Files
pmd-red/src/code_801D760.c
T
Seth Barberee f402e46cd3 Sese's April/May Dump (#37)
* splitting lots of pokemon square and labeling lots of other things

* actually commit this stuff

* more moving data and things

* more screen work

* split out some pokemon dungeon data

* lots of data work

* push more data work

* split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more

* lots of item work

* label more item things

* subtype -> category and doc types/category
2021-05-15 18:59:55 -05:00

310 lines
6.6 KiB
C

#include "global.h"
#include "constants/friend_area.h"
#include "file_system.h"
#include "gUnknown_203B460.h"
extern u32 sub_801BF48(void);
extern void sub_801BF98(void);
extern void sub_801D208(u8);
extern u32 sub_801DCE8(void);
extern void sub_801DD50(void);
extern u32 sub_80217EC(void);
extern void sub_8021830(void);
extern u32 sub_8022860();
extern void sub_8022908();
extern u32 sub_80244E4(void);
extern void sub_802453C(void);
extern u32 sub_8025354(void);
extern u8 sub_802540C(void);
extern void sub_8025418(void);
extern u32 sub_8025F68();
extern u8 sub_802604C();
extern void sub_8026058();
extern void sub_8027168();
extern u32 sub_80270A4();
extern u32 sub_802C898(void);
extern void sub_802C8F4(void);
extern u8 sub_8012FD8(u32 *);
extern void sub_8013114(u32 *, s32 *);
extern const char *sub_8098FB4();
extern void xxx_format_string(const char *, u8 *, u32 **, u32);
extern const char *GetFriendAreaName(u8);
extern s32 sub_8008ED0(u8 *);
extern void xxx_call_draw_string(s32 size, u32, u8 *, u32, u32);
extern const char *GetFriendAreaName(u8);
extern u8 GetRescueTeamRank();
extern const char *GetTeamRankString(u8);
extern s32 GetTeamRankPts();
extern void sub_8008C54(u32);
extern void sub_80073B8(u32);
extern void sub_80073E0(u32);
void LoadTeamRankBadge(u32, u32, u32);
extern void sub_800D158(u8 *, u32 *, ...);
extern void SetBGPaletteBufferColorArray(s32 index, u8 *colorArray);
extern void sub_8007E20(u32, u32, u32, u32, u32, u8 *, u32);
extern struct FileArchive gTitleMenuFileArchive;
extern const char gTeamRankBadgeFileName;
extern u32 gUnknown_80DBF3C;
extern u32 gUnknown_80DBF4C;
struct TeamBadgeData
{
/* 0x0 */ u8 *pics; // probably a pointer to an arrays of pixels?
/* 0x4 */ u8 *pallete; // Pics share common pallete
};
struct unk_203B250
{
u32 unk0;
u16 unk4;
/* 0x6 */ u8 currFriendAreaLocation; // 0 when not in a friend area
u8 unk7;
u8 unk8;
u8 unk9;
u8 fillA[0x14 - 0xA];
u32 unk14;
u32 unk18; // an input struct??
};
struct unk_203B250 *gUnknown_203B250;
extern struct unkStruct_203B460 *gUnknown_203B460;
void sub_801D680(void)
{
int local_c;
local_c = 0;
if ((sub_8012FD8(&gUnknown_203B250->unk18) == '\0') && (sub_8013114(&gUnknown_203B250->unk18,&local_c), local_c != 1)) {
gUnknown_203B250->unk14 = local_c;
}
switch(local_c) {
case 2:
sub_801D208(3);
break;
case 4:
sub_801D208(6);
break;
case 3:
sub_801D208(4);
break;
case 5:
sub_801D208(7);
break;
case 6:
sub_801D208(8);
break;
case 7:
sub_801D208(9);
break;
case 8:
sub_801D208(10);
break;
case 9:
sub_801D208(0xb);
break;
case 10:
gUnknown_203B250->unk9 = 1;
sub_801D208(2);
break;
case 11:
sub_801D208(0xc);
break;
case 1:
sub_801D208(2);
break;
}
}
void sub_801D760()
{
u32 temp;
temp = sub_8022860();
if (temp <= 1)
return;
if (temp > 3)
return;
sub_8022908();
sub_801D208(1);
}
void sub_801D77C()
{
u32 temp;
temp = sub_80270A4();
if (temp <= 1)
return;
if (temp > 3)
return;
sub_8027168();
sub_801D208(1);
}
void sub_801D798(void)
{
u32 temp;
temp = sub_8025F68();
if (temp <= 1)
return;
if (temp > 3)
return;
if(sub_802604C() != 0)
gUnknown_203B250->unk7 = gUnknown_203B250->currFriendAreaLocation;
sub_8026058();
sub_801D208(2);
}
void sub_801D7CC()
{
u32 check;
u32 temp2;
check = sub_8025354();
if(check <= 1)
return;
if(check > 3)
return;
temp2 = sub_802540C();
gUnknown_203B250->unk7 = temp2;
sub_8025418();
if(gUnknown_203B250->unk7 != 0)
{
sub_801D208(2);
}
else
{
sub_801D208(1);
}
}
void sub_801D808(void)
{
u32 check;
check = sub_80244E4();
if(check <= 1)
return;
if(check > 3)
return;
sub_802453C();
sub_801D208(1);
}
void sub_801D824(void)
{
u32 check;
check = sub_801BF48();
if(check <= 1)
return;
if(check > 3)
return;
sub_801BF98();
sub_801D208(1);
}
void sub_801D840(void)
{
u32 check;
check = sub_80217EC();
if(check <= 1)
return;
if(check > 3)
return;
sub_8021830();
sub_801D208(1);
}
void sub_801D85C(void)
{
u32 check;
check = sub_802C898();
if(check <= 1)
return;
if(check > 3)
return;
sub_802C8F4();
sub_801D208(1);
}
void sub_801D878(void)
{
u32 check;
check = sub_801DCE8();
if(check <= 1)
return;
if(check > 3)
return;
sub_801DD50();
sub_801D208(1);
}
void sub_801D894(void)
{
u8 rank;
const char *location;
int location_length;
s32 x_coord;
// Stored on stack
u32 *preload_string;
u32 *r5; // R5
u8 auStack116 [96]; // sp +4
if (gUnknown_203B250->currFriendAreaLocation == NONE) {
location = sub_8098FB4();
}
else {
location = GetFriendAreaName(gUnknown_203B250->currFriendAreaLocation);
}
// TODO this is def a hack
xxx_format_string(location, auStack116, &preload_string + 1, 0);
location_length = sub_8008ED0(auStack116);
x_coord = (128 - location_length) / 2; // Centers the location name
sub_8008C54(1);
sub_80073B8(1);
xxx_call_draw_string(x_coord, 4, auStack116, 1, 0);
sub_80073E0(1);
sub_8008C54(2);
sub_80073B8(2);
LoadTeamRankBadge(2, 8, 6);
// Have to load before TeamRank funcs
r5 = &gUnknown_80DBF3C; // %s #C5%d#R Pts.
rank = GetRescueTeamRank();
sub_800D158(auStack116, r5, GetTeamRankString(rank), GetTeamRankPts());
xxx_call_draw_string(32, 4, auStack116, 2, 0);
sub_800D158(auStack116, &gUnknown_80DBF4C, gUnknown_203B460->teamMoney);
xxx_call_draw_string(32, 18, auStack116, 2, 0);
sub_80073E0(2);
}
void LoadTeamRankBadge(u32 param_1, u32 param_2, u32 param_3)
{
struct OpenedFile *teamBadgeFile;
s32 palleteIndex;
u8 rank;
u8 *colorArray;
u8 *teamBadgePic;
teamBadgeFile = OpenFileAndGetFileDataPtr(&gTeamRankBadgeFileName, &gTitleMenuFileArchive);
teamBadgePic = ((struct TeamBadgeData *)(teamBadgeFile->data))->pics;
colorArray = ((struct TeamBadgeData *)(teamBadgeFile->data))->pallete;
for(palleteIndex = 0; palleteIndex < 16; palleteIndex++){
SetBGPaletteBufferColorArray(palleteIndex + 224,colorArray);
colorArray = colorArray + 4;
}
rank = GetRescueTeamRank();
teamBadgePic = &teamBadgePic[rank << 7]; // TODO figure out why the lft shft 7 is needed
sub_8007E20(param_1, param_2, param_3, 16, 16, teamBadgePic, 14);
CloseFile(teamBadgeFile);
}