Files
pmd-red/src/code_8012A18.c
T
2025-03-21 23:48:05 -04:00

28 lines
662 B
C

#include "global.h"
#include "bg_palette_buffer.h"
#include "code_800558C.h"
#include "code_8009804.h"
#include "code_800C9CC.h"
#include "code_80118A4.h"
#include "string_format.h"
#include "game_options.h"
#include "sprite.h"
#include "text_2.h"
void sub_8012A18()
{
sub_8011860();
DrawDialogueBoxString();
nullsub_8(gGameOptionsRef->unkA);
sub_8005180();
sub_80060EC();
WaitForNextFrameAndAdvanceRNG();
LoadBufferedInputs(); // Input related
CopySpritesToOam();
sub_8005304();
TransferBGPaletteBuffer();
xxx_call_update_bg_vram();
sub_8009908();
xxx_call_update_bg_sound_input();
ResetSprites(FALSE);
}