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377bd14ea6
* move Thunderwave and Tiny Woods pokemon to json * rule tweaking to actually build tool before parsing JSON * delete .inc pokemon for tiny Woods and Thunderwave * silence git complaining about br_ips and ips_patch * use defines for species and pass the header file for species * convert sinister woods * convert MtThunderPeak * convert silent chasm * add trial floor_id w/ tiny woods * change make rule name to fix compile * MtSteel converted and bugfix * convert few floor headers and great canyon pokemon * code cleanup * unify unkData into UnkTextStruct2 * more code cleanup and some text decomp * doc more funcs and decomp/split some stuff * document more save stuff * more save work and move some data * pika sniped UpdateNatureTotal * decomp a litle and convert a few more dungeons * better scanning for json files * mt freeze and peak
53 lines
933 B
C
53 lines
933 B
C
#ifndef GUARD_TRADE_ITEMS_MENU_H
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#define GUARD_TRADE_ITEMS_MENU_H
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#include "text.h"
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struct TradeSubStruct
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{
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u8 itemIndex; // item id?
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u8 fill3[0x3];
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u32 numItems; // number of items?
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};
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struct TradeItemsMenu
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{
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// size: 0x3A0
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u32 currMenu;
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u32 unk4;
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u32 itemMode;
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u32 linkStatus;
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u32 unk10;
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u32 numItemsToSend; // item #
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u32 unk18;
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u32 unk1C;
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u32 unk20;
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u32 unk24;
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u32 unk28;
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struct UnkTextStruct2 *unk2C;
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u32 unk30;
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u32 unk34;
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u8 fill38[0x44 - 0x38];
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u32 unk44;
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u8 fill8[0x134 - 0x48];
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u32 unk134;
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u8 fill138[0x184 - 0x138];
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struct UnkTextStruct2 unk184[4];
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struct UnkTextStruct2 unk1E4[4];
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// TODO These might be structs...
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struct TradeSubStruct unk244;
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struct TradeSubStruct unk24C;
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struct TradeSubStruct unk254;
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u8 unk25C;
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u8 chosenNum;
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u8 chosenItem;
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u8 fill25F[0x3A0 - 0x25F];
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};
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#endif
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