Files
pmd-red/src/code_8012A18.c
T
Seth Barberee 7fa4f1a92b Fully decomp save.s (#28)
* some work on decomping more save stuff

* code cleanup and decomp another save func

* fully decomp save and combine split save c files

* fix two nonmatchings
2021-02-21 13:13:55 -06:00

48 lines
1.0 KiB
C

#include "global.h"
#include "code_800558C.h"
#include "input.h"
struct UnkStruct_203B46C
{
/* 0x0 */ u32 unk0;
/* 0x4 */ u32 unk4;
/* 0x8 */ u16 unk8;
/* 0xA */ u8 unkA;
};
extern void sub_8011860();
extern void xxx_draw_string_80144C4();
extern void nullsub_8(u8);
extern void sub_8005180();
extern void sub_800CB20();
extern void CopySpritesToOam();
extern void sub_8005304();
extern void TransferBGPaletteBuffer();
extern void xxx_call_update_bg_vram();
extern void sub_8009908();
extern void xxx_call_update_bg_sound_input();
extern void ResetSprites(u8 r0);
extern struct UnkStruct_203B46C *gUnknown_203B46C;
void sub_8012A18()
{
sub_8011860();
xxx_draw_string_80144C4();
nullsub_8(gUnknown_203B46C->unkA);
sub_8005180();
sub_80060EC();
sub_800CB20();
LoadBufferedInputs(); // Input related
CopySpritesToOam();
sub_8005304();
TransferBGPaletteBuffer();
xxx_call_update_bg_vram();
sub_8009908();
xxx_call_update_bg_sound_input();
ResetSprites(0);
}