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pokediamond/arm7/ARM7-TS.lcf

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#---------------------------------------------------------------------------
# Project: NitroSDK - tools - makelcf
# File: ARM7-TS.lcf
#
# Copyright 2003-2005 Nintendo. All rights reserved.
#
# These coded instructions, statements, and computer programs contain
# proprietary information of Nintendo of America Inc. and/or Nintendo
# Company Ltd., and are protected by Federal copyright law. They may
# not be disclosed to third parties or copied or duplicated in any form,
# in whole or in part, without the prior written consent of Nintendo.
#
# $Log: ARM7-TS.lcf,v $
# Revision 1.10 2005/04/14 00:04:17 terui
# Update copyright.
#
# Revision 1.9 2005/04/13 12:53:20 terui
# Change SDK_SUBPRIV_ARENA_LO 0x027c0000 -> 0x027e0000
#
# Revision 1.8 2004/08/18 01:59:32 yasu
# Support SDK_SUBPRIV_ARENA_LO
#
# Revision 1.7 2004/07/26 00:08:27 yasu
# Fix label of exception table
#
# Revision 1.6 2004/07/23 11:32:14 yasu
# Define labels for __exception_table_start__ and _end__
#
# Revision 1.5 2004/07/02 08:35:06 yasu
# Add .wram section
#
# Revision 1.4 2004/07/01 10:41:46 yasu
# support autoload
#
# Revision 1.3 2004/05/28 02:11:15 yasu
# set WRAM arena region correctly
#
# Revision 1.2 2004/05/07 05:13:47 yasu
# remove STATICINIT for cw0.5
#
# Revision 1.1 2004/04/06 01:59:54 yasu
# newly added
#
# $NoKeywords: $
#---------------------------------------------------------------------------
MEMORY
{
main (RWX) : ORIGIN = 0x037f8000, LENGTH = 0x0
bss (RWX) : ORIGIN = AFTER(main), LENGTH = 0x0
arena (RW) : ORIGIN = AFTER(bss), LENGTH = 0x0
workram (RWX) : ORIGIN = 0x037f8000, LENGTH = 0x10000 > workram.check
}
KEEP_SECTION
{
.ctor
}
SECTIONS
{
.main: AT 0x037f8000
{
ALIGNALL(4); . = ALIGN(4);
SDK_STATIC_START =.;
SDK_STATIC_TEXT_START =.;
#:::::::::: text
crt0.o (.text)
* (.text)
* (.wram)
* (.init)
* (.exception)
. = ALIGN(4);
__exception_table_start__ =.;
EXCEPTION
__exception_table_end__ =.;
. = ALIGN(4);
* (.rodata)
__sinit__ =.;
* (.ctor)
WRITEW 0;
#:::::::::: text
. = ALIGN(4);
SDK_STATIC_TEXT_END =.;
SDK_STATIC_DATA_START =.;
#:::::::::: data
* (.sdata)
* (.data)
#:::::::::: data
. = ALIGN(4);
SDK_STATIC_DATA_END =.;
SDK_STATIC_END =.;
SDK_STATIC_TEXT_SIZE = SDK_STATIC_TEXT_END - SDK_STATIC_TEXT_START;
SDK_STATIC_DATA_SIZE = SDK_STATIC_DATA_END - SDK_STATIC_DATA_START;
SDK_STATIC_SIZE = SDK_STATIC_END - SDK_STATIC_START;
} > main
.bss: AT 0x037f8000 + SIZEOF(main)
{
ALIGNALL(4); . = ALIGN(4);
SDK_STATIC_BSS_START =.;
#:::::::::: bss
* (.sbss)
* (.bss)
#:::::::::: bss
SDK_STATIC_BSS_END =.;
SDK_STATIC_BSS_SIZE = SDK_STATIC_BSS_END - SDK_STATIC_BSS_START;
} > bss
.area:
{
. = ALIGN(4);
SDK_SECTION_ARENA_START = .;
} > arena
############################ AUTOLOAD_INFO ##########################
SDK_AUTOLOAD_START = SDK_STATIC_END;
SDK_AUTOLOAD_SIZE = 0;
SDK_AUTOLOAD_NUMBER = 0;
SDK_AUTOLOAD_LIST = SDK_AUTOLOAD_START;
SDK_AUTOLOAD_LIST_END = SDK_AUTOLOAD_START;
############################ OVERLAYS ###############################
SDK_OVERLAY_NUMBER = 0;
############################ OTHERS #################################
SDK_SUBPRIV_ARENA_LO = 0x027e0000;
SDK_WRAM_ARENA_LO = SDK_SECTION_ARENA_START;
SDK_IRQ_STACKSIZE = 0x200; # allocated in PWRAM
SDK_SYS_STACKSIZE = 0x400; # allocated in PWRAM
# work ram size checker
.workram:
{
. = . + SDK_SECTION_ARENA_START - 0x037f8000 + SDK_IRQ_STACKSIZE + SDK_SYS_STACKSIZE;
} > workram
}