Files
pokediamond/include/constants/global_fieldmap.h
T
2023-06-14 21:52:46 +01:00

21 lines
608 B
C

#ifndef POKEDIAMOND_CONSTANTS_GLOBAL_FIELDMAP_H
#define POKEDIAMOND_CONSTANTS_GLOBAL_FIELDMAP_H
// Facing direction
#define DIR_NORTH 0
#define DIR_SOUTH 1
#define DIR_WEST 2
#define DIR_EAST 3
// Player avatar state
#define PLAYER_STATE_WALKING 0
#define PLAYER_STATE_CYCLING 1
#define PLAYER_STATE_SURFING 2
// Player transition bits
#define PLAYER_TRANSITION_WALKING 1 << 0
#define PLAYER_TRANSITION_CYCLING 1 << 1
#define PLAYER_TRANSITION_SURFING 1 << 2
#endif //POKEDIAMOND_CONSTANTS_GLOBAL_FIELDMAP_H