Files
pmd-red/src/debug_menu.c
T
Seth Barberee f402e46cd3 Sese's April/May Dump (#37)
* splitting lots of pokemon square and labeling lots of other things

* actually commit this stuff

* more moving data and things

* more screen work

* split out some pokemon dungeon data

* lots of data work

* push more data work

* split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more

* lots of item work

* label more item things

* subtype -> category and doc types/category
2021-05-15 18:59:55 -05:00

171 lines
4.7 KiB
C

#include "global.h"
#include "debug_menu.h"
#include "main_menu.h"
#include "menu.h"
extern struct DebugMenu *gUnknown_203B3EC;
const struct unkData gUnknown_80E7D40 =
{
0x00, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
const struct unkData gUnknown_80E7D58 =
{
0x00, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00,
0x02, 0x00, 0x02, 0x00,
0x09, 0x00, 0x0b, 0x00,
0x0b, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00
};
extern const char dungeons_string[];
extern const char field_string[];
extern const char field_map_string[];
extern const char field_script_string[];
extern const char debug_menu_string[];
extern const char storage_string[];
extern const char h_open_string[];
const struct MenuItem gDebugMenuItems[8] =
{
{dungeons_string, MENU_DEBUG_MENU_DUNGEONS},
{field_string, MENU_DEBUG_MENU_FIELD},
{field_map_string, MENU_DEBUG_MENU_FIELD_MAP},
{field_script_string, MENU_DEBUG_MENU_FIELD_SCRIPT},
{debug_menu_string, MENU_DEBUG_MENU_DEBUG_MENU},
{storage_string, MENU_DEBUG_MENU_STORAGE},
{h_open_string, MENU_DEBUG_MENU_H_OPEN},
{NULL, 10},
};
ALIGNED(4) const char h_open_string[] = _("h-open");
ALIGNED(4) const char storage_string[] = _("Storage");
ALIGNED(4) const char debug_menu_string[] = _("Debug Menu");
ALIGNED(4) const char field_script_string[] = _("Field Script");
ALIGNED(4) const char field_map_string[] = _("Field Map");
ALIGNED(4) const char field_string[] = _("Field");
ALIGNED(4) const char dungeons_string[] = _("Dungeons");
ALIGNED(4) const char debug_fill0[] = _("pksdir0");
ALIGNED(4) const char debug_fill1[] = _("pksdir0");
ALIGNED(4) const char debug_fill2[] = _("pksdir0");
ALIGNED(4) const char debug_fill3[] = _("pksdir0");
ALIGNED(4) const char debug_fill4[] = _("pksdir0");
ALIGNED(4) const char debug_fill5[] = _("pksdir0");
ALIGNED(4) const char debug_fill6[] = _("pksdir0");
extern void *MemoryAlloc(u32, u32);
extern void MemoryFree(void *);
extern void MemoryFill8(u8 *, u8, u32);
extern void sub_800641C(struct unkData *, u32, u32);
extern void ResetUnusedInputStruct(void);
extern u8 sub_8012FD8(struct DebugMenu *);
extern void sub_8013114(struct DebugMenu *, s32 *);
extern void sub_80976F8(u8);
extern void sub_803A3BC(void);
extern void sub_803A3A0(void);
extern void SetMenuItems(void *menu, struct unkData *, u32, const struct unkData *, const struct MenuItem *entries, u32, u32, u32);
extern void sub_8035CF4(struct DebugMenu *, u32, u32);
extern void sub_8035CC0(struct unkData *, u32);
void CreateDebugMenu(void)
{
int iVar2;
if (gUnknown_203B3EC == NULL) {
gUnknown_203B3EC = MemoryAlloc(sizeof(struct DebugMenu), 8);
MemoryFill8((u8 *)gUnknown_203B3EC, 0, sizeof(struct DebugMenu));
}
for(iVar2 = 0; iVar2 < 4; iVar2++){
gUnknown_203B3EC->unk140[iVar2] = gUnknown_80E7D40;
}
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B3EC->unk140, 1, 1);
SetDebugMenuItems();
}
void DeleteDebugMenu(void)
{
ResetUnusedInputStruct();
sub_800641C(NULL, 1, 1);
if(gUnknown_203B3EC != NULL)
{
MemoryFree(gUnknown_203B3EC);
gUnknown_203B3EC = NULL;
}
}
u32 UpdateDebugMenu(void)
{
u32 nextMenu;
s32 counter;
s32 debugMenuAction;
nextMenu = MENU_NO_SCREEN_CHANGE;
debugMenuAction = 11;
if (sub_8012FD8(gUnknown_203B3EC) == 0) {
sub_8013114(gUnknown_203B3EC, &debugMenuAction);
}
switch(debugMenuAction) {
case MENU_DEBUG_MENU_DUNGEONS:
nextMenu = MENU_DEBUG_DUNGEON;
break;
case MENU_DEBUG_MENU_FIELD:
nextMenu = MENU_DEBUG_FIELD;
break;
case MENU_DEBUG_MENU_FIELD_MAP:
nextMenu = MENU_DEBUG_FIELD_MAP;
break;
case MENU_DEBUG_MENU_FIELD_SCRIPT:
nextMenu = MENU_DEBUG_FIELD_SCRIPT;
break;
case MENU_DEBUG_MENU_DEBUG_MENU:
nextMenu = MENU_DEBUG_DEBUG_MENU;
break;
case MENU_DEBUG_MENU_UNKNOWN_1: // No option that correponds to this one
nextMenu = MENU_DEBUG_UNKNOWN_1;
break;
case MENU_DEBUG_MENU_STORAGE:
sub_803A3BC();
nextMenu = MENU_MAIN_SCREEN;
break;
case MENU_DEBUG_MENU_H_OPEN:
for(counter = 0; counter < 0x20; counter++){
sub_80976F8(counter);
}
nextMenu = MENU_MAIN_SCREEN;
break;
case 10:
sub_803A3A0();
nextMenu = MENU_MAIN_SCREEN;
break;
case 11:
nextMenu = MENU_NO_SCREEN_CHANGE;
}
return nextMenu;
}
void SetDebugMenuItems(void)
{
SetMenuItems(gUnknown_203B3EC, gUnknown_203B3EC->unk140, 0, &gUnknown_80E7D58, gDebugMenuItems, 1, 0xd, 0);
sub_8035CF4(gUnknown_203B3EC,0,1);
}
void sub_803A3A0(void)
{
sub_8035CC0(gUnknown_203B3EC->unk140, 0);
}