Files
pmd-red/asm/code_807C04C.s
T
AnonymousRandomPerson f728e7e90e Decomped DecideAttack()
2022-02-04 23:13:01 -05:00

1297 lines
19 KiB
ArmAsm

#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start FindMoveTarget
FindMoveTarget:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x1C
str r0, [sp, 0x8]
adds r6, r1, 0
mov r10, r2
movs r0, 0x1
str r0, [sp, 0x10]
ldr r4, [r6, 0x70]
movs r1, 0
mov r8, r1
ldr r1, _0807C0C8
movs r2, 0
adds r0, r1, 0x7
_0807C06E:
strb r2, [r0]
subs r0, 0x1
cmp r0, r1
bge _0807C06E
adds r0, r6, 0
mov r1, r10
movs r2, 0x1
bl GetTargetingFlags
lsls r0, 16
asrs r0, 16
str r0, [sp, 0xC]
adds r0, r6, 0
movs r1, 0x8
bl HasIQSkill
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x14]
movs r0, 0
ldr r2, [sp, 0x8]
strb r0, [r2]
adds r0, r4, 0
adds r0, 0xBC
ldrb r0, [r0]
cmp r0, 0x5
bne _0807C0B0
mov r0, r10
bl GetMoveDealsDirectDamage
lsls r0, 24
cmp r0, 0
beq _0807C0C4
_0807C0B0:
ldr r3, [sp, 0x14]
cmp r3, 0
beq _0807C0CC
adds r0, r6, 0
mov r1, r10
bl CanUseWithStatusChecker
lsls r0, 24
cmp r0, 0
bne _0807C0CC
_0807C0C4:
movs r0, 0x1
b _0807C48C
.align 2, 0
_0807C0C8: .4byte gCanAttackInDirection
_0807C0CC:
movs r0, 0xF0
ldr r1, [sp, 0xC]
ands r0, r1
cmp r0, 0
beq _0807C0DE
cmp r0, 0x10
beq _0807C0DE
cmp r0, 0x20
bne _0807C19C
_0807C0DE:
adds r0, r4, 0
adds r0, 0xE8
ldrb r1, [r0]
cmp r1, 0x1
bne _0807C128
subs r0, 0xA2
ldrb r7, [r0]
ldr r0, _0807C118
adds r0, r7, r0
ldrb r3, [r0]
cmp r3, 0
beq _0807C0F8
b _0807C3F6
_0807C0F8:
strb r1, [r0]
ldr r0, _0807C11C
add r0, r8
strb r7, [r0]
ldr r0, _0807C120
mov r4, r8
lsls r2, r4, 2
adds r0, r2, r0
movs r1, 0x63
str r1, [r0]
ldr r0, _0807C124
adds r2, r0
str r3, [r2]
movs r0, 0x1
add r8, r0
b _0807C3F6
.align 2, 0
_0807C118: .4byte gCanAttackInDirection
_0807C11C: .4byte gUnknown_202F388
_0807C120: .4byte gPotentialTargetWeights_2
_0807C124: .4byte gUnknown_202F3B0
_0807C128:
movs r7, 0
movs r0, 0xF0
ldr r1, [sp, 0xC]
ands r0, r1
lsls r5, r0, 16
_0807C132:
movs r2, 0x4
ldrsh r0, [r6, r2]
ldr r1, _0807C198
lsls r2, r7, 2
adds r2, r1
movs r3, 0
ldrsh r1, [r2, r3]
adds r0, r1
movs r4, 0x6
ldrsh r1, [r6, r4]
movs r3, 0x2
ldrsh r2, [r2, r3]
adds r1, r2
bl GetMapTileAtPosition
ldr r4, [r0, 0x10]
cmp r4, 0
beq _0807C18E
adds r0, r4, 0
bl GetEntityType
cmp r0, 0x1
bne _0807C18E
asrs r0, r5, 16
cmp r0, 0x10
beq _0807C178
cmp r0, 0x20
beq _0807C178
adds r0, r6, 0
adds r1, r7, 0
bl CanAttackInFront
lsls r0, 24
cmp r0, 0
beq _0807C18E
_0807C178:
mov r0, r10
str r0, [sp]
ldr r1, [sp, 0x14]
str r1, [sp, 0x4]
mov r0, r8
ldr r1, [sp, 0xC]
adds r2, r6, 0
adds r3, r4, 0
bl WeightMoveIfUsable
mov r8, r0
_0807C18E:
adds r7, 0x1
cmp r7, 0x7
ble _0807C132
b _0807C3F6
.align 2, 0
_0807C198: .4byte gAdjacentTileOffsets
_0807C19C:
cmp r0, 0x30
bne _0807C1F0
movs r5, 0
_0807C1A2:
ldr r0, _0807C1E8
ldr r0, [r0]
lsls r1, r5, 2
ldr r2, _0807C1EC
adds r0, r2
adds r0, r1
ldr r4, [r0]
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807C1E0
adds r0, r6, 0
adds r1, r4, 0
bl CanSee
lsls r0, 24
cmp r0, 0
beq _0807C1E0
mov r3, r10
str r3, [sp]
ldr r0, [sp, 0x14]
str r0, [sp, 0x4]
mov r0, r8
ldr r1, [sp, 0xC]
adds r2, r6, 0
adds r3, r4, 0
bl WeightMoveIfUsable
mov r8, r0
_0807C1E0:
adds r5, 0x1
cmp r5, 0x13
ble _0807C1A2
b _0807C3F6
.align 2, 0
_0807C1E8: .4byte gDungeonGlobalData
_0807C1EC: .4byte 0x000135cc
_0807C1F0:
cmp r0, 0x40
bne _0807C2A8
movs r7, 0
ldr r1, _0807C2A4
mov r9, r1
_0807C1FA:
movs r2, 0x4
ldrsh r0, [r6, r2]
mov r3, r9
movs r4, 0
ldrsh r1, [r3, r4]
adds r0, r1
movs r2, 0x6
ldrsh r1, [r6, r2]
movs r4, 0x2
ldrsh r2, [r3, r4]
adds r1, r2
bl GetMapTileAtPosition
adds r4, r0, 0
adds r0, r6, 0
adds r1, r7, 0
bl CanAttackInFront
lsls r0, 24
cmp r0, 0
beq _0807C296
ldr r5, [r4, 0x10]
cmp r5, 0
beq _0807C250
adds r0, r5, 0
bl GetEntityType
cmp r0, 0x1
bne _0807C250
mov r4, r8
mov r0, r10
str r0, [sp]
ldr r1, [sp, 0x14]
str r1, [sp, 0x4]
adds r0, r4, 0
ldr r1, [sp, 0xC]
adds r2, r6, 0
adds r3, r5, 0
bl WeightMoveIfUsable
mov r8, r0
cmp r4, r8
bne _0807C296
_0807C250:
movs r2, 0x4
ldrsh r0, [r6, r2]
mov r3, r9
movs r4, 0
ldrsh r1, [r3, r4]
lsls r1, 1
adds r0, r1
movs r2, 0x6
ldrsh r1, [r6, r2]
movs r4, 0x2
ldrsh r2, [r3, r4]
lsls r2, 1
adds r1, r2
bl GetMapTileAtPosition
adds r4, r0, 0
ldr r5, [r4, 0x10]
cmp r5, 0
beq _0807C296
adds r0, r5, 0
bl GetEntityType
cmp r0, 0x1
bne _0807C296
mov r0, r10
str r0, [sp]
ldr r1, [sp, 0x14]
str r1, [sp, 0x4]
mov r0, r8
ldr r1, [sp, 0xC]
adds r2, r6, 0
adds r3, r5, 0
bl WeightMoveIfUsable
mov r8, r0
_0807C296:
movs r2, 0x4
add r9, r2
adds r7, 0x1
cmp r7, 0x7
ble _0807C1FA
b _0807C3F6
.align 2, 0
_0807C2A4: .4byte gAdjacentTileOffsets
_0807C2A8:
cmp r0, 0x50
beq _0807C2B0
cmp r0, 0x80
bne _0807C394
_0807C2B0:
movs r3, 0x1
str r3, [sp, 0x18]
cmp r0, 0x50
bne _0807C2BC
movs r4, 0xA
str r4, [sp, 0x18]
_0807C2BC:
movs r0, 0
mov r9, r0
_0807C2C0:
ldr r0, _0807C37C
ldr r0, [r0]
mov r2, r9
lsls r1, r2, 2
ldr r3, _0807C380
adds r0, r3
adds r0, r1
ldr r4, [r0]
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807C370
cmp r6, r4
beq _0807C370
adds r1, r4, 0x4
adds r0, r6, 0x4
bl CalculateFacingDir
adds r5, r0, 0
ldr r0, _0807C384
adds r7, r5, r0
ldrb r0, [r7]
cmp r0, 0
bne _0807C370
adds r0, r6, 0
adds r1, r4, 0
bl CanSee
lsls r0, 24
cmp r0, 0
beq _0807C370
adds r0, r6, 0
adds r1, r4, 0
ldr r2, [sp, 0x18]
bl IsTargetInLineRange
lsls r0, 24
cmp r0, 0
beq _0807C370
ldr r0, [sp, 0x14]
str r0, [sp]
ldr r0, [sp, 0xC]
adds r1, r6, 0
adds r2, r4, 0
mov r3, r10
bl CanUseStatusMove
lsls r0, 24
cmp r0, 0
beq _0807C370
adds r0, r6, 0
adds r1, r4, 0
adds r2, r5, 0
ldr r3, [sp, 0x18]
bl IsTargetStraightAhead
lsls r0, 24
cmp r0, 0
beq _0807C370
movs r0, 0x1
strb r0, [r7]
ldr r0, _0807C388
add r0, r8
strb r5, [r0]
adds r0, r6, 0
mov r1, r10
bl GetMoveTypeForPokemon
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r6, 0
ldr r1, [sp, 0xC]
adds r2, r4, 0
bl WeightMove
ldr r1, _0807C38C
mov r3, r8
lsls r2, r3, 2
adds r1, r2, r1
str r0, [r1]
ldr r0, _0807C390
adds r2, r0
str r4, [r2]
movs r4, 0x1
add r8, r4
_0807C370:
movs r0, 0x1
add r9, r0
mov r1, r9
cmp r1, 0x13
ble _0807C2C0
b _0807C3F6
.align 2, 0
_0807C37C: .4byte gDungeonGlobalData
_0807C380: .4byte 0x000135cc
_0807C384: .4byte gCanAttackInDirection
_0807C388: .4byte gUnknown_202F388
_0807C38C: .4byte gPotentialTargetWeights_2
_0807C390: .4byte gUnknown_202F3B0
_0807C394:
cmp r0, 0x60
bne _0807C3DC
movs r5, 0
_0807C39A:
ldr r0, _0807C3D4
ldr r0, [r0]
lsls r1, r5, 2
ldr r2, _0807C3D8
adds r0, r2
adds r0, r1
ldr r4, [r0]
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807C3CA
mov r3, r10
str r3, [sp]
ldr r0, [sp, 0x14]
str r0, [sp, 0x4]
mov r0, r8
ldr r1, [sp, 0xC]
adds r2, r6, 0
adds r3, r4, 0
bl WeightMoveIfUsable
mov r8, r0
_0807C3CA:
adds r5, 0x1
cmp r5, 0x13
ble _0807C39A
b _0807C3F6
.align 2, 0
_0807C3D4: .4byte gDungeonGlobalData
_0807C3D8: .4byte 0x000135cc
_0807C3DC:
cmp r0, 0x70
bne _0807C3F6
mov r1, r10
str r1, [sp]
ldr r2, [sp, 0x14]
str r2, [sp, 0x4]
mov r0, r8
ldr r1, [sp, 0xC]
adds r2, r6, 0
adds r3, r6, 0
bl WeightMoveIfUsable
mov r8, r0
_0807C3F6:
mov r3, r8
cmp r3, 0
bne _0807C402
ldr r4, [sp, 0x8]
strb r3, [r4]
b _0807C48A
_0807C402:
movs r4, 0
movs r3, 0
mov r0, r8
cmp r0, 0
ble _0807C420
ldr r2, _0807C464
mov r1, r8
_0807C410:
ldr r0, [r2]
cmp r3, r0
bge _0807C418
adds r3, r0, 0
_0807C418:
adds r2, 0x4
subs r1, 0x1
cmp r1, 0
bne _0807C410
_0807C420:
mov r1, r8
cmp r1, 0
ble _0807C43A
movs r5, 0
ldr r2, _0807C464
_0807C42A:
ldr r0, [r2]
cmp r3, r0
beq _0807C432
str r5, [r2]
_0807C432:
adds r2, 0x4
subs r1, 0x1
cmp r1, 0
bne _0807C42A
_0807C43A:
str r3, [sp, 0x10]
mov r2, r8
cmp r2, 0
ble _0807C450
ldr r2, _0807C464
mov r1, r8
_0807C446:
ldm r2!, {r0}
adds r4, r0
subs r1, 0x1
cmp r1, 0
bne _0807C446
_0807C450:
adds r0, r4, 0
bl DungeonRandomCapped
adds r2, r0, 0
movs r1, 0
cmp r1, r8
bge _0807C478
ldr r3, _0807C464
b _0807C470
.align 2, 0
_0807C464: .4byte gPotentialTargetWeights_2
_0807C468:
adds r3, 0x4
adds r1, 0x1
cmp r1, r8
bge _0807C478
_0807C470:
ldr r0, [r3]
subs r2, r0
cmp r2, 0
bge _0807C468
_0807C478:
movs r0, 0x1
ldr r3, [sp, 0x8]
strb r0, [r3]
ldr r0, _0807C49C
adds r0, r1, r0
ldrb r0, [r0]
strb r0, [r3, 0x1]
movs r0, 0x8
str r0, [r3, 0x4]
_0807C48A:
ldr r0, [sp, 0x10]
_0807C48C:
add sp, 0x1C
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_0807C49C: .4byte gUnknown_202F388
thumb_func_end FindMoveTarget
thumb_func_start IsTargetInLineRange
IsTargetInLineRange:
push {r4-r7,lr}
adds r4, r0, 0
adds r5, r1, 0
movs r0, 0x4
ldrsh r1, [r4, r0]
movs r3, 0x4
ldrsh r0, [r5, r3]
subs r3, r1, r0
cmp r3, 0
bge _0807C4B6
negs r3, r3
_0807C4B6:
movs r6, 0x6
ldrsh r1, [r4, r6]
movs r7, 0x6
ldrsh r0, [r5, r7]
subs r1, r0
cmp r1, 0
bge _0807C4C6
negs r1, r1
_0807C4C6:
adds r0, r1, 0
cmp r1, r3
bge _0807C4CE
adds r0, r3, 0
_0807C4CE:
cmp r0, 0xA
bgt _0807C578
cmp r0, r2
bgt _0807C578
movs r6, 0x1
negs r6, r6
cmp r3, r1
bne _0807C516
movs r0, 0x4
ldrsh r1, [r4, r0]
movs r2, 0x4
ldrsh r0, [r5, r2]
ldrh r2, [r4, 0x4]
ldrh r3, [r5, 0x4]
cmp r1, r0
bge _0807C4FE
movs r6, 0x6
ldrsh r1, [r4, r6]
movs r7, 0x6
ldrsh r0, [r5, r7]
cmp r1, r0
blt _0807C574
cmp r1, r0
bgt _0807C574
_0807C4FE:
lsls r1, r2, 16
lsls r0, r3, 16
movs r6, 0x7
cmp r1, r0
ble _0807C570
movs r0, 0x6
ldrsh r1, [r4, r0]
movs r2, 0x6
ldrsh r0, [r5, r2]
cmp r1, r0
ble _0807C570
b _0807C574
_0807C516:
movs r3, 0x4
ldrsh r1, [r4, r3]
movs r7, 0x4
ldrsh r0, [r5, r7]
ldrh r2, [r4, 0x4]
ldrh r3, [r5, 0x4]
cmp r1, r0
bne _0807C532
movs r0, 0x6
ldrsh r1, [r4, r0]
movs r7, 0x6
ldrsh r0, [r5, r7]
cmp r1, r0
blt _0807C574
_0807C532:
lsls r1, r2, 16
lsls r0, r3, 16
cmp r1, r0
bge _0807C546
movs r0, 0x6
ldrsh r1, [r4, r0]
movs r7, 0x6
ldrsh r0, [r5, r7]
cmp r1, r0
beq _0807C574
_0807C546:
lsls r1, r2, 16
lsls r0, r3, 16
cmp r1, r0
bne _0807C55A
movs r0, 0x6
ldrsh r1, [r4, r0]
movs r7, 0x6
ldrsh r0, [r5, r7]
cmp r1, r0
bgt _0807C574
_0807C55A:
lsls r1, r2, 16
lsls r0, r3, 16
cmp r1, r0
ble _0807C570
movs r0, 0x6
ldrsh r1, [r4, r0]
movs r2, 0x6
ldrsh r0, [r5, r2]
cmp r1, r0
bne _0807C570
movs r6, 0x6
_0807C570:
cmp r6, 0
blt _0807C578
_0807C574:
movs r0, 0x1
b _0807C57A
_0807C578:
movs r0, 0
_0807C57A:
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end IsTargetInLineRange
thumb_func_start WeightMoveIfUsable
WeightMoveIfUsable:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
adds r6, r0, 0
adds r5, r2, 0
adds r7, r3, 0
ldr r0, [sp, 0x28]
lsls r1, 16
asrs r1, 16
mov r9, r1
lsls r0, 24
lsrs r0, 24
mov r10, r0
ldr r2, [r5, 0x70]
ldr r1, [r5, 0x4]
ldr r0, [r7, 0x4]
cmp r1, r0
beq _0807C5BC
movs r0, 0xF0
mov r1, r9
ands r0, r1
cmp r0, 0x30
beq _0807C5BC
cmp r0, 0x60
beq _0807C5BC
cmp r0, 0x70
bne _0807C5C4
_0807C5BC:
adds r0, r2, 0
adds r0, 0x46
ldrb r4, [r0]
b _0807C5CE
_0807C5C4:
adds r0, r5, 0x4
adds r1, r7, 0x4
bl CalculateFacingDir
adds r4, r0, 0
_0807C5CE:
ldr r0, _0807C638
adds r0, r4
mov r8, r0
ldrb r0, [r0]
cmp r0, 0
bne _0807C624
mov r0, r10
str r0, [sp]
mov r0, r9
adds r1, r5, 0
adds r2, r7, 0
ldr r3, [sp, 0x24]
bl CanUseStatusMove
lsls r0, 24
cmp r0, 0
beq _0807C624
movs r0, 0x1
mov r1, r8
strb r0, [r1]
ldr r0, _0807C63C
adds r0, r6, r0
strb r4, [r0]
adds r0, r5, 0
ldr r1, [sp, 0x24]
bl GetMoveTypeForPokemon
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r5, 0
mov r1, r9
adds r2, r7, 0
bl WeightMove
ldr r1, _0807C640
lsls r2, r6, 2
adds r1, r2, r1
str r0, [r1]
ldr r0, _0807C644
adds r2, r0
str r7, [r2]
adds r6, 0x1
_0807C624:
adds r0, r6, 0
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_0807C638: .4byte gCanAttackInDirection
_0807C63C: .4byte gUnknown_202F388
_0807C640: .4byte gPotentialTargetWeights_2
_0807C644: .4byte gUnknown_202F3B0
thumb_func_end WeightMoveIfUsable
thumb_func_start CanUseStatusMove
CanUseStatusMove:
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
adds r5, r1, 0
adds r4, r2, 0
mov r8, r3
ldr r1, [sp, 0x1C]
lsls r0, 16
asrs r6, r0, 16
lsls r1, 24
lsrs r1, 24
mov r9, r1
movs r7, 0
movs r0, 0xF
ands r0, r6
adds r1, r0, 0
cmp r1, 0
bne _0807C686
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0
movs r3, 0x1
bl CanTarget
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _0807C6E0
movs r7, 0x1
b _0807C6E4
_0807C686:
cmp r1, 0x1
beq _0807C6BE
cmp r1, 0x2
bne _0807C692
ldr r1, [r4, 0x70]
b _0807C69C
_0807C692:
cmp r1, 0x5
bne _0807C6B6
ldr r1, [r4, 0x70]
cmp r5, r4
beq _0807C6B2
_0807C69C:
movs r7, 0x1
ldrb r0, [r1, 0x8]
cmp r0, 0x1
beq _0807C6B2
adds r0, r1, 0
adds r0, 0xA4
ldrb r0, [r0]
cmp r0, 0x4
beq _0807C6B2
cmp r0, 0x1
bne _0807C6E0
_0807C6B2:
movs r0, 0
b _0807C7A0
_0807C6B6:
cmp r1, 0x6
bne _0807C6D4
cmp r5, r4
beq _0807C6B2
_0807C6BE:
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0
movs r3, 0x1
bl CanTarget
lsls r0, 24
cmp r0, 0
bne _0807C6E0
movs r7, 0x1
b _0807C6E4
_0807C6D4:
subs r0, 0x3
lsls r0, 16
lsrs r0, 16
cmp r0, 0x1
bhi _0807C6E0
movs r7, 0x1
_0807C6E0:
cmp r7, 0
beq _0807C79E
_0807C6E4:
mov r0, r9
cmp r0, 0
beq _0807C77C
adds r0, r5, 0
adds r1, r4, 0
mov r2, r8
bl CanUseWithStatusChecker_2
lsls r0, 24
cmp r0, 0
beq _0807C6B2
movs r1, 0xF0
lsls r1, 4
ands r1, r6
movs r0, 0x80
lsls r0, 1
cmp r1, r0
beq _0807C78A
movs r0, 0x80
lsls r0, 2
cmp r1, r0
beq _0807C76E
movs r0, 0xC0
lsls r0, 2
cmp r1, r0
bne _0807C720
adds r0, r4, 0
bl HasNegativeStatus
b _0807C774
_0807C720:
movs r0, 0x80
lsls r0, 3
cmp r1, r0
bne _0807C730
adds r0, r4, 0
bl IsSleeping
b _0807C774
_0807C730:
movs r0, 0xC0
lsls r0, 3
cmp r1, r0
bne _0807C75A
ldr r1, [r4, 0x70]
adds r0, r1, 0
adds r0, 0x5C
ldrb r0, [r0]
cmp r0, 0xE
beq _0807C74E
adds r0, r1, 0
adds r0, 0x5D
ldrb r0, [r0]
cmp r0, 0xE
bne _0807C6B2
_0807C74E:
adds r0, r1, 0
adds r0, 0xF5
ldrb r0, [r0]
cmp r0, 0
beq _0807C79E
b _0807C6B2
_0807C75A:
movs r0, 0xA0
lsls r0, 3
cmp r1, r0
bne _0807C79E
adds r0, r4, 0
bl HasNegativeStatus
lsls r0, 24
cmp r0, 0
bne _0807C79E
_0807C76E:
adds r0, r4, 0
bl HasQuarterHPOrLess
_0807C774:
lsls r0, 24
cmp r0, 0
bne _0807C79E
b _0807C6B2
_0807C77C:
movs r0, 0xF0
lsls r0, 4
ands r0, r6
movs r1, 0x80
lsls r1, 1
cmp r0, r1
bne _0807C79E
_0807C78A:
mov r0, r8
movs r1, 0x2
bl GetMoveAccuracy
adds r4, r0, 0
movs r0, 0x64
bl DungeonRandomCapped
cmp r0, r4
bge _0807C6B2
_0807C79E:
adds r0, r7, 0
_0807C7A0:
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end CanUseStatusMove
thumb_func_start WeightMove
WeightMove:
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
adds r5, r0, 0
mov r8, r2
lsls r1, 16
asrs r1, 16
lsls r3, 24
lsrs r3, 24
mov r9, r3
movs r6, 0x1
ldr r4, [r2, 0x70]
adds r7, r4, 0
ldrb r0, [r4, 0x6]
cmp r0, 0
beq _0807C7D6
movs r0, 0xF
ands r0, r1
cmp r0, 0
beq _0807C7DA
_0807C7D6:
movs r0, 0x1
b _0807C848
_0807C7DA:
adds r0, r5, 0
movs r1, 0x9
bl HasIQSkill
lsls r0, 24
cmp r0, 0
beq _0807C804
ldr r0, _0807C7FC
ldr r0, [r0]
movs r2, 0x2
ldrsh r1, [r4, r2]
ldr r2, _0807C800
adds r0, r2
adds r0, r1
ldrb r6, [r0]
b _0807C846
.align 2, 0
_0807C7FC: .4byte gDungeonGlobalData
_0807C800: .4byte 0x0000363c
_0807C804:
adds r0, r5, 0
movs r1, 0xA
bl HasIQSkill
lsls r0, 24
cmp r0, 0
beq _0807C828
ldrb r1, [r7, 0xE]
movs r2, 0xC
negs r2, r2
adds r0, r2, 0
subs r0, r1
lsls r0, 24
lsrs r6, r0, 24
cmp r6, 0
bne _0807C846
movs r6, 0x1
b _0807C846
_0807C828:
adds r0, r5, 0
movs r1, 0xB
bl HasIQSkill
lsls r0, 24
cmp r0, 0
beq _0807C846
adds r0, r5, 0
mov r1, r8
mov r2, r9
bl WeightWeakTypePicker
adds r0, 0x1
lsls r0, 24
lsrs r6, r0, 24
_0807C846:
adds r0, r6, 0
_0807C848:
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end WeightMove
thumb_func_start TargetRegularAttack
TargetRegularAttack:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x50
adds r7, r0, 0
str r1, [sp, 0x40]
lsls r2, 24
lsrs r2, 24
str r2, [sp, 0x44]
ldr r0, [r7, 0x70]
movs r1, 0
mov r8, r1
adds r1, r0, 0
adds r1, 0x46
ldrb r6, [r1]
adds r0, 0xE8
ldrb r0, [r0]
movs r3, 0x8
mov r10, r3
cmp r0, 0x1
bne _0807C886
movs r0, 0x1
mov r10, r0
_0807C886:
movs r4, 0
adds r0, r7, 0
movs r1, 0x9
bl HasIQSkill
lsls r0, 24
cmp r0, 0
bne _0807C8A4
adds r0, r7, 0
movs r1, 0xA
bl HasIQSkill
lsls r0, 24
cmp r0, 0
beq _0807C8A6
_0807C8A4:
movs r4, 0x1
_0807C8A6:
str r4, [sp, 0x48]
adds r0, r7, 0
movs r1, 0x8
bl HasIQSkill
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x4C]
movs r1, 0
mov r9, r1
cmp r9, r10
bge _0807C952
_0807C8BE:
movs r0, 0x7
ands r6, r0
movs r3, 0x4
ldrsh r0, [r7, r3]
ldr r1, _0807C95C
lsls r2, r6, 2
adds r2, r1
movs r3, 0
ldrsh r1, [r2, r3]
adds r0, r1
movs r3, 0x6
ldrsh r1, [r7, r3]
movs r3, 0x2
ldrsh r2, [r2, r3]
adds r1, r2
bl GetMapTileAtPosition
ldr r5, [r0, 0x10]
cmp r5, 0
beq _0807C948
adds r0, r5, 0
bl GetEntityType
cmp r0, 0x1
bne _0807C948
adds r0, r7, 0
adds r1, r6, 0
bl CanAttackInFront
lsls r0, 24
cmp r0, 0
beq _0807C948
adds r0, r7, 0
adds r1, r5, 0
movs r2, 0
ldr r3, [sp, 0x44]
bl CanTarget
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _0807C948
ldr r0, [sp, 0x4C]
cmp r0, 0
beq _0807C922
ldr r0, [r5, 0x70]
adds r0, 0xB0
ldrb r0, [r0]
cmp r0, 0x1
beq _0807C948
_0807C922:
mov r1, r8
lsls r4, r1, 2
mov r3, sp
adds r0, r3, r4
str r6, [r0]
adds r0, r7, 0
movs r1, 0
adds r2, r5, 0
movs r3, 0
bl WeightMove
add r1, sp, 0x20
adds r1, r4
str r0, [r1]
ldr r0, [sp, 0x48]
cmp r0, 0
beq _0807C960
movs r1, 0x1
add r8, r1
_0807C948:
movs r3, 0x1
add r9, r3
adds r6, 0x1
cmp r9, r10
blt _0807C8BE
_0807C952:
mov r0, r8
cmp r0, 0
bne _0807C966
movs r0, 0
b _0807C9E8
.align 2, 0
_0807C95C: .4byte gAdjacentTileOffsets
_0807C960:
ldr r1, [sp, 0x40]
str r6, [r1]
b _0807C9E6
_0807C966:
movs r4, 0
movs r3, 0
mov r0, r8
cmp r0, 0
ble _0807C984
add r1, sp, 0x20
mov r2, r8
_0807C974:
ldr r0, [r1]
cmp r3, r0
bge _0807C97C
adds r3, r0, 0
_0807C97C:
adds r1, 0x4
subs r2, 0x1
cmp r2, 0
bne _0807C974
_0807C984:
mov r1, r8
cmp r1, 0
ble _0807C9A0
movs r5, 0
add r1, sp, 0x20
mov r2, r8
_0807C990:
ldr r0, [r1]
cmp r3, r0
beq _0807C998
str r5, [r1]
_0807C998:
adds r1, 0x4
subs r2, 0x1
cmp r2, 0
bne _0807C990
_0807C9A0:
mov r3, r8
cmp r3, 0
ble _0807C9B4
add r1, sp, 0x20
mov r2, r8
_0807C9AA:
ldm r1!, {r0}
adds r4, r0
subs r2, 0x1
cmp r2, 0
bne _0807C9AA
_0807C9B4:
adds r0, r4, 0
bl DungeonRandomCapped
adds r1, r0, 0
movs r2, 0
cmp r2, r8
bge _0807C9DC
ldr r0, [sp, 0x20]
subs r1, r0
cmp r1, 0
blt _0807C9DC
add r3, sp, 0x20
_0807C9CC:
adds r3, 0x4
adds r2, 0x1
cmp r2, r8
bge _0807C9DC
ldr r0, [r3]
subs r1, r0
cmp r1, 0
bge _0807C9CC
_0807C9DC:
lsls r0, r2, 2
add r0, sp
ldr r0, [r0]
ldr r1, [sp, 0x40]
str r0, [r1]
_0807C9E6:
movs r0, 0x1
_0807C9E8:
add sp, 0x50
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end TargetRegularAttack
.align 2, 0