Files
pmd-red/src/code_806CD90.c
T
2023-04-24 10:45:52 -07:00

185 lines
4.1 KiB
C

#include "global.h"
#include "constants/direction.h"
#include "constants/status.h"
#include "dungeon_entity.h"
#include "dungeon_global_data.h"
#include "dungeon_util.h"
#include "pokemon.h"
#include "tile_types.h"
extern u8 sub_806CEBC(struct Entity *);
extern void sub_806CCB4(struct Entity *, u8);
extern void sub_803E46C(u32);
extern bool8 sub_808DA44(s32 a1_, u32 a2_);
extern u32 sub_806CF98(struct Entity *);
extern const u8 gUnknown_8106EEF[];
extern const u8 gDungeonWaterType[];
void sub_806CD90(void)
{
s32 index;
struct Entity *entity;
for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
{
entity = gDungeon->allPokemon[index];
if(EntityExists(entity))
sub_806CCB4(entity, sub_806CEBC(entity));
}
}
void sub_806CDD4(struct Entity *r0, u8 r1, u32 r2)
{
if(GetEntityType(r0) == ENTITY_MONSTER)
{
r0->unk6A = r1;
if(r2 < NUM_DIRECTIONS) r0->direction = r2;
}
}
void sub_806CDFC(struct Entity *r0, u8 r1, u32 r2)
{
if(GetEntityType(r0) == ENTITY_MONSTER)
{
if(r0->unk6B == r1)
{
if(r0->direction2 == r2)
return;
else
goto change_dir;
}
else
{
change_dir:
sub_806CDD4(r0, r1, r2);
}
}
}
void sub_806CE34(struct Entity *r0, u32 newDir)
{
if(GetEntityType(r0) == ENTITY_MONSTER)
{
r0->unk6A = sub_806CEBC(r0);
if(newDir < NUM_DIRECTIONS)
{
r0->info->action.direction = newDir & DIRECTION_MASK;
r0->direction = newDir & DIRECTION_MASK;
}
}
}
void sub_806CE68(struct Entity *r0, u32 newDir)
{
if(GetEntityType(r0) == ENTITY_MONSTER)
{
r0->unk6A = sub_806CEBC(r0);
if(newDir < NUM_DIRECTIONS)
{
r0->direction = newDir;
}
}
}
void sub_806CE94(struct Entity *r0, u32 newDir)
{
if(GetEntityType(r0) == ENTITY_MONSTER)
{
r0->unk6A = 6;
if(newDir < NUM_DIRECTIONS)
{
r0->direction = newDir;
}
}
}
u8 sub_806CEBC(struct Entity *param_1)
{
u8 sleep;
struct EntityInfo * entityInfo1;
struct EntityInfo * entityInfo2;
// NOTE: copy needed to match
entityInfo1 = param_1->info;
entityInfo2 = param_1->info;
sleep = entityInfo1->sleep;
if ((sleep == STATUS_SLEEP) || (sleep == STATUS_NAPPING) || (sleep == STATUS_NIGHTMARE)) {
if ((entityInfo2->apparentID != MONSTER_SUDOWOODO) || (entityInfo2->sleepTurns != 0x7f)) {
return 5;
}
else
return 7;
}
else if (entityInfo2->chargingStatus == STATUS_BIDE) {
return 0xB;
}
return 0x7;
}
void sub_806CEFC(struct Entity *param_1, u32 newDir)
{
param_1->info->action.direction = newDir & DIRECTION_MASK;
sub_806CE68(param_1, (newDir & DIRECTION_MASK));
}
void sub_806CF18(struct Entity *param_1)
{
s32 index;
struct EntityInfo *entityInfo;
if (EntityExists(param_1)) {
entityInfo = param_1->info;
for (index = 0; index < 100; index++) {
sub_803E46C(0x21);
if (!sub_808DA44(entityInfo->apparentID, param_1->unk6B)) {
break;
}
}
}
}
u8 sub_806CF54(struct Entity *param_1)
{
return param_1->info->unk204;
}
void sub_806CF60(void)
{
struct Entity *uVar2;
s32 index;
for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
{
uVar2 = gDungeon->allPokemon[index];
if (EntityExists(uVar2)) {
sub_806CF98(uVar2);
}
}
}
u32 sub_806CF98(struct Entity *param_1)
{
struct Tile *mapTile;
u32 uVar3;
u16 terrainType;
struct EntityInfo *entityInfo;
mapTile = GetTileAtEntitySafe(param_1);
terrainType = mapTile->terrainType & (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY);
entityInfo = param_1->info;
uVar3 = GetShadowSize(entityInfo->apparentID);
if (terrainType == (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY)) {
return 6;
}
if (terrainType == TERRAIN_TYPE_NORMAL) {
if (IsWaterTileset()) {
uVar3 = gUnknown_8106EEF[uVar3];
}
}
else if ((terrainType == TERRAIN_TYPE_SECONDARY) && (gDungeonWaterType[gDungeon->tileset] != DUNGEON_WATER_TYPE_LAVA))
uVar3 = gUnknown_8106EEF[uVar3];
entityInfo->unk204 = uVar3;
return uVar3;
}