#include "global.h" #include "debug.h" #include "ground_script.h" extern u8 gUnknown_2039A36; extern u8 gUnknown_2039A38[]; extern u32 gUnknown_2039B48[]; extern u8 gUnknown_2039AC0[]; extern u32 gUnknown_8116588; extern u32 gUnknown_8116538; extern u32 gUnknown_8116560; extern u8 gUnknown_8116594[]; extern u8 gUnknown_8116544[]; extern u8 gUnknown_811656C[]; extern DebugLocation gUnknown_81165C8; extern void sub_809D520(void *); extern void InitScriptData(void *); extern u8 sub_80AC378(void); extern u8 sub_80AD290(void); extern u8 sub_80A8B74(void); extern u8 sub_809A750(void); extern ScriptCommand *sub_80A2460(Action *param_1, u32); void FatalError(u32 *, const char *, ...) __attribute__((noreturn)); void SetPredefinedScript(Action *param_1, s16 index, ScriptCommand *param_3) { param_1->predefinedScripts[index] = param_3; } bool8 sub_809D6E4(Action *param_1, ScriptInfoSmall *script, s16 _index) { ScriptCommand *scriptPtr; s32 index = _index; scriptPtr = param_1->predefinedScripts[index]; script->ptr = scriptPtr; script->state = index; script->group = param_1->group; script->sector = param_1->sector; return scriptPtr != NULL; } void sub_809D710(Action *param_1, ScriptInfoSmall *script, s16 index) { s32 index_s32 = index; script->ptr = gFunctionScriptTable[index_s32].script; script->state = 2; if (param_1 != NULL) { script->group = param_1->group; script->sector = param_1->sector; } else { script->group = -1; script->sector = -1; } } bool8 InitActionScriptData(Action *param_1, DebugLocation *unused) { InitScriptData(¶m_1->scriptData); InitScriptData(¶m_1->scriptData2); return TRUE; } bool8 sub_809D770(Action *param_1, DebugLocation *unused) { InitScriptData(¶m_1->scriptData); InitScriptData(¶m_1->scriptData2); param_1->scriptData.savedState = 4; return TRUE; } bool8 GroundScript_ExecutePP(Action *action, s32 *param_2, ScriptInfoSmall *param_3, const DebugLocation *unused) { if ((param_3 == NULL) || (param_3->ptr == NULL)) { return FALSE; } switch(param_3->state) { case 2: case 3: if (action->scriptData.state == 1) { action->scriptData2 = action->scriptData; break; } if (action->scriptData.state == 5) { InitScriptData(&action->scriptData2); } break; case 5: if (action->scriptData.state != 2) { // "execute script type error B" at ../ground/ground_script.c:688 FatalError(&gUnknown_8116538, gUnknown_8116544); } if (action->scriptData2.state != -1) { // "execute script type error C" at ../ground/ground_script.c:689 FatalError(&gUnknown_8116560, gUnknown_811656C); } action->scriptData2 = action->scriptData; break; case 0: if (action->scriptData.state != 1) goto _0809D84A; action->scriptData2 = action->scriptData; break; case 1: _0809D84A: InitScriptData(&action->scriptData2); break; default: // "execute script type error %d" at ../ground/ground_script.c:708 FatalError(&gUnknown_8116588, gUnknown_8116594, param_3->state); } InitScriptData(&action->scriptData); if (param_2 != NULL) { action->unkC.raw = param_2[0]; } else { sub_809D520(&action->unkC); } action->scriptData.state = param_3->state; action->scriptData.savedState = 3; action->scriptData.script.group = param_3->group; action->scriptData.script.sector = param_3->sector; action->scriptData.script.ptr = param_3->ptr; action->scriptData.script.ptr2 = param_3->ptr; action->scriptData.savedScript.ptr = 0; action->scriptData.savedScript.ptr2 = NULL; if (action->callbacks->func14 != 0) { action->callbacks->func14(action->parentObject, &action->scriptData.unk26); } return TRUE; } bool8 sub_809D8C0(Action *param_1, s32 *param_2, s16 index, DebugLocation *debug) { ScriptInfoSmall auStack28; sub_809D6E4(param_1,&auStack28,index); return GroundScript_ExecutePP(param_1, param_2, &auStack28, debug); } u8 sub_809D8EC(Action *param_1, s16 param_2) { s32 param_2_s32; param_2_s32 = param_2; if ((param_2 == 0) && (sub_809A750() == 0)) { param_1->scriptData.script.ptr = sub_80A2460(param_1, 0); return 0; } else { param_1->scriptData.unk22 = param_2_s32; param_1->scriptData.savedState = 2; gUnknown_2039A36 = 1; return 1; } } bool8 GroundScript_Cancel(Action *r0) { // NOTE: Will always return TRUE return sub_809D770(r0, &gUnknown_81165C8); } u8 sub_809D940(void) { u8 ret; ret = sub_80A8B74(); ret |= sub_80AC378(); ret |= sub_80AD290(); return ret; } bool8 sub_809D968(Action *param_1, s16 param_2) { s16 sVar1; s16 sVar2; bool8 ret; s32 param_2_s16 = param_2; ret = FALSE; sVar1 = param_1->scriptData.unk22; if ((sVar1 != -1) && (sVar1 == param_2_s16)) { param_1->scriptData.unk22 = -1; ret = TRUE; } sVar2 = param_1->scriptData2.unk22; if ((sVar2 != -1) && (sVar2 == param_2_s16)) { param_1->scriptData2.unk22 = -1; ret = TRUE; } return ret; } void sub_809D9B8(s16 index) { s32 index_s16 = index; gUnknown_2039A38[index_s16] = 1; gUnknown_2039B48[index_s16] = 0; gUnknown_2039A36 = 1; } void sub_809D9E0(s16 index, s32 r1) { s32 index_s16 = index; gUnknown_2039A38[index_s16] = 1; gUnknown_2039B48[index_s16] = r1; gUnknown_2039A36 = 1; } bool8 sub_809DA08(Action *param_1, s16 index, u32 param_3) { s32 index_s32; index_s32 = index; gUnknown_2039B48[index_s32] = param_3; if (index_s32 == 0) { if (sub_809A750() == 0) { return FALSE; } param_1->scriptData.unk22 = index_s32; } else { param_1->scriptData.unk22 = index_s32 | 0x80; gUnknown_2039A38[index_s32] = 1; gUnknown_2039AC0[index_s32] = 1; } param_1->scriptData.savedState = 2; gUnknown_2039A36 = 1; return TRUE; }