#include "global.h" #include "bg.h" #include "input.h" #include "music.h" #include "debug.h" typedef void (*IntrCallback)(void); extern IntrCallback gIntrCallbacks[]; // size: 0x8 struct unkStruct_202D648 { s16 unk0; s16 unk2; // Vcount?? IntrCallback unk4; // some function... just making it IntrCallback for now }; extern struct unkStruct_202D648 gUnknown_202D648[8]; extern struct unkStruct_202D648 gUnknown_202D608[8]; extern u8 gUnknown_202D7FE; extern u16 gBldCnt; EWRAM_DATA u8 gUnknown_203B099; EWRAM_DATA u8 gUnknown_203B09A; EWRAM_DATA u8 gUnknown_203B09B; EWRAM_DATA u32 gUnknown_203B09C; EWRAM_DATA u32 gUnknown_203B0A0; EWRAM_DATA u32 gUnknown_203B0A4; EWRAM_DATA s16 gUnknown_203B0A8; EWRAM_DATA s16 gUnknown_203B0AA; EWRAM_DATA s16 gUnknown_203B0AC; EWRAM_DATA s16 gUnknown_203B0AE; EWRAM_DATA s16 gUnknown_203B0B0; EWRAM_DATA s16 gUnknown_203B0B2; extern bool8 EnableInterrupts(void); extern bool8 DisableInterrupts(void); void xxx_update_bg_sound_input(); extern void AckInterrupt(u16); void BlinkSavingIcon(); void UnusedIntrFunc(void) { } void VBlankIntr(void) { int index; gUnknown_203B0A0++; SoundVSync(); BlinkSavingIcon(); if (gIntrCallbacks[1] != NULL) { gIntrCallbacks[1](); } for(index = 0; index < gUnknown_203B0AA; index++) { gUnknown_202D648[index] = gUnknown_202D608[index]; } gUnknown_203B0AC = gUnknown_203B0AA; gUnknown_203B0AE = -1; gUnknown_203B0B0 = -1; gUnknown_203B0B2 = -1; REG_DISPSTAT = DISPSTAT_VBLANK_INTR | DISPSTAT_VCOUNT_INTR; if (gUnknown_203B099 == 0) { UpdateSound(); } AckInterrupt(INTR_FLAG_VBLANK); } // Registers are a little off.. seems to be around the while loop #ifdef NONMATCHING void VCountIntr(void) { s32 sVar1; s32 sVar2; // Hack to get the lsr/asr shifts sVar2 = REG_VCOUNT << 16; sVar2 = sVar2 >> 16; if (gUnknown_203B0AE < 0) { if (gIntrCallbacks[2] != 0) { gIntrCallbacks[2](); } gUnknown_203B0AE = 0; } if (gUnknown_203B0AE < gUnknown_203B0AC) { sVar1 = gUnknown_202D648[gUnknown_203B0AE].unk2; while (sVar1 <= sVar2) { if ( gUnknown_202D648[gUnknown_203B0AE].unk4 != NULL) { gUnknown_202D648[gUnknown_203B0AE].unk4(); } gUnknown_203B0AE++; if (gUnknown_203B0AC >= gUnknown_203B0AE) break; sVar1 = gUnknown_202D648[gUnknown_203B0AE].unk2; } if (gUnknown_203B0AE < gUnknown_203B0AC) { REG_DISPSTAT = gUnknown_202D648[gUnknown_203B0AE].unk2 << 8 | DISPSTAT_VBLANK_INTR | DISPSTAT_VCOUNT_INTR; } } AckInterrupt(INTR_FLAG_VCOUNT); } #else NAKED void VCountIntr(void) { asm_unified( "\tpush {r4-r7,lr}\n" "\tmov r7, r8\n" "\tpush {r7}\n" "\tldr r0, _0800BA44\n" "\tldrh r0, [r0]\n" "\tlsls r0, 16\n" "\tasrs r6, r0, 16\n" "\tldr r0, _0800BA48\n" "\tmovs r2, 0\n" "\tldrsh r1, [r0, r2]\n" "\tadds r7, r0, 0\n" "\tcmp r1, 0\n" "\tbge _0800B9B2\n" "\tldr r0, _0800BA4C\n" "\tldr r0, [r0, 0x8]\n" "\tcmp r0, 0\n" "\tbeq _0800B9AE\n" "\tbl _call_via_r0\n" "_0800B9AE:\n" "\tmovs r0, 0\n" "\tstrh r0, [r7]\n" "_0800B9B2:\n" "\tldr r0, _0800BA50\n" "\tmovs r3, 0\n" "\tldrsh r2, [r7, r3]\n" "\tmovs r3, 0\n" "\tldrsh r1, [r0, r3]\n" "\tmov r8, r0\n" "\tcmp r2, r1\n" "\tbge _0800BA34\n" "\tldr r1, _0800BA54\n" "\tadds r0, r2, 0\n" "\tlsls r0, 3\n" "\tadds r0, r1\n" "\tmovs r3, 0x2\n" "\tldrsh r0, [r0, r3]\n" "\tcmp r0, r6\n" "\tbgt _0800BA10\n" "\tadds r5, r1, 0\n" "\tadds r4, r7, 0\n" "_0800B9D6:\n" "\tmovs r1, 0\n" "\tldrsh r0, [r4, r1]\n" "\tlsls r0, 3\n" "\tadds r1, r5, 0x4\n" "\tadds r0, r1\n" "\tldr r0, [r0]\n" "\tcmp r0, 0\n" "\tbeq _0800B9EA\n" "\tbl _call_via_r0\n" "_0800B9EA:\n" "\tldrh r0, [r4]\n" "\tadds r0, 0x1\n" "\tstrh r0, [r4]\n" "\tldr r1, _0800BA50\n" "\tlsls r0, 16\n" "\tasrs r0, 16\n" "\tmovs r2, 0\n" "\tldrsh r1, [r1, r2]\n" "\tcmp r0, r1\n" "\tbge _0800BA34\n" "\tmovs r3, 0\n" "\tldrsh r0, [r4, r3]\n" "\tlsls r0, 3\n" "\tadds r0, r5\n" "\tmovs r1, 0x2\n" "\tldrsh r0, [r0, r1]\n" "\tldr r7, _0800BA48\n" "\tcmp r0, r6\n" "\tble _0800B9D6\n" "_0800BA10:\n" "\tmovs r2, 0\n" "\tldrsh r1, [r7, r2]\n" "\tmov r3, r8\n" "\tmovs r2, 0\n" "\tldrsh r0, [r3, r2]\n" "\tcmp r1, r0\n" "\tbge _0800BA34\n" "\tldr r2, _0800BA58\n" "\tldr r1, _0800BA54\n" "\tmovs r3, 0\n" "\tldrsh r0, [r7, r3]\n" "\tlsls r0, 3\n" "\tadds r0, r1\n" "\tldrh r0, [r0, 0x2]\n" "\tlsls r0, 8\n" "\tmovs r1, 0x28\n" "\torrs r0, r1\n" "\tstrh r0, [r2]\n" "_0800BA34:\n" "\tmovs r0, 0x4\n" "\tbl AckInterrupt\n" "\tpop {r3}\n" "\tmov r8, r3\n" "\tpop {r4-r7}\n" "\tpop {r0}\n" "\tbx r0\n" "\t.align 2, 0\n" "_0800BA44: .4byte 0x04000006\n" "_0800BA48: .4byte gUnknown_203B0AE\n" "_0800BA4C: .4byte gIntrCallbacks\n" "_0800BA50: .4byte gUnknown_203B0AC\n" "_0800BA54: .4byte gUnknown_202D648\n" "_0800BA58: .4byte 0x04000004" ); } #endif void sub_800BA5C(void) { if(gUnknown_203B09A != 0) { gUnknown_203B09C++; xxx_update_bg_sound_input(); } gUnknown_203B09A = 1; gUnknown_203B09B = 0; gUnknown_203B09C = 0; nullsub_25(); while(REG_VCOUNT > 159){} gUnknown_203B099 = 1; VBlankIntrWait(); nullsub_18(); } void xxx_update_bg_sound_input(void) { if(gUnknown_203B09B != 0){ gUnknown_203B09C++; } else { gUnknown_203B09B = 1; gUnknown_203B09A = 0; gUnknown_203B09C = 0; UpdateBGControlRegisters(); if(gUnknown_203B099 != 0) UpdateSound(); UpdateInput(); gUnknown_203B099 = 0; gUnknown_203B0A4 = gUnknown_203B0A0; } } void Timer3Intr(void) { if(gIntrCallbacks[4]) gIntrCallbacks[4](); AckInterrupt(INTR_FLAG_TIMER3); } // Unused u32 sub_800BB34(void) { return gUnknown_203B0A0; } void nullsub_178(void) { } // Unused void sub_800BB44(void) { u16 ie_store; u16 dispcnt_store; bool8 interrupt_flag; while(REG_KEYINPUT != KEYS_MASK){} interrupt_flag = DisableInterrupts(); while(REG_VCOUNT < 160){} dispcnt_store = REG_DISPCNT; REG_DISPCNT = DISPCNT_FORCED_BLANK; *(vu16 *)BG_PLTT = RGB_WHITE; ie_store = REG_IE; REG_IE = INTR_FLAG_KEYPAD | INTR_FLAG_GAMEPAK; REG_KEYCNT = KEY_AND_INTR | R_BUTTON | L_BUTTON | SELECT_BUTTON; // 0x8304 REG_IME = 1; SoundBiasReset(); asm("swi 0x3"); SoundBiasSet(); REG_IME = 0; REG_IE = ie_store; REG_KEYCNT = 0; REG_DISPCNT = dispcnt_store; *(vu16 *)BG_PLTT = RGB_BLACK; if(interrupt_flag) EnableInterrupts(); while(REG_KEYINPUT != KEYS_MASK){} } void nullsub_17(void) { } void UpdateBGControlRegisters(void) { u32 BGCNT_Priority[NUM_BGS]; if(gUnknown_202D7FE == 1) { BGCNT_Priority[BG0] = BGCNT_PRIORITY(1); BGCNT_Priority[BG1] = BGCNT_PRIORITY(2); BGCNT_Priority[BG2] = BGCNT_PRIORITY(0); BGCNT_Priority[BG3] = BGCNT_PRIORITY(3); } else { BGCNT_Priority[BG0] = BGCNT_PRIORITY(0); BGCNT_Priority[BG1] = BGCNT_PRIORITY(1); BGCNT_Priority[BG2] = BGCNT_PRIORITY(2); BGCNT_Priority[BG3] = BGCNT_PRIORITY(3); } REG_BG0HOFS = gBG0Control.hofs; REG_BG0VOFS = gBG0Control.vofs; REG_BG1HOFS = gBG1Control.hofs; REG_BG1VOFS = gBG1Control.vofs; REG_BG2HOFS = gBG2Control.hofs; REG_BG2VOFS = gBG2Control.vofs; REG_BG3HOFS = gBG3Control.hofs; REG_BG3VOFS = gBG3Control.vofs; REG_BG0CNT = BGCNT_Priority[BG0] | BGCNT_SCREENBASE(12) | BGCNT_CHARBASE(0) | BGCNT_WRAP; // 0x2C00 REG_BG1CNT = BGCNT_Priority[BG1] | BGCNT_SCREENBASE(13) | BGCNT_CHARBASE(0) | BGCNT_WRAP; // 0x2D00 if(gBG2Control.unk2 == 0x8000) REG_BG2CNT = BGCNT_Priority[BG2] | BGCNT_SCREENBASE(14) | BGCNT_CHARBASE(2) | BGCNT_WRAP; // 0x2E08 else REG_BG2CNT = BGCNT_Priority[BG2] | BGCNT_SCREENBASE(14) | BGCNT_CHARBASE(0) | BGCNT_WRAP; // 0x2E00 REG_BG3CNT = BGCNT_Priority[BG3] | BGCNT_SCREENBASE(15) | BGCNT_CHARBASE(2) | BGCNT_WRAP; REG_BLDCNT = gBldCnt; }