { gPRNGSequenceNum = 54021 + (seed[0] * seed[1]) + (seed[2] * seed[3]) + (seed[4] * seed[5]); } static s16 Rand16Bit(void) { gPRNGSequenceNum = 1566083941 * gPRNGSequenceNum + 1; return gPRNGSequenceNum >> 16; } s32 Rand32Bit(void) { s32 r1 = Rand16Bit(); s32 r2 = Rand16Bit(); return (r1 << 16) | r2; } // Returns a random number in the range [0, cap). s32 RandInt(s32 cap) { return (((Rand32Bit() & 0xFFFF) * cap) >> 16) & 0xFFFF; } // Returns a random number between a and b. s32 RandRange(s32 a, s32 b) { if (a == b) return a; if (a < b) return RandInt(b - a) + a; return RandInt(a - b) + b; } s32 GetRNGSeed(void) { return gPRNGSequenceNum; } void SetRNGSeed(s32 state) { gPRNGSequenceNum = state; gPRNGSequenceNum = Rand32Bit(); }