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Finish msgdata.c
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@@ -15,5 +15,6 @@ int FUN_02021CE0(struct String *, struct String *);
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int FUN_0206AE00(int x);
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void FUN_02021E8C(struct String *, u16 *, u32); // copy
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void FUN_02021A4C(struct String *); // set empty
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struct String * FUN_02021ACC(struct String *, struct String *);
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#endif //POKEDIAMOND_STRING16_H
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