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25 lines
823 B
C
25 lines
823 B
C
#ifndef POKEDIAMOND_SAV_CHATOT_H
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#define POKEDIAMOND_SAV_CHATOT_H
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#include "save.h"
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struct SaveChatotSoundClip
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{
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// TODO: Fill this in
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BOOL exists;
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s8 data[1000];
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};
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u32 Save_Chatot_sizeof(void);
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void Save_Chatot_Init(struct SaveChatotSoundClip * chatot);
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struct SaveChatotSoundClip * Chatot_New(HeapID heapId);
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struct SaveChatotSoundClip * Save_Chatot_Get(struct SaveData * save);
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BOOL Chatot_Exists(struct SaveChatotSoundClip * chatot);
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void Chatot_Invalidate(struct SaveChatotSoundClip * chatot);
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s8 * Chatot_GetData(struct SaveChatotSoundClip * chatot);
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void Chatot_Decode(s8 * dest, const s8 * data);
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void Chatot_Encode(struct SaveChatotSoundClip * chatot, const s8 * data);
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void Chatot_Copy(struct SaveChatotSoundClip * dest, const struct SaveChatotSoundClip * src);
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#endif //POKEDIAMOND_SAV_CHATOT_H
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