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14 lines
435 B
C
14 lines
435 B
C
#ifndef GUARD_STATUS_CHECKS_1_H
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#define GUARD_STATUS_CHECKS_1_H
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#include "structs/dungeon_entity.h"
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void SetMessageArgument_2(u8 *buffer, EntityInfo *param_2, s32 colorNum);
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bool8 HasNegativeStatus(Entity *pokemon);
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bool8 IsSleeping(Entity *pokemon);
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bool8 HasLowHealth(Entity *pokemon);
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s32 sub_8070828(Entity *pokemon, bool8 displayMessage);
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void sub_80709C8(u8 *buffer, EntityInfo *entityInfo);
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#endif // GUARD_STATUS_CHECKS_1_H
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