Commit Graph

586 Commits

Author SHA1 Message Date
Akashi Akira ec6eab377d ScrCmd_ReleaseCamera 2023-05-07 23:52:39 +01:00
Akashi Akira 71b818023b ScrCmd_LockCamera 2023-05-07 21:14:43 +01:00
Akashi Akira 783e60ff50 two pokeball buttons 2023-05-06 23:16:27 +01:00
Akashi Akira 03bc9fb6df add enums for palette loading 2023-05-06 19:11:58 +01:00
red031000 d620d057c2 ScrCmd_RemoveOverworldEvent 2023-05-05 20:06:26 +01:00
red031000 c143ccc742 ScrCmd_AddOverworldEvent 2023-05-05 17:25:08 +01:00
red031000 eb8503a08d ScrCmd_ReleaseEvent 2023-05-05 16:49:44 +01:00
red031000 4ffb053209 ScrCmd_LockEvent 2023-05-05 16:08:38 +01:00
red031000 9672094bde ScrCmd_ReleaseAllEvents 2023-05-05 15:23:50 +01:00
red031000 dda812cb0c ScrCmd_LockAllEvents2 2023-05-05 15:10:42 +01:00
red031000 5ce947d38e FUN_0203B218 2023-05-05 14:23:06 +01:00
red031000 312f9523a6 MOD59_021DA054 2023-05-04 21:19:15 +01:00
Akashi Akira a4d727d6b1 rename unk_021E7D8 to camera.c 2023-05-02 11:50:23 +01:00
Akashi Akira b21e7ea5dc scrcmd byte documentation 2023-05-02 11:20:55 +01:00
red031000 22a5c64af9 two graphics structs 2023-02-03 03:13:35 +00:00
red031000 549712b320 match CopyGlyphToWindow 2023-01-15 12:18:53 +00:00
red031000 d808453dd2 uncouple an incorrectly coupled struct 2023-01-15 11:45:50 +00:00
red031000 6c515aa471 match FUN_0202EFE4 2023-01-15 11:08:03 +00:00
red031000 51971d7946 clean up some datastructures in asm 2023-01-15 11:00:48 +00:00
red031000 b0d3a3c4d5 MOD59_021D7D7C 2022-10-26 18:35:49 +01:00
red031000 a5e6a7bfa6 MOD59_021D7D68 and clean up PlaySE 2022-10-25 18:51:53 +01:00
red031000 abdb5e96c1 ScrCmd_LockAllEvents 2022-10-24 17:53:22 +01:00
PikalaxALT 55e46e35dd Merge branch 'master' of github.com:pret/pokediamond into pikalax_work 2021-11-24 13:35:10 -05:00
PikalaxALT c619240cac Fix build system for macOS 2021-11-24 09:38:34 -05:00
PikalaxALT 276b63e161 unk_02015E30 -> play_timer 2021-11-06 09:23:55 -04:00
PikalaxALT 60780539f9 Name remaining map_header.c routines 2021-09-14 08:30:01 -04:00
PikalaxALT ea7532ba95 Add map constants 2021-09-14 07:53:41 -04:00
PikalaxALT e305e27294 Fix sndseq constants 2021-09-13 21:17:22 -04:00
Rémi Calixte 070f4b63d2 fix remaining nonmatchings 2021-09-11 09:29:21 +02:00
PikalaxALT 8061203a4f Use NAIX in map headers 2021-09-09 17:56:18 -04:00
PikalaxALT 84dce8ea46 Name game stats methods 2021-09-08 13:18:19 -04:00
PikalaxALT a9ce5e4498 unk_02029FB0.c, 2 2021-09-08 13:04:56 -04:00
PikalaxALT 438c14c568 unk_02029FB0, 1 2021-09-08 12:36:55 -04:00
PikalaxALT 9449d61269 Use the actual defines in unk_020222E8 2021-09-05 11:27:25 -04:00
PikalaxALT 66f4bf3667 Reorganize font and string related code 2021-09-05 08:52:18 -04:00
Rémi Calixte 1a63367f68 fix format 2021-09-03 19:59:32 +02:00
Rémi Calixte 4e4192cd70 style fixes 2021-08-31 08:30:42 +02:00
Rémi Calixte c97046f4b5 Merge branch 'master' into unk_02006D98 2021-08-29 00:12:36 +02:00
Rémi Calixte 21748d0a94 remove old externs 2021-08-29 00:03:50 +02:00
Rémi Calixte 43b7ac4211 fix warnings 2021-08-28 23:31:33 +02:00
Michael Panzlaff d72270d4bd arm7: run clang-format on SND_* 2021-08-25 18:03:51 +02:00
Michael Panzlaff c2bd97bebc arm7: decompile SND_unk_037FD440 2021-08-25 18:03:49 +02:00
Michael Panzlaff 5cc94282b5 fix small error in seq header 2021-08-25 18:03:48 +02:00
Michael Panzlaff 4fbf785bbd arm7: decompile SND_command 2021-08-25 18:03:48 +02:00
Michael Panzlaff 62059593a2 refactor snd headers 2021-08-25 18:03:47 +02:00
Michael Panzlaff 6fda29badc arm7: decompile SND_channel 2021-08-25 18:03:47 +02:00
Michael Panzlaff 3f2b6670db refactor sound headers 2021-08-25 18:03:44 +02:00
Michael Panzlaff d049ab8b4a add some more sound header stuff 2021-08-25 18:03:41 +02:00
Michael Panzlaff 130696200f move more sound structs from arm9 to common include 2021-08-25 18:03:40 +02:00
Michael Panzlaff 69200d83f7 move PXI function declarations from OS_reset to their respective headers 2021-08-25 18:03:39 +02:00