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cbec3771e2944a502eea69aeb012bea6cdc4e26b
pokecrystal/audio
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Remy Oukaour fbf931f5d3 Ad some more constants for meaningful audio WRAM bits
2017-12-16 00:50:03 -05:00
..
music
Remove useless file
2017-11-30 21:44:27 +01:00
cries.asm
reinterpret sound_duty macro
2016-05-10 16:46:46 -04:00
cry_pointers.asm
Keep table labels in the same files as their contents.
2017-12-11 22:44:25 -05:00
drumkits.asm
Move more data tables into data/ files.
2017-12-11 15:20:32 -05:00
engine.asm
Ad some more constants for meaningful audio WRAM bits
2017-12-16 00:50:03 -05:00
music_pointers.asm
Keep table labels in the same files as their contents.
2017-12-11 22:44:25 -05:00
notes.asm
Move data/audio/ back into audio/
2017-12-15 12:38:59 -05:00
sfx_crystal.asm
pitchoffset macro to replace forceoctave
2016-07-29 10:40:54 -04:00
sfx_pointers.asm
Keep table labels in the same files as their contents.
2017-12-11 22:44:25 -05:00
sfx.asm
Consistent capitalization for map names, matching their constants
2017-12-10 13:37:15 -05:00
wave_samples.asm
Move data/audio/ back into audio/
2017-12-15 12:38:59 -05:00
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