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f402e46cd3
* splitting lots of pokemon square and labeling lots of other things * actually commit this stuff * more moving data and things * more screen work * split out some pokemon dungeon data * lots of data work * push more data work * split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more * lots of item work * label more item things * subtype -> category and doc types/category
30 lines
734 B
C
30 lines
734 B
C
#ifndef GUARD_TEXT_H
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#define GUARD_TEXT_H
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struct UnkTextStruct1 {
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u8 fill00[4];
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u16 unk04;
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u8 fill06[2];
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u16 unk08;
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u8 fill04[0x3c];
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u8 unk46;
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};
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struct UnkTextStruct2 {
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u8 fill00[0x0c];
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s16 unk0c;
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u8 fill0e[2];
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s16 unk10;
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u8 fill12[0x06];
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};
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void LoadCharmaps(void);
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u32 xxx_update_some_bg_tiles(u32 a0);
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void sub_8006438(const struct UnkTextStruct2 *a0, u8 a1, u8 a2, u32 *a3);
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void sub_8006554(void *a0, void *a1, void *a2, void *a3, u32 a4, const struct UnkTextStruct2 *a5, u8 a6, u32 a7, u32 *a8, u32 a9);
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void sub_800898C(void);
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void sub_80089AC(const struct UnkTextStruct2 *a0, void *a1);
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void sub_8009388(void);
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void sub_800641C(struct UnkTextStruct2 *a0, u8 a1, u8 a2);
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#endif
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