formatting

This commit is contained in:
Rémi Calixte
2021-05-01 13:04:52 +02:00
parent 56e5d2eac8
commit f447c9f02c
2 changed files with 12 additions and 14 deletions
+2 -10
View File
@@ -1,15 +1,12 @@
#ifndef POKEDIAMOND_UNK_02031734_H
#define POKEDIAMOND_UNK_02031734_H
#include "global.h"
#include "MI_memory.h"
#include "game_init.h"
#include "heap.h"
#include "player_data.h"
#include "unk_0202F150.h"
#include "game_init.h"
#include "unk_0202F150.h"
struct UnkStruct_02031734_const1
{
@@ -21,7 +18,6 @@ struct UnkStruct_02031734_const2
u32 unk00[2];
};
struct UnkStruct_02031734
{
void *unk00;
@@ -58,9 +54,6 @@ struct UnkStruct_02031734
u8 unk4F;
};
THUMB_FUNC void FUN_02031734(struct SaveBlock2 *sav2, u8 param1);
THUMB_FUNC void FUN_020317C0();
THUMB_FUNC BOOL FUN_02031810();
@@ -219,5 +212,4 @@ THUMB_FUNC void FUN_020335F4();
THUMB_FUNC BOOL FUN_02033678();
THUMB_FUNC u32 FUN_020336A0(u8 param0);
#endif //POKEDIAMOND_UNK_0202F150_H
#endif // POKEDIAMOND_UNK_0202F150_H