#include "global.h" #include "globaldata.h" #include "code_80118A4.h" #include "code_801C8C4.h" #include "input.h" #include "items.h" #include "memory.h" #include "menu_input.h" #include "text1.h" #include "text2.h" static EWRAM_DATA_2 struct unkStruct_203B244 *sUnknown_203B244 = {0}; static EWRAM_DATA_2 u32 sUnknown_203B248 = {0}; static EWRAM_DATA_2 u16 sUnknown_203B24C = {0}; static EWRAM_DATA_2 u16 sUnknown_203B24E = {0}; #include "data/code_801C8C4.h" static void sub_801CC38(void); static u32 sub_801CE58(void); bool8 sub_801C8C4(s32 a0, s32 a1, UnkTextStruct2_sub *a2, u32 a3) { if (sub_801CF14(a0)) return FALSE; if (sUnknown_203B244 == NULL) sUnknown_203B244 = MemoryAlloc(sizeof(struct unkStruct_203B244), 8); sUnknown_203B244->unk0 = a0; sub_801CF94(); sUnknown_203B244->unk4E8 = a1; sUnknown_203B244->unk4EC = &sUnknown_203B244->unk4F0[a1]; sub_8006518(sUnknown_203B244->unk4F0); sUnknown_203B244->unk4F0[sUnknown_203B244->unk4E8] = sUnknown_80DBE54; sUnknown_203B244->unk4EC->unk14 = sUnknown_203B244->unk550; if (a2 != NULL) sUnknown_203B244->unk4F0[sUnknown_203B244->unk4E8].unk8 = *a2; sub_8012D08(sUnknown_203B244->unk4EC, a3); ResetUnusedInputStruct(); sub_800641C(sUnknown_203B244->unk4F0, TRUE, TRUE); sub_8013818(&sUnknown_203B244->input, sub_801CE58(), a3, a1); if (sUnknown_203B248 == sUnknown_203B244->unk0) { sUnknown_203B244->input.menuIndex = sUnknown_203B24C; sUnknown_203B244->input.unk1E = sUnknown_203B24E; sub_8013984(&sUnknown_203B244->input); } sub_801CC38(); sub_801CCD8(); return TRUE; } u32 sub_801CA08(bool8 a0) { u32 index; u32 temp; u32 flag; if (a0 == FALSE) { sub_8013660(&sUnknown_203B244->input); return 0; } switch (GetKeyPress(&sUnknown_203B244->input)) { case 2: PlayMenuSoundEffect(1); return 2; case 1: PlayMenuSoundEffect(0); return 3; case 5: case 6: if (sUnknown_203B244->unk0 != 1) goto _0801CAF2; index = sub_801CB24(); temp = sub_801CFE0(index); flag = FALSE; if (temp != 0 || (flag = (INVENTORY_SIZE > GetNumberOfFilledInventorySlots() + sub_801CFB8())) || flag) { PlayMenuSoundEffect(6); sUnknown_203B244->unkF4[index] = sUnknown_203B244->unkF4[index] ^ 1; sub_80138B8(&sUnknown_203B244->input,0); sub_801CCD8(); return 1; } PlayMenuSoundEffect(2); goto _0801CAF2; case 4: PlayMenuSoundEffect(4); return 4; default: _0801CAF2: if (sub_80138B8(&sUnknown_203B244->input, 1)) { sub_801CC38(); sub_801CCD8(); return 1; } return 0; } } u8 sub_801CB24(void) { return sUnknown_203B244->itemIDs[(sUnknown_203B244->input.unk1E * sUnknown_203B244->input.unk1C) + sUnknown_203B244->input.menuIndex]; } void sub_801CB5C(bool8 a0) { ResetUnusedInputStruct(); sub_800641C(sUnknown_203B244->unk4F0, FALSE, FALSE); sUnknown_203B244->input.unk22 = sub_801CE58(); sub_8013984(&sUnknown_203B244->input); sub_801CC38(); sub_801CCD8(); if (a0) AddMenuCursorSprite(&sUnknown_203B244->input); } void sub_801CBB8(void) { if (sUnknown_203B244 != NULL) { sUnknown_203B248 = sUnknown_203B244->unk0; sUnknown_203B24C = sUnknown_203B244->input.menuIndex; sUnknown_203B24E = sUnknown_203B244->input.unk1E; sUnknown_203B244->unk4F0[sUnknown_203B244->unk4E8] = sUnknown_80DBE3C; ResetUnusedInputStruct(); sub_800641C(sUnknown_203B244->unk4F0, TRUE, TRUE); MemoryFree(sUnknown_203B244); sUnknown_203B244 = NULL; } } NAKED static void sub_801CC38(void) { asm_unified( "\tpush {r4,r5,lr}\n" "\tldr r4, _0801CCC4\n" "\tldr r0, [r4]\n" "\tmovs r1, 0xAA\n" "\tlsls r1, 3\n" "\tadds r0, r1\n" "\tmovs r2, 0\n" "\tmovs r1, 0x1\n" "\tstrb r1, [r0]\n" "\tldr r0, [r4]\n" "\tldr r1, _0801CCC8\n" "\tadds r0, r1\n" "\tstrb r2, [r0]\n" "\tldr r0, [r4]\n" "\tadds r1, 0x1\n" "\tadds r0, r1\n" "\tmovs r1, 0xC\n" "\tstrb r1, [r0]\n" "\tldr r0, [r4]\n" "\tldr r1, _0801CCCC\n" "\tadds r0, r1\n" "\tstrb r2, [r0]\n" "\tldr r0, [r4]\n" "\tldr r2, _0801CCD0\n" "\tadds r0, r2\n" "\tmovs r1, 0\n" "\tldrsh r0, [r0, r1]\n" "\tmovs r1, 0xC\n" "\tbl sub_80095E4\n" "\tadds r0, 0x2\n" "\tlsls r0, 16\n" "\tldr r3, [r4]\n" "\tmovs r2, 0x9D\n" "\tlsls r2, 3\n" "\tadds r5, r3, r2\n" "\tldr r2, [r5]\n" "\tlsls r1, r2, 1\n" "\tadds r1, r2\n" "\tlsls r1, 3\n" "\tadds r1, r3, r1\n" "\tldr r2, _0801CCD4\n" "\tadds r1, r2\n" "\tasrs r2, r0, 16\n" "\tlsrs r0, 16\n" "\tstrh r0, [r1]\n" "\tldr r1, [r5]\n" "\tlsls r0, r1, 1\n" "\tadds r0, r1\n" "\tlsls r0, 3\n" "\tadds r3, r0\n" "\tadds r2, 0x2\n" "\tmovs r0, 0xA0\n" "\tlsls r0, 3\n" "\tadds r3, r0\n" "\tstrh r2, [r3]\n" "\tbl ResetUnusedInputStruct\n" "\tldr r0, [r4]\n" "\tmovs r1, 0x9E\n" "\tlsls r1, 3\n" "\tadds r0, r1\n" "\tmovs r1, 0x1\n" "\tmovs r2, 0x1\n" "\tbl sub_800641C\n" "\tpop {r4,r5}\n" "\tpop {r0}\n" "\tbx r0\n" "\t.align 2, 0\n" "_0801CCC4: .4byte sUnknown_203B244\n" "_0801CCC8: .4byte 0x00000551\n" "_0801CCCC: .4byte 0x00000553\n" "_0801CCD0: .4byte 0x000004ce\n" "_0801CCD4: .4byte 0x000004fe"); } void sub_801CCD8(void) { u32 y; u32 y2; u32 itemID; s32 index; u8 buffer[80]; sub_8008C54(sUnknown_203B244->unk4E8); sub_80073B8(sUnknown_203B244->unk4E8); xxx_call_draw_string(10, 0, sStorage, sUnknown_203B244->unk4E8, 0); sub_8012BC4(sUnknown_203B244->unk550[2] * 8 + 4, 0, sUnknown_203B244->input.unk1E + 1, 2, 7, sUnknown_203B244->unk4E8); for(index = 0; index < sUnknown_203B244->input.unk1A; index++) { itemID = sUnknown_203B244->itemIDs[(sUnknown_203B244->input.unk1E * sUnknown_203B244->input.unk1C) + index]; BufferItemName(buffer, itemID, NULL); y = sub_8013800(&sUnknown_203B244->input, index); xxx_call_draw_string(8, y, buffer, sUnknown_203B244->unk4E8, 0); y2 = sub_8013800(&sUnknown_203B244->input, index); sub_8012BC4((sUnknown_203B244->unk4EC->unkC * 8) - 2, y2, gTeamInventoryRef->teamStorage[itemID], 3, 5, sUnknown_203B244->unk4E8); if (sub_801CFE0(itemID) & 1) sub_8007B7C(sUnknown_203B244->unk4E8, 8, sub_8013800(&sUnknown_203B244->input, index), (sUnknown_203B244->unk4EC->unkC - 1) * '\b', 10); // TODO: Ghidra being crazy } sub_80073E0(sUnknown_203B244->unk4E8); } static u32 sub_801CE58(void) { u8 uVar1; s32 orderL; s32 orderR; s32 itemCount; s32 itemR; s32 itemIndex; // re-used variable to match itemCount = 0; for (itemIndex = 1; itemIndex < NUMBER_OF_ITEM_IDS; itemIndex++) { if (sUnknown_203B244->unk0 == 2 || (gTeamInventoryRef->teamStorage[itemIndex] != 0 && IsNotMoneyOrUsedTMItem(itemIndex))) { sUnknown_203B244->itemIDs[itemCount] = itemIndex; itemCount++; } } for (itemIndex = 0; itemIndex < itemCount - 1; itemIndex++) { for (itemR = itemIndex + 1; itemR < itemCount; itemR++) { orderL = GetItemOrder(sUnknown_203B244->itemIDs[itemIndex]); orderR = GetItemOrder(sUnknown_203B244->itemIDs[itemR]); if (orderL > orderR) { uVar1 = sUnknown_203B244->itemIDs[itemIndex]; sUnknown_203B244->itemIDs[itemIndex] = sUnknown_203B244->itemIDs[itemR]; sUnknown_203B244->itemIDs[itemR] = uVar1; } } } return itemCount; } bool8 sub_801CF14(s32 a0) { s32 itemID; if (a0 == 2) return FALSE; for (itemID = ITEM_STICK; itemID < NUMBER_OF_ITEM_IDS; itemID++) { if (gTeamInventoryRef->teamStorage[itemID] != 0 && IsNotMoneyOrUsedTMItem(itemID)) return FALSE; } return TRUE; } bool8 sub_801CF50(s32 a0) { s32 itemID; if (a0 == 2) return FALSE; for (itemID = ITEM_STICK; itemID < NUMBER_OF_ITEM_IDS; itemID++) { if (IsNotMoneyOrUsedTMItem(itemID) && gTeamInventoryRef->teamStorage[itemID] < 999) return FALSE; } return TRUE; } void sub_801CF94(void) { s32 itemID; for (itemID = ITEM_NOTHING; itemID < NUMBER_OF_ITEM_IDS; itemID++) sUnknown_203B244->unkF4[itemID] = 0; } s32 sub_801CFB8(void) { s32 itemID; s32 counter; counter = 0; for (itemID = ITEM_NOTHING; itemID < NUMBER_OF_ITEM_IDS; itemID++) { if (sUnknown_203B244->unkF4[itemID] != 0) counter++; } return counter; } u32 sub_801CFE0(u8 index) { return sUnknown_203B244->unkF4[index]; } UNUSED static void sub_801CFF4(u8 index, u32 value) { sUnknown_203B244->unkF4[index] = value; } struct unkStruct_203B244 *sub_801D008(void) { return sUnknown_203B244; }