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pmd-red/include/status_checks_1.h
T
2023-09-02 01:46:26 -04:00

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272 B
C

#ifndef GUARD_STATUS_CHECKS_1_H
#define GUARD_STATUS_CHECKS_1_H
#include "dungeon_entity.h"
bool8 HasNegativeStatus(Entity *pokemon);
bool8 IsSleeping(Entity *pokemon);
bool8 HasLowHealth(Entity *pokemon);
s32 sub_8070828(Entity *pokemon, bool8 displayMessage);
#endif