Commit Graph

  • 3ebaa45052 Identify more bit flags (#1153) Rangi42 2024-11-30 00:30:47 +00:00
  • 644bd42fb0 Identify more bit flags (#1153) Sylvie 2024-11-29 19:29:30 -05:00
  • 8894e29da2 Add documentation for HideHeadbuttTree (#1152) Jordan Moore 2024-11-28 11:20:15 -05:00
  • f765a30c32 Fix AI_Smart_Curse labels Rangi42 2024-10-17 21:21:14 +00:00
  • 961fad9e15 Fix AI_Smart_Curse labels Rangi42 2024-10-17 17:12:19 -04:00
  • f1f5e954f3 Rename Bill's brother to Bill's older sister (#1132) Rangi42 2024-10-17 21:04:44 +00:00
  • 0abd8a7b38 Rename Bill's brother to Bill's older sister (#1132) metallicity 2024-10-17 14:03:29 -07:00
  • 0ebea8cfe1 Correct Moon Ball bug documentation (#1133) SnorlaxMonster 2024-10-18 07:30:59 +10:30
  • f840d0e307 Update mislabeled sweet_scent.asm subroutine (#1140) Rangi42 2024-10-17 20:59:13 +00:00
  • 1febb75bf9 Update mislabeled sweet_scent.asm subroutine (#1140) duckie 2024-10-17 15:57:59 -05:00
  • 09de683b28 Rename dt and dd to bigdt and bigdd (#1141) Rangi42 2024-10-17 18:53:59 +00:00
  • 2265e53d24 Rename dt and dd to bigdt and bigdd (#1141) Sylvie 2024-10-17 14:52:47 -04:00
  • 901813a343 Refactor gbcpal.c Rangi42 2024-10-17 14:19:15 -04:00
  • e59624d1f5 Generate Unown sprite palette based on all front+back sprites (#1146) Sylvie 2024-10-17 13:39:33 -04:00
  • 5a53e297cf Sort Pokemon and trainer sprite palettes, with Makefile-specified exceptions (#1137) Sylvie 2024-10-16 10:48:00 -04:00
  • 75f214e594 GitHub Actions needs libpng-dev installed for rgbds Rangi42 2024-10-16 10:16:20 -04:00
  • 4500d4fcab Renamed pokemon-asm-tools to gb-asm-tools Rangi42 2024-10-09 09:20:16 -04:00
  • fa2e675210 Tools depend on common.h by default Rangi42 2024-10-07 21:14:48 -04:00
  • a69cfb1720 Remove independent tools and link to pokemon-asm-tools Rangi42 2024-10-07 17:00:54 -04:00
  • 87042ce723 Fix tools/sym_comments.py Rangi42 2024-09-26 16:08:00 -04:00
  • ad1101e38c Put front and back pics on a single line (#1139) Rangi42 2024-09-26 04:21:16 +00:00
  • 2408579942 Correct European mail documentation (#1142) abcboy101 2024-09-26 00:20:30 -04:00
  • 017bffaef9 Put front and back pics on a single line (#1139) Sylvie 2024-09-26 00:20:04 -04:00
  • 07c32c1d76 Label the unused daily flag (#1143) Rangi42 2024-09-26 04:18:24 +00:00
  • 4d0e928c6f Label the unused daily flag (#1143) Sylvie 2024-09-26 00:17:12 -04:00
  • 7b5986006f Use long option flags for rgbgfx, same as tools/gfx Rangi42 2024-08-28 12:27:33 -04:00
  • 746a06f1de Use bankless symbols for VC constants Rangi42 2024-08-04 21:03:56 -04:00
  • 9ae05312d6 Use NUM_TRAINER_ATTRIBUTES const in AI scoring Layers vulcandth 2024-07-27 21:58:54 -05:00
  • aa5bddfec3 Refactor the Unown wall word data (#1131) Rangi42 2024-07-24 14:58:12 +00:00
  • fed587fc37 Refactor the Unown wall word data (#1131) Sylvie 2024-07-24 10:56:46 -04:00
  • d4c3e70e44 Build with RGBDS 0.8.0, though it is not yet required Rangi42 2024-06-28 20:13:44 +00:00
  • 024c8749a0 Build with RGBDS 0.8.0, though it is not yet required Rangi42 2024-06-28 15:57:44 -04:00
  • bb572c4c52 Document the Slowpoke Well graphical oversight Rangi42 2024-06-12 14:14:12 -04:00
  • b26e023555 Move cosmetic bugs to the Graphics section Rangi42 2024-06-12 13:49:50 -04:00
  • 4f57e96f31 Consolidate the duplicate stat level data files Rangi42 2024-06-12 13:11:33 -04:00
  • da22debdaa Identify various "????"s (#1125) Rangi42 2024-06-12 00:55:48 +00:00
  • 8819f7b117 Identify various "????"s (#1125) Sylvie 2024-06-11 20:54:45 -04:00
  • 23183bb9bb Rename wram_constants.asm to ram_constants.asm Rangi42 2024-05-22 21:07:37 -04:00
  • 5dd0e98cfe Use constants for VBlank handlers Rangi42 2024-05-23 01:03:55 +00:00
  • de0d5c29e5 wPrinterQueueLength values are divisible by 2 Rangi42 2024-05-22 11:55:34 -04:00
  • b81e339f33 Use constants for VBlank handlers Rangi42 2024-05-22 11:45:53 -04:00
  • 4432df05cb Add more assert cases in the codebase (#1115) Idain 2024-04-27 13:17:07 -04:00
  • b9dce73573 Rename MON_ID to MON_OT_ID (#1114) SnorlaxMonster 2024-04-28 03:16:34 +10:00
  • b0b5ed2eb8 Fix/update sprite y-coord offscreen definitions (#1108) vulcandth 2024-04-14 15:55:46 -05:00
  • e8079e6d48 Use "pkg" in termux instructions instead of "apt" directly mid-kid 2024-04-06 08:59:21 +02:00
  • c1da20e2f1 Disable LodePNG auto-encoding the bpp2png image Rangi42 2024-03-04 10:29:38 -05:00
  • c129356b77 Fixed wrong text label (#1107) Rangi42 2024-01-30 00:00:44 +00:00
  • 9ea843b8a4 Fixed wrong text label (#1107) Damien Doury 2024-01-30 00:59:46 +01:00
  • fdae742766 Legacy support for refreshscreen and reloadmappart Rangi42 2024-01-29 18:58:05 -05:00
  • 37e4c62208 Improve some innacurate function names, labels, and comments (#1078) mid-kid 2024-01-29 23:43:17 +00:00
  • 17d3a1a8ae Address PR suggestions (#1078) xCrystal 2024-01-28 21:19:32 +01:00
  • e0c278a595 Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission (#1078) xCrystal 2024-01-07 14:51:27 +01:00
  • 7f3b87950a more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) xCrystal 2024-01-07 14:37:46 +01:00
  • f72f078c0e Rename wVramState to wStateFlags and use flag constants (#1078) xCrystal 2024-01-07 14:27:22 +01:00
  • 5be9856f3a In labels, stick to Place for text without delay, and Print for text with letter delay (#1078) xCrystal 2024-01-07 14:06:40 +01:00
  • cd28c44ff3 Improve some innacurate function names, labels, and comments (#1078) xCrystal 2024-01-07 13:27:26 +01:00
  • bd6ceec193 Improve some innacurate function names, labels, and comments (#1078) xCrystal 2024-01-07 12:38:00 +01:00
  • c441f40afe Update to RGBDS 0.7.0 (#1101) Rangi42 2024-01-03 15:59:56 +00:00
  • dbf6044650 Update to RGBDS 0.7.0 (#1101) Rangi 2024-01-03 10:58:53 -05:00
  • 30739842af Document Tackle is missing part of its hit animation vulcandth 2024-01-01 21:18:10 -06:00
  • bbfb4ab60e Fix magic numbers in Celebi event code Idain 2024-01-01 23:00:57 -04:00
  • 804fa846e0 Fix bug doc formatting Rangi42 2024-01-01 21:46:23 -05:00
  • 184c53e8ca Document SFX_RUN does not play correctly when a wild Pokemon flees from battle (#1099) SoupPotato 2024-01-02 02:25:30 +00:00
  • 9a917e3576 Clarify windows versions in INSTALL.md mid-kid 2023-11-23 21:00:09 +01:00
  • 04e23a8d56 Refactor tools/dupeframes.py Rangi42 2023-11-23 00:14:10 -05:00
  • 0fc938c746 charmap.asm should come first so other files can use them Rangi42 2023-11-22 20:55:47 -05:00
  • c99951b3d8 Update install instructions for Arch Linux Rotekoppen 2023-11-21 23:52:04 +01:00
  • a82dfd81bb Replace "¯" and "%" (breakable whitespace) with more meaningful charmap names (#1094) SnorlaxMonster 2023-11-20 12:04:45 +11:00
  • 05083d6fd2 Move charmap.asm to constants/ vulcandth 2023-11-17 21:59:32 -06:00
  • 9cbd6ca5e1 Replaced decomp list with pret.github.io link (#1081) AnonymousRandomPerson 2023-11-17 21:22:40 -05:00
  • dc1c8d32cb Improve use of palette macro and use PAL_* constants (#1087) vulcandth 2023-11-17 18:25:00 +00:00
  • 2907d65a47 Improve use of palette macro and use PAL_* constants (#1087) Idain 2023-11-17 14:24:09 -04:00
  • 75f0ad3955 Correct macro for default Mystery Gift item (#1084) SnorlaxMonster 2023-11-18 05:18:49 +11:00
  • 3866716980 Use proper constant for battle stats (#1088) Idain 2023-10-23 15:06:04 -04:00
  • a2fbacf1da Sync sprite and battle anim consts/labels (#1055) vulcandth 2023-09-17 18:10:33 +00:00
  • aba1f14044 Sync sprite and battle anim consts/labels (#1055) vulcandth 2023-09-17 13:09:28 -05:00
  • b0ddb0758d 1) Fix DECOFLAG order. 2) The doll is Staryu, not Starmie (and the sprite can be either) Tiddlywinks 2023-07-15 10:38:22 -05:00
  • 516c0ead94 CI copy .map files to symbols branch mid-kid 2023-08-23 11:05:22 +00:00
  • 0b91f5c656 CI copy .map files to symbols branch vulcandth 2023-08-21 22:49:53 -05:00
  • 45be6256bf Labeled framesets and related constants (#1063) vulcandth 2023-08-22 00:10:36 +00:00
  • 6180be355e Labeled framesets and related constants (#1063) SoupPotato 2023-08-22 01:09:23 +01:00
  • 5db85badf8 Replace hardcoded numbers for stats (#1073) Idain 2023-08-21 11:53:32 -04:00
  • fceffda367 Added newer decomp projects to readme AnonymousRandomPerson 2023-08-18 23:45:23 -04:00
  • 0d899cbd3b Define all unused type names with rept (#1071) Rangi 2023-08-16 10:22:35 -04:00
  • f3b31087e3 Use MAP_CONNECTION_PADDING_WIDTH in MACRO connection Rangi 2023-08-15 19:54:16 -04:00
  • 9c0ef02d4b Verify that there aren't too many OAM constants Rangi 2023-08-15 19:45:33 -04:00
  • df05357a4d Add dupeframes.py tool to find duplicate animated Pokémon frames Rangi 2023-08-15 19:34:16 -04:00
  • a5c36a72c4 Avoid goto, support '\r', and fix typo in scan_includes.c Rangi 2023-08-15 19:19:15 -04:00
  • 8e71632536 Fix segfaults at EOF for scan_includes, and add token/newline checks (#1068) Lorenzooone 2023-08-14 18:12:00 +02:00
  • e07a1e7773 Define relationship between map_object and object_events (#1054) vulcandth 2023-08-14 09:19:25 -05:00
  • 6926900f0f Document fix about AI item pointer overflowing (#1066) Idain 2023-08-10 13:29:03 -04:00
  • 6233de843d Improve mobile-related labels (#1061) vulcandth 2023-07-27 01:00:15 +00:00
  • 768b3bdec1 Improve mobile-related labels (#1061) SatoMew 2023-07-27 01:59:00 +01:00
  • c931b98a81 Rename BATTLETYPE_SHINY to BATTLETYPE_FORCESHINY (#1058) SnorlaxMonster 2023-07-27 10:51:34 +10:00
  • 94df3c5aa3 Replace magic numbers with TILE_WIDTH (#1056) Idain 2023-07-26 20:50:16 -04:00
  • 1d64befdb7 Replace magic number with TEXTBOX_FRAME_TILES (#1057) Idain 2023-07-18 09:58:37 -04:00
  • 493db6b59a Use BattleAnim_Dummy in data/moves/animations.asm (#1052) Rangi42 2023-06-22 20:16:45 +00:00
  • 31c55dc74d Use BattleAnim_Dummy in data/moves/animations.asm (#1052) vulcandth 2023-06-22 15:15:43 -05:00
  • 438c48daad Rename PAL_NPC_SILVER to PAL_NPC_EMOTE (#1053) vulcandth 2023-06-01 07:47:53 -05:00
  • 5e983d32aa Use NO_INPUT instead of magic number (#1051) Idain 2023-05-28 10:12:33 -04:00