Files
pmd-red/include/sprite.h
T
2023-08-11 06:34:31 -04:00

38 lines
599 B
C

#ifndef GUARD_SPRITE_H
#define GUARD_SPRITE_H
// size: 0x8
struct UnkSpriteLink
{
struct UnkSpriteLink *unk0;
struct UnkSpriteLink *unk4;
};
// size: 0x808
struct SpriteList
{
struct UnkSpriteLink sprites[16][16];
u32 unk800;
u32 unk804;
};
// size: 0xC
struct unkStruct_2039DB0
{
u16 unk0;
s16 unk2;
s16 unk4;
u16 unk6;
u16 unk8;
u16 unkA;
};
void InitSprites(void);
void ResetSprites(bool8);
void sub_8004E8C(struct unkStruct_2039DB0 *);
// sprite.s
extern void BlinkSavingIcon(void);
extern void SetSavingIconCoords(u32);
#endif // GUARD_SPRITE_H