#include "global.h" #include "friend_area.h" #include "constants/friend_area.h" #include "constants/input.h" #include "file_system.h" #include "friend_list_menu.h" #include "item.h" #include "menu.h" #include "pokemon.h" #include "team_inventory.h" #include "memory.h" #include "input.h" #include "text.h" #include "rescue_team_info.h" #include "code_800D090.h" #include "menu_input.h" struct unkStruct_203B258 { // size: 0xA0 struct MenuInputStruct input; u32 unk34; struct UnkTextStruct2 *unk38; struct UnkTextStruct2 unk3C[4]; u8 unk9C[4]; }; extern struct unkStruct_203B258 *gUnknown_203B258; extern struct UnkTextStruct2 gUnknown_80DBF88; extern struct UnkTextStruct2 gUnknown_80DBF70; extern void sub_8013818(struct MenuInputStruct*, u32, u32, u32); extern void sub_8013878(struct MenuInputStruct *, s32); extern u8 sub_80138B8(struct MenuInputStruct *, u32); extern u32 GetKeyPress(struct MenuInputStruct *); extern void PlayMenuSoundEffect(u32); extern void sub_801DB54(); extern void sub_801DBD4(); extern void sub_8013984(struct MenuInputStruct *); extern void AddMenuCursorSprite(struct MenuInputStruct *); extern u32 sub_801BF48(void); extern void sub_801BF98(void); extern void sub_801D208(u8); extern u32 sub_801DCE8(void); extern void sub_801DD50(void); extern u32 sub_80217EC(void); extern void sub_8021830(void); extern u32 sub_8022860(); extern void sub_8022908(); extern u32 sub_80244E4(void); extern void sub_802453C(void); extern u32 sub_8025F68(); extern u8 sub_802604C(); extern void sub_8026058(); extern void sub_8027168(); extern u32 sub_80270A4(); extern u32 sub_802C898(void); extern void sub_802C8F4(void); extern void InitializeJobListMenu(u32); extern const char *sub_8098FB4(); extern void xxx_format_string(const char *, u8 *, u32 **, u32); extern s32 sub_8008ED0(u8 *); extern void xxx_call_draw_string(s32 size, u32, u8 *, u32, u32); extern void sub_8008C54(u32); extern void sub_80073B8(u32); extern void sub_80073E0(u32); void LoadTeamRankBadge(u32, u32, u32); extern void SetBGPaletteBufferColorArray(s32 index, u8 *colorArray); extern void sub_8007E20(u32, u32, u32, u32, u32, u8 *, u32); extern struct FileArchive gTitleMenuFileArchive; extern const char gTeamRankBadgeFileName; extern u8 gAvailablePokemonNames[]; extern char gUnknown_80DBF3C[]; extern char gUnknown_80DBF4C[]; extern u8 gMenuItems[]; extern u8 gMenuJobList[]; extern u8 gMenuTeam[]; extern u8 gMenuOthers[]; extern u8 *gUnknown_80D49B4[]; extern u8 gUnknown_80DBF34[]; extern u8 *gUnknown_80D49A8[]; extern u8 *gUnknown_80D4970[]; struct TeamBadgeData { /* 0x0 */ u8 *pics; // probably a pointer to an arrays of pixels? /* 0x4 */ u8 *pallete; // Pics share common pallete }; struct unk_203B250 { struct PokemonStruct *pokeStruct; s16 index; /* 0x6 */ u8 currFriendAreaLocation; // 0 when not in a friend area u8 unk7; u8 unk8; u8 unk9; struct PokemonStruct *unkC; u32 state; u32 menuAction; struct MenuStruct unk18; struct MenuItem unk68[8]; u16 unkA8[8]; struct UnkTextStruct2 unkB8[4]; }; struct unk_203B250 *gUnknown_203B250; extern bool8 HasNoAcceptedJobs(void); extern bool8 sub_8024108(u32); extern bool8 sub_8096E2C(void); extern bool8 sub_80023E4(u32); extern u32 sub_801DCC4(void); extern u32 sub_8027074(void); extern void sub_80227B8(struct PokemonStruct *); extern bool8 sub_8024458(s16, u32); extern bool8 sub_801BEEC(s16); extern void sub_8021774(u8, u32, u32); void sub_801D894(void); u32 sub_8025EF4(struct PokemonStruct *); void sub_801D3A8(void) { switch(gUnknown_203B250->state) { case 0: case 1: if(gUnknown_203B250->pokeStruct != NULL) { PrintColoredPokeNameToBuffer(gAvailablePokemonNames, gUnknown_203B250->pokeStruct, 7); gUnknown_203B250->unk18.unk0 = gAvailablePokemonNames; sub_8012D60(&gUnknown_203B250->unk18, gUnknown_203B250->unk68, 0, gUnknown_203B250->unkA8, gUnknown_203B250->menuAction, 0); } else { sub_801D894(); sub_8012D60(&gUnknown_203B250->unk18, gUnknown_203B250->unk68, 0, gUnknown_203B250->unkA8, gUnknown_203B250->menuAction, 0); } break; case 3: sub_80227B8(gUnknown_203B250->pokeStruct); break; case 4: sub_8027074(); break; case 5: sub_8025EF4(gUnknown_203B250->pokeStruct); break; case 6: sub_80252F0(0); break; case 7: sub_80252F0(1); break; case 8: sub_8024458(gUnknown_203B250->index, 2); break; case 9: sub_801BEEC(gUnknown_203B250->index); break; case 10: sub_8021774(gUnknown_203B250->currFriendAreaLocation, 1, 2); break; case 11: InitializeJobListMenu(0); break; case 12: sub_801DCC4(); break; } } void sub_801D4C0(void) { s32 index; s32 loopMax; loopMax = 0; MemoryFill16(gUnknown_203B250->unkA8,0,sizeof(gUnknown_203B250->unkA8)); if (gUnknown_203B250->currFriendAreaLocation == 0) { if (sub_8096E2C()) { gUnknown_203B250->unk68[loopMax].menuAction = 2; gUnknown_203B250->unk68[loopMax].text = gMenuItems; if (GetNumberOfFilledInventorySlots() == 0) { gUnknown_203B250->unkA8[loopMax] = 1; } loopMax++; gUnknown_203B250->unk68[loopMax].text = gMenuTeam; gUnknown_203B250->unk68[loopMax].menuAction = 4; loopMax++; if (sub_80023E4(2)) { gUnknown_203B250->unk68[loopMax].text = gMenuJobList; gUnknown_203B250->unk68[loopMax].menuAction = 9; if (HasNoAcceptedJobs()) { gUnknown_203B250->unkA8[loopMax] = 1; } loopMax++; } } gUnknown_203B250->unk68[loopMax].text = gMenuOthers; gUnknown_203B250->unk68[loopMax].menuAction = 0xb; loopMax++; } else { strcpy(gAvailablePokemonNames,gUnknown_80DBF34); if (sub_8096E2C()) { gUnknown_203B250->unk68[loopMax].text = *gUnknown_80D49A8; gUnknown_203B250->unk68[loopMax].menuAction = 5; if (sub_8024108(4)) { gUnknown_203B250->unkA8[loopMax] = 1; } loopMax++; gUnknown_203B250->unk68[loopMax].menuAction = 2; gUnknown_203B250->unk68[loopMax].text = gMenuItems; if (GetNumberOfFilledInventorySlots() == 0) { gUnknown_203B250->unkA8[loopMax] = 1; } loopMax++; } gUnknown_203B250->unk68[loopMax].text = *gUnknown_80D4970; gUnknown_203B250->unk68[loopMax].menuAction = 8; loopMax++; gUnknown_203B250->unk68[loopMax].text = *gUnknown_80D49B4; gUnknown_203B250->unk68[loopMax].menuAction = 10; loopMax++; } gUnknown_203B250->unk68[loopMax].text = NULL; gUnknown_203B250->unk68[loopMax].menuAction = 1; for(index = 0; index < loopMax; index++) { if(gUnknown_203B250->unkA8[index] == 0) { if(gUnknown_203B250->unk68[index].menuAction == gUnknown_203B250->menuAction) { return; } } } for(index = 0; index < loopMax; index++) { if(gUnknown_203B250->unkA8[index] == 0) { gUnknown_203B250->menuAction = gUnknown_203B250->unk68[index].menuAction; break; } } } void sub_801D680(void) { int menuAction; menuAction = 0; if (!(sub_8012FD8(&gUnknown_203B250->unk18)) && (sub_8013114(&gUnknown_203B250->unk18,&menuAction), menuAction != 1)) { gUnknown_203B250->menuAction = menuAction; } switch(menuAction) { case 2: sub_801D208(3); break; case 4: sub_801D208(6); break; case 3: sub_801D208(4); break; case 5: sub_801D208(7); break; case 6: sub_801D208(8); break; case 7: sub_801D208(9); break; case 8: sub_801D208(10); break; case 9: sub_801D208(0xb); break; case 10: gUnknown_203B250->unk9 = 1; sub_801D208(2); break; case 11: sub_801D208(0xc); break; case 1: sub_801D208(2); break; } } void sub_801D760() { switch(sub_8022860()) { case 0: case 1: default: break; case 2: case 3: sub_8022908(); sub_801D208(1); break; } } void sub_801D77C() { switch(sub_80270A4()) { case 0: case 1: default: break; case 2: case 3: sub_8027168(); sub_801D208(1); break; } } void sub_801D798(void) { switch(sub_8025F68()) { case 0: case 1: default: break; case 2: case 3: if(sub_802604C() != 0) gUnknown_203B250->unk7 = gUnknown_203B250->currFriendAreaLocation; sub_8026058(); sub_801D208(2); break; } } void sub_801D7CC() { switch(sub_8025354()) { case 0: case 1: default: break; case 2: case 3: gUnknown_203B250->unk7 = sub_802540C(); sub_8025418(); if(gUnknown_203B250->unk7 != 0) { sub_801D208(2); } else { sub_801D208(1); } break; } } void sub_801D808(void) { switch(sub_80244E4()) { case 0: case 1: default: break; case 2: case 3: sub_802453C(); sub_801D208(1); break; } } void sub_801D824(void) { switch(sub_801BF48()) { case 0: case 1: default: break; case 2: case 3: sub_801BF98(); sub_801D208(1); break; } } void sub_801D840(void) { switch(sub_80217EC()) { case 0: case 1: default: break; case 2: case 3: sub_8021830(); sub_801D208(1); break; } } void sub_801D85C(void) { switch(sub_802C898()) { case 0: case 1: default: break; case 2: case 3: sub_802C8F4(); sub_801D208(1); break; } } void sub_801D878(void) { switch(sub_801DCE8()) { case 0: case 1: default: break; case 2: case 3: sub_801DD50(); sub_801D208(1); break; } } void sub_801D894(void) { u8 rank; const char *location; int location_length; s32 x_coord; // Stored on stack u32 *preload_string; char *r5; // R5 char buffer [96]; // sp +4 if (gUnknown_203B250->currFriendAreaLocation == NONE) { location = sub_8098FB4(); } else { location = GetFriendAreaName(gUnknown_203B250->currFriendAreaLocation); } // TODO this is def a hack xxx_format_string(location, buffer, &preload_string + 1, 0); location_length = sub_8008ED0(buffer); x_coord = (128 - location_length) / 2; // Centers the location name sub_8008C54(1); sub_80073B8(1); xxx_call_draw_string(x_coord, 4, buffer, 1, 0); sub_80073E0(1); sub_8008C54(2); sub_80073B8(2); LoadTeamRankBadge(2, 8, 6); // Have to load before TeamRank funcs r5 = gUnknown_80DBF3C; // %s {COLOR_1 CYAN}%d{END_COLOR_TEXT_1} Pts. rank = GetRescueTeamRank(); sprintfStatic(buffer, r5, GetTeamRankString(rank), GetTeamRankPts()); xxx_call_draw_string(32, 4, buffer, 2, 0); sprintfStatic(buffer, gUnknown_80DBF4C, gTeamInventory_203B460->teamMoney); xxx_call_draw_string(32, 18, buffer, 2, 0); sub_80073E0(2); } void LoadTeamRankBadge(u32 param_1, u32 param_2, u32 param_3) { struct OpenedFile *teamBadgeFile; s32 palleteIndex; u8 rank; u8 *colorArray; u8 *teamBadgePic; teamBadgeFile = OpenFileAndGetFileDataPtr(&gTeamRankBadgeFileName, &gTitleMenuFileArchive); teamBadgePic = ((struct TeamBadgeData *)(teamBadgeFile->data))->pics; colorArray = ((struct TeamBadgeData *)(teamBadgeFile->data))->pallete; for(palleteIndex = 0; palleteIndex < 16; palleteIndex++){ SetBGPaletteBufferColorArray(palleteIndex + 224,colorArray); colorArray = colorArray + 4; } rank = GetRescueTeamRank(); teamBadgePic = &teamBadgePic[rank << 7]; // TODO figure out why the lft shft 7 is needed sub_8007E20(param_1, param_2, param_3, 16, 16, teamBadgePic, 14); CloseFile(teamBadgeFile); } u32 sub_801D9E4(void) { gUnknown_203B258 = MemoryAlloc(sizeof(struct unkStruct_203B258),8); gUnknown_203B258->unk34 = 3; gUnknown_203B258->unk38 = &gUnknown_203B258->unk3C[3]; sub_8006518(gUnknown_203B258->unk3C); gUnknown_203B258->unk3C[gUnknown_203B258->unk34] = gUnknown_80DBF88; gUnknown_203B258->unk38->unk14 = gUnknown_203B258->unk9C; ResetUnusedInputStruct(); sub_800641C(gUnknown_203B258->unk3C,1,1); sub_8013818(&gUnknown_203B258->input,0xe5,10,gUnknown_203B258->unk34); sub_801DB54(); sub_801DBD4(); return 1; } void sub_801DA58(s16 param_0) { s32 cast; cast = param_0; sub_8013878(&gUnknown_203B258->input, cast); sub_801DB54(); sub_801DBD4(); } u32 sub_801DA78(void) { switch(GetKeyPress(&gUnknown_203B258->input)) { case INPUT_B_BUTTON: PlayMenuSoundEffect(1); return 2; case INPUT_A_BUTTON: return 3; default: if(sub_80138B8(&gUnknown_203B258->input, 1) != 0) { sub_801DB54(); sub_801DBD4(); return 1; } else { return 0; } } } s16 sub_801DAC0(void) { return (gUnknown_203B258->input.unk1E * gUnknown_203B258->input.unk1C) + gUnknown_203B258->input.menuIndex; } void sub_801DADC(u8 r0) { gUnknown_203B258->input.unk22 = 0xE5; sub_8013984(&gUnknown_203B258->input); sub_801DB54(); sub_801DBD4(); if(r0) AddMenuCursorSprite(&gUnknown_203B258->input); } void sub_801DB0C(void) { if(gUnknown_203B258 != NULL) { gUnknown_203B258->unk3C[gUnknown_203B258->unk34] = gUnknown_80DBF70; ResetUnusedInputStruct(); sub_800641C(gUnknown_203B258->unk3C, 1, 1); MemoryFree(gUnknown_203B258); gUnknown_203B258 = NULL; } }