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pokecrystal/docs
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Remy Oukaour 5a3822fe86 Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts
2018-01-13 00:47:38 -05:00
..
images
Tileset images are 128px wide
2018-01-03 02:02:15 -05:00
assembly_programming.md
Expand assembly documentation
2017-12-25 14:33:18 -05:00
battle_anim_commands.md
Bold
2018-01-01 18:44:08 -05:00
bugs_and_glitches.md
Document the Magikarp bug fix from PR #443
2017-12-28 14:08:29 -05:00
design_flaws.md
Split tilesets/ into gfx/tilesets and data/tilesets/
2018-01-09 23:53:58 -05:00
event_commands.md
Use more constants in scripts
2018-01-12 02:27:42 -05:00
map_scripts.md
Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts
2018-01-13 00:47:38 -05:00
move_effect_commands.md
Other files belong in data/battle/
2018-01-10 17:49:19 -05:00
movement_commands.md
Renaming: (fix #412)
2017-12-24 14:33:17 -05:00
music_commands.md
Correct documentation
2017-12-26 22:36:01 -05:00
pic_animations.md
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
2017-12-26 18:45:04 -05:00
text_commands.md
fix markdown reference links
2017-12-24 21:27:20 -05:00
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