Files
pmd-red/src/hints_menu.c
T
2021-11-02 16:31:16 -07:00

286 lines
7.0 KiB
C

#include "global.h"
#include "memory.h"
#include "text.h"
#include "input.h"
#define MAX_HINTS 5
struct Hints
{
u8 *heading;
u8 *body;
};
struct unkStruct_203B268
{
// size: 0xA0
u32 unk0;
u8 fill4[0x1E - 0x4];
s16 helpPageIndex;
u16 unk20;
u8 fill22[0x34 - 0x22];
u32 unk34;
struct UnkTextStruct2 *unk38;
struct UnkTextStruct2 unk3C[4];
u8 unk9C[4];
};
struct unkStruct_203B264
{
// size: 0x9C
u32 unk0;
u8 fill4[0x18 - 0x4];
s16 unk18;
s16 unk1A;
s16 unk1C;
s16 unk1E;
u16 unk20;
u8 fill22[0x34 - 0x22];
u32 unk34;
struct UnkTextStruct2 *unk38;
struct UnkTextStruct2 unk3C[4];
};
extern struct unkStruct_203B264 *gUnknown_203B264;
extern struct unkStruct_203B268 *gUnknown_203B268;
extern struct UnkTextStruct2 gUnknown_80DC0A0;
extern struct UnkTextStruct2 gUnknown_80DC0BC;
extern struct UnkTextStruct2 gUnknown_80DC0E4;
extern struct UnkTextStruct2 gUnknown_80DC0FC;
extern struct Hints gGameHints[MAX_HINTS];
extern u8 gUnknown_80DC0D4[MAX_HINTS];
extern void sub_801E714(void);
extern void sub_8013818(void *, u32, u32, u32);
extern bool8 sub_8013938(void *);
extern s32 GetKeyPress(void *);
extern void PlayMenuSoundEffect(u32);
extern void sub_801E714(void);
extern void sub_801E76C(void);
extern void DisplayChosenHint(void);
extern void xxx_call_draw_string(s32, u32, u8 *, u32, u32);
extern void sub_80073E0(u32);
extern void sub_80073B8(u32);
extern s32 sub_8013800(void *, u32);
extern void sub_8008C54(u32);
void DrawHintSelectionMenu(void);
void sub_801E594(void);
void sub_8013984(void *);
void AddMenuCursorSprite(void *);
extern u8 sub_80138B8(void *, u32);
extern void sub_8013660(void *);
extern void sub_8012D08(struct UnkTextStruct2 *, u32);
u32 sub_801E3F0(u32 r0)
{
if(gUnknown_203B264 == NULL)
gUnknown_203B264 = MemoryAlloc(sizeof(struct unkStruct_203B264), 8);
gUnknown_203B264->unk34 = r0;
gUnknown_203B264->unk38 = &gUnknown_203B264->unk3C[r0];
sub_8006518(gUnknown_203B264->unk3C);
gUnknown_203B264->unk3C[gUnknown_203B264->unk34] = gUnknown_80DC0BC;
sub_8012D08(gUnknown_203B264->unk38, 0xA);
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B264->unk3C, 1, 1);
sub_8013818(gUnknown_203B264, 0x5, 0xA, r0);
sub_801E594();
DrawHintSelectionMenu();
return 1;
}
u32 sub_801E474(u8 r0)
{
if(r0 == 0)
{
sub_8013660(gUnknown_203B264);
return 0;
}
switch(GetKeyPress(gUnknown_203B264))
{
case 2:
PlayMenuSoundEffect(1);
return 2;
case 1:
PlayMenuSoundEffect(0);
return 3;
case 4:
PlayMenuSoundEffect(4);
return 4;
default:
if(sub_80138B8(gUnknown_203B264, 1))
{
sub_801E594();
DrawHintSelectionMenu();
return 1;
}
else
return 0;
}
}
s32 GetChosenHintIndex(void)
{
return (gUnknown_203B264->unk1E * gUnknown_203B264->unk1C) + gUnknown_203B264->unk18;
}
void CreateHintSelectionScreen(u32 r0)
{
u8 bool8_r0;
bool8_r0 = r0;
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B264->unk3C, 0, 0);
sub_8013984(gUnknown_203B264);
sub_801E594();
DrawHintSelectionMenu();
if(bool8_r0)
AddMenuCursorSprite(gUnknown_203B264);
}
void sub_801E54C(void)
{
if(gUnknown_203B264 != NULL)
{
gUnknown_203B264->unk3C[gUnknown_203B264->unk34] = gUnknown_80DC0A0;
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B264->unk3C, 1, 1);
MemoryFree(gUnknown_203B264);
gUnknown_203B264 = NULL;
}
}
NAKED
void sub_801E594(void)
{
asm_unified(
"\tpush {r4,lr}\n"
"\tldr r4, _0801E5E4\n"
"\tldr r0, [r4]\n"
"\tmovs r1, 0x1A\n"
"\tldrsh r0, [r0, r1]\n"
"\tmovs r1, 0xC\n"
"\tbl sub_80095E4\n"
"\tadds r0, 0x2\n"
"\tlsls r0, 16\n"
"\tldr r2, [r4]\n"
"\tldr r3, [r2, 0x34]\n"
"\tlsls r1, r3, 1\n"
"\tadds r1, r3\n"
"\tlsls r1, 3\n"
"\tadds r1, r2, r1\n"
"\tadds r1, 0x4A\n"
"\tasrs r3, r0, 16\n"
"\tlsrs r0, 16\n"
"\tstrh r0, [r1]\n"
"\tldr r1, [r2, 0x34]\n"
"\tlsls r0, r1, 1\n"
"\tadds r0, r1\n"
"\tlsls r0, 3\n"
"\tadds r2, r0\n"
"\tadds r3, 0x2\n"
"\tadds r2, 0x4C\n"
"\tstrh r3, [r2]\n"
"\tbl ResetUnusedInputStruct\n"
"\tldr r0, [r4]\n"
"\tadds r0, 0x3C\n"
"\tmovs r1, 0x1\n"
"\tmovs r2, 0x1\n"
"\tbl sub_800641C\n"
"\tpop {r4}\n"
"\tpop {r0}\n"
"\tbx r0\n"
"\t.align 2, 0\n"
"_0801E5E4: .4byte gUnknown_203B264");
}
void DrawHintSelectionMenu(void)
{
s32 hintIndex;
s32 y;
sub_8008C54(gUnknown_203B264->unk34);
sub_80073B8(gUnknown_203B264->unk34);
xxx_call_draw_string(16, 0, gUnknown_80DC0D4, gUnknown_203B264->unk34, 0);
for(hintIndex = 0; hintIndex < MAX_HINTS; hintIndex++)
{
y = sub_8013800(gUnknown_203B264, hintIndex);
xxx_call_draw_string(10, y, gGameHints[hintIndex].heading, gUnknown_203B264->unk34, 0);
}
sub_80073E0(gUnknown_203B264->unk34);
}
u32 CreateHintDisplayScreen(u32 index)
{
gUnknown_203B268 = MemoryAlloc(sizeof(struct unkStruct_203B268), 8);
gUnknown_203B268->unk34 = 0;
gUnknown_203B268->unk38 = gUnknown_203B268->unk3C;
sub_8006518(gUnknown_203B268->unk3C);
gUnknown_203B268->unk3C[gUnknown_203B268->unk34] = gUnknown_80DC0FC;
gUnknown_203B268->unk38->unk14 = gUnknown_203B268->unk9C;
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B268->unk3C, 1, 1);
sub_8013818(gUnknown_203B268, 5, 1, gUnknown_203B268->unk34);
gUnknown_203B268->helpPageIndex = index;
sub_801E714();
return 1;
}
u32 HandleHintDisplayScreenInput(void)
{
switch(GetKeyPress(gUnknown_203B268))
{
case 2:
PlayMenuSoundEffect(1);
return 2;
case 1:
PlayMenuSoundEffect(0);
return 3;
default:
if(sub_8013938(gUnknown_203B268)){
sub_801E714();
return 1;
}
else
return 0;
}
}
void sub_801E714(void)
{
sub_801E76C();
DisplayChosenHint();
}
void DestroyHintDisplayScreen(void)
{
if(gUnknown_203B268 != NULL)
{
gUnknown_203B268->unk3C[gUnknown_203B268->unk34] = gUnknown_80DC0E4;
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B268->unk3C, 1, 1);
MemoryFree(gUnknown_203B268);
gUnknown_203B268 = NULL;
}
}
void sub_801E76C(void)
{
gUnknown_203B268->unk9C[0] = gUnknown_203B268->unk20;
gUnknown_203B268->unk9C[1] = gUnknown_203B268->helpPageIndex;
gUnknown_203B268->unk9C[2] = 0xF;
gUnknown_203B268->unk9C[3] = 0;
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B268->unk3C, 1, 1);
}
void DisplayChosenHint(void)
{
sub_80073B8(gUnknown_203B268->unk34);
xxx_call_draw_string((gUnknown_203B268->helpPageIndex << 3) + 0x10, 0, gGameHints[gUnknown_203B268->helpPageIndex].heading, gUnknown_203B268->unk34, 0);
xxx_call_draw_string(0xA, 0x14, gGameHints[gUnknown_203B268->helpPageIndex].body, gUnknown_203B268->unk34, 0);
sub_80073E0(gUnknown_203B268->unk34);
}